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	<id>https://wiki.blognomic.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Trigon</id>
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	<updated>2026-06-05T14:58:25Z</updated>
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	<entry>
		<id>https://wiki.blognomic.com/index.php?title=Atlantean_City_Plan&amp;diff=19936</id>
		<title>Atlantean City Plan</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=Atlantean_City_Plan&amp;diff=19936"/>
		<updated>2022-06-14T06:32:08Z</updated>

		<summary type="html">&lt;p&gt;Trigon: move myself&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#ddf&amp;quot;| The Queue&lt;br /&gt;
|style=&amp;quot;background-color:#ddf&amp;quot;| Raven1207, MadisonSilver, Trapdoorspyder, Lendunistus, Darknight, SupernovaStarbright, Gozherd, Kevan&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:#aaa&amp;quot;           | The Path&lt;br /&gt;
|style=&amp;quot;color:#aaa&amp;quot;           | Trigon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{atlantis|&lt;br /&gt;
&#039;&#039;&#039;The Hill&#039;&#039;&#039;&lt;br /&gt;
{{building|Farm|Trigon}} {{building|Ziggurat|TDS}} {{building|Farm|Lendunistus}} {{building|Shop|TDS}} {{building|Embassy|Flooded}} {{Building|Temple|Flooded}} {{building|Shop|Flooded}} {{building|Shop|SupernovaStarbright}} {{building|Farm|MadisonSilver}} {{building|Temple|Trigon}}&lt;br /&gt;
&#039;&#039;Baron: Lendunistus&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;The Gates&#039;&#039;&#039;&lt;br /&gt;
{{building|Farm|Flooded}} {{building|House|Uninhabited}} {{building|Embassy|Crete}} {{building|Temple|Trigon}} {{building|Temple|SupernovaStarbright}} {{building|Temple|TDS}} {{building|Ziggurat|TDS}} {{building|Ziggurat|SupernovaStarbright}}&lt;br /&gt;
&#039;&#039;Baron: SupernovaStarbright&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
&#039;&#039;&#039;The Agora&#039;&#039;&#039;&lt;br /&gt;
{{building|Shop|MadisonSilver}} {{building|Shop|Josh}} {{building|Temple|Trigon}} {{building|Farm|TDS}} {{building|Embassy|Heliopolis}} {{building|House|Flooded}} {{building|Temple|TDS}}&lt;br /&gt;
&#039;&#039;Baron: Raven1207&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;The Palace&#039;&#039;&#039;&lt;br /&gt;
{{building|House|Darknight}}{{building|Ziggurat|Flooded}}{{building|Temple|Josh}}&lt;br /&gt;
&#039;&#039;Baron: Josh&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
&#039;&#039;&#039;The Fields&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;(Disfavored)&amp;lt;/small&amp;gt;&lt;br /&gt;
{{building|Farm|Uninhabited}} {{building|Embassy|Alexandria}} {{building|House|Josh}} {{building|House|SupernovaStarbright}} {{building|Stele|Trigon}}&lt;br /&gt;
&#039;&#039;Baron: Raven1207&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;The Odeon&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;(Favored)&amp;lt;/small&amp;gt;&lt;br /&gt;
{{building|House|Gozherd}} {{building|House|Gozherd}} {{building|Temple|Gozherd}} {{building|Temple|Gozherd}} {{building|Temple|Raven1207}} {{building|Ziggurat|MadisonSilver}} {{building|Farm|Josh}}&lt;br /&gt;
&#039;&#039;Baron: MadisonSilver&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;The Docks&#039;&#039;&#039;&lt;br /&gt;
{{building|Shop|Darknight}} {{building|Shop|Gozherd}} {{building|Embassy|Mycenae}} {{building|Temple|Darknight}}&lt;br /&gt;
&#039;&#039;Ungovernable&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Guardians&lt;br /&gt;
! Name                || Piety || Money || Livestock || Insurance || Foresight || Artifact&lt;br /&gt;
|-&lt;br /&gt;
| Darknight           ||     0 ||    17 ||         0 || -         || 0         || -&lt;br /&gt;
|-&lt;br /&gt;
| Gozherd             ||    20 ||     2 ||         0 || -         || 2         || -&lt;br /&gt;
|-&lt;br /&gt;
| Josh                ||     5 ||    15 ||         0 || -         || 6         || -&lt;br /&gt;
|-&lt;br /&gt;
| Lendunistus         ||     8 ||     18 ||         0 || -         || 0         || -&lt;br /&gt;
|-&lt;br /&gt;
| MadisonSilver       ||    16 ||    4 ||         1 || Conflict         || 9         || -&lt;br /&gt;
|-&lt;br /&gt;
| Raven1207           ||    8 ||     0 ||         0 || -         || 0         || -&lt;br /&gt;
|-&lt;br /&gt;
| SupernovaStarbright ||    26 ||     7 ||         0 || -         || 11         || -&lt;br /&gt;
|-&lt;br /&gt;
| Trapdoorspyder      ||     4 ||     7 ||         3 || -         || 12         || -&lt;br /&gt;
|-&lt;br /&gt;
| Trigon              ||    21 ||     0 ||         0 || -         || 4         || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gamestate Tracking]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Idle players:&lt;br /&gt;
&lt;br /&gt;
| Jumble              ||     0 ||     0 ||         3 || -         || 0         || -&lt;br /&gt;
| wdtefv              ||     0 ||     0 ||         4 || -         || 0         || -&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=Atlantean_City_Plan&amp;diff=19935</id>
		<title>Atlantean City Plan</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=Atlantean_City_Plan&amp;diff=19935"/>
		<updated>2022-06-14T06:31:44Z</updated>

		<summary type="html">&lt;p&gt;Trigon: Declaring (Temple, Hill)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#ddf&amp;quot;| The Queue&lt;br /&gt;
|style=&amp;quot;background-color:#ddf&amp;quot;| Trigon, Raven1207, MadisonSilver, Trapdoorspyder, Lendunistus, Darknight, SupernovaStarbright, Gozherd, Kevan&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:#aaa&amp;quot;           | The Path&lt;br /&gt;
|style=&amp;quot;color:#aaa&amp;quot;           | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{atlantis|&lt;br /&gt;
&#039;&#039;&#039;The Hill&#039;&#039;&#039;&lt;br /&gt;
{{building|Farm|Trigon}} {{building|Ziggurat|TDS}} {{building|Farm|Lendunistus}} {{building|Shop|TDS}} {{building|Embassy|Flooded}} {{Building|Temple|Flooded}} {{building|Shop|Flooded}} {{building|Shop|SupernovaStarbright}} {{building|Farm|MadisonSilver}} {{building|Temple|Trigon}}&lt;br /&gt;
&#039;&#039;Baron: Lendunistus&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;The Gates&#039;&#039;&#039;&lt;br /&gt;
{{building|Farm|Flooded}} {{building|House|Uninhabited}} {{building|Embassy|Crete}} {{building|Temple|Trigon}} {{building|Temple|SupernovaStarbright}} {{building|Temple|TDS}} {{building|Ziggurat|TDS}} {{building|Ziggurat|SupernovaStarbright}}&lt;br /&gt;
&#039;&#039;Baron: SupernovaStarbright&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
&#039;&#039;&#039;The Agora&#039;&#039;&#039;&lt;br /&gt;
{{building|Shop|MadisonSilver}} {{building|Shop|Josh}} {{building|Temple|Trigon}} {{building|Farm|TDS}} {{building|Embassy|Heliopolis}} {{building|House|Flooded}} {{building|Temple|TDS}}&lt;br /&gt;
&#039;&#039;Baron: Raven1207&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;The Palace&#039;&#039;&#039;&lt;br /&gt;
{{building|House|Darknight}}{{building|Ziggurat|Flooded}}{{building|Temple|Josh}}&lt;br /&gt;
&#039;&#039;Baron: Josh&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
&#039;&#039;&#039;The Fields&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;(Disfavored)&amp;lt;/small&amp;gt;&lt;br /&gt;
{{building|Farm|Uninhabited}} {{building|Embassy|Alexandria}} {{building|House|Josh}} {{building|House|SupernovaStarbright}} {{building|Stele|Trigon}}&lt;br /&gt;
&#039;&#039;Baron: Raven1207&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;The Odeon&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;(Favored)&amp;lt;/small&amp;gt;&lt;br /&gt;
{{building|House|Gozherd}} {{building|House|Gozherd}} {{building|Temple|Gozherd}} {{building|Temple|Gozherd}} {{building|Temple|Raven1207}} {{building|Ziggurat|MadisonSilver}} {{building|Farm|Josh}}&lt;br /&gt;
&#039;&#039;Baron: MadisonSilver&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;The Docks&#039;&#039;&#039;&lt;br /&gt;
{{building|Shop|Darknight}} {{building|Shop|Gozherd}} {{building|Embassy|Mycenae}} {{building|Temple|Darknight}}&lt;br /&gt;
&#039;&#039;Ungovernable&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Guardians&lt;br /&gt;
! Name                || Piety || Money || Livestock || Insurance || Foresight || Artifact&lt;br /&gt;
|-&lt;br /&gt;
| Darknight           ||     0 ||    17 ||         0 || -         || 0         || -&lt;br /&gt;
|-&lt;br /&gt;
| Gozherd             ||    20 ||     2 ||         0 || -         || 2         || -&lt;br /&gt;
|-&lt;br /&gt;
| Josh                ||     5 ||    15 ||         0 || -         || 6         || -&lt;br /&gt;
|-&lt;br /&gt;
| Lendunistus         ||     8 ||     18 ||         0 || -         || 0         || -&lt;br /&gt;
|-&lt;br /&gt;
| MadisonSilver       ||    16 ||    4 ||         1 || Conflict         || 9         || -&lt;br /&gt;
|-&lt;br /&gt;
| Raven1207           ||    8 ||     0 ||         0 || -         || 0         || -&lt;br /&gt;
|-&lt;br /&gt;
| SupernovaStarbright ||    26 ||     7 ||         0 || -         || 11         || -&lt;br /&gt;
|-&lt;br /&gt;
| Trapdoorspyder      ||     4 ||     7 ||         3 || -         || 12         || -&lt;br /&gt;
|-&lt;br /&gt;
| Trigon              ||    21 ||     0 ||         0 || -         || 4         || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gamestate Tracking]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Idle players:&lt;br /&gt;
&lt;br /&gt;
| Jumble              ||     0 ||     0 ||         3 || -         || 0         || -&lt;br /&gt;
| wdtefv              ||     0 ||     0 ||         4 || -         || 0         || -&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=Atlantean_City_Plan&amp;diff=19926</id>
		<title>Atlantean City Plan</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=Atlantean_City_Plan&amp;diff=19926"/>
		<updated>2022-06-13T05:39:48Z</updated>

		<summary type="html">&lt;p&gt;Trigon: Declaring: [Favored Trade: ((Temple, Gates), (Farm, Hill)), Build: (Shop, Odeon), Disastermancy: (Stele, Fields)]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#ddf&amp;quot;| The Queue&lt;br /&gt;
|style=&amp;quot;background-color:#ddf&amp;quot;| Kevan&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:#aaa&amp;quot;           | The Path&lt;br /&gt;
|style=&amp;quot;color:#aaa&amp;quot;           | Trigon, Raven1207, MadisonSilver, Josh, Trapdoorspyder, Lendunistus, Darknight, SupernovaStarbright, Gozherd&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{atlantis|&lt;br /&gt;
&#039;&#039;&#039;The Hill&#039;&#039;&#039;&lt;br /&gt;
{{building|Farm|Trigon}} {{building|Ziggurat|TDS}} {{building|Farm|Lendunistus}} {{building|Shop|TDS}} {{building|Embassy|Sardinia}} {{Building|Temple|Flooded}} {{building|Shop|Lendunistus}} {{building|Shop|SupernovaStarbright}} {{building|Farm|MadisonSilver}}&lt;br /&gt;
&#039;&#039;Baron: Lendunistus&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;The Gates&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;(Favored)&amp;lt;/small&amp;gt;&lt;br /&gt;
{{building|Farm|Uninhabited}} {{building|House|Uninhabited}} {{building|Embassy|Alexandria}} {{building|Temple|Trigon}} {{building|Temple|SupernovaStarbright}} {{building|Temple|TDS}} {{building|Ziggurat|TDS}} {{building|Ziggurat|SupernovaStarbright}}&lt;br /&gt;
&#039;&#039;Baron: SupernovaStarbright&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
&#039;&#039;&#039;The Agora&#039;&#039;&#039;&lt;br /&gt;
{{building|Shop|MadisonSilver}} {{building|Shop|Josh}} {{building|Temple|Trigon}} {{building|Farm|TDS}} {{building|Embassy|Mycenae}} {{building|House|Trigon}} {{building|Temple|TDS}}&lt;br /&gt;
&#039;&#039;Baron: Raven1207&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;The Palace&#039;&#039;&#039;&lt;br /&gt;
{{building|House|Darknight}}{{building|Ziggurat|Josh}}{{building|Temple|Josh}}&lt;br /&gt;
&#039;&#039;Baron: Josh&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
&#039;&#039;&#039;The Fields&#039;&#039;&#039;&lt;br /&gt;
{{building|Farm|Uninhabited}} {{building|Embassy|Crete}} {{building|House|Josh}} {{building|House|SupernovaStarbright}} {{building|Stele|Trigon}}&lt;br /&gt;
&#039;&#039;Baron: Raven1207&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;The Odeon&#039;&#039;&#039;&lt;br /&gt;
{{building|House|Gozherd}} {{building|House|Gozherd}} {{building|Temple|Gozherd}} {{building|Temple|Gozherd}} {{building|Temple|Raven1207}} {{building|Ziggurat|MadisonSilver}} {{building|Farm|Josh}}&lt;br /&gt;
&#039;&#039;Baron: MadisonSilver&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;The Docks&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;(Disfavored)&amp;lt;/small&amp;gt;&lt;br /&gt;
{{building|Shop|Darknight}} {{building|Shop|Gozherd}} {{building|Embassy|Heliopolis}} {{building|Temple|Darknight}}&lt;br /&gt;
&#039;&#039;Ungovernable&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Guardians&lt;br /&gt;
! Name                || Piety || Money || Livestock || Insurance || Foresight || Artifact&lt;br /&gt;
|-&lt;br /&gt;
| Darknight           ||     0 ||    17 ||         0 || -         || 0         || -&lt;br /&gt;
|-&lt;br /&gt;
| Gozherd             ||    20 ||     2 ||         0 || -         || 2         || -&lt;br /&gt;
|-&lt;br /&gt;
| Josh                ||     5 ||    15 ||         0 || -         || 6         || -&lt;br /&gt;
|-&lt;br /&gt;
| Lendunistus         ||     8 ||     18 ||         0 || -         || 0         || -&lt;br /&gt;
|-&lt;br /&gt;
| MadisonSilver       ||    16 ||    4 ||         1 || Conflict         || 9         || -&lt;br /&gt;
|-&lt;br /&gt;
| Raven1207           ||    8 ||     0 ||         0 || -         || 0         || -&lt;br /&gt;
|-&lt;br /&gt;
| SupernovaStarbright ||    26 ||     7 ||         0 || -         || 11         || -&lt;br /&gt;
|-&lt;br /&gt;
| Trapdoorspyder      ||     4 ||     7 ||         3 || -         || 12         || -&lt;br /&gt;
|-&lt;br /&gt;
| Trigon              ||    21 ||     0 ||         0 || -         || 4         || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gamestate Tracking]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Idle players:&lt;br /&gt;
&lt;br /&gt;
| Jumble              ||     0 ||     0 ||         3 || -         || 0         || -&lt;br /&gt;
| wdtefv              ||     0 ||     0 ||         4 || -         || 0         || -&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=Atlantean_City_Plan&amp;diff=19851</id>
		<title>Atlantean City Plan</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=Atlantean_City_Plan&amp;diff=19851"/>
		<updated>2022-05-31T01:52:32Z</updated>

		<summary type="html">&lt;p&gt;Trigon: Reclaiming, correctly this time&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#ddf&amp;quot;| The Queue&lt;br /&gt;
|style=&amp;quot;background-color:#ddf&amp;quot;| wdtefv, MadisonSilver, Trapdoorspyder, Gozherd, Darknight, Lendunistus, Jumble, SupernovaStarbright, Kevan&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:#aaa&amp;quot;           | The Path&lt;br /&gt;
|style=&amp;quot;color:#aaa&amp;quot;           | Josh, Raven1207, Trigon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{atlantis|&lt;br /&gt;
&#039;&#039;&#039;The Hill&#039;&#039;&#039;&lt;br /&gt;
{{building|Farm|Uninhabited}} {{building|Shop|TDS}} {{building|Embassy|Mycenae}} {{Building|Temple|wdtefv}}&lt;br /&gt;
&#039;&#039;Baron: Lendunistus&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;The Gates&#039;&#039;&#039;&lt;br /&gt;
{{building|Farm|wdtefv}} {{building|House|wdtefv}} {{building|Embassy|Crete}} {{building|Temple|Trigon}} {{building|Temple|SupernovaStarbright}}&lt;br /&gt;
&#039;&#039;Baron: SupernovaStarbright&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
&#039;&#039;&#039;The Agora&#039;&#039;&#039;&lt;br /&gt;
{{building|Shop|MadisonSilver}} {{building|Shop|Josh}} {{building|Temple|Trigon}} {{building|Farm|TDS}} {{building|Embassy|Heliopolis}} {{building|House|Trigon}}&lt;br /&gt;
&#039;&#039;Baron: MadisonSilver&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;The Palace&#039;&#039;&#039;&lt;br /&gt;
{{building|House|Darknight}} {{building|Temple|Josh}}&lt;br /&gt;
&#039;&#039;Baron: Josh&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
&#039;&#039;&#039;The Fields&#039;&#039;&#039;&lt;br /&gt;
{{building|Farm|Jumble}} {{building|Embassy|Alexandria}} {{building|House|Josh}}&lt;br /&gt;
&#039;&#039;Baron: Raven1207&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;The Odeon&#039;&#039;&#039;&lt;br /&gt;
{{building|House|Gozherd}} {{building|Temple|Gozherd}} {{building|Temple|Gozherd}} {{building|Temple|Raven1207}}&lt;br /&gt;
&#039;&#039;Baron: MadisonSilver&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;The Docks&#039;&#039;&#039;&lt;br /&gt;
{{building|Shop|Darknight}} {{building|Embassy|Sardinia}}&lt;br /&gt;
&#039;&#039;Baron: Darknight&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Guardians&lt;br /&gt;
! Name                || Piety || Money || Livestock || Insurance || Foresight&lt;br /&gt;
|-&lt;br /&gt;
| Darknight           ||     0 ||     7 ||         0 || -         || 0&lt;br /&gt;
|-&lt;br /&gt;
| Gozherd             ||     4 ||     0 ||         0 || -         || 0&lt;br /&gt;
|-&lt;br /&gt;
| Josh                ||     5 ||     6 ||         0 || -         || 0&lt;br /&gt;
|-&lt;br /&gt;
| Jumble              ||     0 ||     0 ||         1 || -         || 0&lt;br /&gt;
|-&lt;br /&gt;
| Lendunistus         ||     2 ||     2 ||         0 || -         || 0&lt;br /&gt;
|-&lt;br /&gt;
| MadisonSilver       ||     6 ||     9 ||         0 || -         || 0&lt;br /&gt;
|-&lt;br /&gt;
| Raven1207           ||     0 ||     0 ||         0 || -         || 0&lt;br /&gt;
|-&lt;br /&gt;
| SupernovaStarbright ||     6 ||     0 ||         0 || -         || 0&lt;br /&gt;
|-&lt;br /&gt;
| Trapdoorspyder      ||     0 ||     5 ||         1 || -         || 0&lt;br /&gt;
|-&lt;br /&gt;
| Trigon              ||     8 ||     0 ||         0 || -         || 0&lt;br /&gt;
|-&lt;br /&gt;
| wdtefv              ||     0 ||     0 ||         2 || -         || 0&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gamestate Tracking]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Idle players:&lt;br /&gt;
&lt;br /&gt;
| Jumble              ||     0 ||     0 ||         0 || -&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=Atlantean_City_Plan&amp;diff=19850</id>
		<title>Atlantean City Plan</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=Atlantean_City_Plan&amp;diff=19850"/>
		<updated>2022-05-30T20:59:30Z</updated>

		<summary type="html">&lt;p&gt;Trigon: Unidling and reclaiming&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#ddf&amp;quot;| The Queue&lt;br /&gt;
|style=&amp;quot;background-color:#ddf&amp;quot;| wdtefv, MadisonSilver, Trapdoorspyder, Gozherd, Darknight, Lendunistus, Jumble, SupernovaStarbright, Kevan&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:#aaa&amp;quot;           | The Path&lt;br /&gt;
|style=&amp;quot;color:#aaa&amp;quot;           | Josh, Raven1207, Trigon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{atlantis|&lt;br /&gt;
&#039;&#039;&#039;The Hill&#039;&#039;&#039;&lt;br /&gt;
{{building|Farm|Uninhabited}} {{building|Shop|TDS}} {{building|Embassy|Mycenae}} {{Building|Temple|wdtefv}}&lt;br /&gt;
&#039;&#039;Baron: Lendunistus&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;The Gates&#039;&#039;&#039;&lt;br /&gt;
{{building|Farm|wdtefv}} {{building|House|wdtefv}} {{building|Embassy|Crete}} {{building|Temple|Uninhabited}} {{building|Temple|SupernovaStarbright}} {{building|Temple|Trigon}}&lt;br /&gt;
&#039;&#039;Baron: SupernovaStarbright&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
&#039;&#039;&#039;The Agora&#039;&#039;&#039;&lt;br /&gt;
{{building|Shop|MadisonSilver}} {{building|Shop|Josh}} {{building|Temple|Uninhabited}} {{building|Farm|TDS}} {{building|Embassy|Heliopolis}} {{building|House|Uninhabited}} {{building|Temple|Trigon}} {{building|House|Trigon}}&lt;br /&gt;
&#039;&#039;Baron: MadisonSilver&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;The Palace&#039;&#039;&#039;&lt;br /&gt;
{{building|House|Darknight}} {{building|Temple|Josh}}&lt;br /&gt;
&#039;&#039;Baron: Josh&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
&#039;&#039;&#039;The Fields&#039;&#039;&#039;&lt;br /&gt;
{{building|Farm|Jumble}} {{building|Embassy|Alexandria}} {{building|House|Josh}}&lt;br /&gt;
&#039;&#039;Baron: Raven1207&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;The Odeon&#039;&#039;&#039;&lt;br /&gt;
{{building|House|Gozherd}} {{building|Temple|Gozherd}} {{building|Temple|Gozherd}} {{building|Temple|Raven1207}}&lt;br /&gt;
&#039;&#039;Baron: MadisonSilver&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;The Docks&#039;&#039;&#039;&lt;br /&gt;
{{building|Shop|Darknight}} {{building|Embassy|Sardinia}}&lt;br /&gt;
&#039;&#039;Baron: Darknight&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Guardians&lt;br /&gt;
! Name                || Piety || Money || Livestock || Insurance || Foresight&lt;br /&gt;
|-&lt;br /&gt;
| Darknight           ||     0 ||     7 ||         0 || -         || 0&lt;br /&gt;
|-&lt;br /&gt;
| Gozherd             ||     4 ||     0 ||         0 || -         || 0&lt;br /&gt;
|-&lt;br /&gt;
| Josh                ||     5 ||     6 ||         0 || -         || 0&lt;br /&gt;
|-&lt;br /&gt;
| Jumble              ||     0 ||     0 ||         1 || -         || 0&lt;br /&gt;
|-&lt;br /&gt;
| Lendunistus         ||     2 ||     2 ||         0 || -         || 0&lt;br /&gt;
|-&lt;br /&gt;
| MadisonSilver       ||     6 ||     9 ||         0 || -         || 0&lt;br /&gt;
|-&lt;br /&gt;
| Raven1207           ||     0 ||     0 ||         0 || -         || 0&lt;br /&gt;
|-&lt;br /&gt;
| SupernovaStarbright ||     6 ||     0 ||         0 || -         || 0&lt;br /&gt;
|-&lt;br /&gt;
| Trapdoorspyder      ||     0 ||     5 ||         1 || -         || 0&lt;br /&gt;
|-&lt;br /&gt;
| Trigon              ||     8 ||     0 ||         0 || -         || 0&lt;br /&gt;
|-&lt;br /&gt;
| wdtefv              ||     0 ||     0 ||         2 || -         || 0&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gamestate Tracking]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Idle players:&lt;br /&gt;
&lt;br /&gt;
| Jumble              ||     0 ||     0 ||         0 || -&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=Atlantean_City_Plan&amp;diff=19841</id>
		<title>Atlantean City Plan</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=Atlantean_City_Plan&amp;diff=19841"/>
		<updated>2022-05-29T23:51:16Z</updated>

		<summary type="html">&lt;p&gt;Trigon: remove self from path&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#ddf&amp;quot;| The Queue&lt;br /&gt;
|style=&amp;quot;background-color:#ddf&amp;quot;| wdtefv, MadisonSilver, Trapdoorspyder, Gozherd, Darknight, Lendunistus, Jumble, SupernovaStarbright, Kevan&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:#aaa&amp;quot;           | The Path&lt;br /&gt;
|style=&amp;quot;color:#aaa&amp;quot;           | Trigon, Josh, Raven1207&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{atlantis|&lt;br /&gt;
&#039;&#039;&#039;The Hill&#039;&#039;&#039;&lt;br /&gt;
{{building|Farm|Trigon}} {{building|Shop|TDS}} {{building|Embassy|Mycenae}} {{Building|Temple|wdtefv}}&lt;br /&gt;
&#039;&#039;Baron: Lendunistus&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;The Gates&#039;&#039;&#039;&lt;br /&gt;
{{building|Farm|wdtefv}} {{building|House|wdtefv}} {{building|Embassy|Crete}} {{building|Temple|Trigon}} {{building|Temple|SupernovaStarbright}}&lt;br /&gt;
&#039;&#039;Baron: SupernovaStarbright&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
&#039;&#039;&#039;The Agora&#039;&#039;&#039;&lt;br /&gt;
{{building|Shop|MadisonSilver}} {{building|Shop|Josh}} {{building|Temple|Trigon}} {{building|Farm|TDS}} {{building|Embassy|Heliopolis}} {{building|House|Trigon}}&lt;br /&gt;
&#039;&#039;Baron: MadisonSilver&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;The Palace&#039;&#039;&#039;&lt;br /&gt;
{{building|House|Darknight}} {{building|Temple|Josh}}&lt;br /&gt;
&#039;&#039;Baron: Josh&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
&#039;&#039;&#039;The Fields&#039;&#039;&#039;&lt;br /&gt;
{{building|Farm|Jumble}} {{building|Embassy|Alexandria}} {{building|House|Josh}}&lt;br /&gt;
&#039;&#039;Baron: Raven1207&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;The Odeon&#039;&#039;&#039;&lt;br /&gt;
{{building|House|Gozherd}} {{building|Temple|Gozherd}} {{building|Temple|Gozherd}} {{building|Temple|Raven1207}}&lt;br /&gt;
&#039;&#039;Baron: MadisonSilver&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;The Docks&#039;&#039;&#039;&lt;br /&gt;
{{building|Shop|Darknight}} {{building|Embassy|Sardinia}}&lt;br /&gt;
&#039;&#039;Baron: Darknight&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Guardians&lt;br /&gt;
! Name                || Piety || Money || Livestock || Insurance&lt;br /&gt;
|-&lt;br /&gt;
| Darknight           ||     0 ||     7 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| Gozherd             ||     4 ||     0 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| Josh                ||     5 ||     6 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| Jumble              ||     0 ||     0 ||         1 || -&lt;br /&gt;
|-&lt;br /&gt;
| Lendunistus         ||     2 ||     2 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| MadisonSilver       ||     6 ||     9 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| Raven1207           ||     0 ||     0 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| SupernovaStarbright ||     6 ||     0 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| Trapdoorspyder      ||     0 ||     5 ||         1 || -&lt;br /&gt;
|-&lt;br /&gt;
| Trigon              ||     8 ||     0 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| wdtefv              ||     0 ||     0 ||         2 || -&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gamestate Tracking]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Idle players:&lt;br /&gt;
&lt;br /&gt;
| Jumble              ||     0 ||     0 ||         0 || -&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=Atlantean_City_Plan&amp;diff=19840</id>
		<title>Atlantean City Plan</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=Atlantean_City_Plan&amp;diff=19840"/>
		<updated>2022-05-29T23:50:47Z</updated>

		<summary type="html">&lt;p&gt;Trigon: Declaring: (Trade: (Temple, Gates), (Farm, Hill); Building: (House, Agora))&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#ddf&amp;quot;| The Queue&lt;br /&gt;
|style=&amp;quot;background-color:#ddf&amp;quot;| Trigon, wdtefv, MadisonSilver, Trapdoorspyder, Gozherd, Darknight, Lendunistus, Jumble, SupernovaStarbright, Kevan&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:#aaa&amp;quot;           | The Path&lt;br /&gt;
|style=&amp;quot;color:#aaa&amp;quot;           | Josh, Raven1207&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{atlantis|&lt;br /&gt;
&#039;&#039;&#039;The Hill&#039;&#039;&#039;&lt;br /&gt;
{{building|Farm|Trigon}} {{building|Shop|TDS}} {{building|Embassy|Mycenae}} {{Building|Temple|wdtefv}}&lt;br /&gt;
&#039;&#039;Baron: Lendunistus&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;The Gates&#039;&#039;&#039;&lt;br /&gt;
{{building|Farm|wdtefv}} {{building|House|wdtefv}} {{building|Embassy|Crete}} {{building|Temple|Trigon}} {{building|Temple|SupernovaStarbright}}&lt;br /&gt;
&#039;&#039;Baron: SupernovaStarbright&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
&#039;&#039;&#039;The Agora&#039;&#039;&#039;&lt;br /&gt;
{{building|Shop|MadisonSilver}} {{building|Shop|Josh}} {{building|Temple|Trigon}} {{building|Farm|TDS}} {{building|Embassy|Heliopolis}} {{building|House|Trigon}}&lt;br /&gt;
&#039;&#039;Baron: MadisonSilver&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;The Palace&#039;&#039;&#039;&lt;br /&gt;
{{building|House|Darknight}} {{building|Temple|Josh}}&lt;br /&gt;
&#039;&#039;Baron: Josh&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
&#039;&#039;&#039;The Fields&#039;&#039;&#039;&lt;br /&gt;
{{building|Farm|Jumble}} {{building|Embassy|Alexandria}} {{building|House|Josh}}&lt;br /&gt;
&#039;&#039;Baron: Raven1207&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;The Odeon&#039;&#039;&#039;&lt;br /&gt;
{{building|House|Gozherd}} {{building|Temple|Gozherd}} {{building|Temple|Gozherd}} {{building|Temple|Raven1207}}&lt;br /&gt;
&#039;&#039;Baron: MadisonSilver&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;The Docks&#039;&#039;&#039;&lt;br /&gt;
{{building|Shop|Darknight}} {{building|Embassy|Sardinia}}&lt;br /&gt;
&#039;&#039;Baron: Darknight&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Guardians&lt;br /&gt;
! Name                || Piety || Money || Livestock || Insurance&lt;br /&gt;
|-&lt;br /&gt;
| Darknight           ||     0 ||     7 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| Gozherd             ||     4 ||     0 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| Josh                ||     5 ||     6 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| Jumble              ||     0 ||     0 ||         1 || -&lt;br /&gt;
|-&lt;br /&gt;
| Lendunistus         ||     2 ||     2 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| MadisonSilver       ||     6 ||     9 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| Raven1207           ||     0 ||     0 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| SupernovaStarbright ||     6 ||     0 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| Trapdoorspyder      ||     0 ||     5 ||         1 || -&lt;br /&gt;
|-&lt;br /&gt;
| Trigon              ||     8 ||     0 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| wdtefv              ||     0 ||     0 ||         2 || -&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gamestate Tracking]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Idle players:&lt;br /&gt;
&lt;br /&gt;
| Jumble              ||     0 ||     0 ||         0 || -&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=Atlantean_City_Plan&amp;diff=19831</id>
		<title>Atlantean City Plan</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=Atlantean_City_Plan&amp;diff=19831"/>
		<updated>2022-05-27T16:53:15Z</updated>

		<summary type="html">&lt;p&gt;Trigon: Declaring (Temple, Gates)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#ddf&amp;quot;| The Queue&lt;br /&gt;
|style=&amp;quot;background-color:#ddf&amp;quot;| Josh, Raven1207, wdtefv, SupernovaStarbright, Kevan&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:#aaa&amp;quot;           | The Path&lt;br /&gt;
|style=&amp;quot;color:#aaa&amp;quot;           | Trigon, MadisonSilver, Trapdoorspyder, Gozherd, Darknight, Lendunistus, Jumble&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{atlantis|&lt;br /&gt;
&#039;&#039;&#039;The Hill&#039;&#039;&#039;&lt;br /&gt;
{{building|Farm|Trigon}} {{building|Shop|TDS}} {{building|Embassy|Crete}}&lt;br /&gt;
&#039;&#039;Baron: Lendunistus&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;The Gates&#039;&#039;&#039;&lt;br /&gt;
{{building|Farm|wdtefv}} {{building|House|wdtefv}} {{building|Embassy|Heliopolis}} {{building|Temple|Trigon}}&lt;br /&gt;
&#039;&#039;Baron: SupernovaStarbright&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
&#039;&#039;&#039;The Agora&#039;&#039;&#039;&lt;br /&gt;
{{building|Shop|MadisonSilver}} {{building|Shop|Josh}} {{building|Temple|Trigon}} {{building|Farm|TDS}} {{building|Embassy|Sardinia}}&lt;br /&gt;
&#039;&#039;Baron: MadisonSilver&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;The Palace&#039;&#039;&#039;&lt;br /&gt;
{{building|House|Darknight}}&lt;br /&gt;
&#039;&#039;Baron: Josh&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
&#039;&#039;&#039;The Fields&#039;&#039;&#039;&lt;br /&gt;
{{building|Farm|Jumble}} {{building|Embassy|Mycenae}}&lt;br /&gt;
&#039;&#039;Baron: -&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;The Odeon&#039;&#039;&#039;&lt;br /&gt;
{{building|House|Gozherd}} {{building|Temple|Gozherd}} {{building|Temple|Gozherd}} {{building|Embassy|Troy}}&lt;br /&gt;
&#039;&#039;Baron: MadisonSilver&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;The Docks&#039;&#039;&#039;&lt;br /&gt;
{{building|Shop|Darknight}} {{building|Embassy|Alexandria}}&lt;br /&gt;
&#039;&#039;Baron: Darknight&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Guardians&lt;br /&gt;
! Name                || Piety || Money || Livestock || Insurance&lt;br /&gt;
|-&lt;br /&gt;
| Darknight           ||     0 ||     0 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| Gozherd             ||     0 ||     0 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| Josh                ||     0 ||     0 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| Jumble              ||     0 ||     0 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| Lendunistus         ||     0 ||     0 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| MadisonSilver       ||     0 ||     0 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| Raven1207           ||     0 ||     0 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| SupernovaStarbright ||     0 ||     0 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| Trapdoorspyder      ||     0 ||     0 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| Trigon              ||     3 ||     0 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| wdtefv              ||     0 ||     0 ||         1 || -&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gamestate Tracking]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Idle players:&lt;br /&gt;
&lt;br /&gt;
| Jumble              ||     0 ||     0 ||         0 || -&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=Atlantean_City_Plan&amp;diff=19780</id>
		<title>Atlantean City Plan</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=Atlantean_City_Plan&amp;diff=19780"/>
		<updated>2022-05-22T01:17:04Z</updated>

		<summary type="html">&lt;p&gt;Trigon: Conducting trade (Hill Farm; Agora Temple)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#ddf&amp;quot;| The Queue&lt;br /&gt;
|style=&amp;quot;background-color:#ddf&amp;quot;| MadisonSilver, Darknight, Jumble, Gozherd, wdtefv, Trapdoorspyder, SupernovaStarbright, Lendunistus, Kevan&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:#aaa&amp;quot;           | The Path&lt;br /&gt;
|style=&amp;quot;color:#aaa&amp;quot;           | Trigon, Josh, Raven1207&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Regions&lt;br /&gt;
! Region&lt;br /&gt;
! Baron&lt;br /&gt;
! Buildings&lt;br /&gt;
|-&lt;br /&gt;
! The Palace&lt;br /&gt;
| &#039;&#039;&#039;Josh&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! The Odeon&lt;br /&gt;
| &#039;&#039;&#039;MadisonSilver&#039;&#039;&#039;&lt;br /&gt;
| {{building|House|Gozherd}}&lt;br /&gt;
|-&lt;br /&gt;
! The Agora&lt;br /&gt;
| &#039;&#039;None&#039;&#039;&lt;br /&gt;
| {{building|Shop|Josh}} {{building|Temple|Trigon}}&lt;br /&gt;
|-&lt;br /&gt;
! The Hill&lt;br /&gt;
| &#039;&#039;None&#039;&#039;&lt;br /&gt;
| {{building|Farm|Trigon}}&lt;br /&gt;
|-&lt;br /&gt;
! The Gates&lt;br /&gt;
| &#039;&#039;None&#039;&#039;&lt;br /&gt;
| {{building|Farm|wdtefv}}&lt;br /&gt;
|-&lt;br /&gt;
! The Fields&lt;br /&gt;
| &#039;&#039;None&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! The Docks&lt;br /&gt;
| &#039;&#039;&#039;Darknight&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Guardians&lt;br /&gt;
! Name                || Piety || Money || Livestock || Insurance&lt;br /&gt;
|-&lt;br /&gt;
| Darknight           ||     0 ||     0 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| Gozherd             ||     0 ||     0 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| Josh                ||     0 ||     0 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| Jumble              ||     0 ||     0 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| Lendunistus         ||     0 ||     0 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| MadisonSilver       ||     0 ||     0 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| Raven1207           ||     0 ||     0 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| SupernovaStarbright ||     0 ||     0 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| Trapdoorspyder      ||     0 ||     0 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| Trigon              ||     3 ||     0 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| wdtefv              ||     0 ||     0 ||         1 || -&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gamestate Tracking]]&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=Atlantean_City_Plan&amp;diff=19779</id>
		<title>Atlantean City Plan</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=Atlantean_City_Plan&amp;diff=19779"/>
		<updated>2022-05-22T01:14:35Z</updated>

		<summary type="html">&lt;p&gt;Trigon: Declaring (Temple, Agora)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#ddf&amp;quot;| The Queue&lt;br /&gt;
|style=&amp;quot;background-color:#ddf&amp;quot;| MadisonSilver, Darknight, Jumble, Gozherd, wdtefv, Trapdoorspyder, SupernovaStarbright, Lendunistus, Kevan&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:#aaa&amp;quot;           | The Path&lt;br /&gt;
|style=&amp;quot;color:#aaa&amp;quot;           | Trigon, Josh, Raven1207&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Regions&lt;br /&gt;
! Region&lt;br /&gt;
! Baron&lt;br /&gt;
! Buildings&lt;br /&gt;
|-&lt;br /&gt;
! The Palace&lt;br /&gt;
| &#039;&#039;&#039;Josh&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! The Odeon&lt;br /&gt;
| &#039;&#039;&#039;MadisonSilver&#039;&#039;&#039;&lt;br /&gt;
| {{building|House|Gozherd}}&lt;br /&gt;
|-&lt;br /&gt;
! The Agora&lt;br /&gt;
| &#039;&#039;None&#039;&#039;&lt;br /&gt;
| {{building|Shop|Josh}} {{building|Temple|Trigon}}&lt;br /&gt;
|-&lt;br /&gt;
! The Hill&lt;br /&gt;
| &#039;&#039;None&#039;&#039;&lt;br /&gt;
| {{building|Farm|Trigon}}&lt;br /&gt;
|-&lt;br /&gt;
! The Gates&lt;br /&gt;
| &#039;&#039;None&#039;&#039;&lt;br /&gt;
| {{building|Farm|wdtefv}}&lt;br /&gt;
|-&lt;br /&gt;
! The Fields&lt;br /&gt;
| &#039;&#039;None&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! The Docks&lt;br /&gt;
| &#039;&#039;&#039;Darknight&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Guardians&lt;br /&gt;
! Name                || Piety || Money || Livestock || Insurance&lt;br /&gt;
|-&lt;br /&gt;
| Darknight           ||     0 ||     0 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| Gozherd             ||     0 ||     0 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| Josh                ||     0 ||     0 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| Jumble              ||     0 ||     0 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| Lendunistus         ||     0 ||     0 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| MadisonSilver       ||     0 ||     0 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| Raven1207           ||     0 ||     0 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| SupernovaStarbright ||     0 ||     0 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| Trapdoorspyder      ||     0 ||     0 ||         0 || -&lt;br /&gt;
|-&lt;br /&gt;
| Trigon              ||     0 ||     0 ||         1 || -&lt;br /&gt;
|-&lt;br /&gt;
| wdtefv              ||     0 ||     0 ||         1 || -&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gamestate Tracking]]&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=Atlantean_City_Plan&amp;diff=19756</id>
		<title>Atlantean City Plan</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=Atlantean_City_Plan&amp;diff=19756"/>
		<updated>2022-05-20T02:45:45Z</updated>

		<summary type="html">&lt;p&gt;Trigon: Declaring (Farm, Hill)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#ddf&amp;quot;| The Queue&lt;br /&gt;
|style=&amp;quot;background-color:#ddf&amp;quot;| Josh, MadisonSilver, Darknight, Kevan&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;color:#aaa&amp;quot;           | The Path&lt;br /&gt;
|style=&amp;quot;color:#aaa&amp;quot;           | Trigon, Jumble, Gozherd, wdtefv, Trapdoorspyder&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Regions&lt;br /&gt;
! Region&lt;br /&gt;
! Baron&lt;br /&gt;
! Buildings&lt;br /&gt;
|-&lt;br /&gt;
! The Palace&lt;br /&gt;
| &#039;&#039;None&#039;&#039;&lt;br /&gt;
| {{building|Shop|Jumble}}&lt;br /&gt;
|-&lt;br /&gt;
! The Odeon&lt;br /&gt;
| &#039;&#039;None&#039;&#039;&lt;br /&gt;
| {{building|House|Gozherd}}&lt;br /&gt;
|-&lt;br /&gt;
! The Agora&lt;br /&gt;
| &#039;&#039;None&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! The Hill&lt;br /&gt;
| &#039;&#039;None&#039;&#039;&lt;br /&gt;
| {{building|Farm|Trigon}}&lt;br /&gt;
|-&lt;br /&gt;
! The Gates&lt;br /&gt;
| &#039;&#039;None&#039;&#039;&lt;br /&gt;
| {{building|Farm|wdtefv}}&lt;br /&gt;
|-&lt;br /&gt;
! The Fields&lt;br /&gt;
| &#039;&#039;None&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! The Docks&lt;br /&gt;
| &#039;&#039;None&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Guardians&lt;br /&gt;
! Name          || Piety || Money || Livestock&lt;br /&gt;
|-&lt;br /&gt;
| Darknight     ||     0 ||     0 ||         0&lt;br /&gt;
|-&lt;br /&gt;
| Gozherd       ||     0 ||     0 ||         0&lt;br /&gt;
|-&lt;br /&gt;
| Josh          ||     0 ||     0 ||         0&lt;br /&gt;
|-&lt;br /&gt;
| Jumble        ||     0 ||     0 ||         0&lt;br /&gt;
|-&lt;br /&gt;
| MadisonSilver ||     0 ||     0 ||         0&lt;br /&gt;
|-&lt;br /&gt;
| Trigon        ||     0 ||     0 ||         0&lt;br /&gt;
|-&lt;br /&gt;
| wdtefv        ||     0 ||     0 ||         0&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gamestate Tracking]]&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=Test&amp;diff=10526</id>
		<title>Test</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=Test&amp;diff=10526"/>
		<updated>2020-07-01T08:58:53Z</updated>

		<summary type="html">&lt;p&gt;Trigon: test summary&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;---Cuddlebeam: Just testing MediaWiki stuff here.&lt;br /&gt;
&lt;br /&gt;
== Test ==&lt;br /&gt;
--[[User:Cuddlebeam|Cuddlebeam]] ([[User talk:Cuddlebeam|talk]]) 14:28, 4 May 2017 (UTC)&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#009000&amp;quot;&amp;gt;Lorem ipsum dolor sit amet&amp;lt;/span&amp;gt;, consectetur adipiscing elit. Aliquam mollis turpis augue, quis sodales lorem sodales sed. In sit amet venenatis sapien. Vestibulum egestas malesuada aliquet. Mauris maximus dapibus lacus. Donec convallis posuere consequat. Nullam enim felis, ultrices eu est nec, pellentesque posuere magna. Aliquam dignissim dui nec dapibus varius. Mauris sodales justo lectus, id fringilla lorem placerat et. Curabitur auctor venenatis magna sed imperdiet. Donec consectetur mauris eget malesuada volutpat. Aenean sapien dui, dignissim eu faucibus vel, convallis congue lorem. Donec condimentum ut elit at volutpat. Curabitur eget volutpat orci, quis pretium mi. Nullam iaculis nisl et dignissim lobortis. Nunc mattis nunc ut rhoncus faucibus.&lt;br /&gt;
&lt;br /&gt;
Nunc commodo placerat quam, ut laoreet leo convallis eget. Aliquam erat volutpat. Duis aliquam, augue a consequat finibus, metus eros pharetra mi, aliquet aliquet turpis tellus a nunc. Duis cursus erat nunc, at vulputate ipsum posuere et. Maecenas a est quam. Etiam vel tristique erat. Pellentesque placerat mauris eu justo suscipit tristique. Aenean porttitor placerat mi non pulvinar. Mauris vehicula aliquet diam vel convallis. Aliquam blandit sagittis ex non porttitor. Morbi nunc lectus, fringilla sed consequat lobortis, commodo varius enim. Curabitur nunc mauris, interdum eget tempus quis, sagittis ac mauris.&lt;br /&gt;
&lt;br /&gt;
=lists=&lt;br /&gt;
*bull&lt;br /&gt;
*et&lt;br /&gt;
**indent&lt;br /&gt;
**indent2&lt;br /&gt;
*what??&lt;br /&gt;
&lt;br /&gt;
#num&lt;br /&gt;
#ber&lt;br /&gt;
##indent&lt;br /&gt;
##numb&lt;br /&gt;
#noYou all are nerds&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=The_Ninth_Metadynasty&amp;diff=10525</id>
		<title>The Ninth Metadynasty</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=The_Ninth_Metadynasty&amp;diff=10525"/>
		<updated>2020-07-01T08:44:13Z</updated>

		<summary type="html">&lt;p&gt;Trigon: /* Gamestate */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bnmd9-small.jpg|right]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;26 May 2020 - current&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Ascension Address ==&lt;br /&gt;
:&#039;&#039;&#039;[https://blognomic.com/archive/metadynasty_no._9 Metadynasty No. 9]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I, Tantusar, as an Administrator of BlogNomic, have been directed by my Enactment of the Proposal [https://blognomic.com/archive/the_table_flip_endgame &amp;lt;nowiki&amp;gt;The “Table Flip” Endgame [No Victory]&amp;lt;/nowiki&amp;gt;] to declare a Metadynasty. This Metadynasty will begin immediately, with no theme.&lt;br /&gt;
&lt;br /&gt;
==Players==&lt;br /&gt;
&lt;br /&gt;
The following players were active at the start of the Dynasty:&lt;br /&gt;
&lt;br /&gt;
ais523, ayesdeeef, Clucky*, Darknight*, derrick*, The Duke of Waltham, Josh*, Kevan*, pokes*, Publius Scribonius Scholasticus, Tantusar*, Trigon&lt;br /&gt;
&lt;br /&gt;
The following players were active at the end of the Dynasty:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;(admins in bold and * throughout)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Final Ruleset==&lt;br /&gt;
&lt;br /&gt;
* [[Ruleset 179]]&lt;br /&gt;
&lt;br /&gt;
==Gamestate==&lt;br /&gt;
&lt;br /&gt;
* [[The Wheel]]&lt;br /&gt;
&lt;br /&gt;
==Posts of Interest==&lt;br /&gt;
{{to be completed}}&lt;br /&gt;
&lt;br /&gt;
=== Dynastic Rules ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Proposals that significantly impacted the Dynastic Rules.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/spin_the_wheel Spin The Wheel]&#039;&#039;&#039; was the first accepted proposal after the declaration of the Metadynasty. It defined the &#039;&#039;&#039;Wheel&#039;&#039;&#039;, a game object consisting of various &#039;&#039;&#039;Segments&#039;&#039;&#039;, each of which had an effect. As a daily action, players could &amp;quot;spin&amp;quot; the wheel, choosing a random segment which would award all players who had selected that segment as their &#039;&#039;&#039;Wager&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/multi_bets Multi-bets]&#039;&#039;&#039; built upon this idea by allowing Amnesiacs&#039; wagers to include multiple segments.&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/global_shares Global Shares]&#039;&#039;&#039; added another attribute to Segments: &#039;&#039;&#039;Global Effect&#039;&#039;&#039;. Whereas the Payout of a Segment would be applied individually to each player whose Wager included the Segment, the Global Effect would be applied only once and could affect anything in the game.&lt;br /&gt;
&lt;br /&gt;
=== Segments ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Proposals that created, modified, or deleted segments. When the name of a segment is not specified below, that segment&#039;s name is the word in the proposal&#039;s title.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/spin_the_wheel Spin The Wheel]&#039;&#039;&#039; added the first five segments alongside the creation of the Wheel.&lt;br /&gt;
** &#039;&#039;&#039;[https://blognomic.com/archive/nutmegs_your_man Nutmeg&#039;s Your Man]&#039;&#039;&#039; randomized the Segment names, keeping true to the previously stated desires for random word generation to take a part in the dynasty. The names given were: &#039;&#039;&#039;Numbness&#039;&#039;&#039;, &#039;&#039;&#039;Rimless&#039;&#039;&#039;, &#039;&#039;&#039;Upturned&#039;&#039;&#039;, &#039;&#039;&#039;Laziness&#039;&#039;&#039; and &#039;&#039;&#039;Manatee&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/26421_false 26421 false]&#039;&#039;&#039; added a segment that would change its Payout to that of a random other segment whenever spun.&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/53632_shaft 53623 shaft]&#039;&#039;&#039; added a segment with no Payout and no Global Effect.&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/46366_random 46366 random]&#039;&#039;&#039; added a segment that would apply the Payout of another random segment to each winner and that would apply a random segment&#039;s Global Effect.&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/63556_unearned 63556 unearned]&#039;&#039;&#039; added a segment that lowered points by making each player&#039;s points equal to &#039;&#039;&amp;lt;nowiki&amp;gt;2*sqrt(|points|)&amp;lt;/nowiki&amp;gt;&#039;&#039;, a function that gradually gets smaller than its input.&lt;br /&gt;
&lt;br /&gt;
=== Core Rules ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;All proposals passed during this dynasty that made changes to the Core, Special Case, and Appendix rules.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/term_limits_core Term Limits]&#039;&#039;&#039; fixed the Emperor/Player flavor text a bit by requiring that the new Emperor&#039;s choice of names for said terms be undefined in the rest of the ruleset.&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/coping_with_changing_definitions_appendix Coping with changing definitions]&#039;&#039;&#039; fixed the reoccurring problem of the value of variables becoming invalid due to the rules changing by having all invalid values change to the default value for that variable.&lt;br /&gt;
&lt;br /&gt;
==Ascension==&lt;br /&gt;
&lt;br /&gt;
==Commentary==&lt;br /&gt;
&lt;br /&gt;
=== Trigon ===&lt;br /&gt;
&lt;br /&gt;
My commentary throughout this metadynasty can be found on its [[{{TALKPAGENAME}}|talk page]].&lt;br /&gt;
&lt;br /&gt;
{{Dynastic Histories}}&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=Template:Dynastic_Histories&amp;diff=10524</id>
		<title>Template:Dynastic Histories</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=Template:Dynastic_Histories&amp;diff=10524"/>
		<updated>2020-07-01T08:22:19Z</updated>

		<summary type="html">&lt;p&gt;Trigon: add 75 II&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=&amp;quot;4&amp;quot; align = &amp;quot;center&amp;quot; style=&amp;quot;margin:24px auto 8px auto; border:2px solid #006;border-collapse: collapse; width: 75%;&amp;quot;&lt;br /&gt;
|-d&lt;br /&gt;
|style=&amp;quot;background-color:#006; text-align:center; width:5%; color: #FFF;&amp;quot; | [[Main_Page#Dynastic_History|&amp;lt;b style=&amp;quot;border: none; color: #FFF;&amp;quot;&amp;gt;Dynastic Histories&amp;lt;/b&amp;gt;]]&amp;lt;div style=&amp;quot;float:right; font-size:0.7em&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;[&amp;lt;/nowiki&amp;gt;[[Template:Dynastic Histories|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Edit&amp;lt;/span&amp;gt;]]&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color:#fff; text-align:center; width:95%; color:#006; font-size: 8pt;&amp;quot; |&lt;br /&gt;
[[Round One]] -&lt;br /&gt;
[[The First Dynasty of Myke|Myke I]] - &lt;br /&gt;
[[The First Dynasty of Lyndse|Lyndse I]] - &lt;br /&gt;
[[The First Dynasty of Geran / The Second Dynasty of Myke|Myke II]] - &lt;br /&gt;
[[The First Dynasty of Kevan|Kevan I]] - &lt;br /&gt;
[[The First Dynasty of Anthony|Anthony I]] - &lt;br /&gt;
[[The First Dynasty of est|Est I]] - &lt;br /&gt;
[[The Second Dynasty of Kevan|Kevan II]] - &lt;br /&gt;
[[The First Dynasty of Damanor|Damanor I]] - &lt;br /&gt;
[[The Third Dynasty of Kevan|Kevan III]] - &lt;br /&gt;
[[The First Dynasty of Cayvie|Cayvie I]] - &lt;br /&gt;
[[The First Dynasty of Joranj|Josh I]] - &lt;br /&gt;
[[The First Dynasty of Keitalia|Keitalia I]] - &lt;br /&gt;
[[The First Dynasty of SatyrEyes|SatyrEyes I]] - &lt;br /&gt;
&#039;&#039;[[The First Metadynasty|Metadynasty I]]&#039;&#039; - &lt;br /&gt;
[[The Second Dynasty of Cayvie|Cayvie II]] - &lt;br /&gt;
[[The First Dynasty of Brendan|Brendan I]] - &lt;br /&gt;
[[The Fourth Dynasty of Kevan|Kevan IV]] - &lt;br /&gt;
[[The First Dynasty of Knightking|Knightking I]] - &lt;br /&gt;
[[The First Dynasty of Chronos Phaenon|Chronos Phaenon I]] - &lt;br /&gt;
[[The First Dynasty of TrumanCapote|TrumanCapote I]] - &lt;br /&gt;
[[The Second Dynasty of Knightking|Knightking II]] - &lt;br /&gt;
[[The First Dynasty of Quazie|Quazie I]] - &lt;br /&gt;
[[The First Dynasty of Simon|Simon I]] - &lt;br /&gt;
[[The First Dynasty of AngryGrasshopper|AngryGrasshopper I]] - &lt;br /&gt;
[[The First Dynasty of Rodney|Rodney I]] - &lt;br /&gt;
[[The First Dynasty of Aaron|Aaron I]] - &lt;br /&gt;
[[The Second Dynasty of Josh|Josh II]] - &lt;br /&gt;
&#039;&#039;[[The Second Metadynasty|Metadynasty II]]&#039;&#039; - &lt;br /&gt;
[[The Second Dynasty of Chronos Phaenon|Chronos Phaenon II]] - &lt;br /&gt;
[[The First Dynasty of Excalabur|Excalabur I]] - &lt;br /&gt;
[[The Second Dynasty of Excalabur|Excalabur II]] - &lt;br /&gt;
[[The First Dynasty of 75th Trombone|75th Trombone I]] - &lt;br /&gt;
[[The First Dynasty of Elias IX|Elias IX I]] - &lt;br /&gt;
&#039;&#039;[[The Third Metadynasty|Metadynasty III]]&#039;&#039; - &lt;br /&gt;
[[The Second Dynasty of Angry Grasshopper|Angry Grasshopper II]] - &lt;br /&gt;
[[The First Dynasty of Hix|Hix I]] - &lt;br /&gt;
[[The First Dynasty of Thelonious|Thelonious I]] - &lt;br /&gt;
[[The Second Dynasty of Elias IX|Elias IX II]] - &lt;br /&gt;
[[The Second Dynasty of Rodney|Rodney II]] - &lt;br /&gt;
[[The First Dynasty of Clucky|Clucky I]] - &lt;br /&gt;
[[The First Dynasty of Doremi|Doremi I]] - &lt;br /&gt;
[[The Third Dynasty of Chronos Phaenon|Chronos Phaenon III]] - &lt;br /&gt;
[[The First Dynasty of Amnistar|Amnistar I]] - &lt;br /&gt;
[[The Second Dynasty of Clucky|Clucky II]] - &lt;br /&gt;
[[The Second Dynasty of Amnistar|Amnistar II]] - &lt;br /&gt;
[[The First Dynasty of Bucky|Bucky I]] - &lt;br /&gt;
[[The Third Dynasty of Clucky|Clucky III]] -&lt;br /&gt;
[[The Third Dynasty of Josh|Josh III]] -&lt;br /&gt;
[[The Fifth Dynasty of Kevan|Kevan V]] -&lt;br /&gt;
[[The Second Dynasty of Hix|Hix II]] - &lt;br /&gt;
[[The First Dynasty of spikebrennan|Spikebrennan I]] -&lt;br /&gt;
[[The First Dynasty of Jack|Jack I]] -&lt;br /&gt;
[[The First Dynasty of Purplebeard|Purplebeard I]] -&lt;br /&gt;
[[The First Dynasty of Rodlen|Rodlen I]] -&lt;br /&gt;
[[The First Dynasty of Yoda|Yoda I]] -&lt;br /&gt;
[[The Third Dynasty of Amnistar|Amnistar III]] -&lt;br /&gt;
[[The First Dynasty of Darknight|Darknight I]] -&lt;br /&gt;
[[The Second Dynasty of Bucky|Bucky II]] -&lt;br /&gt;
[[The Second Dynasty of Yoda|Yoda II]] -&lt;br /&gt;
&#039;&#039;[[The Fourth Metadynasty|Metadynasty IV]]&#039;&#039; -&lt;br /&gt;
[[The First Dynasty of arthexis|Arthexis I]] -&lt;br /&gt;
[[The Fourth Dynasty of Amnistar|Amnistar IV]] -&lt;br /&gt;
[[The First Dynasty of Devenger|Devenger I]] -&lt;br /&gt;
[[The First Dynasty of ais523|Ais523 I]] -&lt;br /&gt;
[[The First Dynasty of yuri_dragon_17|Ienpw III I]] -&lt;br /&gt;
[[The First Dynasty of Qwazukee|Qwazukee I]] -&lt;br /&gt;
[[The First Dynasty of Darth Cliche|Klisz I]] -&lt;br /&gt;
&#039;&#039;[[The Fifth Metadynasty|Metadynasty V]]&#039;&#039; -&lt;br /&gt;
[[The Third Dynasty of Bucky|Bucky III]] -&lt;br /&gt;
[[The First Dynasty of Wakukee|Wakukee I]] -&lt;br /&gt;
[[The Sixth Dynasty of Kevan|Kevan VI]] -&lt;br /&gt;
[[The Second Dynasty of ais523|Ais523 II]] -&lt;br /&gt;
[[The Fourth Dynasty of Josh|Josh IV]] -&lt;br /&gt;
[[The Second Dynasty of Purplebeard|Purplebeard II]] -&lt;br /&gt;
[[The Third Dynasty of ais523|Ais523 III]] -&lt;br /&gt;
[[The Second Dynasty of Ienpw III|Ienpw III II]] -&lt;br /&gt;
[[The Second Dynasty of Darth Cliche|Klisz II]] -&lt;br /&gt;
[[The First Dynasty of lilomar|Lilomar I]] -&lt;br /&gt;
[[The First Dynasty of coppro|Coppro I]] -&lt;br /&gt;
[[The Fourth Dynasty of ais523|Ais523 IV]] -&lt;br /&gt;
[[The Seventh Dynasty of Kevan|Kevan VII]] -&lt;br /&gt;
[[The Second Dynasty of Brendan|Brendan II]] -&lt;br /&gt;
[[The First Dynasty of Alecto|Alecto I]] -&lt;br /&gt;
[[The Fifth Dynasty of Josh|Josh V]] - &lt;br /&gt;
[[The Fourth Dynasty of Clucky|Clucky IV]] -&lt;br /&gt;
[[The Third Dynasty of Purplebeard|Purplebeard III]] -&lt;br /&gt;
[[The Eighth Dynasty of Kevan|Kevan VIII]] -&lt;br /&gt;
[[The Fifth Dynasty of ais523|Ais523 V]] -&lt;br /&gt;
[[The Fourth Dynasty of Purplebeard|Purplebeard IV]] -&lt;br /&gt;
[[The Third Dynasty of Yoda|Yoda III]] -&lt;br /&gt;
[[The Fourth Dynasty of Bucky|Bucky IV]] -&lt;br /&gt;
[[The Ninth Dynasty of Kevan|Kevan IX]] -&lt;br /&gt;
[[The First Dynasty of Bateleur|Bateleur I]] -&lt;br /&gt;
&#039;&#039;[[The Sixth Metadynasty|Metadynasty VI]]&#039;&#039; - &lt;br /&gt;
[[The Second Dynasty of coppro|Coppro II]] -&lt;br /&gt;
[[The Sixth Dynasty of ais523|Ais523 VI]] -&lt;br /&gt;
[[The First Dynasty of Cpt_Koen|Cpt Koen I]] -&lt;br /&gt;
[[The First Dynasty of southpointingchariot|Southpointingchariot I]] -&lt;br /&gt;
[[The Sixth Dynasty of Josh|Josh VI]] -&lt;br /&gt;
[[The Third Machine of scshunt|Scshunt III]] -&lt;br /&gt;
[[The First Dynasty of Quirck|Quirck I]] -&lt;br /&gt;
[[The Fifth Dynasty of Clucky|Clucky V]] -&lt;br /&gt;
[[The Fifth Dynasty of Bucky|Bucky V]] -&lt;br /&gt;
[[The Tenth Dynasty of Kevan|Kevan X]] -&lt;br /&gt;
[[The Seventh Dynasty of Josh|Josh VII]] -&lt;br /&gt;
[[The Eleventh Dynasty of Kevan|Kevan XI]] -&lt;br /&gt;
[[The Fourth Dynasty of scshunt|Scshunt IV]] -&lt;br /&gt;
[[The First Dynasty of RaichuKFM|RaichuKFM I]] -&lt;br /&gt;
[[The First Dynasty of Larrytheturtle|Larrytheturtle I]] -&lt;br /&gt;
[[The First Dynasty of Skju|Skju I]] -&lt;br /&gt;
&#039;&#039;[[The Seventh Metadynasty|Metadynasty VII]]&#039;&#039; -&lt;br /&gt;
[[The Fifth Dynasty of Purplebeard|Purplebeard V]] -&lt;br /&gt;
[[The First Dynasty of Spitemaster|Spitemaster I]] -&lt;br /&gt;
[[The Eighth Dynasty of Josh|Josh VIII]] - &lt;br /&gt;
[[The Second Dynasty of RaichuKFM|RaichuKFM II]] -&lt;br /&gt;
[[The First Dynasty of The Alien|The Alien I]] -&lt;br /&gt;
[[The First Dynasty of Benzene|Benzene I]] -&lt;br /&gt;
[[The Third Dynasty of RaichuKFM|RaichuKFM III]] -&lt;br /&gt;
[[The Sixth Dynasty of Purplebeard|Purplebeard VI]] -&lt;br /&gt;
[[The Twelfth Dynasty of Kevan|Kevan XII]] -&lt;br /&gt;
[[The First Dynasty of Ayesdeeef|Ayesdeeef I]] -&lt;br /&gt;
[[The Sixth Dynasty of Bucky|Bucky VI]] -&lt;br /&gt;
[[The Thirteenth Dynasty of Kevan|Kevan XIII]] -&lt;br /&gt;
[[The Ninth Dynasty of Josh|Josh IX]] -&lt;br /&gt;
[[The First Dynasty of Mideg|Mideg I]] -&lt;br /&gt;
[[The Fourteenth Dynasty of Kevan|Kevan XIV]] -&lt;br /&gt;
[[The Third Dynasty of Brendan|Brendan III]] -&lt;br /&gt;
[[The Fifteenth Dynasty of Kevan|Kevan XV]] -&lt;br /&gt;
[[The First Dynasty of Tantusar|Tantusar I]] -&lt;br /&gt;
[[The Tenth Dynasty of Josh|Josh X]] -&lt;br /&gt;
[[The Sixteenth Dynasty of Kevan|Kevan XVI]] -&lt;br /&gt;
[[The First Dynasty of Thrawn|Thrawn I]] -&lt;br /&gt;
[[The Fourth Dynasty of Brendan|Brendan IV]] -&lt;br /&gt;
[[The Seventeenth Dynasty of Kevan|Kevan XVII]] -&lt;br /&gt;
[[The First Dynasty of Moonroof|Moonroof I]] -&lt;br /&gt;
[[The Fourth Dynasty of RaichuKFM|RaichuKFM IV]] -&lt;br /&gt;
[[The Second Dynasty of Larrytheturtle|Larrytheturtle II]] -&lt;br /&gt;
[[The Fifth Dynasty of Brendan|Brendan V]] -&lt;br /&gt;
[[The Eighteenth Dynasty of Kevan|Kevan XVIII]] -&lt;br /&gt;
[[The Sixth Dynasty of Brendan|Brendan VI]] -&lt;br /&gt;
[[The Fifth Dynasty of RaichuKFM|RaichuKFM V]] -&lt;br /&gt;
[[The Nineteenth Dynasty of Kevan|Kevan XIX]] -&lt;br /&gt;
[[The Seventh Dynasty of Brendan|Brendan VII]] -&lt;br /&gt;
[[The Twentieth Dynasty of Kevan|Kevan XX]] -&lt;br /&gt;
[[The First Dynasty of Viv|Viv I]] -&lt;br /&gt;
[[The First Dynasty of pokes|Pokes I]] - &lt;br /&gt;
[[The First Dynasty of Sphinx|Sphinx I]] -&lt;br /&gt;
[[The First Dynasty of Cuddlebeam|Cuddlebeam I]] -&lt;br /&gt;
[[The Second Dynasty of Pokes|Pokes II]] - &lt;br /&gt;
[[The Second Dynasty of Cuddlebeam|Cuddlebeam II]] -&lt;br /&gt;
&#039;&#039;[[The Eighth Metadynasty|Metadynasty VIII]]&#039;&#039; -&lt;br /&gt;
[[The First Dynasty of Axemabaro|Axemabaro I]] -&lt;br /&gt;
[[The First Dynasty of Diabecko|Diabecko I]] -&lt;br /&gt;
[[The Twenty-First Dynasty of Kevan|Kevan XXI]] -&lt;br /&gt;
[[The First Coregency of Diabecko and card|Diabecko &amp;amp; Card I]] -&lt;br /&gt;
[[The Twenty-Second Dynasty of Kevan|Kevan XXII]] -&lt;br /&gt;
[[The First Dynasty of Derrick|Derrick I]] -&lt;br /&gt;
[[The First Dynasty of card|Card I]] -&lt;br /&gt;
[[The Third Dynasty of Cuddlebeam|Cuddlebeam III]] -&lt;br /&gt;
[[The Second Dynasty of card|Card II]] -&lt;br /&gt;
[[The Twenty-Third Dynasty of Kevan|Kevan XXIII]] -&lt;br /&gt;
[[The Third Dynasty of pokes|Pokes III]] -&lt;br /&gt;
[[The Twenty-Fourth Dynasty of Kevan|Kevan XXIV]] -&lt;br /&gt;
[[The First Dynasty of Trigon|Trigon I]] - &lt;br /&gt;
[[The Second Dynasty of Derrick|Derrick II]] -&lt;br /&gt;
[[The Twenty-Fifth Dynasty of Kevan|Kevan XXV]] -&lt;br /&gt;
[[The Third Dynasty of Derrick|Derrick III]] -&lt;br /&gt;
[[The First Dynasty of Farsight|Farsight I]] -&lt;br /&gt;
[[The First Dynasty of TyGuy6|TyGuy6 I]] -&lt;br /&gt;
[[The Fourth Dynasty of pokes|Pokes IV]] -&lt;br /&gt;
[[The Fourth Dynasty of Cuddlebeam|Cuddlebeam IV]] -&lt;br /&gt;
[[The Second Dynasty of TyGuy6|TyGuy6 II]] -&lt;br /&gt;
[[The Twenty-Sixth Dynasty of Kevan|Kevan XXVI]] -&lt;br /&gt;
[[The First Dynasty of The Duke of Waltham|The Duke of Waltham I]] -&lt;br /&gt;
[[The Eleventh Dynasty of Josh|Josh XI]] -&lt;br /&gt;
[[The Sixth Dynasty of Clucky|Clucky VI]] -&lt;br /&gt;
[[The First Dynasty of naught|Naught I]] -&lt;br /&gt;
&#039;&#039;[[The Ninth Metadynasty|Metadynasty IX]]&#039;&#039; -&lt;br /&gt;
[[The Second Dynasty of 75th Trombone|75th Trombone II]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=The_Second_Dynasty_of_75th_Trombone&amp;diff=10523</id>
		<title>The Second Dynasty of 75th Trombone</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=The_Second_Dynasty_of_75th_Trombone&amp;diff=10523"/>
		<updated>2020-07-01T08:20:08Z</updated>

		<summary type="html">&lt;p&gt;Trigon: Add page for the other current dynasty.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Dynasty Image (TODO: UPDATE LATER) [[File:Bnmd9-small.jpg|right]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;25 June 2020 - current&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Ascension Address ==&lt;br /&gt;
&amp;lt;!-- AA link (TODO: UPDATE LINKS WHEN WP BECOMES OFFICIAL) :&#039;&#039;&#039;[https://blognomic.com/archive/metadynasty_no._9 Metadynasty No. 9]&#039;&#039;&#039; --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There was a time when a little HTML and CSS knowledge could make a lucrative career. But these days we front-end developers are feeling the squeeze from two sides.&lt;br /&gt;
&lt;br /&gt;
On one side, the JavaScript community (may it suffer eternally) is doing its level best to turn the simple languages of the Web into a monstrous Rube Goldberg machine of JS libraries on top of JS libraries, in an effort to make websites as complex and abstruse as native applications. They claim to do this to enable building powerful web apps with only front-end skills, but they actually do it for their perverse idea of fun.&lt;br /&gt;
&lt;br /&gt;
On the other side are the page builders. They go by many names — Squarespace, Wix, Divi, Avada — but their common goal is to enable the masses to build websites with zero web development knowledge. They are of various success in meeting this goal, and they each commit a various number of abominations in their pursuit of it.&lt;br /&gt;
&lt;br /&gt;
The time may be coming when you Designers are the sole people building marketing sites, and the Reactheads and Webpack weenies have cornered the market on functional web apps, leaving front-end specialists like me unemployed and destitute.&lt;br /&gt;
&lt;br /&gt;
Fortunately, I, the Lead Developer on this project, find your cause infinitely more admirable than theirs.&lt;br /&gt;
&lt;br /&gt;
So I have chosen what I consider to be the most worthy of the page builders, &#039;&#039;&#039;Elementor&#039;&#039;&#039;, as the tool with which you Designers will supplant me. I will teach you about it as best I can, and the best among you will be promoted to Creative Director, at which point I will leave you to maintain your glorious new creation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Replace all instances in the ruleset of “Player” (except the first instance in Rule 4.4.4) with “Designer”, and all instances of “Emperor” with “Lead Developer”.&lt;br /&gt;
&lt;br /&gt;
==Players==&lt;br /&gt;
&lt;br /&gt;
This dynasty began during [[The Ninth Metadynasty|the previous dynasty]] and all players had to reactivate, so a list of players active at the start makes very little sense.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- The following players were active at the end of the Dynasty: --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;(admins in bold and * throughout)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Final Ruleset==&lt;br /&gt;
&lt;br /&gt;
* [[Ruleset 180]]&lt;br /&gt;
&lt;br /&gt;
==Gamestate==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- List of Gamestate Documents (should include the SSP when links are finalized) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Posts of Interest==&lt;br /&gt;
&lt;br /&gt;
{{to be completed}}&lt;br /&gt;
&lt;br /&gt;
=== Dynastic Rules ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Proposals that significantly impacted the Dynastic Rules.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Core Rules ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;All proposals passed during this dynasty that made changes to the Core, Special Case, and Appendix rules.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Ascension==&lt;br /&gt;
&lt;br /&gt;
==Commentary==&lt;br /&gt;
&lt;br /&gt;
{{Dynastic Histories}}&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=Main_Page&amp;diff=10522</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=Main_Page&amp;diff=10522"/>
		<updated>2020-07-01T08:09:23Z</updated>

		<summary type="html">&lt;p&gt;Trigon: /* Dynastic History */ Updating the wiki&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;BlogNomic is a game of [http://legacy.earlham.edu/~peters/writing/nomic.htm Nomic] run as a communal weblog, that started in January 2003. Proposals are made as posts to the [http://blognomic.com BlogNomic blog], with votes made as comments on those posts, and the ruleset stored here on the wiki.&lt;br /&gt;
&lt;br /&gt;
BlogNomic is played over a number of themed rounds (or &amp;quot;dynasties&amp;quot;), usually presided over by one player as its &amp;quot;Emperor&amp;quot; figure. The Emperor chooses the theme for the dynasty, and is regarded as its caretaker, with the power to veto proposals made during it - this is as close as BlogNomic gets to having anybody in charge. When somebody wins a dynasty, we wipe the ruleset (except for the basic mechanics of voting and proposing) and start a new one with that player as its Emperor.&lt;br /&gt;
&lt;br /&gt;
==Current Game==&lt;br /&gt;
&lt;br /&gt;
*[https://blognomic.com The Blog]&lt;br /&gt;
*[[Ruleset|The Ruleset]]&lt;br /&gt;
*[[The Wheel]]&lt;br /&gt;
*[https://blognomic.com/dice/roll.php Dice Roller]&lt;br /&gt;
*[[EFF Wordlist]]&lt;br /&gt;
&lt;br /&gt;
==General Reference==&lt;br /&gt;
&lt;br /&gt;
===Gameplay===&lt;br /&gt;
*[[FAQ]]&lt;br /&gt;
*[[New Player Guide]]&lt;br /&gt;
*[[Laundry list]]&lt;br /&gt;
*[[Admin Manual]]&lt;br /&gt;
&lt;br /&gt;
===Writing===&lt;br /&gt;
*[[Essays|Player essays]]&lt;br /&gt;
*[[BlogNomic quotes file]]&lt;br /&gt;
*[[Blognomic Jargon]] and [[Plays]]&lt;br /&gt;
*[[Admin feedback]] for the technical side of BlogNomic&lt;br /&gt;
*[[Discussion: Dynasty Ideas]] for people who want to practice for when they win.&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
*[[History of victories‎]]&lt;br /&gt;
*[[Game Changelog]] -- Returning players, please glance over this, it will be helpful.&lt;br /&gt;
*[[Site Changelog]]&lt;br /&gt;
*[[Graphs of BlogNomic history]]&lt;br /&gt;
*[[BlogNomic Fun Survey]]&lt;br /&gt;
*[[Historical player names]]&lt;br /&gt;
*[[Player Tree]]&lt;br /&gt;
&lt;br /&gt;
===Useful Links===&lt;br /&gt;
*[https://greasyfork.org/en/scripts/7758-bnscript-blognomic-utility-script BN Greasemonkey Script], which gives links to new comments and automatically tallies votes. (As of [https://www.greasespot.net/2017/09/greasemonkey-4-announcement.html this 2017 GreaseMonkey update] this no longer functions.)&lt;br /&gt;
*[http://kevan.org/blognomic/whosidle.php Kevan&#039;s automatic idle-player checker]&lt;br /&gt;
*[http://blogspot.blognomic.com/ Blogspot archive] (2003-2005) recovered by Roujo and 75th Trombone, missing all comments&lt;br /&gt;
*[http://kevan.org/bnwiki.pl?HomePage The old wiki, including Dynastic Histories]&lt;br /&gt;
*[http://twitter.com/blognomic BlogNomic Twitter feed]&lt;br /&gt;
*[http://cemerick.github.com/jsdifflib/demo.html Javascript Diff] - compare two texts (useful for checking &amp;quot;reword this entire rule to:&amp;quot; proposals)&lt;br /&gt;
*[https://blognomic.com/update/index.php?/cp/content_edit The interface for your blog entries] useful for non-Admins to delete unofficial posts made in error.&lt;br /&gt;
&lt;br /&gt;
==Dynastic History==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:2;-moz-column-count:2;-webkit-column-count:2&amp;quot;&amp;gt;&lt;br /&gt;
#[[Round One]] - Pre-Dynasty&lt;br /&gt;
#[[The First Dynasty of Myke]] - The Kingdom Dynasty&lt;br /&gt;
#[[The First Dynasty of Lyndse]] - The Robin Hood Dynasty&lt;br /&gt;
#[[The First Dynasty of Geran / The Second Dynasty of Myke|The Second Dynasty of Myke]] - The Agricultural Dynasty&lt;br /&gt;
#[[The First Dynasty of Kevan]] - The Orwellian Dynasty&lt;br /&gt;
#[[The First Dynasty of Anthony]] - The Mad Emperor Dynasty&lt;br /&gt;
#[[The First Dynasty of est]] - The Robot Factory Dynasty&lt;br /&gt;
#[[The Second Dynasty of Kevan]] - The Moreau Dynasty&lt;br /&gt;
#[[The First Dynasty of Damanor]] - The Galactic Dynasty&lt;br /&gt;
#[[The Third Dynasty of Kevan]] - The Thing Dynasty&lt;br /&gt;
#[[The First Dynasty of Cayvie]] - The Elemental Dynasty&lt;br /&gt;
#[[The First Dynasty of Joranj]] - The Mob Dynasty&lt;br /&gt;
#[[The First Dynasty of Keitalia]] - The Superhero Dynasty&lt;br /&gt;
#[[The First Dynasty of SatyrEyes]] - The Odyssey Dynasty&lt;br /&gt;
#[[The First Metadynasty]] - The Hat Meta-Dynasty&lt;br /&gt;
#[[The Second Dynasty of Cayvie]] - The Crashed Spaceship Dynasty&lt;br /&gt;
#[[The First Dynasty of Brendan]] - The Office Dynasty&lt;br /&gt;
#[[The Fourth Dynasty of Kevan]] - The Petri-Dish Dynasty&lt;br /&gt;
#[[The First Dynasty of Knightking]] - The Warlord Dynasty&lt;br /&gt;
#[[The First Dynasty of Chronos Phaenon]] - The Democratic Dynasty&lt;br /&gt;
#[[The First Dynasty of TrumanCapote]] - The Family Dynasty&lt;br /&gt;
#[[The Second Dynasty of Knightking]] - The Zombie Dynasty&lt;br /&gt;
#[[The First Dynasty of Quazie]] - The Muffin Dynasty&lt;br /&gt;
#[[The First Dynasty of Simon]] - The Surfer Dynasty&lt;br /&gt;
#[[The First Dynasty of AngryGrasshopper]] - The Spaceship Dynasty&lt;br /&gt;
#[[The First Dynasty of Rodney]] - The Illuminati Dynasty&lt;br /&gt;
#[[The First Dynasty of Aaron]] - The Athenian Dynasty&lt;br /&gt;
#[[The Second Dynasty of Josh]] - The Gaming Dynasty&lt;br /&gt;
#[[The Second Metadynasty]] - The Switch Dynasty&lt;br /&gt;
#[[The Second Dynasty of Chronos Phaenon]] - The Hegemonic Dynasty&lt;br /&gt;
#[[The First Dynasty of Excalabur]] - The Deity Dynasty&lt;br /&gt;
#[[The Second Dynasty of Excalabur]] - The Schizophrenic Dynasty&lt;br /&gt;
#[[The First Dynasty of 75th Trombone]] - The Text Adventure Dynasty&lt;br /&gt;
#[[The First Dynasty of Elias IX]] - The Pirate Dynasty&lt;br /&gt;
#[[The Third Metadynasty]] - The Gostak Metadynasty&lt;br /&gt;
#[[The Second Dynasty of Angry Grasshopper]] - The Monastic Murder Mystery Dynasty&lt;br /&gt;
#[[The First Dynasty of Hix]] - The Time Travelling Dynasty&lt;br /&gt;
#[[The First Dynasty of Thelonious]] - The Musical Dynasty&lt;br /&gt;
#[[The Second Dynasty of Elias IX]] - The Vegetable Dynasty&lt;br /&gt;
#[[The Second Dynasty of Rodney]] - The Miskatonic Dynasty&lt;br /&gt;
#[[The First Dynasty of Clucky]] - The Olympic Dynasty&lt;br /&gt;
#[[The First Dynasty of Doremi]] - The Hollywood Dynasty&lt;br /&gt;
#[[The Third Dynasty of Chronos Phaenon]] - The Iudex Dynasty&lt;br /&gt;
#[[The First Dynasty of Amnistar]] - The Secret Agent Dynasty&lt;br /&gt;
#[[The Second Dynasty of Clucky]] - The Spore Dynasty&lt;br /&gt;
#[[The Second Dynasty of Amnistar]] - The Goldberg Factory Dynasty&lt;br /&gt;
#[[The First Dynasty of Bucky]] - The Corporate Dynasty&lt;br /&gt;
#[[The Third Dynasty of Clucky]] - The Monkey Dynasty&lt;br /&gt;
#[[The Third Dynasty of Josh]] - The Kaiju Dynasty&lt;br /&gt;
#[[The Fifth Dynasty of Kevan]] - The Werewolf Dynasty&lt;br /&gt;
#[[The Second Dynasty of Hix]] - The Valkyrie Dynasty&lt;br /&gt;
#[[The First Dynasty of spikebrennan]] - The Wild West Poker Dynasty&lt;br /&gt;
#[[The First Dynasty of Jack]] - The Pirate vs Ninja Dynasty&lt;br /&gt;
#[[The First Dynasty of Purplebeard]] - The Evil Dynasty&lt;br /&gt;
#[[The First Dynasty of Rodlen]] - The Multi-Dimensional (and still evil) Dynasty&lt;br /&gt;
#[[The First Dynasty of Yoda]] - The RPG Dynasty&lt;br /&gt;
#[[The Third Dynasty of Amnistar]] - The Political Dynasty&lt;br /&gt;
#[[The First Dynasty of Darknight]] - The Dragon Dynasty&lt;br /&gt;
#[[The Second Dynasty of Bucky]] - The Barbarian Dynasty&lt;br /&gt;
#[[The Second Dynasty of Yoda]] - The Deja Vu Dynasty&lt;br /&gt;
#[[The Fourth Metadynasty]] - The First Metadynasty of Rodlen (Blo vs Gno vs Mic)&lt;br /&gt;
#[[The First Dynasty of arthexis]] - The Guess the Theme (Gourmet Drag Racing on Mars) Dynasty&lt;br /&gt;
#[[The Fourth Dynasty of Amnistar]] - The Military Dynasty&lt;br /&gt;
#[[The First Dynasty of Devenger]] - The Movie Body Count Dynasty&lt;br /&gt;
#[[The First Dynasty of ais523]] - The Reality TV Dynasty&lt;br /&gt;
#[[The First Dynasty of yuri_dragon_17]] - The Caribbean Vacation Dynasty&lt;br /&gt;
#[[The First Dynasty of Qwazukee]] - The Groundhog Day Dynasty&lt;br /&gt;
#[[The First Dynasty of Darth Cliche]] - The Post-Apocalyptic Dynasty&lt;br /&gt;
#[[The Fifth Metadynasty]] - The Original Game of Nomic Metadynasty&lt;br /&gt;
#[[The Third Dynasty of Bucky]] - The Runic Dynasty&lt;br /&gt;
#[[The First Dynasty of Wakukee]] - The Djinn Djinasty&lt;br /&gt;
#[[The Sixth Dynasty of Kevan]] - The Mansion Murder Dynasty&lt;br /&gt;
#[[The Second Dynasty of ais523]] - The Steampunk Dynasty&lt;br /&gt;
#[[The Fourth Dynasty of Josh]] - The April Fools Dynasty&lt;br /&gt;
#[[The Second Dynasty of Purplebeard]] - The Mining Camp Dynasty&lt;br /&gt;
#[[The Third Dynasty of ais523]] - The Election Dynasty&lt;br /&gt;
#[[The Second Dynasty of Ienpw III]] - The Undefined Term Dynasty&lt;br /&gt;
#[[The Second Dynasty of Darth Cliche]] - The NetHack Dynasty&lt;br /&gt;
#[[The First Dynasty of lilomar]] - The Paranoia Dynasty&lt;br /&gt;
#[[The First Dynasty of coppro]] - The Futurama Dynasty&lt;br /&gt;
#[[The Fourth Dynasty of ais523]] - The IQ Dynasty&lt;br /&gt;
#[[The Seventh Dynasty of Kevan]] - The Cold War Spy Dynasty&lt;br /&gt;
#[[The Second Dynasty of Brendan]] - The School of Witchcraft Dynasty&lt;br /&gt;
#[[The First Dynasty of Alecto]] - The Roman Gods Dynasty&lt;br /&gt;
#[[The Fifth Dynasty of Josh]] - The LEGO® Dynasty&lt;br /&gt;
#[[The Fourth Dynasty of Clucky]] - The Ant Dynasty&lt;br /&gt;
#[[The Third Dynasty of Purplebeard]] - The Prehistoric Dynasty&lt;br /&gt;
#[[The Eighth Dynasty of Kevan]] - The Mornington Crescent Dynasty&lt;br /&gt;
#[[The Fifth Dynasty of ais523]] - The Sheep Dynasty&lt;br /&gt;
#[[The Fourth Dynasty of Purplebeard]] - The Stock Market Dynasty&lt;br /&gt;
#[[The Third Dynasty of Yoda]] - The Plants vs Zombies Dynasty&lt;br /&gt;
#[[The Fourth Dynasty of Bucky]] - The ClingBoom Arena Dynasty&lt;br /&gt;
#[[The Ninth Dynasty of Kevan]] - The Lifeboat Dynasty&lt;br /&gt;
#[[The First Dynasty of Bateleur]] - The Art Dynasty&lt;br /&gt;
#[[The Sixth Metadynasty]] - The Today&#039;s Economy Dynasty&lt;br /&gt;
#[[The Second Dynasty of coppro]] - The Taxicab Dynasty&lt;br /&gt;
#[[The Sixth Dynasty of ais523]] - The Petty Crime Dynasty&lt;br /&gt;
#[[The First Dynasty of Cpt_Koen]] - The Band Dynasty&lt;br /&gt;
#[[The First Dynasty of southpointingchariot]] - The Ansible Dynasty&lt;br /&gt;
#[[The Sixth Dynasty of Josh]] - The Visiting the Past Dynasty&lt;br /&gt;
#[[The Third Machine of scshunt]] - The Factory Machine Dynasty&lt;br /&gt;
#[[The First Dynasty of Quirck]] - The Manul Dynasty&lt;br /&gt;
#[[The Fifth Dynasty of Clucky]] - The Pie Dynasty&lt;br /&gt;
#[[The Fifth Dynasty of Bucky]] - The Nomic School Dynasty&lt;br /&gt;
#[[The Tenth Dynasty of Kevan]] - The Newspaper Dynasty&lt;br /&gt;
#[[The Seventh Dynasty of Josh]] - The Heist Dynasty&lt;br /&gt;
#[[The Eleventh Dynasty of Kevan]] - The Doomsday Cult Dynasty&lt;br /&gt;
#[[The Fourth Dynasty of scshunt]] - The Parliamentary Dynasty&lt;br /&gt;
#[[The First Dynasty of RaichuKFM]] - The Interstellar Fleet Dynasty&lt;br /&gt;
#[[The First Dynasty of Larrytheturtle]] - The Noble Families Dynasty&lt;br /&gt;
#[[The First Dynasty of Skju]] - The Principia Blognomica Dynasty&lt;br /&gt;
#[[The Seventh Metadynasty]] - The Style Guessing Metadynasty&lt;br /&gt;
#[[The Fifth Dynasty of Purplebeard]] - The Magical Apprentice Dynasty&lt;br /&gt;
#[[The First Dynasty of Spitemaster]] - The Government Shutdown Dynasty&lt;br /&gt;
#[[The Eighth Dynasty of Josh]] - The Despot Dynasty&lt;br /&gt;
#[[The Second Dynasty of RaichuKFM]] - The Marooned Dynasty&lt;br /&gt;
#[[The First Dynasty of The Alien]] - The Alien NPC Dynasty&lt;br /&gt;
#[[The First Dynasty of Benzene]] - The Chemistry Dynasty&lt;br /&gt;
#[[The Third Dynasty of RaichuKFM]] - The Chivalric Dynasty&lt;br /&gt;
#[[The Sixth Dynasty of Purplebeard]] - The Assassin Dynasty&lt;br /&gt;
#[[The Twelfth Dynasty of Kevan]] - The Attic Clearance Dynasty&lt;br /&gt;
#[[The First Dynasty of Ayesdeeef]] - The Soccer Dynasty&lt;br /&gt;
#[[The Sixth Dynasty of Bucky]] - The Jupiter Shuttle Dynasty&lt;br /&gt;
#[[The Thirteenth Dynasty of Kevan]] - The Android Dynasty&lt;br /&gt;
#[[The Ninth Dynasty of Josh]] - The Seasonal Dynasty&lt;br /&gt;
#[[The First Dynasty of Mideg]] - The Restaurant Dynasty&lt;br /&gt;
#[[The Fourteenth Dynasty of Kevan]] - The Shapeshifter Dynasty&lt;br /&gt;
#[[The Third Dynasty of Brendan]] - The Kaiju Court Dynasty&lt;br /&gt;
#[[The Fifteenth Dynasty of Kevan]] - The Mad Max Diplomacy Dynasty&lt;br /&gt;
#[[The First Dynasty of Tantusar]] - The Lab Rat Dynasty&lt;br /&gt;
#[[The Tenth Dynasty of Josh]] - The Cyberpunk Dynasty&lt;br /&gt;
#[[The Sixteenth Dynasty of Kevan]] - The Prisoner&#039;s Dilemma Dynasty&lt;br /&gt;
#[[The First Dynasty of Thrawn]] - The Papal Dynasty&lt;br /&gt;
#[[The Fourth Dynasty of Brendan]] - The Tarot Dynasty&lt;br /&gt;
#[[The Seventeenth Dynasty of Kevan]] - The Committee Dynasty&lt;br /&gt;
#[[The First Dynasty of Moonroof]] - The Imaginary Friends Dynasty&lt;br /&gt;
#[[The Fourth Dynasty of RaichuKFM]] - The Orc Horde Dynasty&lt;br /&gt;
#[[The Second Dynasty of Larrytheturtle]] - The Orc Warrior Dynasty&lt;br /&gt;
#[[The Fifth Dynasty of Brendan]] - The Theme Park Dynasty&lt;br /&gt;
#[[The Eighteenth Dynasty of Kevan]] - The Real-World Photography Dynasty&lt;br /&gt;
#[[The Sixth Dynasty of Brendan]] - The True Ruleset Dynasty&lt;br /&gt;
#[[The Fifth Dynasty of RaichuKFM]] - The Buried Treasure Dynasty&lt;br /&gt;
#[[The Nineteenth Dynasty of Kevan]] - The Gerrymandering Dynasty&lt;br /&gt;
#[[The Seventh Dynasty of Brendan]] - The Last Dynasty&lt;br /&gt;
#[[The Twentieth Dynasty of Kevan]] - The Plague Dynasty&lt;br /&gt;
#[[The First Dynasty of Viv]] - The Deep-Sea Creature Dynasty&lt;br /&gt;
#[[The First Dynasty of pokes]] - The Bloggsball Dynasty&lt;br /&gt;
#[[The First Dynasty of Sphinx]] - The Mountains of Madness Dynasty&lt;br /&gt;
#[[The First Dynasty of Cuddlebeam]] - The Pact Magic Dynasty&lt;br /&gt;
#[[The Second Dynasty of Pokes]] - The Missile Crisis Dynasty&lt;br /&gt;
#[[The Second Dynasty of Cuddlebeam]] - The Katamari Dynasty&lt;br /&gt;
#[[The Eighth Metadynasty]] - The Halloween Dynasty&lt;br /&gt;
#[[The First Dynasty of Axemabaro]] - The Tesseract Dynasty&lt;br /&gt;
#[[The First Dynasty of Diabecko]] - The Failed Experiment Dynasty&lt;br /&gt;
#[[The Twenty-First Dynasty of Kevan]] - The Supply Crate Dynasty&lt;br /&gt;
#[[The First Coregency of Diabecko and card]] - The Alice in Wonderland Coregency&lt;br /&gt;
#[[The Twenty-Second Dynasty of Kevan]] - The Moby-Dick Dynasty&lt;br /&gt;
#[[The First Dynasty of Derrick]] - The Wizard Cities Dynasty&lt;br /&gt;
#[[The First Dynasty of card]] - The Immortal Dynasty&lt;br /&gt;
#[[The Third Dynasty of Cuddlebeam]] - The Evolution Dynasty&lt;br /&gt;
#[[The Second Dynasty of card]] - The Tron Programming Dynasty&lt;br /&gt;
#[[The Twenty-Third Dynasty of Kevan]] - The Activism Dynasty&lt;br /&gt;
#[[The Third Dynasty of pokes]] - The Court of Blognomic Dynasty&lt;br /&gt;
#[[The Twenty-Fourth Dynasty of Kevan]] - The Detective Dynasty&lt;br /&gt;
#[[The First Dynasty of Trigon]] - The Untamed Wilds Dynasty&lt;br /&gt;
#[[The Second Dynasty of Derrick]] - The Tech Project Dynasty&lt;br /&gt;
#[[The Twenty-Fifth Dynasty of Kevan]] - The Moonbase Dynasty&lt;br /&gt;
#[[The Third Dynasty of Derrick]] - The Monster Maker Dynasty&lt;br /&gt;
#[[The First Dynasty of Farsight]] - The Battleship Dynasty&lt;br /&gt;
#[[The First Dynasty of TyGuy6]] - The Castaway Dynasty&lt;br /&gt;
#[[The Fourth Dynasty of pokes]] - The Climate Change Dynasty&lt;br /&gt;
#[[The Fourth Dynasty of Cuddlebeam]] - The Boss Fight Dynasty&lt;br /&gt;
#[[The Second Dynasty of TyGuy6]] - The Enneagram Dynasty&lt;br /&gt;
#[[The Twenty-Sixth Dynasty of Kevan]] - The SCP Dynasty&lt;br /&gt;
#[[The First Dynasty of The Duke of Waltham]] - The Parallel Universe Dynasty&lt;br /&gt;
#[[The Eleventh Dynasty of Josh]] - The Versailles Dynasty&lt;br /&gt;
#[[The Sixth Dynasty of Clucky]] - The Animal Crossing Dynasty&lt;br /&gt;
#[[The First Dynasty of naught]] - The Amnesiac Dynasty&lt;br /&gt;
#[[The Ninth Metadynasty]] - The Surwheelism Dynasty&lt;br /&gt;
#[[The Second Dynasty of 75th Trombone]] - The Dynasty of the Second Switch&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Archive==&lt;br /&gt;
&lt;br /&gt;
===Older Core Game Documents===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Add new Documents to the top of the list at the end of each dynasty. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Individuals]], [[Enneagram]], [[Jerez]], [[Admiral&#039;s Log]], [[List of animals]], [[Moon Sites]], [[Adventurers’ Spellbook]], [[Bestiary]], [[Marketplace]], [https://jsfiddle.net/derrickthewhite/L6ebadys/4/ The Hardware], [https://jsfiddle.net/sn462coq/73/ New Generation Event Roller], [[Alice]],[[Alice&#039;s Adventures In Wonderland]],[[Through The Looking Glass]],[[Residents]], [[Failed Experiments]], [[The Tesseract]], [[Pumpkin Boulevard]], [[The Katamari]], [[Pact Magic]], [[Camps]], [[Mission_Status|Missions]], [[Blogger Roster]], [[Map of Habitat]], [[Auld Anchorage]], [[The Golden Archipelago]], [[Targets]], [[Nomicland]], [[The Maze]], [[The Wasteland]], [[Cooking Equipment]], [[Orbit Contents]], [[Hivemind Charters]], [[Market Values]], [[Second-Hand Goods]], [[Space]], [[Reagents]], [[Sequester]], [[Spellbook]], [[Question]], [[Truths]], [[Peerage]], [[Feuds]], [[Tournaments]], [[Galaxy Map]], [[The Hangar]], [[Garage]], [[Fence]], [[The Whiteboard]], [[Factory Floor]], [[Machines]], [[Routes]], [[The Arena]], [[Garden Patch]], [[Gardening Compendium]], [[Species Compendium]], [[BN Index]], [[Check before you travel]], [[Photo Albums]], [[Research projects]], [[Trails]], [[Toybox]], [[Mortals]], [[Teachers]], [[Berlin map]], [[The Dossier]], [[Trading Post]], [[Inventions]], [[County Activity]], [[Wodehouse surnames]], [[Corporations]], [[List of forms]], [[Code of Conduct]], [[I|Inventory]], [[Loot]], [[My dynasty]], [[Stockpile]], [[Settlement]] ([http://blognomic.appspot.com/purplebeard-2/settlement Script version]), [[Inventions]], [[Trading Post]], [[County Activity]], [[Universe]], [[Inventory Items]], [[City]], [[Good Deeds]], [[Parallel Ruleset]], [[Rewards]], [[Diary Entries]], [[:Category:Acts of Dynasty 64]], [[Action Props]], [[List of American film actors]], [[Bonus Features]], [[Theme Hints]], [[Ingredients]], [[The Table]], [[Recipes]], [[Vehicles]], [[Solar Map]], [[Faction BLO Ruleset]], [[Faction GNO Ruleset]], [[Faction MIC Ruleset]], [[Gnomish Scrolls]], [[Plot Summary]], [[Locations]], [[Occupations]], [[Backpack]], [[Dragon Eggs]], [[Candidate Agendas]], [[Planar Entities]], [[Space Tech]], [[Spacecraft Register]], [[Member Dossiers]], [[Earth]], [[Storage Zone]], [[Doomsday Device]], [[Treasures Page]], [[Sea Monsters]], [[Wanted Poster|Wanted Posters]], [[Poker Hands]], [[Old Rulesets]], [[The Creature Page]], [[List of Traits]], [[List of Events]], [[Filmographies]], [[Threads]], [[Deity Wiki]], [[Cities]], [[Monastery of St. Passignano Map]], [[Timeline|The Timeline]], [[Zodiac Wiki]], [[The Lost List]], [[Events Page]], [[Events_Page]], [[Motions]], [[Mystical Chant]], [[Chant Regulations]], [[List of Gadgets]], [[Missions]], [[Gadget Requests]], [[List of Approved Gadgets]], [[List of In-play Gadgets]], [http://blognomic.com/archive/cant_see_map/ The Map], [[Legend]], [[Inventory]], [[Monkey Dynasty Gamestate Documents]], [[The City]], [[The Media Circus]], [[Monster Roster]], [[Book of the Kaiju]], [[Einherjar]], [[About non-metallic mineral resources in China]], [[Character Sheets]], [[Quest Journal]], [[Item List]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Add new Documents to the top of the list at the end of each dynasty. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Proposed Core Game Documents Substitutes (2006-2008)===&lt;br /&gt;
*[[Ruleset Draft]]&lt;br /&gt;
*[[Ruleset Draft, Take Two]]&lt;br /&gt;
*[[Ruleset Draft, the Third]]&lt;br /&gt;
&lt;br /&gt;
=== Switch to blognomic.com (2005) ===&lt;br /&gt;
&lt;br /&gt;
*[[Switch suggestions]]&lt;br /&gt;
*[[Switch plans]]&lt;br /&gt;
*[[Switch guidebook]]&lt;br /&gt;
&lt;br /&gt;
=== [[The Second Switch|Switch from ExpressionEngine to WordPress]] (ongoing) ===&lt;br /&gt;
&lt;br /&gt;
*[[Second Switch plans]]&lt;br /&gt;
*[[Second Switch suggestions]]&lt;br /&gt;
*[[Second Switch guidebook]]&lt;br /&gt;
*[[Second Switch bugs]]&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=Talk:The_Ninth_Metadynasty&amp;diff=10521</id>
		<title>Talk:The Ninth Metadynasty</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=Talk:The_Ninth_Metadynasty&amp;diff=10521"/>
		<updated>2020-07-01T08:07:22Z</updated>

		<summary type="html">&lt;p&gt;Trigon: fourth update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Trigon ==&lt;br /&gt;
&lt;br /&gt;
=== 2 June 2020 ===&lt;br /&gt;
&lt;br /&gt;
Gamestate:&lt;br /&gt;
&lt;br /&gt;
* [https://wiki.blognomic.com/index.php?title=Ruleset&amp;amp;oldid=10157 Current Ruleset]&lt;br /&gt;
* [https://wiki.blognomic.com/index.php?title=The_Wheel&amp;amp;oldid=10162 Current Wheel]&lt;br /&gt;
&lt;br /&gt;
This dynasty is shaping out to be really interesting. The theme had to grow on its own, and I&#039;m not sure it&#039;s even fully developed yet. So far, it&#039;s a pretty generic casino theme with the added twist of random name generation. I haven&#039;t been super active in this dynasty so far, but as of today I&#039;m hoping to change that.&lt;br /&gt;
&lt;br /&gt;
This dynasty is based mainly on the periodic spinning of a wheel. There are some interesting design notes about the way this is implemented. First, each segment&#039;s effects are generally contained in its definition in the Wheel wikipage. As an effect, the dynastic rules are remarkably short and will probably continue to be pretty short as it&#039;s just a basic backend to get the Wheel to work.&lt;br /&gt;
&lt;br /&gt;
Second, since the effects of segments are arbitrary lists of actions, the person spinning the wheel has the unenviable task of dealing with whatever that segment mandates. There are some proposals right now that would make existence pain for these people. I, naturally, voted for all of them. In a week or two I&#039;ll be talking about the pure chaos that ensues.&lt;br /&gt;
&lt;br /&gt;
Now, I feel I should bring this up: dynasties with a lot of randomness are polarizing. Either they are unfair to everyone and this makes people mad and makes them ragequit or they are unfair to everyone and everyone loves them anyway. I think this is an example of a randomness-focused dynasty gone right. The whole game down to the names of things are based on randomness, so players don&#039;t feel cheated when all their planning and strategy goes to waste because of RNG since there isn&#039;t really that much strategy to mess up.&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know if anything I typed in that last paragraph was correct or insightful at all, so please feel free to add to these comments. Thanks! --[[User:Trigon|Trigon]] ([[User talk:Trigon|talk]]) 06:56, 2 June 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== 6 June 2020 ===&lt;br /&gt;
&lt;br /&gt;
* [https://wiki.blognomic.com/index.php?title=Ruleset&amp;amp;oldid=10253 Current Ruleset]&lt;br /&gt;
* [https://wiki.blognomic.com/index.php?title=The_Wheel&amp;amp;oldid=10255 Current Wheel]&lt;br /&gt;
&lt;br /&gt;
I&#039;m checking in again. It&#039;s only been a few days since my last entry, but a lot has happened. There have been almost two dozen blog posts, most of which are proposals, one of which is a paragraphs-long explanation of a single wheel spin, and two of which are CfJs created in response to that explanation. We&#039;re currently at 13 players. There&#039;s daily activity on the Slack server. This is probably the most consistently busy I&#039;ve ever seen BlogNomic. All because of a bunch of surreal gamblers crowded around a nonsense wheel.&lt;br /&gt;
&lt;br /&gt;
Anyway, the dynasty has changed a good deal since the last post. There are more unique and complicated segments and some new mechanics including Annoyingness and Spare Segments. The dynasty is rapidly growing. That&#039;s great!&lt;br /&gt;
&lt;br /&gt;
But I&#039;m a bit concerned as well. See, my biggest fear at this point is that our ambitions are outgrowing the time we have left for this dynasty. Yes, we have exciting new mechanics, but these new mechanics haven&#039;t been explored to their full potential. The dynasty will likely end before we have the opportunity to do so. 75thtrombone has stated that if all goes smoothly, we&#039;ll have WordPress running on or a bit after June 15 (see [https://blognomic.com/archive/soliciting_second_switch_suggestions this post] for details about the Second Switch). I hope that this dynasty will be able to run alongside WordPress and reach a natural conclusion because I really want to see it developed more.&lt;br /&gt;
&lt;br /&gt;
That out of the way, let&#039;s talk about the infamous Random Spin.&lt;br /&gt;
&lt;br /&gt;
There is a segment on the wheel called &amp;quot;Random&amp;quot; which was supposed to apply to each winner a random segment&#039;s payout once. But due to its wording, pokes actually postulated that it should apply to each player once for everyone whose wager included the segment. This sparked a [https://blognomic.com/archive/the_random_spin long conversation] about the legal aspects of this spin.&lt;br /&gt;
&lt;br /&gt;
This dynasty has become one of my favorites and is definitely one of the most engaging I&#039;ve participated in. It&#039;s not that complicated since the ruleset is still very small, even with newly-introduced mechanics. The amount of attention required is very low (all you &#039;&#039;have to&#039;&#039; do is change your wager once and wait for riches), but play can be strategic as well (changing your wager once every 13-48 hours is wise). And at the end of the day, it&#039;s hard to hold grudges since much of the determination is completely random. Good luck to all! --[[User:Trigon|Trigon]] ([[User talk:Trigon|talk]]) 01:22, 6 June 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== 12 June 2020 ===&lt;br /&gt;
&lt;br /&gt;
* [https://wiki.blognomic.com/index.php?title=Ruleset&amp;amp;oldid=10315 Current Ruleset]&lt;br /&gt;
* [https://wiki.blognomic.com/index.php?title=The_Wheel&amp;amp;oldid=10319 Current Wheel]&lt;br /&gt;
&lt;br /&gt;
Checking in a third time. A lot has happened in the past week. Not in the way that the proposal queue was full all the time like a couple weeks ago. It was more like a bunch of action happened and we had to figure out just how to handle it.&lt;br /&gt;
&lt;br /&gt;
The most interesting thing that happened this week was Jumble winning. I was feeling really good about the way things were shaping out after the Random Roll, but everything changed a couple spins later. Jumble, in a bizarre move just a few hours before the wheel spin, changed their wager to Manatee five times (see [https://wiki.blognomic.com/index.php?title=The_Wheel&amp;amp;oldid=10258 this revision]). By some coincidence, Manatee was spun (see [https://wiki.blognomic.com/index.php?title=The_Wheel&amp;amp;oldid=10266 this revision]) and Jumble&#039;s score jumped to 42 points.&lt;br /&gt;
&lt;br /&gt;
This naturally made the game very unbalanced. It was unreasonable for anyone to attempt to catch up to them. Fortunately, Kevan jumped in with [https://blognomic.com/archive/the_rake this brilliant proposal] which would reset everyones&#039; points every time a player&#039;s score was high enough. This separates the game into a bunch of sub-rounds where risk-taking is encouraged. There&#039;s not a use for them, but I&#039;m a huge fan of the mechanic.&lt;br /&gt;
&lt;br /&gt;
Anyway, the board was recently swept, and we are now in the second sub-round. And man, we&#039;re all in a pickle. Everyone who has been playing actively has been losing tons of money. The highest score is literally zero and it&#039;s because some people have not changed their wagers. I&#039;m having a great time nonetheless.&lt;br /&gt;
&lt;br /&gt;
There&#039;s been a lot of discussion on Slack about the second switch metadynasty. 75th Trombone supposedly has a good idea for it. I might have to quit one of the nomics I&#039;m currently playing to be able to join another one, though. I think that&#039;s the real tragedy of the day.&lt;br /&gt;
&lt;br /&gt;
Anyway, I guess that&#039;s all I&#039;m going to say for now. Until next week! --[[User:Trigon|Trigon]] ([[User talk:Trigon|talk]]) 03:26, 12 June 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== 1 July 2020 ===&lt;br /&gt;
&lt;br /&gt;
* [https://wiki.blognomic.com/index.php?title=Ruleset&amp;amp;oldid=10508 Current Ruleset]&lt;br /&gt;
* [https://wiki.blognomic.com/index.php?title=The_Wheel&amp;amp;oldid=10514 Current Wheel]&lt;br /&gt;
&lt;br /&gt;
Can you believe that it has been exactly one week since the last time I wrote? It feels like so much longer than that, but no, it has been one week.&lt;br /&gt;
&lt;br /&gt;
Anyway, a lot has indeed happened since the last time I wrote, but at a much slower rate. Several new segments, but not many new mechanics. Lots of wheel spins, but only one board sweeping. A lot of this is due to the fact that the Dynasty of the Second Switch has started on the new WordPress instance. Lots of attention is focused there instead.&lt;br /&gt;
&lt;br /&gt;
There are now side-hustles where players can bet on other players&#039; success. It&#039;s a cool idea but no one seems to be utilizing it. There is also a high-stakes table, another, more exclusive wheel. That&#039;s pretty much it for new mechanics.&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know what else to say here. I kind of lost touch with the dynasty after the last entry. What can I say? Real life happened. The purpose of these journals are to log my &#039;&#039;experiences&#039;&#039;, but I haven&#039;t really had any. So I guess that&#039;s all. I&#039;ll try to keep active in this dynasty while still playing the other one. --[[User:Trigon|Trigon]] ([[User talk:Trigon|talk]]) 08:07, 1 July 2020 (UTC)&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10428</id>
		<title>The Wheel</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10428"/>
		<updated>2020-06-23T20:12:19Z</updated>

		<summary type="html">&lt;p&gt;Trigon: My points have been repossessed. I was kind of hoping someone else would be picked, but oh well. Wager change.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Wheel Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Upturned || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Manatee || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 3 || False || Gain 1 Annoyingness || Choose a random Segment.  The Payout of this Segment becomes the same as the Payout of the chosen segment.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Shaft || ||&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Rising || Gain 1 Annoyingness || A random Spare Segment which is not Primed (if any exist) becomes Primed, and the first Segment on the Wheel is moved to the Spare Segment list and is not Primed.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Delta || If you have no Annoyingness, gain 3 annoyingness. || &lt;br /&gt;
|-&lt;br /&gt;
| 7 || Anatomist || Gain 6 points || Detach all Segments which are not in the Wagers of Gamblers who have Anatomist in their Wager.&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Repossesses || Pays Segments || Choose a random player with this segment in their wager. Set the score of every player with this segment in their wager to the score of that player.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Due Date = &#039;&#039;&#039;24th June 2020, 00:00:00 UTC&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Gamblers&lt;br /&gt;
|-&lt;br /&gt;
! Gambler !! Points !! Wager !! Locked In !! Annoyingness !! Focus !! Plaques&lt;br /&gt;
|-&lt;br /&gt;
| Clucky || 11 || Manatee, Manatee, Rising, Upturned, Upturned  || False || 3 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Darknight || 0 || - || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| derrick || -5 || Rising, Rising , Rising , Rising , Rising || False || 3 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Josh || 4 || Manatee, Random, Tiptop, Delta || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Jumble || -5 || Anatomist, Anatomist, Anatomist,  Anatomist,  Anatomist|| False || 3 || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Kevan || 3 || Manatee, Manatee, Upturned, Upturned, Upturned || False || 3 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| pokes || 3 || Anatomist, Upturned, Repossesses, Manatee, Delta || False || 0 || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| P. Scholasticus || 19 || Rising, Rising, False, False, False || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Tantusar || 8 || Upturned, Manatee || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Trigon || 3 || Rising, Anatomist, Upturned, Upturned, Upturned || False || 3 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Zyborg || 0 || Rising, Manatee, Anatomist, Upturned, False || False || 2 || 1 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Spare Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect !! Primed?&lt;br /&gt;
|-&lt;br /&gt;
| - || Rimless || Pays Segments || || Not Primed&lt;br /&gt;
|-&lt;br /&gt;
| - || Random || Apply the Payout of another Segment on the Wheel, selected at random. || Apply the Global Effect of another Segment on the Wheel, selected at random. || Not Primed&lt;br /&gt;
|-&lt;br /&gt;
| - || Unearned || Pays Segments || Halve all Players’ Points (rounding towards zero). || Not Primed&lt;br /&gt;
|-&lt;br /&gt;
| - || Tiptop || Gain 1 Point || Determine the gambler with the most points who does not have this segment in their wager, choosing randomly between said gamblers if there is a tie. Remove N of their points, where N is the amount of gamblers that have this segment in their wager || Not Primed&lt;br /&gt;
|-&lt;br /&gt;
| - || Bronco || Gain 11 points || Randomly select an instance of this segment within all wagers. The gambler with that random instance in their wager is the Cowboy. If the Points of the Cowboy are positive, set their Points to zero. || Not Primed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Idle Gamblers&lt;br /&gt;
| ais523 || 1 || Rimless, Upturned || False&lt;br /&gt;
| Axemabaro || -15 || Random, Random, Random|| False || 2 || 1 || 0&lt;br /&gt;
| ayesdeeef || 3 || Rimless, Upturned, Manatee || False&lt;br /&gt;
| The Duke of Waltham || 0 || - || False || 2 || 1 || 0&lt;br /&gt;
| Marco Sulla || -4 || Rimless, Rimless, Manatee, Rising || False || 3 || 1 || 0&lt;br /&gt;
| Rebecca Lee || -5 || - || False || 2 || 1 || 0&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10394</id>
		<title>The Wheel</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10394"/>
		<updated>2020-06-22T22:32:28Z</updated>

		<summary type="html">&lt;p&gt;Trigon: hey i&amp;#039;m back&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Wheel Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Upturned || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Manatee || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 3 || False || Gain 1 Annoyingness || Choose a random Segment.  The Payout of this Segment becomes the same as the Payout of the chosen segment.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Shaft || ||&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Rising || Gain 1 Annoyingness || A random Spare Segment which is not Primed (if any exist) becomes Primed, and the first Segment on the Wheel is moved to the Spare Segment list and is not Primed.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Delta || If you have no Annoyingness, gain 3 annoyingness. || &lt;br /&gt;
|-&lt;br /&gt;
| 7 || Anatomist || Gain 6 points || Detach all Segments which are not in the Wagers of Gamblers who have Anatomist in their Wager.&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Repossesses || Pays Segments || Choose a random player with this segment in their wager. Set the score of every player with this segment in their wager to the score of that player.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Due Date = &#039;&#039;&#039;23rd June 2020, 01:00:00 UTC&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Gamblers&lt;br /&gt;
|-&lt;br /&gt;
! Gambler !! Points !! Wager !! Locked In !! Annoyingness !! Focus !! Plaques&lt;br /&gt;
|-&lt;br /&gt;
| Clucky || 11 || Manatee, Manatee, Rising, Upturned, Upturned  || False || 3 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Darknight || 0 || - || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| derrick || -5 || Rising, Rising , Rising , Rising , Rising || False || 3 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Josh || 4 || Manatee, Random, Tiptop, Delta || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Jumble || -5 || Anatomist, Anatomist, Anatomist,  Anatomist,  Anatomist|| False || 3 || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Kevan || 19 || Manatee, Manatee, Repossesses, Upturned, Upturned || False || 3 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| pokes || 19 || Anatomist, Upturned, Repossesses, Manatee, Delta || False || 0 || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| P. Scholasticus || 19 || Rising, Rising, False, False, False || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Tantusar || 8 || Upturned, Manatee || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Trigon || -5 || Rising, Anatomist, Repossesses, Upturned, Upturned || False || 3 || 2 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Spare Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect !! Primed?&lt;br /&gt;
|-&lt;br /&gt;
| - || Rimless || Pays Segments || || Not Primed&lt;br /&gt;
|-&lt;br /&gt;
| - || Random || Apply the Payout of another Segment on the Wheel, selected at random. || Apply the Global Effect of another Segment on the Wheel, selected at random. || Not Primed&lt;br /&gt;
|-&lt;br /&gt;
| - || Unearned || Pays Segments || Halve all Players’ Points (rounding towards zero). || Not Primed&lt;br /&gt;
|-&lt;br /&gt;
| - || Tiptop || Gain 1 Point || Determine the gambler with the most points who does not have this segment in their wager, choosing randomly between said gamblers if there is a tie. Remove N of their points, where N is the amount of gamblers that have this segment in their wager || Not Primed&lt;br /&gt;
|-&lt;br /&gt;
| - || Bronco || Gain 11 points || Randomly select an instance of this segment within all wagers. The gambler with that random instance in their wager is the Cowboy. If the Points of the Cowboy are positive, set their Points to zero. || Not Primed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Idle Gamblers&lt;br /&gt;
| ais523 || 1 || Rimless, Upturned || False&lt;br /&gt;
| Axemabaro || -15 || Random, Random, Random|| False || 2 || 1 || 0&lt;br /&gt;
| ayesdeeef || 3 || Rimless, Upturned, Manatee || False&lt;br /&gt;
| The Duke of Waltham || 0 || - || False || 2 || 1 || 0&lt;br /&gt;
| Marco Sulla || -4 || Rimless, Rimless, Manatee, Rising || False || 3 || 1 || 0&lt;br /&gt;
| Rebecca Lee || -5 || - || False || 2 || 1 || 0&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10330</id>
		<title>The Wheel</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10330"/>
		<updated>2020-06-15T18:49:59Z</updated>

		<summary type="html">&lt;p&gt;Trigon: Unlock the manatees!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Wheel Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Upturned || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Manatee || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Ditzy || Gain 3 Points || Each Gambler gains number of Points equal to the Size of their Wager.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || False || Pays Segments || Choose a random Segment.  The Payout of this Segment becomes the same as the Payout of the chosen segment.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Shaft || ||&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Rising || Gain 1 Annoyingness || A random Spare Segment which is not Primed (if any exist) becomes Primed, and the first Segment on the Wheel is moved to the Spare Segment list and is not Primed.&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Tiptop || Gain 1 Point || Determine the gambler with the most points who does not have this segment in their wager, choosing randomly between said gamblers if there is a tie. Remove N of their points, where N is the amount of gamblers that have this segment in their wager&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Delta || If you have no Annoyingness, gain 3 annoyingness. || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Due Date = &#039;&#039;&#039;16th June 2020, 04:00:00 UTC&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Gamblers&lt;br /&gt;
|-&lt;br /&gt;
! Gambler !! Points !! Wager !! Locked In !! Annoyingness !! Focus !! Plaques&lt;br /&gt;
|-&lt;br /&gt;
| Axemabaro || -15 || Random, Random, Random|| False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Clucky || -9 || Manatee, Manatee, Rising, Upturned, Upturned  || False || 3 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Darknight || 0 || - || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| derrick || -25 || Rising, Rising , Rising , Rising , Rising || False || 3 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| The Duke of Waltham || 0 || - || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Josh || -19 || Manatee, Random, Tiptop, Delta || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Jumble || -1 || Rising, Upturned, Upturned, Upturned, Rising || False || 3 || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Kevan || -15 || Manatee, Manatee, Manatee || False || 3 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| pokes || -1 || Rising, Rising, Upturned, Upturned, Upturned || False || 3 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| P. Scholasticus || -16 || Rising, Rising, False, False, False || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Rebecca Lee || -25 || Ditzy, Ditzy, Ditzy, Ditzy, Ditzy || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Tantusar || -1 || - || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Trigon || -23 || Ditzy, Ditzy, Manatee, Manatee, Rising || False || 3 || 2 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Spare Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect !! Primed?&lt;br /&gt;
|-&lt;br /&gt;
| - || Rimless || Pays Segments || || Not Primed&lt;br /&gt;
|-&lt;br /&gt;
| - || Random || Apply the Payout of another Segment on the Wheel, selected at random. || Apply the Global Effect of another Segment on the Wheel, selected at random. || Not Primed&lt;br /&gt;
|-&lt;br /&gt;
| - || Unearned || Pays Segments || Halve all Players’ Points (rounding towards zero). || Not Primed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Idle Gamblers&lt;br /&gt;
| ais523 || 1 || Rimless, Upturned || False&lt;br /&gt;
| ayesdeeef || 3 || Rimless, Upturned, Manatee || False&lt;br /&gt;
| Marco Sulla || -4 || Rimless, Rimless, Manatee, Rising || False || 3 || 1 || 0&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10329</id>
		<title>The Wheel</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10329"/>
		<updated>2020-06-15T18:49:07Z</updated>

		<summary type="html">&lt;p&gt;Trigon: Spun Upturned&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Wheel Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Upturned || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Manatee || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Ditzy || Gain 3 Points || Each Gambler gains number of Points equal to the Size of their Wager.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || False || Pays Segments || Choose a random Segment.  The Payout of this Segment becomes the same as the Payout of the chosen segment.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Shaft || ||&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Rising || Gain 1 Annoyingness || A random Spare Segment which is not Primed (if any exist) becomes Primed, and the first Segment on the Wheel is moved to the Spare Segment list and is not Primed.&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Tiptop || Gain 1 Point || Determine the gambler with the most points who does not have this segment in their wager, choosing randomly between said gamblers if there is a tie. Remove N of their points, where N is the amount of gamblers that have this segment in their wager&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Delta || If you have no Annoyingness, gain 3 annoyingness. || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Due Date = &#039;&#039;&#039;16th June 2020, 04:00:00 UTC&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Gamblers&lt;br /&gt;
|-&lt;br /&gt;
! Gambler !! Points !! Wager !! Locked In !! Annoyingness !! Focus !! Plaques&lt;br /&gt;
|-&lt;br /&gt;
| Axemabaro || -15 || Random, Random, Random|| False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Clucky || -9 || Manatee, Manatee, Rising, Upturned, Upturned  || False || 3 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Darknight || 0 || - || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| derrick || -25 || Rising, Rising , Rising , Rising , Rising || False || 3 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| The Duke of Waltham || 0 || - || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Josh || -19 || Manatee, Random, Tiptop, Delta || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Jumble || -1 || Rising, Upturned, Upturned, Upturned, Rising || False || 3 || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Kevan || -15 || Manatee, Manatee, Manatee || True || 3 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| pokes || -1 || Rising, Rising, Upturned, Upturned, Upturned || False || 3 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| P. Scholasticus || -16 || Rising, Rising, False, False, False || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Rebecca Lee || -25 || Ditzy, Ditzy, Ditzy, Ditzy, Ditzy || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Tantusar || -1 || - || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Trigon || -23 || Ditzy, Ditzy, Manatee, Manatee, Rising || False || 3 || 2 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Spare Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect !! Primed?&lt;br /&gt;
|-&lt;br /&gt;
| - || Rimless || Pays Segments || || Not Primed&lt;br /&gt;
|-&lt;br /&gt;
| - || Random || Apply the Payout of another Segment on the Wheel, selected at random. || Apply the Global Effect of another Segment on the Wheel, selected at random. || Not Primed&lt;br /&gt;
|-&lt;br /&gt;
| - || Unearned || Pays Segments || Halve all Players’ Points (rounding towards zero). || Not Primed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Idle Gamblers&lt;br /&gt;
| ais523 || 1 || Rimless, Upturned || False&lt;br /&gt;
| ayesdeeef || 3 || Rimless, Upturned, Manatee || False&lt;br /&gt;
| Marco Sulla || -4 || Rimless, Rimless, Manatee, Rising || False || 3 || 1 || 0&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10327</id>
		<title>The Wheel</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10327"/>
		<updated>2020-06-15T05:06:54Z</updated>

		<summary type="html">&lt;p&gt;Trigon: spun false: unearned selected for new payout.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Wheel Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Upturned || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Manatee || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Ditzy || Gain 3 Points || Each Gambler gains number of Points equal to the Size of their Wager.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || False || Pays Segments || Choose a random Segment.  The Payout of this Segment becomes the same as the Payout of the chosen segment.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Shaft || ||&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Rising || Gain 1 Annoyingness || A random Spare Segment which is not Primed (if any exist) becomes Primed, and the first Segment on the Wheel is moved to the Spare Segment list and is not Primed.&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Tiptop || Gain 1 Point || Determine the gambler with the most points who does not have this segment in their wager, choosing randomly between said gamblers if there is a tie. Remove N of their points, where N is the amount of gamblers that have this segment in their wager&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Delta || If you have no Annoyingness, gain 3 annoyingness. || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Due Date = &#039;&#039;&#039;15th June 2020, 10:00:00 UTC&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Gamblers&lt;br /&gt;
|-&lt;br /&gt;
! Gambler !! Points !! Wager !! Locked In !! Annoyingness !! Focus !! Plaques&lt;br /&gt;
|-&lt;br /&gt;
| Axemabaro || -12 || Random, Random, Random|| False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Clucky || -20 || Manatee, Manatee, Rising, Upturned, Upturned  || False || 3 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Darknight || 0 || - || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| derrick || -20 || Rising, Rising , Rising , Rising , Rising || False || 3 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| The Duke of Waltham || 0 || - || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Josh || -15 || Manatee, Random, Tiptop, Delta || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Jumble || -20 || Rising, Upturned, Upturned, Upturned, Rising || False || 3 || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Kevan || -12 || Manatee, Manatee, Manatee|| False || 3 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| pokes || -20 || Rising, Rising, Upturned, Upturned, Upturned || False || 3 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| P. Scholasticus || -11 || Rising, Rising, False, False, False || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Rebecca Lee || -20 || Ditzy, Ditzy, Ditzy, Ditzy, Ditzy || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Tantusar || -1 || - || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Trigon || -18 || Ditzy, Ditzy, Manatee, Manatee, Rising || False || 3 || 2 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Spare Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect !! Primed?&lt;br /&gt;
|-&lt;br /&gt;
| - || Rimless || Pays Segments || || Not Primed&lt;br /&gt;
|-&lt;br /&gt;
| - || Random || Apply the Payout of another Segment on the Wheel, selected at random. || Apply the Global Effect of another Segment on the Wheel, selected at random. || Not Primed&lt;br /&gt;
|-&lt;br /&gt;
| - || Unearned || Pays Segments || Halve all Players’ Points (rounding towards zero). || Not Primed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Idle Gamblers&lt;br /&gt;
| ais523 || 1 || Rimless, Upturned || False&lt;br /&gt;
| ayesdeeef || 3 || Rimless, Upturned, Manatee || False&lt;br /&gt;
| Marco Sulla || -4 || Rimless, Rimless, Manatee, Rising || False || 3 || 1 || 0&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10325</id>
		<title>The Wheel</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10325"/>
		<updated>2020-06-14T00:56:01Z</updated>

		<summary type="html">&lt;p&gt;Trigon: Spun tiptop; Randomly chose Tantusaur to steal from.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Wheel Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Upturned || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Manatee || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Ditzy || Gain 3 Points || Each Gambler gains number of Points equal to the Size of their Wager.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || False || Gain 3 Points || Choose a random Segment.  The Payout of this Segment becomes the same as the Payout of the chosen segment.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Shaft || ||&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Rising || Gain 1 Annoyingness || A random Spare Segment which is not Primed (if any exist) becomes Primed, and the first Segment on the Wheel is moved to the Spare Segment list and is not Primed.&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Tiptop || Gain 1 Point || Determine the gambler with the most points who does not have this segment in their wager, choosing randomly between said gamblers if there is a tie. Remove N of their points, where N is the amount of gamblers that have this segment in their wager&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Delta || If you have no Annoyingness, gain 3 annoyingness. || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Due Date = &#039;&#039;&#039;14th June 2020, 16:00:00 UTC&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Gamblers&lt;br /&gt;
|-&lt;br /&gt;
! Gambler !! Points !! Wager !! Locked In !! Annoyingness !! Focus !! Plaques&lt;br /&gt;
|-&lt;br /&gt;
| Axemabaro || -9 || Random, Random, Random|| False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Clucky || -15 || Manatee, Manatee, Rising, Upturned, Upturned  || False || 3 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Darknight || 0 || - || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| derrick || -15 || Delta , Rising , Rising , Rising , Rising || False || 3 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| The Duke of Waltham || 0 || - || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Josh || -11 || Manatee, Random, Tiptop, Delta || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Jumble || -15 || Rising, Upturned, Upturned, Upturned, Rising || False || 3 || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Kevan || -9 || Manatee, Manatee, Manatee|| False || 3 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| pokes || -15 || Rising, Rising, Upturned, Upturned, Upturned || False || 3 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| P. Scholasticus || -15 || Rising, Rising, False, False, False || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Rebecca Lee || -15 || Ditzy, Ditzy, Ditzy, Ditzy, Ditzy || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Tantusar || -1 || - || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Trigon || -13 || Ditzy, Ditzy, Manatee, Manatee, Rising || False || 3 || 2 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Spare Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect !! Primed?&lt;br /&gt;
|-&lt;br /&gt;
| - || Rimless || Pays Segments || || Not Primed&lt;br /&gt;
|-&lt;br /&gt;
| - || Random || Apply the Payout of another Segment on the Wheel, selected at random. || Apply the Global Effect of another Segment on the Wheel, selected at random. || Not Primed&lt;br /&gt;
|-&lt;br /&gt;
| - || Unearned || Pays Segments || Halve all Players’ Points (rounding towards zero). || Not Primed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Idle Gamblers&lt;br /&gt;
| ais523 || 1 || Rimless, Upturned || False&lt;br /&gt;
| ayesdeeef || 3 || Rimless, Upturned, Manatee || False&lt;br /&gt;
| Marco Sulla || -4 || Rimless, Rimless, Manatee, Rising || False || 3 || 1 || 0&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10323</id>
		<title>The Wheel</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10323"/>
		<updated>2020-06-13T19:57:55Z</updated>

		<summary type="html">&lt;p&gt;Trigon: Changing my wager before the next spin&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Wheel Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Upturned || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Manatee || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Ditzy || Gain 3 Points || Each Gambler gains number of Points equal to the Size of their Wager.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || False || Gain 3 Points || Choose a random Segment.  The Payout of this Segment becomes the same as the Payout of the chosen segment.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Shaft || ||&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Rising || Gain 1 Annoyingness || A random Spare Segment which is not Primed (if any exist) becomes Primed, and the first Segment on the Wheel is moved to the Spare Segment list and is not Primed.&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Tiptop || Gain 1 Point || Determine the gambler with the most points who does not have this segment in their wager, choosing randomly between said gamblers if there is a tie. Remove N of their points, where N is the amount of gamblers that have this segment in their wager&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Delta || If you have no Annoyingness, gain 3 annoyingness. || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Due Date = &#039;&#039;&#039;13th June 2020, 22:00:00 UTC&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Gamblers&lt;br /&gt;
|-&lt;br /&gt;
! Gambler !! Points !! Wager !! Locked In !! Annoyingness !! Focus !! Plaques&lt;br /&gt;
|-&lt;br /&gt;
| Axemabaro || -6 || Random, Random, Random|| False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Clucky || -10 || Manatee, Manatee, Rising, Upturned, Upturned  || False || 3 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Darknight || 0 || - || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| derrick || -10 || Delta , Rising , Rising , Rising , Rising || False || 3 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| The Duke of Waltham || 0 || - || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Josh || -8 || Manatee, Random, Tiptop, Delta || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Jumble || -10 || Rising, Upturned, Upturned, Upturned, Rising || False || 3 || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Kevan || -6 || Manatee, Manatee, Manatee|| False || 3 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| pokes || -10 || Rising, Rising, Upturned, Upturned, Upturned || False || 3 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| P. Scholasticus || -10 || Rising, Rising, Random, Random, Random || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Rebecca Lee || -10 || Ditzy, Ditzy, Ditzy, Ditzy, Ditzy || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Tantusar || 0 || - || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Trigon || -8 || Ditzy, Ditzy, Manatee, Manatee, Rising || False || 3 || 2 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Spare Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect !! Primed?&lt;br /&gt;
|-&lt;br /&gt;
| - || Rimless || Pays Segments || || Not Primed&lt;br /&gt;
|-&lt;br /&gt;
| - || Random || Apply the Payout of another Segment on the Wheel, selected at random. || Apply the Global Effect of another Segment on the Wheel, selected at random. || Not Primed&lt;br /&gt;
|-&lt;br /&gt;
| - || Unearned || Pays Segments || Halve all Players’ Points (rounding towards zero). || Not Primed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Idle Gamblers&lt;br /&gt;
| ais523 || 1 || Rimless, Upturned || False&lt;br /&gt;
| ayesdeeef || 3 || Rimless, Upturned, Manatee || False&lt;br /&gt;
| Marco Sulla || -4 || Rimless, Rimless, Manatee, Rising || False || 3 || 1 || 0&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=Talk:The_Ninth_Metadynasty&amp;diff=10320</id>
		<title>Talk:The Ninth Metadynasty</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=Talk:The_Ninth_Metadynasty&amp;diff=10320"/>
		<updated>2020-06-12T03:26:17Z</updated>

		<summary type="html">&lt;p&gt;Trigon: Commentary Jun 12&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Trigon ==&lt;br /&gt;
&lt;br /&gt;
=== 2 June 2020 ===&lt;br /&gt;
&lt;br /&gt;
Gamestate:&lt;br /&gt;
&lt;br /&gt;
* [https://wiki.blognomic.com/index.php?title=Ruleset&amp;amp;oldid=10157 Current Ruleset]&lt;br /&gt;
* [https://wiki.blognomic.com/index.php?title=The_Wheel&amp;amp;oldid=10162 Current Wheel]&lt;br /&gt;
&lt;br /&gt;
This dynasty is shaping out to be really interesting. The theme had to grow on its own, and I&#039;m not sure it&#039;s even fully developed yet. So far, it&#039;s a pretty generic casino theme with the added twist of random name generation. I haven&#039;t been super active in this dynasty so far, but as of today I&#039;m hoping to change that.&lt;br /&gt;
&lt;br /&gt;
This dynasty is based mainly on the periodic spinning of a wheel. There are some interesting design notes about the way this is implemented. First, each segment&#039;s effects are generally contained in its definition in the Wheel wikipage. As an effect, the dynastic rules are remarkably short and will probably continue to be pretty short as it&#039;s just a basic backend to get the Wheel to work.&lt;br /&gt;
&lt;br /&gt;
Second, since the effects of segments are arbitrary lists of actions, the person spinning the wheel has the unenviable task of dealing with whatever that segment mandates. There are some proposals right now that would make existence pain for these people. I, naturally, voted for all of them. In a week or two I&#039;ll be talking about the pure chaos that ensues.&lt;br /&gt;
&lt;br /&gt;
Now, I feel I should bring this up: dynasties with a lot of randomness are polarizing. Either they are unfair to everyone and this makes people mad and makes them ragequit or they are unfair to everyone and everyone loves them anyway. I think this is an example of a randomness-focused dynasty gone right. The whole game down to the names of things are based on randomness, so players don&#039;t feel cheated when all their planning and strategy goes to waste because of RNG since there isn&#039;t really that much strategy to mess up.&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know if anything I typed in that last paragraph was correct or insightful at all, so please feel free to add to these comments. Thanks! --[[User:Trigon|Trigon]] ([[User talk:Trigon|talk]]) 06:56, 2 June 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== 6 June 2020 ===&lt;br /&gt;
&lt;br /&gt;
* [https://wiki.blognomic.com/index.php?title=Ruleset&amp;amp;oldid=10253 Current Ruleset]&lt;br /&gt;
* [https://wiki.blognomic.com/index.php?title=The_Wheel&amp;amp;oldid=10255 Current Wheel]&lt;br /&gt;
&lt;br /&gt;
I&#039;m checking in again. It&#039;s only been a few days since my last entry, but a lot has happened. There have been almost two dozen blog posts, most of which are proposals, one of which is a paragraphs-long explanation of a single wheel spin, and two of which are CfJs created in response to that explanation. We&#039;re currently at 13 players. There&#039;s daily activity on the Slack server. This is probably the most consistently busy I&#039;ve ever seen BlogNomic. All because of a bunch of surreal gamblers crowded around a nonsense wheel.&lt;br /&gt;
&lt;br /&gt;
Anyway, the dynasty has changed a good deal since the last post. There are more unique and complicated segments and some new mechanics including Annoyingness and Spare Segments. The dynasty is rapidly growing. That&#039;s great!&lt;br /&gt;
&lt;br /&gt;
But I&#039;m a bit concerned as well. See, my biggest fear at this point is that our ambitions are outgrowing the time we have left for this dynasty. Yes, we have exciting new mechanics, but these new mechanics haven&#039;t been explored to their full potential. The dynasty will likely end before we have the opportunity to do so. 75thtrombone has stated that if all goes smoothly, we&#039;ll have WordPress running on or a bit after June 15 (see [https://blognomic.com/archive/soliciting_second_switch_suggestions this post] for details about the Second Switch). I hope that this dynasty will be able to run alongside WordPress and reach a natural conclusion because I really want to see it developed more.&lt;br /&gt;
&lt;br /&gt;
That out of the way, let&#039;s talk about the infamous Random Spin.&lt;br /&gt;
&lt;br /&gt;
There is a segment on the wheel called &amp;quot;Random&amp;quot; which was supposed to apply to each winner a random segment&#039;s payout once. But due to its wording, pokes actually postulated that it should apply to each player once for everyone whose wager included the segment. This sparked a [https://blognomic.com/archive/the_random_spin long conversation] about the legal aspects of this spin.&lt;br /&gt;
&lt;br /&gt;
This dynasty has become one of my favorites and is definitely one of the most engaging I&#039;ve participated in. It&#039;s not that complicated since the ruleset is still very small, even with newly-introduced mechanics. The amount of attention required is very low (all you &#039;&#039;have to&#039;&#039; do is change your wager once and wait for riches), but play can be strategic as well (changing your wager once every 13-48 hours is wise). And at the end of the day, it&#039;s hard to hold grudges since much of the determination is completely random. Good luck to all! --[[User:Trigon|Trigon]] ([[User talk:Trigon|talk]]) 01:22, 6 June 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== 12 June 2020 ===&lt;br /&gt;
&lt;br /&gt;
* [https://wiki.blognomic.com/index.php?title=Ruleset&amp;amp;oldid=10315 Current Ruleset]&lt;br /&gt;
* [https://wiki.blognomic.com/index.php?title=The_Wheel&amp;amp;oldid=10319 Current Wheel]&lt;br /&gt;
&lt;br /&gt;
Checking in a third time. A lot has happened in the past week. Not in the way that the proposal queue was full all the time like a couple weeks ago. It was more like a bunch of action happened and we had to figure out just how to handle it.&lt;br /&gt;
&lt;br /&gt;
The most interesting thing that happened this week was Jumble winning. I was feeling really good about the way things were shaping out after the Random Roll, but everything changed a couple spins later. Jumble, in a bizarre move just a few hours before the wheel spin, changed their wager to Manatee five times (see [https://wiki.blognomic.com/index.php?title=The_Wheel&amp;amp;oldid=10258 this revision]). By some coincidence, Manatee was spun (see [https://wiki.blognomic.com/index.php?title=The_Wheel&amp;amp;oldid=10266 this revision]) and Jumble&#039;s score jumped to 42 points.&lt;br /&gt;
&lt;br /&gt;
This naturally made the game very unbalanced. It was unreasonable for anyone to attempt to catch up to them. Fortunately, Kevan jumped in with [https://blognomic.com/archive/the_rake this brilliant proposal] which would reset everyones&#039; points every time a player&#039;s score was high enough. This separates the game into a bunch of sub-rounds where risk-taking is encouraged. There&#039;s not a use for them, but I&#039;m a huge fan of the mechanic.&lt;br /&gt;
&lt;br /&gt;
Anyway, the board was recently swept, and we are now in the second sub-round. And man, we&#039;re all in a pickle. Everyone who has been playing actively has been losing tons of money. The highest score is literally zero and it&#039;s because some people have not changed their wagers. I&#039;m having a great time nonetheless.&lt;br /&gt;
&lt;br /&gt;
There&#039;s been a lot of discussion on Slack about the second switch metadynasty. 75th Trombone supposedly has a good idea for it. I might have to quit one of the nomics I&#039;m currently playing to be able to join another one, though. I think that&#039;s the real tragedy of the day.&lt;br /&gt;
&lt;br /&gt;
Anyway, I guess that&#039;s all I&#039;m going to say for now. Until next week! --[[User:Trigon|Trigon]] ([[User talk:Trigon|talk]]) 03:26, 12 June 2020 (UTC)&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10311</id>
		<title>The Wheel</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10311"/>
		<updated>2020-06-11T04:47:46Z</updated>

		<summary type="html">&lt;p&gt;Trigon: Also changing my wager since False is no longer great to bet on.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Wheel Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Upturned || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Manatee || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Ditzy || Gain 3 Points || Each Gambler gains number of Points equal to the Size of their Wager.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || False || Gain 3 Points || Choose a random Segment.  The Payout of this Segment becomes the same as the Payout of the chosen segment.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Shaft || ||&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Rising || Gain 1 Annoyingness || A random Spare Segment which is not Primed (if any exist) becomes Primed, and the first Segment on the Wheel is moved to the Spare Segment list and is not Primed.&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Tiptop || Gain 1 Point || Determine the gambler with the most points who does not have this segment in their wager, choosing randomly between said gamblers if there is a tie. Remove N of their points, where N is the amount of gamblers that have this segment in their wager&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Delta || If you have no Annoyingness, gain 3 annoyingness. || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Due Date = &#039;&#039;&#039;12th June 2020, 00:00:00 UTC&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Gamblers&lt;br /&gt;
|-&lt;br /&gt;
! Gambler !! Points !! Wager !! Locked In !! Annoyingness !! Focus !! Plaques&lt;br /&gt;
|-&lt;br /&gt;
| Axemabaro || -6 || Random, Random, Random|| False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Clucky || -8 || Manatee, Manatee, Delta, Upturned, Upturned  || False || 0 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Darknight || 0 || - || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| derrick || -10 || Delta , Rising , Rising , Rising , Rising || False || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| The Duke of Waltham || 0 || - || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Josh || -8 || Manatee, Random, Tiptop, Delta || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Jumble || -7 || Rising, Upturned, Upturned, Upturned, Rising || False || 3 || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Kevan || -7 || Manatee, Upturned  || False || 3 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| pokes || 9 || Rising, Rising, False, False, False || False || 3 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| P. Scholasticus || -10 || Rising, Rising, Random, Random, Random || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Rebecca Lee || -10 || Ditzy, Ditzy, Ditzy, Ditzy, Ditzy || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Tantusar || 0 || - || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Trigon || 4 || Delta, Rising, Rising, Manatee || False || 0 || 2 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Spare Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect !! Primed?&lt;br /&gt;
|-&lt;br /&gt;
| - || Rimless || Pays Segments || || Not Primed&lt;br /&gt;
|-&lt;br /&gt;
| - || Random || Apply the Payout of another Segment on the Wheel, selected at random. || Apply the Global Effect of another Segment on the Wheel, selected at random. || Not Primed&lt;br /&gt;
|-&lt;br /&gt;
| - || Unearned || Pays Segments || Halve all Players’ Points (rounding towards zero). || Not Primed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Idle Gamblers&lt;br /&gt;
| ais523 || 1 || Rimless, Upturned || False&lt;br /&gt;
| ayesdeeef || 3 || Rimless, Upturned, Manatee || False&lt;br /&gt;
| Marco Sulla || -4 || Rimless, Rimless, Manatee, Rising || False || 3 || 1 || 0&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10310</id>
		<title>The Wheel</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10310"/>
		<updated>2020-06-11T04:45:35Z</updated>

		<summary type="html">&lt;p&gt;Trigon: 1/3 successful distractions against Pokes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Wheel Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Upturned || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Manatee || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Ditzy || Gain 3 Points || Each Gambler gains number of Points equal to the Size of their Wager.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || False || Gain 3 Points || Choose a random Segment.  The Payout of this Segment becomes the same as the Payout of the chosen segment.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Shaft || ||&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Rising || Gain 1 Annoyingness || A random Spare Segment which is not Primed (if any exist) becomes Primed, and the first Segment on the Wheel is moved to the Spare Segment list and is not Primed.&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Tiptop || Gain 1 Point || Determine the gambler with the most points who does not have this segment in their wager, choosing randomly between said gamblers if there is a tie. Remove N of their points, where N is the amount of gamblers that have this segment in their wager&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Delta || If you have no Annoyingness, gain 3 annoyingness. || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Due Date = &#039;&#039;&#039;12th June 2020, 00:00:00 UTC&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Gamblers&lt;br /&gt;
|-&lt;br /&gt;
! Gambler !! Points !! Wager !! Locked In !! Annoyingness !! Focus !! Plaques&lt;br /&gt;
|-&lt;br /&gt;
| Axemabaro || -6 || Random, Random, Random|| False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Clucky || -8 || Manatee, Manatee, Delta, Upturned, Upturned  || False || 0 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Darknight || 0 || - || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| derrick || -10 || Delta , Rising , Rising , Rising , Rising || False || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| The Duke of Waltham || 0 || - || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Josh || -8 || Manatee, Random, Tiptop, Delta || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Jumble || -7 || Rising, Upturned, Upturned, Upturned, Rising || False || 3 || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Kevan || -7 || Manatee, Upturned  || False || 3 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| pokes || 9 || Rising, Rising, False, False, False || False || 3 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| P. Scholasticus || -10 || Rising, Rising, Random, Random, Random || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Rebecca Lee || -10 || Ditzy, Ditzy, Ditzy, Ditzy, Ditzy || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Tantusar || 0 || - || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Trigon || 4 || Rising, Upturned, Manatee, False || False || 0 || 2 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Spare Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect !! Primed?&lt;br /&gt;
|-&lt;br /&gt;
| - || Rimless || Pays Segments || || Not Primed&lt;br /&gt;
|-&lt;br /&gt;
| - || Random || Apply the Payout of another Segment on the Wheel, selected at random. || Apply the Global Effect of another Segment on the Wheel, selected at random. || Not Primed&lt;br /&gt;
|-&lt;br /&gt;
| - || Unearned || Pays Segments || Halve all Players’ Points (rounding towards zero). || Not Primed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Idle Gamblers&lt;br /&gt;
| ais523 || 1 || Rimless, Upturned || False&lt;br /&gt;
| ayesdeeef || 3 || Rimless, Upturned, Manatee || False&lt;br /&gt;
| Marco Sulla || -4 || Rimless, Rimless, Manatee, Rising || False || 3 || 1 || 0&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10304</id>
		<title>The Wheel</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10304"/>
		<updated>2020-06-10T19:29:05Z</updated>

		<summary type="html">&lt;p&gt;Trigon: everything&amp;#039;s reset meaning my last wager should have been different whooops&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Wheel Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Upturned || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Manatee || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Ditzy || Gain 3 Points || Each Gambler gains number of Points equal to the Size of their Wager.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || False || Pays Segments || Choose a random Segment.  The Payout of this Segment becomes the same as the Payout of the chosen segment.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Shaft || ||&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Rising || Gain 1 Annoyingness || A random Spare Segment which is not Primed (if any exist) becomes Primed, and the first Segment on the Wheel is moved to the Spare Segment list and is not Primed.&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Tiptop || Gain 1 Point || Determine the gambler with the most points who does not have this segment in their wager, choosing randomly between said gamblers if there is a tie. Remove N of their points, where N is the amount of gamblers that have this segment in their wager&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Delta || If you have no Annoyingness, gain 3 annoyingness. || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Due Date = &#039;&#039;&#039;11th June 2020, 04:00:00 UTC&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Gamblers&lt;br /&gt;
|-&lt;br /&gt;
! Gambler !! Points !! Wager !! Locked In !! Annoyingness !! Focus !! Plaques&lt;br /&gt;
|-&lt;br /&gt;
| Axemabaro || -3 || Random, Random, Random|| False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Clucky || -3 || Manatee, Rising, Upturned  || False || 3 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Darknight || 0 || - || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| derrick || -5 || Delta , Rising , Rising , Rising , Rising || False || 0 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| The Duke of Waltham || 0 || - || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Josh || -4 || Manatee, Random, Tiptop, Delta || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Jumble || -2 || Rising, Upturned, Upturned, Upturned, Rising || False || 3 || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Kevan || -5 || Manatee, Upturned  || False || 3 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Marco Sulla || -4 || Rimless, Rimless, Manatee, Rising || False || 3 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| pokes || -5 || Rising, Rising, False, False, False || False || 3 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| P. Scholasticus || -5 || Rising, Rising, Random, Random, Random || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Rebecca Lee || -5 || Ditzy, Ditzy, Ditzy, Ditzy, Ditzy || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Tantusar || 0 || - || False || 2 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Trigon || -5 || Rising, Upturned, Manatee, False || False || 3 || 2 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Spare Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect !! Primed?&lt;br /&gt;
|-&lt;br /&gt;
| - || Rimless || Pays Segments || || Not Primed&lt;br /&gt;
|-&lt;br /&gt;
| - || Random || Apply the Payout of another Segment on the Wheel, selected at random. || Apply the Global Effect of another Segment on the Wheel, selected at random. || Not Primed&lt;br /&gt;
|-&lt;br /&gt;
| - || Unearned || Pays Segments || Halve all Players’ Points (rounding towards zero). || Not Primed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Idle Gamblers&lt;br /&gt;
| ais523 || 1 || Rimless, Upturned || False&lt;br /&gt;
| ayesdeeef || 3 || Rimless, Upturned, Manatee || False&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10287</id>
		<title>The Wheel</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10287"/>
		<updated>2020-06-08T21:56:16Z</updated>

		<summary type="html">&lt;p&gt;Trigon: guess what it&amp;#039;s a wager change and i&amp;#039;m locking in too&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Wheel Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Upturned || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Manatee || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Ditzy || Gain 3 Points || Each Gambler gains number of Points equal to the Size of their Wager.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || False || Pays Segments || Choose a random Segment.  The Payout of this Segment becomes the same as the Payout of the chosen segment.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Shaft || ||&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Random || Apply the Payout of another Segment on the Wheel, selected at random. || Apply the Global Effect of another Segment on the Wheel, selected at random.&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Unearned || Pays Segments || Halve all Players’ Points (rounding towards zero).&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Rising || Gain 1 Annoyingness || A random Spare Segment which is not Primed (if any exist) becomes Primed, and the first Segment on the Wheel is moved to the Spare Segment list and is not Primed.&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Tiptop || Gain 1 Point || Determine the gambler with the most points who does not have this segment in their wager, choosing randomly between said gamblers if there is a tie. Remove N of their points, where N is the amount of gamblers that have this segment in their wager&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Delta || If you have no Annoyingness, gain 3 annoyingness. || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Due Date = &#039;&#039;&#039;9th June 2020, 08:00:00 UTC&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Gamblers&lt;br /&gt;
|-&lt;br /&gt;
! Gambler !! Points !! Wager !! Locked In !! Annoyingness !! Focus&lt;br /&gt;
|-&lt;br /&gt;
| Axemabaro || 3 || Random, Random, Random|| False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Clucky || 1 || Manatee, Rising, Upturned  || False || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Darknight || 2 || - || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| derrick || -6 || Delta , Rising , Rising , Rising , Rising || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| The Duke of Waltham || 2 || - || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Josh || 5 || Manatee, Random, Tiptop, Delta || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Jumble || 39 || Tiptop,  Delta || False || 0 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Kevan || -12 || Manatee, Random, Rising, Unearned, Upturned || False || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Marco Sulla || -7 || Rimless, Rimless, Manatee, Rising || False || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| pokes || 7 || Rimless, Random, Upturned, Manatee, Rising || False || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| P. Scholasticus || -17 || Rising, Rising, Random, Random, Random || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Rebecca Lee || 0 || - || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Tantusar || 1 || - || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Trigon || 0 || Delta, Rising, Rising, Rising, Rising || True || 0 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Spare Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect !! Primed?&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Rimless || Pays Segments || || Not Primed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Idle Gamblers&lt;br /&gt;
| ais523 || 1 || Rimless, Upturned || False&lt;br /&gt;
| ayesdeeef || 3 || Rimless, Upturned, Manatee || False&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10278</id>
		<title>The Wheel</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10278"/>
		<updated>2020-06-08T05:13:47Z</updated>

		<summary type="html">&lt;p&gt;Trigon: Spinning the wheel (Tiptop)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Wheel Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Upturned || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Manatee || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Ditzy || Gain 3 Points || Each Gambler gains number of Points equal to the Size of their Wager.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || False || Pays Segments || Choose a random Segment.  The Payout of this Segment becomes the same as the Payout of the chosen segment.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Shaft || ||&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Random || Apply the Payout of another Segment on the Wheel, selected at random. || Apply the Global Effect of another Segment on the Wheel, selected at random.&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Unearned || Pays Segments || Halve all Players’ Points (rounding towards zero).&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Rising || Gain 1 Annoyingness || A random Spare Segment which is not Primed (if any exist) becomes Primed, and the first Segment on the Wheel is moved to the Spare Segment list and is not Primed.&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Tiptop || Gain 1 Point || Determine the gambler with the most points who does not have this segment in their wager, choosing randomly between said gamblers if there is a tie. Remove N of their points, where N is the amount of gamblers that have this segment in their wager&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Due Date = &#039;&#039;&#039;9th June 2020, 08:00:00 UTC&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Gamblers&lt;br /&gt;
|-&lt;br /&gt;
! Gambler !! Points !! Wager !! Locked In !! Annoyingness !! Focus&lt;br /&gt;
|-&lt;br /&gt;
| Axemabaro || 3 || Random, Random, Random|| False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Clucky || 1 || Manatee, Rising, Upturned  || False || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Darknight || 2 || - || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| derrick || -6 || Rimless || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| The Duke of Waltham || 2 || - || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Josh || 5 || Manatee, Random, Tiptop || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Jumble || 39 || Tiptop || False || 0 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Kevan || -12 || Rimless, Rimless, Manatee, Rising || False || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Marco Sulla || -7 || Rimless, Rimless, Manatee, Rising || False || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| pokes || 7 || Rimless, Random, Upturned, Manatee, Rising || False || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| P. Scholasticus || -17 || Rising, Rising, Random, Random, Random || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Tantusar || 1 || - || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Trigon || 0 || Upturned, False, Random, Random, Rising || False || 0 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Spare Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect !! Primed?&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Rimless || Pays Segments || || Not Primed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Idle Gamblers&lt;br /&gt;
| ais523 || 1 || Rimless, Upturned || False&lt;br /&gt;
| ayesdeeef || 3 || Rimless, Upturned, Manatee || False&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10277</id>
		<title>The Wheel</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10277"/>
		<updated>2020-06-07T19:39:01Z</updated>

		<summary type="html">&lt;p&gt;Trigon: Distracted Jumble successfully.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Wheel Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Upturned || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Manatee || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Ditzy || Gain 3 Points || Each Gambler gains number of Points equal to the Size of their Wager.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || False || Pays Segments || Choose a random Segment.  The Payout of this Segment becomes the same as the Payout of the chosen segment.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Shaft || ||&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Random || Apply the Payout of another Segment on the Wheel, selected at random. || Apply the Global Effect of another Segment on the Wheel, selected at random.&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Unearned || Pays Segments || Halve all Players’ Points (rounding towards zero).&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Rising || Gain 1 Annoyingness || A random Spare Segment which is not Primed (if any exist) becomes Primed, and the first Segment on the Wheel is moved to the Spare Segment list and is not Primed.&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Tiptop || Gain 1 Point || Determine the gambler with the most points who does not have this segment in their wager, choosing randomly between said gamblers if there is a tie. Remove N of their points, where N is the amount of gamblers that have this segment in their wager&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Due Date = &#039;&#039;&#039;8th June 2020, 04:00:00 UTC&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Gamblers&lt;br /&gt;
|-&lt;br /&gt;
! Gambler !! Points !! Wager !! Locked In !! Annoyingness !! Focus&lt;br /&gt;
|-&lt;br /&gt;
| Axemabaro || 6 || Random, Random, Random|| False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Clucky || 4 || Manatee, Rising, Upturned  || False || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Darknight || 2 || - || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| derrick || -5 || Rimless || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| The Duke of Waltham || 2 || - || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Josh || 7 || Manatee, Random, Tiptop || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Jumble || 39 || Tiptop || False || 0 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Kevan || -8 || Rimless, Rimless, Manatee, Rising || False || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Marco Sulla || -3 || Rimless, Rimless, Manatee, Rising || False || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| pokes || 14 || Rimless, Random, Upturned, Manatee, Rising || False || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| P. Scholasticus || -12 || Rising, Rising, Random, Random, Random || True || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Tantusar || 1 || - || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Trigon || 5 || Upturned, False, Random, Random, Rising || False || 0 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Spare Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect !! Primed?&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Rimless || Pays Segments || || Not Primed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Idle Gamblers&lt;br /&gt;
| ais523 || 1 || Rimless, Upturned || False&lt;br /&gt;
| ayesdeeef || 3 || Rimless, Upturned, Manatee || False&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10276</id>
		<title>The Wheel</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10276"/>
		<updated>2020-06-07T19:36:36Z</updated>

		<summary type="html">&lt;p&gt;Trigon: I just realized my last message could be considered offensive. I apologize if anyone was offended. Also, I increase my focus.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Wheel Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Upturned || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Manatee || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Ditzy || Gain 3 Points || Each Gambler gains number of Points equal to the Size of their Wager.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || False || Pays Segments || Choose a random Segment.  The Payout of this Segment becomes the same as the Payout of the chosen segment.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Shaft || ||&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Random || Apply the Payout of another Segment on the Wheel, selected at random. || Apply the Global Effect of another Segment on the Wheel, selected at random.&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Unearned || Pays Segments || Halve all Players’ Points (rounding towards zero).&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Rising || Gain 1 Annoyingness || A random Spare Segment which is not Primed (if any exist) becomes Primed, and the first Segment on the Wheel is moved to the Spare Segment list and is not Primed.&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Tiptop || Gain 1 Point || Determine the gambler with the most points who does not have this segment in their wager, choosing randomly between said gamblers if there is a tie. Remove N of their points, where N is the amount of gamblers that have this segment in their wager&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Due Date = &#039;&#039;&#039;8th June 2020, 04:00:00 UTC&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Gamblers&lt;br /&gt;
|-&lt;br /&gt;
! Gambler !! Points !! Wager !! Locked In !! Annoyingness !! Focus&lt;br /&gt;
|-&lt;br /&gt;
| Axemabaro || 6 || Random, Random, Random|| False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Clucky || 4 || Manatee, Rising, Upturned  || False || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Darknight || 2 || - || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| derrick || -5 || Rimless || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| The Duke of Waltham || 2 || - || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Josh || 7 || Manatee, Random, Tiptop || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Jumble || 42 || Tiptop || False || 0 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Kevan || -8 || Rimless, Rimless, Manatee, Rising || False || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Marco Sulla || -3 || Rimless, Rimless, Manatee, Rising || False || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| pokes || 14 || Rimless, Random, Upturned, Manatee, Rising || False || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| P. Scholasticus || -12 || Rising, Rising, Random, Random, Random || True || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Tantusar || 1 || - || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Trigon || 2 || Upturned, False, Random, Random, Rising || False || 2 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Spare Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect !! Primed?&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Rimless || Pays Segments || || Not Primed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Idle Gamblers&lt;br /&gt;
| ais523 || 1 || Rimless, Upturned || False&lt;br /&gt;
| ayesdeeef || 3 || Rimless, Upturned, Manatee || False&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10275</id>
		<title>The Wheel</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10275"/>
		<updated>2020-06-07T19:28:55Z</updated>

		<summary type="html">&lt;p&gt;Trigon: chage wanger&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Wheel Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Upturned || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Manatee || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Ditzy || Gain 3 Points || Each Gambler gains number of Points equal to the Size of their Wager.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || False || Pays Segments || Choose a random Segment.  The Payout of this Segment becomes the same as the Payout of the chosen segment.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Shaft || ||&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Random || Apply the Payout of another Segment on the Wheel, selected at random. || Apply the Global Effect of another Segment on the Wheel, selected at random.&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Unearned || Pays Segments || Halve all Players’ Points (rounding towards zero).&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Rising || Gain 1 Annoyingness || A random Spare Segment which is not Primed (if any exist) becomes Primed, and the first Segment on the Wheel is moved to the Spare Segment list and is not Primed.&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Tiptop || Gain 1 Point || Determine the gambler with the most points who does not have this segment in their wager, choosing randomly between said gamblers if there is a tie. Remove N of their points, where N is the amount of gamblers that have this segment in their wager&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Due Date = &#039;&#039;&#039;8th June 2020, 04:00:00 UTC&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Gamblers&lt;br /&gt;
|-&lt;br /&gt;
! Gambler !! Points !! Wager !! Locked In !! Annoyingness !! Focus&lt;br /&gt;
|-&lt;br /&gt;
| Axemabaro || 6 || Random, Random, Random|| False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Clucky || 4 || Manatee, Rising, Upturned  || False || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Darknight || 2 || - || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| derrick || -5 || Rimless || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| The Duke of Waltham || 2 || - || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Josh || 7 || Manatee, Random, Tiptop || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Jumble || 42 || Tiptop || False || 0 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Kevan || -8 || Rimless, Rimless, Manatee, Rising || False || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Marco Sulla || -3 || Rimless, Rimless, Manatee, Rising || False || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| pokes || 14 || Rimless, Random, Upturned, Manatee, Rising || False || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| P. Scholasticus || -12 || Rising, Rising, Random, Random, Random || True || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Tantusar || 1 || - || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Trigon || 2 || Upturned, False, Random, Random, Rising || False || 4 || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Spare Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect !! Primed?&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Rimless || Pays Segments || || Not Primed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Idle Gamblers&lt;br /&gt;
| ais523 || 1 || Rimless, Upturned || False&lt;br /&gt;
| ayesdeeef || 3 || Rimless, Upturned, Manatee || False&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10261</id>
		<title>The Wheel</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10261"/>
		<updated>2020-06-06T21:13:08Z</updated>

		<summary type="html">&lt;p&gt;Trigon: wager change again&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Wheel Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Upturned || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Manatee || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Ditzy || Gain 3 Points || Each Gambler gains number of Points equal to the Size of their Wager.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || False || Pays Segments || Choose a random Segment.  The Payout of this Segment becomes the same as the Payout of the chosen segment.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Shaft || ||&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Random || Apply the Payout of another Segment on the Wheel, selected at random. || Apply the Global Effect of another Segment on the Wheel, selected at random.&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Unearned || Pays Segments || Halve all Players’ Points (rounding towards zero).&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Annoyingness || Gain 2 Annoyingness ||&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Rising || Gain 1 Annoyingness || A random Spare Segment which is not Primed (if any exist) becomes Primed, and the first Segment on the Wheel is moved to the Spare Segment list and is not Primed.&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Tiptop || Gain 1 Point || Determine the gambler with the most points who does not have this segment in their wager, choosing randomly between said gamblers if there is a tie. Remove N of their points, where N is the amount of gamblers that have this segment in their wager&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Due Date = &#039;&#039;&#039;7th June 2020, 07:00:00 UTC&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Gamblers&lt;br /&gt;
|-&lt;br /&gt;
! Gambler !! Points !! Wager !! Locked In !! Annoyingness !! Focus&lt;br /&gt;
|-&lt;br /&gt;
| Axemabaro || 11 || Random, Random, Random, Annoyingness, Annoyingness || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Clucky || -1 || Manatee, Annoyingness, Annoyingness, Rising, Upturned  || False || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Darknight || 2 || - || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| derrick || -4 || Rimless || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| The Duke of Waltham || 2 || - || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Josh || 0 || Manatee, Ditzy, Random || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Jumble || -3 || Manatee, Manatee, Manatee, Manatee, Manatee || True || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Kevan || -3 || Annoyingness, Rimless, Rimless, Manatee, Rising || False || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Marco Sulla || -8 || Rimless, Rimless, Manatee, Annoyingness, Rising || False || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| pokes || 9 || Rimless, Random, Upturned, Manatee, Rising || False || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| P. Scholasticus || -7 || Annoyingness, Annoyingness, Rising, Random, Random || True || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Tantusar || 1 || - || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Trigon || 7 || Upturned, False, Random, Annoyingness, Rising || True || 4 || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Spare Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect !! Primed?&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Rimless || Pays Segments || || Not Primed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Idle Gamblers&lt;br /&gt;
| ais523 || 1 || Rimless, Upturned || False&lt;br /&gt;
| ayesdeeef || 3 || Rimless, Upturned, Manatee || False&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=User:Trigon&amp;diff=10257</id>
		<title>User:Trigon</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=User:Trigon&amp;diff=10257"/>
		<updated>2020-06-06T01:51:17Z</updated>

		<summary type="html">&lt;p&gt;Trigon: time for an update!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My name&#039;s Trigon and I&#039;ve been playing Nomic since 2016. I joined BlogNomic in 2017.&lt;br /&gt;
&lt;br /&gt;
I like documentation. In the pages of the dynasties I played you can likely find commentary from me. I also compile lots of lists of important posts.&lt;br /&gt;
&lt;br /&gt;
For business inquiries, you can just PM me, or email me at reuben dot staley at gmail dot com.&lt;br /&gt;
&lt;br /&gt;
==Favorite Dynasties==&lt;br /&gt;
&lt;br /&gt;
* [[The First Dynasty of Derrick]]&lt;br /&gt;
* [[The Twenty-Third Dynasty of Kevan]]&lt;br /&gt;
* [[The Third Dynasty of pokes]]&lt;br /&gt;
* [[The Ninth Metadynasty]]&lt;br /&gt;
&lt;br /&gt;
==My Dynasties==&lt;br /&gt;
&lt;br /&gt;
* [[The First Dynasty of Trigon]]&lt;br /&gt;
&lt;br /&gt;
==My Documentation Work==&lt;br /&gt;
&lt;br /&gt;
===Dynasty Wikipages===&lt;br /&gt;
&lt;br /&gt;
I contributed majorly to the following dynastic wikipages:&lt;br /&gt;
&lt;br /&gt;
* [[The Eighth Metadynasty]]&lt;br /&gt;
* [[The Third Dynasty of Cuddlebeam]]&lt;br /&gt;
* [[The Second Dynasty of card]]&lt;br /&gt;
* [[The Twenty-Third Dynasty of Kevan]]&lt;br /&gt;
* [[The Third Dynasty of pokes]]&lt;br /&gt;
* [[The First Dynasty of Trigon]]&lt;br /&gt;
* [[The Sixth Dynasty of Clucky]]&lt;br /&gt;
* [[The First Dynasty of naught]]&lt;br /&gt;
* [[The Ninth Metadynasty]]&lt;br /&gt;
&lt;br /&gt;
===Journals===&lt;br /&gt;
&lt;br /&gt;
Starting in May 2020 I began to write commentary alongside dynasties I played on the dynasties&#039; talk pages. The following are my journals:&lt;br /&gt;
&lt;br /&gt;
* [[Talk:The First Dynasty of naught|The First Dynasty of naught]]&lt;br /&gt;
* [[Talk:The Ninth Metadynasty|The Ninth Metadynasty]]&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=Talk:The_Ninth_Metadynasty&amp;diff=10256</id>
		<title>Talk:The Ninth Metadynasty</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=Talk:The_Ninth_Metadynasty&amp;diff=10256"/>
		<updated>2020-06-06T01:22:42Z</updated>

		<summary type="html">&lt;p&gt;Trigon: Commentary Jun 6&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Trigon ==&lt;br /&gt;
&lt;br /&gt;
=== 2 June 2020 ===&lt;br /&gt;
&lt;br /&gt;
Gamestate:&lt;br /&gt;
&lt;br /&gt;
* [https://wiki.blognomic.com/index.php?title=Ruleset&amp;amp;oldid=10157 Current Ruleset]&lt;br /&gt;
* [https://wiki.blognomic.com/index.php?title=The_Wheel&amp;amp;oldid=10162 Current Wheel]&lt;br /&gt;
&lt;br /&gt;
This dynasty is shaping out to be really interesting. The theme had to grow on its own, and I&#039;m not sure it&#039;s even fully developed yet. So far, it&#039;s a pretty generic casino theme with the added twist of random name generation. I haven&#039;t been super active in this dynasty so far, but as of today I&#039;m hoping to change that.&lt;br /&gt;
&lt;br /&gt;
This dynasty is based mainly on the periodic spinning of a wheel. There are some interesting design notes about the way this is implemented. First, each segment&#039;s effects are generally contained in its definition in the Wheel wikipage. As an effect, the dynastic rules are remarkably short and will probably continue to be pretty short as it&#039;s just a basic backend to get the Wheel to work.&lt;br /&gt;
&lt;br /&gt;
Second, since the effects of segments are arbitrary lists of actions, the person spinning the wheel has the unenviable task of dealing with whatever that segment mandates. There are some proposals right now that would make existence pain for these people. I, naturally, voted for all of them. In a week or two I&#039;ll be talking about the pure chaos that ensues.&lt;br /&gt;
&lt;br /&gt;
Now, I feel I should bring this up: dynasties with a lot of randomness are polarizing. Either they are unfair to everyone and this makes people mad and makes them ragequit or they are unfair to everyone and everyone loves them anyway. I think this is an example of a randomness-focused dynasty gone right. The whole game down to the names of things are based on randomness, so players don&#039;t feel cheated when all their planning and strategy goes to waste because of RNG since there isn&#039;t really that much strategy to mess up.&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know if anything I typed in that last paragraph was correct or insightful at all, so please feel free to add to these comments. Thanks! --[[User:Trigon|Trigon]] ([[User talk:Trigon|talk]]) 06:56, 2 June 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== 6 June 2020 ===&lt;br /&gt;
&lt;br /&gt;
* [https://wiki.blognomic.com/index.php?title=Ruleset&amp;amp;oldid=10253 Current Ruleset]&lt;br /&gt;
* [https://wiki.blognomic.com/index.php?title=The_Wheel&amp;amp;oldid=10255 Current Wheel]&lt;br /&gt;
&lt;br /&gt;
I&#039;m checking in again. It&#039;s only been a few days since my last entry, but a lot has happened. There have been almost two dozen blog posts, most of which are proposals, one of which is a paragraphs-long explanation of a single wheel spin, and two of which are CfJs created in response to that explanation. We&#039;re currently at 13 players. There&#039;s daily activity on the Slack server. This is probably the most consistently busy I&#039;ve ever seen BlogNomic. All because of a bunch of surreal gamblers crowded around a nonsense wheel.&lt;br /&gt;
&lt;br /&gt;
Anyway, the dynasty has changed a good deal since the last post. There are more unique and complicated segments and some new mechanics including Annoyingness and Spare Segments. The dynasty is rapidly growing. That&#039;s great!&lt;br /&gt;
&lt;br /&gt;
But I&#039;m a bit concerned as well. See, my biggest fear at this point is that our ambitions are outgrowing the time we have left for this dynasty. Yes, we have exciting new mechanics, but these new mechanics haven&#039;t been explored to their full potential. The dynasty will likely end before we have the opportunity to do so. 75thtrombone has stated that if all goes smoothly, we&#039;ll have WordPress running on or a bit after June 15 (see [https://blognomic.com/archive/soliciting_second_switch_suggestions this post] for details about the Second Switch). I hope that this dynasty will be able to run alongside WordPress and reach a natural conclusion because I really want to see it developed more.&lt;br /&gt;
&lt;br /&gt;
That out of the way, let&#039;s talk about the infamous Random Spin.&lt;br /&gt;
&lt;br /&gt;
There is a segment on the wheel called &amp;quot;Random&amp;quot; which was supposed to apply to each winner a random segment&#039;s payout once. But due to its wording, pokes actually postulated that it should apply to each player once for everyone whose wager included the segment. This sparked a [https://blognomic.com/archive/the_random_spin long conversation] about the legal aspects of this spin.&lt;br /&gt;
&lt;br /&gt;
This dynasty has become one of my favorites and is definitely one of the most engaging I&#039;ve participated in. It&#039;s not that complicated since the ruleset is still very small, even with newly-introduced mechanics. The amount of attention required is very low (all you &#039;&#039;have to&#039;&#039; do is change your wager once and wait for riches), but play can be strategic as well (changing your wager once every 13-48 hours is wise). And at the end of the day, it&#039;s hard to hold grudges since much of the determination is completely random. Good luck to all! --[[User:Trigon|Trigon]] ([[User talk:Trigon|talk]]) 01:22, 6 June 2020 (UTC)&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10252</id>
		<title>The Wheel</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10252"/>
		<updated>2020-06-05T22:02:05Z</updated>

		<summary type="html">&lt;p&gt;Trigon: And a wager change for good measure.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Wheel Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Upturned || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Manatee || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Ditzy || Gain 3 Points || Each Gambler gains number of Points equal to the Size of their Wager.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || False || Pays Segments || Choose a random Segment.  The Payout of this Segment becomes the same as the Payout of the chosen segment.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Shaft || ||&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Random || Apply the Payout of another Segment on the Wheel, selected at random. || Apply the Global Effect of another Segment on the Wheel, selected at random.&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Unearned|| Pays Segments || Halve all Players’ Points (rounding towards zero).&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Annoyingness || Gain 2 Annoyingness ||&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Rising || Gain 1 Annoyingness || A random Spare Segment which is not Primed (if any exist) becomes Primed, and the first Segment on the Wheel is moved to the Spare Segment list and is not Primed.&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Tiptop || Gain 1 Point || Determine the gambler with the most points who does not have this segment in their wager, choosing randomly between said gamblers if there is a tie. Remove N of their points, where N is the amount of gamblers that have this segment in their wager&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Due Date = &#039;&#039;&#039;7th June 2020, 07:00:00 UTC&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Gamblers&lt;br /&gt;
|-&lt;br /&gt;
! Gambler !! Points !! Wager !! Locked In !! Annoyingness !! Focus&lt;br /&gt;
|-&lt;br /&gt;
| Axemabaro || 11 || Random, Random, Random, Annoyingness, Annoyingness || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Clucky || -1 || Manatee, Annoyingness, Annoyingness, Rising, Rimless  || True || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Darknight || 2 || - || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| derrick || -4 || Rimless || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| The Duke of Waltham || 2 || - || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Josh || 0 || Manatee, Ditzy, Random || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Jumble || -3 || Random, Random, False, Annoyingness, Annoyingness || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Kevan || -3 || Annoyingness, Rimless, Rimless, Manatee, Rising || False || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Marco Sulla || -8 || Rimless, Rimless, Manatee, Annoyingness, Rising || False || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| pokes || 9 || Rimless, Random, Upturned, Manatee, Rising || False || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| P. Scholasticus || -7 || Rimless, Upturned, Manatee, Random, Random || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Tantusar || 1 || - || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Trigon || 7 || Manatee, False, Random, Random, Tiptop || False || 4 || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Spare Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect !! Primed?&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Rimless || Pays Segments || || Not Primed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Idle Gamblers&lt;br /&gt;
| ais523 || 1 || Rimless, Upturned || False&lt;br /&gt;
| ayesdeeef || 3 || Rimless, Upturned, Manatee || False&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10251</id>
		<title>The Wheel</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10251"/>
		<updated>2020-06-05T22:00:41Z</updated>

		<summary type="html">&lt;p&gt;Trigon: Wheel spin!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Wheel Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Upturned || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Manatee || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Ditzy || Gain 3 Points || Each Gambler gains number of Points equal to the Size of their Wager.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || False || Pays Segments || Choose a random Segment.  The Payout of this Segment becomes the same as the Payout of the chosen segment.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Shaft || ||&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Random || Apply the Payout of another Segment on the Wheel, selected at random. || Apply the Global Effect of another Segment on the Wheel, selected at random.&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Unearned|| Pays Segments || Halve all Players’ Points (rounding towards zero).&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Annoyingness || Gain 2 Annoyingness ||&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Rising || Gain 1 Annoyingness || A random Spare Segment which is not Primed (if any exist) becomes Primed, and the first Segment on the Wheel is moved to the Spare Segment list and is not Primed.&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Tiptop || Gain 1 Point || Determine the gambler with the most points who does not have this segment in their wager, choosing randomly between said gamblers if there is a tie. Remove N of their points, where N is the amount of gamblers that have this segment in their wager&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Due Date = &#039;&#039;&#039;7th June 2020, 07:00:00 UTC&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Gamblers&lt;br /&gt;
|-&lt;br /&gt;
! Gambler !! Points !! Wager !! Locked In !! Annoyingness !! Focus&lt;br /&gt;
|-&lt;br /&gt;
| Axemabaro || 11 || Random, Random, Random, Annoyingness, Annoyingness || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Clucky || -1 || Manatee, Annoyingness, Annoyingness, Rising, Rimless  || True || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Darknight || 2 || - || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| derrick || -4 || Rimless || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| The Duke of Waltham || 2 || - || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Josh || 0 || Manatee, Ditzy, Random || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Jumble || -3 || Random, Random, False, Annoyingness, Annoyingness || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Kevan || -3 || Annoyingness, Rimless, Rimless, Manatee, Rising || False || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Marco Sulla || -8 || Rimless, Rimless, Manatee, Annoyingness, Rising || False || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| pokes || 9 || Rimless, Random, Upturned, Manatee, Rising || False || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| P. Scholasticus || -7 || Rimless, Upturned, Manatee, Random, Random || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Tantusar || 1 || - || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Trigon || 7 || Rimless, Manatee, False, Random, Random || False || 4 || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Spare Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect !! Primed?&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Rimless || Pays Segments || || Not Primed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Idle Gamblers&lt;br /&gt;
| ais523 || 1 || Rimless, Upturned || False&lt;br /&gt;
| ayesdeeef || 3 || Rimless, Upturned, Manatee || False&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10244</id>
		<title>The Wheel</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10244"/>
		<updated>2020-06-05T01:58:57Z</updated>

		<summary type="html">&lt;p&gt;Trigon: regaw ym gnignahc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Wheel Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Rimless || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Upturned || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Manatee || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Ditzy || Gain 3 Points || Each Gambler gains number of Points equal to the Size of their Wager.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || False || Pays Segments || Choose a random Segment.  The Payout of this Segment becomes the same as the Payout of the chosen segment.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Shaft || ||&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Random || Apply the Payout of another Segment on the Wheel, selected at random. || Apply the Global Effect of another Segment on the Wheel, selected at random.&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Unearned|| Pays Segments || Halve all Players’ Points (rounding towards zero).&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Annoyingness || Gain 2 Annoyingness ||&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Rising || Gain 1 Annoyingness || A random Spare Segment which is not Primed (if any exist) becomes Primed, and the Segment on the wheel with index 1 is moved to the Spare Segment list and is not Primed.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Due Date = &#039;&#039;&#039;5th June 2020, 21:00:00 UTC&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Gamblers&lt;br /&gt;
|-&lt;br /&gt;
! Gambler !! Points !! Wager !! Locked In !! Annoyingness !! Focus&lt;br /&gt;
|-&lt;br /&gt;
| Axemabaro || 16 || Manatee, Ditzy, Random, Annoyingness || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Clucky || 4 || Manatee, Annoyingness, Annoyingness, Rising, Rimless  || True || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Darknight || 2 || - || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| derrick || -3 || Rimless || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| The Duke of Waltham || 2 || - || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Josh || 3 || Manatee, Ditzy, Random || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Jumble || 2 || Random, Random, False, Annoyingness, Annoyingness || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Kevan || 2 || Random, Random, Random, Random, Random || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Marco Sulla || -3 || Rimless, Rimless, Manatee, Annoyingness, Rising || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| pokes || 14 || Rimless, Random, Upturned, Manatee, Rising || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| P. Scholasticus || -2 || Rimless, Upturned, Manatee, Random, Random || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Tantusar || 1 || - || False || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Trigon || 12 || Rimless, Manatee, False, Random, Random || False || 4 || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Spare Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect !! Primed?&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Tiptop || Gain 1 Point || Determine the gambler with the most points who does not have this segment in their wager, choosing randomly between said gamblers if there is a tie. Remove N of their points, where N is the amount of gamblers that have this segment in their wager || Primed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Idle Gamblers&lt;br /&gt;
| ais523 || 1 || Rimless, Upturned || False&lt;br /&gt;
| ayesdeeef || 3 || Rimless, Upturned, Manatee || False&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=The_Ninth_Metadynasty&amp;diff=10207</id>
		<title>The Ninth Metadynasty</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=The_Ninth_Metadynasty&amp;diff=10207"/>
		<updated>2020-06-04T05:24:16Z</updated>

		<summary type="html">&lt;p&gt;Trigon: add header image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bnmd9-small.jpg|right]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;26 May 2020 - current&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Ascension Address ==&lt;br /&gt;
:&#039;&#039;&#039;[https://blognomic.com/archive/metadynasty_no._9 Metadynasty No. 9]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I, Tantusar, as an Administrator of BlogNomic, have been directed by my Enactment of the Proposal [https://blognomic.com/archive/the_table_flip_endgame &amp;lt;nowiki&amp;gt;The “Table Flip” Endgame [No Victory]&amp;lt;/nowiki&amp;gt;] to declare a Metadynasty. This Metadynasty will begin immediately, with no theme.&lt;br /&gt;
&lt;br /&gt;
==Players==&lt;br /&gt;
&lt;br /&gt;
The following players were active at the start of the Dynasty:&lt;br /&gt;
&lt;br /&gt;
ais523, ayesdeeef, Clucky*, Darknight*, derrick*, The Duke of Waltham, Josh*, Kevan*, pokes*, Publius Scribonius Scholasticus, Tantusar*, Trigon&lt;br /&gt;
&lt;br /&gt;
The following players were active at the end of the Dynasty:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;(admins in bold and * throughout)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Final Ruleset==&lt;br /&gt;
&lt;br /&gt;
* [[Ruleset 179]]&lt;br /&gt;
&lt;br /&gt;
==Gamestate==&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==Posts of Interest==&lt;br /&gt;
{{to be completed}}&lt;br /&gt;
&lt;br /&gt;
=== Dynastic Rules ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Proposals that significantly impacted the Dynastic Rules.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/spin_the_wheel Spin The Wheel]&#039;&#039;&#039; was the first accepted proposal after the declaration of the Metadynasty. It defined the &#039;&#039;&#039;Wheel&#039;&#039;&#039;, a game object consisting of various &#039;&#039;&#039;Segments&#039;&#039;&#039;, each of which had an effect. As a daily action, players could &amp;quot;spin&amp;quot; the wheel, choosing a random segment which would award all players who had selected that segment as their &#039;&#039;&#039;Wager&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/multi_bets Multi-bets]&#039;&#039;&#039; built upon this idea by allowing Amnesiacs&#039; wagers to include multiple segments.&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/global_shares Global Shares]&#039;&#039;&#039; added another attribute to Segments: &#039;&#039;&#039;Global Effect&#039;&#039;&#039;. Whereas the Payout of a Segment would be applied individually to each player whose Wager included the Segment, the Global Effect would be applied only once and could affect anything in the game.&lt;br /&gt;
&lt;br /&gt;
=== Segments ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Proposals that created, modified, or deleted segments. When the name of a segment is not specified below, that segment&#039;s name is the word in the proposal&#039;s title.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/spin_the_wheel Spin The Wheel]&#039;&#039;&#039; added the first five segments alongside the creation of the Wheel.&lt;br /&gt;
** &#039;&#039;&#039;[https://blognomic.com/archive/nutmegs_your_man Nutmeg&#039;s Your Man]&#039;&#039;&#039; randomized the Segment names, keeping true to the previously stated desires for random word generation to take a part in the dynasty. The names given were: &#039;&#039;&#039;Numbness&#039;&#039;&#039;, &#039;&#039;&#039;Rimless&#039;&#039;&#039;, &#039;&#039;&#039;Upturned&#039;&#039;&#039;, &#039;&#039;&#039;Laziness&#039;&#039;&#039; and &#039;&#039;&#039;Manatee&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/26421_false 26421 false]&#039;&#039;&#039; added a segment that would change its Payout to that of a random other segment whenever spun.&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/53632_shaft 53623 shaft]&#039;&#039;&#039; added a segment with no Payout and no Global Effect.&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/46366_random 46366 random]&#039;&#039;&#039; added a segment that would apply the Payout of another random segment to each winner and that would apply a random segment&#039;s Global Effect.&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/63556_unearned 63556 unearned]&#039;&#039;&#039; added a segment that lowered points by making each player&#039;s points equal to &#039;&#039;&amp;lt;nowiki&amp;gt;2*sqrt(|points|)&amp;lt;/nowiki&amp;gt;&#039;&#039;, a function that gradually gets smaller than its input.&lt;br /&gt;
&lt;br /&gt;
=== Core Rules ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;All proposals passed during this dynasty that made changes to the Core, Special Case, and Appendix rules.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/term_limits_core Term Limits]&#039;&#039;&#039; fixed the Emperor/Player flavor text a bit by requiring that the new Emperor&#039;s choice of names for said terms be undefined in the rest of the ruleset.&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/coping_with_changing_definitions_appendix Coping with changing definitions]&#039;&#039;&#039; fixed the reoccurring problem of the value of variables becoming invalid due to the rules changing by having all invalid values change to the default value for that variable.&lt;br /&gt;
&lt;br /&gt;
==Ascension==&lt;br /&gt;
&lt;br /&gt;
==Commentary==&lt;br /&gt;
&lt;br /&gt;
=== Trigon ===&lt;br /&gt;
&lt;br /&gt;
My commentary throughout this metadynasty can be found on its [[{{TALKPAGENAME}}|talk page]].&lt;br /&gt;
&lt;br /&gt;
{{Dynastic Histories}}&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10199</id>
		<title>The Wheel</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10199"/>
		<updated>2020-06-03T16:58:26Z</updated>

		<summary type="html">&lt;p&gt;Trigon: changing wager&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Wheel Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Numbness || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Rimless || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Upturned || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Laziness || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Manatee || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Ditzy || Gain 3 Points || Each Amnesiac gains number of Points equal to the Size of their Wager.&lt;br /&gt;
|-&lt;br /&gt;
| 7 || False || Pays Segments || Choose a random Segment.  The Payout of this Segment becomes the same as the Payout of the chosen segment.&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Shaft || ||&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Random || For each Winner, select another Segment at random and apply its Payout to them. || Select another Segment at random and apply its Global Effect.&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Unearned|| Pays Segments || Replace each player’s Points with &amp;lt;nowiki&amp;gt;2*sqrt(|their current Points|)&amp;lt;/nowiki&amp;gt; rounded to the nearest integer and multiplied by -1 if their current Points is negative.&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Power || Gain 2 Power ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Due Date = &#039;&#039;&#039;4rd June 2020, 14:00:00 UTC&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Amnesiacs&lt;br /&gt;
|-&lt;br /&gt;
! Amnesiac !! Points !! Wager !! Locked In !! Power !! Defenses&lt;br /&gt;
|-&lt;br /&gt;
| Axemabaro || 1 || || False || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Clucky || 10 || Manatee || False || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Darknight || 5 || Numbness || False || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| derrick || -5 || Rimless || False || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| The Duke of Waltham || 5 || Numbness || False || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Josh || 9 || Numbness, Manatee, Ditzy || False || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Jumble || 9 || Upturned, Manatee, False || False || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Kevan || 10 || Numbness, Rimless, Upturned, Manatee, Laziness || False || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Marco Sulla || -1 || Rimless, Upturned, Manatee, Unearned, Power || False || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| pokes || 7 || Numbness, Upturned, Laziness, Manatee, Random || False || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| P. Scholasticus || -1 || Rimless, Upturned, Manatee || False || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Tantusar || 4 || Laziness || False || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Trigon || 5 || Numbness, Rimless, Upturned, False, Random || False || 1 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Idle Amnesiacs&lt;br /&gt;
| ais523 || 1 || Numbness, Rimless, Upturned || False&lt;br /&gt;
| ayesdeeef || 3 || Numbness, Rimless, Upturned, Laziness, Manatee || False&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=Second_Switch_suggestions&amp;diff=10187</id>
		<title>Second Switch suggestions</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=Second_Switch_suggestions&amp;diff=10187"/>
		<updated>2020-06-03T07:03:36Z</updated>

		<summary type="html">&lt;p&gt;Trigon: add my signature&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Following are things that someone, somewhere thinks would be nice to have on the new WordPress blog, but are not yet &#039;&#039;planned&#039;&#039; to be ready when the Second Switch occurs.&lt;br /&gt;
&lt;br /&gt;
== 75th Trombone’s suggestions ==&lt;br /&gt;
&lt;br /&gt;
* Visual indication of new comments on posts&lt;br /&gt;
** Highlight posts with new comments since last visit?&lt;br /&gt;
** Note of who posted the most recent comment on each post?&lt;br /&gt;
* An &amp;quot;Alert me when new dynasty begins&amp;quot; feature that actually works&lt;br /&gt;
* Active/Idle tracking improvements&lt;br /&gt;
** Automate lists with profile field&lt;br /&gt;
** Automate profile field based on actual activity&lt;br /&gt;
* Things to make dynastic transitions easier&lt;br /&gt;
** The Elementor page builder and planned smiley features should cover most parts of this, but maybe there will be others&lt;br /&gt;
* Now that we’ll have an easy way to make and design standalone pages on the new site, we might consider moving some things from the wiki to the main blog? It would make sense to have, for example, the FAQ on the site instead of on this external thing. Maybe there are other examples. But this is mostly my nerdy design instincts telling me this, and since the wiki is always going to be super important to BlogNomic, there&#039;s no technical/practical reason to resist linking off to it, unless everyone agrees and sees no downsides for certain pages.&lt;br /&gt;
:: This seems like a good idea if others don&#039;t have objections. [[User:Publius Scribonius Scholasticus|Publius Scribonius Scholasticus]] ([[User talk:Publius Scribonius Scholasticus|talk]]) 10:34, 30 May 2020 (UTC)&lt;br /&gt;
::: Only concerns I&#039;d have would be that this might limit who could edit the FAQ, or make it harder for players to notice when the FAQ had been changed (if someone&#039;s made edits that others would disagree with). I&#039;m ambivalent about the design of it: having it as part of the site would look more organised and authoritative, but on the other hand having it on a wiki page conveys that we&#039;re a collaborative community and that the answers on the page are organic. --[[User:Kevan|Kevan]] ([[User talk:Kevan|talk]]) 14:24, 1 June 2020 (UTC)&lt;br /&gt;
:: I think we should try to stay mostly wiki-focused. The FAQ should be able to be modified by anyone on a platform with good version control. Mediawiki just makes sense. If we want more authoritative-looking pages, we might be able to use the MediaWiki API to set up Wordpress pages that mirror the wiki. --[[User:Trigon|Trigon]] ([[User talk:Trigon|talk]]) 07:03, 3 June 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Others’ suggestions ==&lt;br /&gt;
The automated vote counter. God I miss sparrowscript [[User:Josh|Josh]] ([[User talk:Josh|talk]]) 21:51, 29 May 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I have a proof of concept! ...Written in Python! ...And which I&#039;ve just realised doesn&#039;t correctly handle deferentials with no imperial vote but a prior for or against vote. Darn. [[User:Tantusar|Tantusar]] ([[User talk:Tantusar|talk]]) 02:22, 30 May 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Honestly, I should just write some JavaScript to put the vote totals at the top or bottom of the comments. Maybe highlight EVCs themselves, too. [[User:75th Trombone|75th Trombone]] ([[User talk:75th Trombone|talk]]) 07:09, 30 May 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: If you&#039;re going to be preoccupied getting other stuff up and running I might be able to write some custom JavaScript, if we&#039;ll need a lot. Get in contact with me if you think that would be useful. --[[User:Trigon|Trigon]] ([[User talk:Trigon|talk]]) 06:56, 3 June 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
A &amp;quot;Latest Activity&amp;quot; kind of thing. A list of the latest on-blog actions like:&lt;br /&gt;
&lt;br /&gt;
-11/11/11 11:11 Proposal A was posted by Bob&lt;br /&gt;
&lt;br /&gt;
-11/11/11 11:23 Adriana voted on Proposal B&lt;br /&gt;
&lt;br /&gt;
-11/11/11 11:43 Bob voted on Proposal C&lt;br /&gt;
&lt;br /&gt;
Etc.&lt;br /&gt;
---[[User:Cuddlebeam|Cuddlebeam]] ([[User talk:Cuddlebeam|talk]])&lt;br /&gt;
&lt;br /&gt;
: Not sure how I feel about having such a detailed log. Do we really care about every individual breath taken during the dynasty? --[[User:Trigon|Trigon]] ([[User talk:Trigon|talk]]) 06:56, 3 June 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
If we&#039;re wishlisting then it&#039;d be great if we could flag up votable matters that were still waiting for a vote from the reader - maybe a banner at the top of the blog that named and linked to the oldest pending proposal the user hadn&#039;t yet cast a vote on, and additionally any CfJs/DoVs that were still waiting for them. --[[User:Kevan|Kevan]] ([[User talk:Kevan|talk]]) 14:15, 1 June 2020 (UTC)&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=Second_Switch_suggestions&amp;diff=10186</id>
		<title>Second Switch suggestions</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=Second_Switch_suggestions&amp;diff=10186"/>
		<updated>2020-06-03T07:03:14Z</updated>

		<summary type="html">&lt;p&gt;Trigon: /* 75th Trombone’s suggestions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Following are things that someone, somewhere thinks would be nice to have on the new WordPress blog, but are not yet &#039;&#039;planned&#039;&#039; to be ready when the Second Switch occurs.&lt;br /&gt;
&lt;br /&gt;
== 75th Trombone’s suggestions ==&lt;br /&gt;
&lt;br /&gt;
* Visual indication of new comments on posts&lt;br /&gt;
** Highlight posts with new comments since last visit?&lt;br /&gt;
** Note of who posted the most recent comment on each post?&lt;br /&gt;
* An &amp;quot;Alert me when new dynasty begins&amp;quot; feature that actually works&lt;br /&gt;
* Active/Idle tracking improvements&lt;br /&gt;
** Automate lists with profile field&lt;br /&gt;
** Automate profile field based on actual activity&lt;br /&gt;
* Things to make dynastic transitions easier&lt;br /&gt;
** The Elementor page builder and planned smiley features should cover most parts of this, but maybe there will be others&lt;br /&gt;
* Now that we’ll have an easy way to make and design standalone pages on the new site, we might consider moving some things from the wiki to the main blog? It would make sense to have, for example, the FAQ on the site instead of on this external thing. Maybe there are other examples. But this is mostly my nerdy design instincts telling me this, and since the wiki is always going to be super important to BlogNomic, there&#039;s no technical/practical reason to resist linking off to it, unless everyone agrees and sees no downsides for certain pages.&lt;br /&gt;
:: This seems like a good idea if others don&#039;t have objections. [[User:Publius Scribonius Scholasticus|Publius Scribonius Scholasticus]] ([[User talk:Publius Scribonius Scholasticus|talk]]) 10:34, 30 May 2020 (UTC)&lt;br /&gt;
::: Only concerns I&#039;d have would be that this might limit who could edit the FAQ, or make it harder for players to notice when the FAQ had been changed (if someone&#039;s made edits that others would disagree with). I&#039;m ambivalent about the design of it: having it as part of the site would look more organised and authoritative, but on the other hand having it on a wiki page conveys that we&#039;re a collaborative community and that the answers on the page are organic. --[[User:Kevan|Kevan]] ([[User talk:Kevan|talk]]) 14:24, 1 June 2020 (UTC)&lt;br /&gt;
:: I think we should try to stay mostly wiki-focused. The FAQ should be able to be modified by anyone on a platform with good version control. Mediawiki just makes sense. If we want more authoritative-looking pages, we might be able to use the MediaWiki API to set up Wordpress pages that mirror the wiki.&lt;br /&gt;
&lt;br /&gt;
== Others’ suggestions ==&lt;br /&gt;
The automated vote counter. God I miss sparrowscript [[User:Josh|Josh]] ([[User talk:Josh|talk]]) 21:51, 29 May 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I have a proof of concept! ...Written in Python! ...And which I&#039;ve just realised doesn&#039;t correctly handle deferentials with no imperial vote but a prior for or against vote. Darn. [[User:Tantusar|Tantusar]] ([[User talk:Tantusar|talk]]) 02:22, 30 May 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Honestly, I should just write some JavaScript to put the vote totals at the top or bottom of the comments. Maybe highlight EVCs themselves, too. [[User:75th Trombone|75th Trombone]] ([[User talk:75th Trombone|talk]]) 07:09, 30 May 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: If you&#039;re going to be preoccupied getting other stuff up and running I might be able to write some custom JavaScript, if we&#039;ll need a lot. Get in contact with me if you think that would be useful. --[[User:Trigon|Trigon]] ([[User talk:Trigon|talk]]) 06:56, 3 June 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
A &amp;quot;Latest Activity&amp;quot; kind of thing. A list of the latest on-blog actions like:&lt;br /&gt;
&lt;br /&gt;
-11/11/11 11:11 Proposal A was posted by Bob&lt;br /&gt;
&lt;br /&gt;
-11/11/11 11:23 Adriana voted on Proposal B&lt;br /&gt;
&lt;br /&gt;
-11/11/11 11:43 Bob voted on Proposal C&lt;br /&gt;
&lt;br /&gt;
Etc.&lt;br /&gt;
---[[User:Cuddlebeam|Cuddlebeam]] ([[User talk:Cuddlebeam|talk]])&lt;br /&gt;
&lt;br /&gt;
: Not sure how I feel about having such a detailed log. Do we really care about every individual breath taken during the dynasty? --[[User:Trigon|Trigon]] ([[User talk:Trigon|talk]]) 06:56, 3 June 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
If we&#039;re wishlisting then it&#039;d be great if we could flag up votable matters that were still waiting for a vote from the reader - maybe a banner at the top of the blog that named and linked to the oldest pending proposal the user hadn&#039;t yet cast a vote on, and additionally any CfJs/DoVs that were still waiting for them. --[[User:Kevan|Kevan]] ([[User talk:Kevan|talk]]) 14:15, 1 June 2020 (UTC)&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=Second_Switch_suggestions&amp;diff=10185</id>
		<title>Second Switch suggestions</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=Second_Switch_suggestions&amp;diff=10185"/>
		<updated>2020-06-03T06:56:34Z</updated>

		<summary type="html">&lt;p&gt;Trigon: /* Others’ suggestions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Following are things that someone, somewhere thinks would be nice to have on the new WordPress blog, but are not yet &#039;&#039;planned&#039;&#039; to be ready when the Second Switch occurs.&lt;br /&gt;
&lt;br /&gt;
== 75th Trombone’s suggestions ==&lt;br /&gt;
&lt;br /&gt;
* Visual indication of new comments on posts&lt;br /&gt;
** Highlight posts with new comments since last visit?&lt;br /&gt;
** Note of who posted the most recent comment on each post?&lt;br /&gt;
* An &amp;quot;Alert me when new dynasty begins&amp;quot; feature that actually works&lt;br /&gt;
* Active/Idle tracking improvements&lt;br /&gt;
** Automate lists with profile field&lt;br /&gt;
** Automate profile field based on actual activity&lt;br /&gt;
* Things to make dynastic transitions easier&lt;br /&gt;
** The Elementor page builder and planned smiley features should cover most parts of this, but maybe there will be others&lt;br /&gt;
* Now that we’ll have an easy way to make and design standalone pages on the new site, we might consider moving some things from the wiki to the main blog? It would make sense to have, for example, the FAQ on the site instead of on this external thing. Maybe there are other examples. But this is mostly my nerdy design instincts telling me this, and since the wiki is always going to be super important to BlogNomic, there&#039;s no technical/practical reason to resist linking off to it, unless everyone agrees and sees no downsides for certain pages.&lt;br /&gt;
:: This seems like a good idea if others don&#039;t have objections. [[User:Publius Scribonius Scholasticus|Publius Scribonius Scholasticus]] ([[User talk:Publius Scribonius Scholasticus|talk]]) 10:34, 30 May 2020 (UTC)&lt;br /&gt;
::: Only concerns I&#039;d have would be that this might limit who could edit the FAQ, or make it harder for players to notice when the FAQ had been changed (if someone&#039;s made edits that others would disagree with). I&#039;m ambivalent about the design of it: having it as part of the site would look more organised and authoritative, but on the other hand having it on a wiki page conveys that we&#039;re a collaborative community and that the answers on the page are organic. --[[User:Kevan|Kevan]] ([[User talk:Kevan|talk]]) 14:24, 1 June 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Others’ suggestions ==&lt;br /&gt;
The automated vote counter. God I miss sparrowscript [[User:Josh|Josh]] ([[User talk:Josh|talk]]) 21:51, 29 May 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I have a proof of concept! ...Written in Python! ...And which I&#039;ve just realised doesn&#039;t correctly handle deferentials with no imperial vote but a prior for or against vote. Darn. [[User:Tantusar|Tantusar]] ([[User talk:Tantusar|talk]]) 02:22, 30 May 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Honestly, I should just write some JavaScript to put the vote totals at the top or bottom of the comments. Maybe highlight EVCs themselves, too. [[User:75th Trombone|75th Trombone]] ([[User talk:75th Trombone|talk]]) 07:09, 30 May 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: If you&#039;re going to be preoccupied getting other stuff up and running I might be able to write some custom JavaScript, if we&#039;ll need a lot. Get in contact with me if you think that would be useful. --[[User:Trigon|Trigon]] ([[User talk:Trigon|talk]]) 06:56, 3 June 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
A &amp;quot;Latest Activity&amp;quot; kind of thing. A list of the latest on-blog actions like:&lt;br /&gt;
&lt;br /&gt;
-11/11/11 11:11 Proposal A was posted by Bob&lt;br /&gt;
&lt;br /&gt;
-11/11/11 11:23 Adriana voted on Proposal B&lt;br /&gt;
&lt;br /&gt;
-11/11/11 11:43 Bob voted on Proposal C&lt;br /&gt;
&lt;br /&gt;
Etc.&lt;br /&gt;
---[[User:Cuddlebeam|Cuddlebeam]] ([[User talk:Cuddlebeam|talk]])&lt;br /&gt;
&lt;br /&gt;
: Not sure how I feel about having such a detailed log. Do we really care about every individual breath taken during the dynasty? --[[User:Trigon|Trigon]] ([[User talk:Trigon|talk]]) 06:56, 3 June 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
If we&#039;re wishlisting then it&#039;d be great if we could flag up votable matters that were still waiting for a vote from the reader - maybe a banner at the top of the blog that named and linked to the oldest pending proposal the user hadn&#039;t yet cast a vote on, and additionally any CfJs/DoVs that were still waiting for them. --[[User:Kevan|Kevan]] ([[User talk:Kevan|talk]]) 14:15, 1 June 2020 (UTC)&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=The_Ninth_Metadynasty&amp;diff=10182</id>
		<title>The Ninth Metadynasty</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=The_Ninth_Metadynasty&amp;diff=10182"/>
		<updated>2020-06-02T23:21:12Z</updated>

		<summary type="html">&lt;p&gt;Trigon: /* Ascension Address */ make this section more pretty and useful&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;26 May 2020 - current&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Ascension Address ==&lt;br /&gt;
:&#039;&#039;&#039;[https://blognomic.com/archive/metadynasty_no._9 Metadynasty No. 9]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I, Tantusar, as an Administrator of BlogNomic, have been directed by my Enactment of the Proposal [https://blognomic.com/archive/the_table_flip_endgame &amp;lt;nowiki&amp;gt;The “Table Flip” Endgame [No Victory]&amp;lt;/nowiki&amp;gt;] to declare a Metadynasty. This Metadynasty will begin immediately, with no theme.&lt;br /&gt;
&lt;br /&gt;
==Players==&lt;br /&gt;
&lt;br /&gt;
The following players were active at the start of the Dynasty:&lt;br /&gt;
&lt;br /&gt;
ais523, ayesdeeef, Clucky*, Darknight*, derrick*, The Duke of Waltham, Josh*, Kevan*, pokes*, Publius Scribonius Scholasticus, Tantusar*, Trigon&lt;br /&gt;
&lt;br /&gt;
The following players were active at the end of the Dynasty:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;(admins in bold and * throughout)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Final Ruleset==&lt;br /&gt;
&lt;br /&gt;
* [[Ruleset 179]]&lt;br /&gt;
&lt;br /&gt;
==Gamestate==&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==Posts of Interest==&lt;br /&gt;
{{to be completed}}&lt;br /&gt;
&lt;br /&gt;
=== Dynastic Rules ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Proposals that significantly impacted the Dynastic Rules.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/spin_the_wheel Spin The Wheel]&#039;&#039;&#039; was the first accepted proposal after the declaration of the Metadynasty. It defined the &#039;&#039;&#039;Wheel&#039;&#039;&#039;, a game object consisting of various &#039;&#039;&#039;Segments&#039;&#039;&#039;, each of which had an effect. As a daily action, players could &amp;quot;spin&amp;quot; the wheel, choosing a random segment which would award all players who had selected that segment as their &#039;&#039;&#039;Wager&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/multi_bets Multi-bets]&#039;&#039;&#039; built upon this idea by allowing Amnesiacs&#039; wagers to include multiple segments.&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/global_shares Global Shares]&#039;&#039;&#039; added another attribute to Segments: &#039;&#039;&#039;Global Effect&#039;&#039;&#039;. Whereas the Payout of a Segment would be applied individually to each player whose Wager included the Segment, the Global Effect would be applied only once and could affect anything in the game.&lt;br /&gt;
&lt;br /&gt;
=== Segments ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Proposals that created, modified, or deleted segments. When the name of a segment is not specified below, that segment&#039;s name is the word in the proposal&#039;s title.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/spin_the_wheel Spin The Wheel]&#039;&#039;&#039; added the first five segments alongside the creation of the Wheel.&lt;br /&gt;
** &#039;&#039;&#039;[https://blognomic.com/archive/nutmegs_your_man Nutmeg&#039;s Your Man]&#039;&#039;&#039; randomized the Segment names, keeping true to the previously stated desires for random word generation to take a part in the dynasty. The names given were: &#039;&#039;&#039;Numbness&#039;&#039;&#039;, &#039;&#039;&#039;Rimless&#039;&#039;&#039;, &#039;&#039;&#039;Upturned&#039;&#039;&#039;, &#039;&#039;&#039;Laziness&#039;&#039;&#039; and &#039;&#039;&#039;Manatee&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/26421_false 26421 false]&#039;&#039;&#039; added a segment that would change its Payout to that of a random other segment whenever spun.&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/53632_shaft 53623 shaft]&#039;&#039;&#039; added a segment with no Payout and no Global Effect.&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/46366_random 46366 random]&#039;&#039;&#039; added a segment that would apply the Payout of another random segment to each winner and that would apply a random segment&#039;s Global Effect.&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/63556_unearned 63556 unearned]&#039;&#039;&#039; added a segment that lowered points by making each player&#039;s points equal to &#039;&#039;&amp;lt;nowiki&amp;gt;2*sqrt(|points|)&amp;lt;/nowiki&amp;gt;&#039;&#039;, a function that gradually gets smaller than its input.&lt;br /&gt;
&lt;br /&gt;
=== Core Rules ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;All proposals passed during this dynasty that made changes to the Core, Special Case, and Appendix rules.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/term_limits_core Term Limits]&#039;&#039;&#039; fixed the Emperor/Player flavor text a bit by requiring that the new Emperor&#039;s choice of names for said terms be undefined in the rest of the ruleset.&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/coping_with_changing_definitions_appendix Coping with changing definitions]&#039;&#039;&#039; fixed the reoccurring problem of the value of variables becoming invalid due to the rules changing by having all invalid values change to the default value for that variable.&lt;br /&gt;
&lt;br /&gt;
==Ascension==&lt;br /&gt;
&lt;br /&gt;
==Commentary==&lt;br /&gt;
&lt;br /&gt;
=== Trigon ===&lt;br /&gt;
&lt;br /&gt;
My commentary throughout this metadynasty can be found on its [[{{TALKPAGENAME}}|talk page]].&lt;br /&gt;
&lt;br /&gt;
{{Dynastic Histories}}&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=The_Ninth_Metadynasty&amp;diff=10181</id>
		<title>The Ninth Metadynasty</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=The_Ninth_Metadynasty&amp;diff=10181"/>
		<updated>2020-06-02T23:13:08Z</updated>

		<summary type="html">&lt;p&gt;Trigon: /* Posts of Interest */ Making things a bit more comprehensive.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;26 May 2020 - current&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Ascension Address ==&lt;br /&gt;
:&#039;&#039;&#039;[https://blognomic.com/archive/metadynasty_no._9]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I, Tantusar, as an Administrator of BlogNomic, have been directed by my Enactment of the Proposal “The “Table Flip” Endgame [No Victory]” to declare a Metadynasty. This Metadynasty will begin immediately, with no theme.&lt;br /&gt;
&lt;br /&gt;
==Players==&lt;br /&gt;
&lt;br /&gt;
The following players were active at the start of the Dynasty:&lt;br /&gt;
&lt;br /&gt;
ais523, ayesdeeef, Clucky*, Darknight*, derrick*, The Duke of Waltham, Josh*, Kevan*, pokes*, Publius Scribonius Scholasticus, Tantusar*, Trigon&lt;br /&gt;
&lt;br /&gt;
The following players were active at the end of the Dynasty:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;(admins in bold and * throughout)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Final Ruleset==&lt;br /&gt;
&lt;br /&gt;
* [[Ruleset 179]]&lt;br /&gt;
&lt;br /&gt;
==Gamestate==&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==Posts of Interest==&lt;br /&gt;
{{to be completed}}&lt;br /&gt;
&lt;br /&gt;
=== Dynastic Rules ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Proposals that significantly impacted the Dynastic Rules.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/spin_the_wheel Spin The Wheel]&#039;&#039;&#039; was the first accepted proposal after the declaration of the Metadynasty. It defined the &#039;&#039;&#039;Wheel&#039;&#039;&#039;, a game object consisting of various &#039;&#039;&#039;Segments&#039;&#039;&#039;, each of which had an effect. As a daily action, players could &amp;quot;spin&amp;quot; the wheel, choosing a random segment which would award all players who had selected that segment as their &#039;&#039;&#039;Wager&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/multi_bets Multi-bets]&#039;&#039;&#039; built upon this idea by allowing Amnesiacs&#039; wagers to include multiple segments.&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/global_shares Global Shares]&#039;&#039;&#039; added another attribute to Segments: &#039;&#039;&#039;Global Effect&#039;&#039;&#039;. Whereas the Payout of a Segment would be applied individually to each player whose Wager included the Segment, the Global Effect would be applied only once and could affect anything in the game.&lt;br /&gt;
&lt;br /&gt;
=== Segments ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Proposals that created, modified, or deleted segments. When the name of a segment is not specified below, that segment&#039;s name is the word in the proposal&#039;s title.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/spin_the_wheel Spin The Wheel]&#039;&#039;&#039; added the first five segments alongside the creation of the Wheel.&lt;br /&gt;
** &#039;&#039;&#039;[https://blognomic.com/archive/nutmegs_your_man Nutmeg&#039;s Your Man]&#039;&#039;&#039; randomized the Segment names, keeping true to the previously stated desires for random word generation to take a part in the dynasty. The names given were: &#039;&#039;&#039;Numbness&#039;&#039;&#039;, &#039;&#039;&#039;Rimless&#039;&#039;&#039;, &#039;&#039;&#039;Upturned&#039;&#039;&#039;, &#039;&#039;&#039;Laziness&#039;&#039;&#039; and &#039;&#039;&#039;Manatee&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/26421_false 26421 false]&#039;&#039;&#039; added a segment that would change its Payout to that of a random other segment whenever spun.&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/53632_shaft 53623 shaft]&#039;&#039;&#039; added a segment with no Payout and no Global Effect.&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/46366_random 46366 random]&#039;&#039;&#039; added a segment that would apply the Payout of another random segment to each winner and that would apply a random segment&#039;s Global Effect.&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/63556_unearned 63556 unearned]&#039;&#039;&#039; added a segment that lowered points by making each player&#039;s points equal to &#039;&#039;&amp;lt;nowiki&amp;gt;2*sqrt(|points|)&amp;lt;/nowiki&amp;gt;&#039;&#039;, a function that gradually gets smaller than its input.&lt;br /&gt;
&lt;br /&gt;
=== Core Rules ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;All proposals passed during this dynasty that made changes to the Core, Special Case, and Appendix rules.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/term_limits_core Term Limits]&#039;&#039;&#039; fixed the Emperor/Player flavor text a bit by requiring that the new Emperor&#039;s choice of names for said terms be undefined in the rest of the ruleset.&lt;br /&gt;
* &#039;&#039;&#039;[https://blognomic.com/archive/coping_with_changing_definitions_appendix Coping with changing definitions]&#039;&#039;&#039; fixed the reoccurring problem of the value of variables becoming invalid due to the rules changing by having all invalid values change to the default value for that variable.&lt;br /&gt;
&lt;br /&gt;
==Ascension==&lt;br /&gt;
&lt;br /&gt;
==Commentary==&lt;br /&gt;
&lt;br /&gt;
=== Trigon ===&lt;br /&gt;
&lt;br /&gt;
My commentary throughout this metadynasty can be found on its [[{{TALKPAGENAME}}|talk page]].&lt;br /&gt;
&lt;br /&gt;
{{Dynastic Histories}}&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=The_Ninth_Metadynasty&amp;diff=10165</id>
		<title>The Ninth Metadynasty</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=The_Ninth_Metadynasty&amp;diff=10165"/>
		<updated>2020-06-02T07:10:58Z</updated>

		<summary type="html">&lt;p&gt;Trigon: /* Trigon */ typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;26 May 2020 - current&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Ascension Address ==&lt;br /&gt;
:&#039;&#039;&#039;[https://blognomic.com/archive/metadynasty_no._9]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I, Tantusar, as an Administrator of BlogNomic, have been directed by my Enactment of the Proposal “The “Table Flip” Endgame [No Victory]” to declare a Metadynasty. This Metadynasty will begin immediately, with no theme.&lt;br /&gt;
&lt;br /&gt;
==Players==&lt;br /&gt;
&lt;br /&gt;
The following players were active at the start of the Dynasty:&lt;br /&gt;
&lt;br /&gt;
ais523, ayesdeeef, Clucky*, Darknight*, derrick*, The Duke of Waltham, Josh*, Kevan*, pokes*, Publius Scribonius Scholasticus, Tantusar*, Trigon&lt;br /&gt;
&lt;br /&gt;
The following players were active at the end of the Dynasty:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;(admins in bold and * throughout)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Final Ruleset==&lt;br /&gt;
&lt;br /&gt;
* [[Ruleset 179]]&lt;br /&gt;
&lt;br /&gt;
==Gamestate==&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==Posts of Interest==&lt;br /&gt;
{{to be completed}}&lt;br /&gt;
[https://blognomic.com/archive/spin_the_wheel Spin The Wheel] created the wheel, segments, wagers, and effects&lt;br /&gt;
&lt;br /&gt;
[https://blognomic.com/archive/multi_bets Multi-bets] allowed Amnesiacs to bet on multiple segments&lt;br /&gt;
&lt;br /&gt;
==Ascension==&lt;br /&gt;
&lt;br /&gt;
==Commentary==&lt;br /&gt;
&lt;br /&gt;
=== Trigon ===&lt;br /&gt;
&lt;br /&gt;
My commentary throughout this metadynasty can be found on its [[{{TALKPAGENAME}}|talk page]].&lt;br /&gt;
&lt;br /&gt;
{{Dynastic Histories}}&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=Talk:The_Ninth_Metadynasty&amp;diff=10164</id>
		<title>Talk:The Ninth Metadynasty</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=Talk:The_Ninth_Metadynasty&amp;diff=10164"/>
		<updated>2020-06-02T06:56:34Z</updated>

		<summary type="html">&lt;p&gt;Trigon: Commentary Jun 2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Trigon ==&lt;br /&gt;
&lt;br /&gt;
=== 2 June 2020 ===&lt;br /&gt;
&lt;br /&gt;
Gamestate:&lt;br /&gt;
&lt;br /&gt;
* [https://wiki.blognomic.com/index.php?title=Ruleset&amp;amp;oldid=10157 Current Ruleset]&lt;br /&gt;
* [https://wiki.blognomic.com/index.php?title=The_Wheel&amp;amp;oldid=10162 Current Wheel]&lt;br /&gt;
&lt;br /&gt;
This dynasty is shaping out to be really interesting. The theme had to grow on its own, and I&#039;m not sure it&#039;s even fully developed yet. So far, it&#039;s a pretty generic casino theme with the added twist of random name generation. I haven&#039;t been super active in this dynasty so far, but as of today I&#039;m hoping to change that.&lt;br /&gt;
&lt;br /&gt;
This dynasty is based mainly on the periodic spinning of a wheel. There are some interesting design notes about the way this is implemented. First, each segment&#039;s effects are generally contained in its definition in the Wheel wikipage. As an effect, the dynastic rules are remarkably short and will probably continue to be pretty short as it&#039;s just a basic backend to get the Wheel to work.&lt;br /&gt;
&lt;br /&gt;
Second, since the effects of segments are arbitrary lists of actions, the person spinning the wheel has the unenviable task of dealing with whatever that segment mandates. There are some proposals right now that would make existence pain for these people. I, naturally, voted for all of them. In a week or two I&#039;ll be talking about the pure chaos that ensues.&lt;br /&gt;
&lt;br /&gt;
Now, I feel I should bring this up: dynasties with a lot of randomness are polarizing. Either they are unfair to everyone and this makes people mad and makes them ragequit or they are unfair to everyone and everyone loves them anyway. I think this is an example of a randomness-focused dynasty gone right. The whole game down to the names of things are based on randomness, so players don&#039;t feel cheated when all their planning and strategy goes to waste because of RNG since there isn&#039;t really that much strategy to mess up.&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know if anything I typed in that last paragraph was correct or insightful at all, so please feel free to add to these comments. Thanks! --[[User:Trigon|Trigon]] ([[User talk:Trigon|talk]]) 06:56, 2 June 2020 (UTC)&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=The_Ninth_Metadynasty&amp;diff=10163</id>
		<title>The Ninth Metadynasty</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=The_Ninth_Metadynasty&amp;diff=10163"/>
		<updated>2020-06-02T06:27:09Z</updated>

		<summary type="html">&lt;p&gt;Trigon: /* Commentary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;26 May 2020 - current&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Ascension Address ==&lt;br /&gt;
:&#039;&#039;&#039;[https://blognomic.com/archive/metadynasty_no._9]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I, Tantusar, as an Administrator of BlogNomic, have been directed by my Enactment of the Proposal “The “Table Flip” Endgame [No Victory]” to declare a Metadynasty. This Metadynasty will begin immediately, with no theme.&lt;br /&gt;
&lt;br /&gt;
==Players==&lt;br /&gt;
&lt;br /&gt;
The following players were active at the start of the Dynasty:&lt;br /&gt;
&lt;br /&gt;
ais523, ayesdeeef, Clucky*, Darknight*, derrick*, The Duke of Waltham, Josh*, Kevan*, pokes*, Publius Scribonius Scholasticus, Tantusar*, Trigon&lt;br /&gt;
&lt;br /&gt;
The following players were active at the end of the Dynasty:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;(admins in bold and * throughout)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Final Ruleset==&lt;br /&gt;
&lt;br /&gt;
* [[Ruleset 179]]&lt;br /&gt;
&lt;br /&gt;
==Gamestate==&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==Posts of Interest==&lt;br /&gt;
{{to be completed}}&lt;br /&gt;
[https://blognomic.com/archive/spin_the_wheel Spin The Wheel] created the wheel, segments, wagers, and effects&lt;br /&gt;
&lt;br /&gt;
[https://blognomic.com/archive/multi_bets Multi-bets] allowed Amnesiacs to bet on multiple segments&lt;br /&gt;
&lt;br /&gt;
==Ascension==&lt;br /&gt;
&lt;br /&gt;
==Commentary==&lt;br /&gt;
&lt;br /&gt;
=== Trigon ===&lt;br /&gt;
&lt;br /&gt;
My commentary throughout this metadynasty can be found on this its [[{{TALKPAGENAME}}|talk page]].&lt;br /&gt;
&lt;br /&gt;
{{Dynastic Histories}}&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
	<entry>
		<id>https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10162</id>
		<title>The Wheel</title>
		<link rel="alternate" type="text/html" href="https://wiki.blognomic.com/index.php?title=The_Wheel&amp;diff=10162"/>
		<updated>2020-06-02T05:42:18Z</updated>

		<summary type="html">&lt;p&gt;Trigon: Changing my wager&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Wheel Segments&lt;br /&gt;
|-&lt;br /&gt;
! Index !! Name !! Payout !! Global Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Numbness || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Rimless || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Upturned || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Laziness || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Manatee || Pays Segments ||&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Ditzy || Gain 3 Points || Each Amnesiac gains number of Points equal to the Size of their Wager.&lt;br /&gt;
|-&lt;br /&gt;
| 7 || False || Pays Segments || Choose a random Segment.  The Payout of this Segment becomes the same as the Payout of the chosen segment.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Due Date = &#039;&#039;&#039;2nd June 2020, 09:00:00 UTC&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Amnesiacs&lt;br /&gt;
|-&lt;br /&gt;
! Amnesiac !! Points !! Wager !! Locked In&lt;br /&gt;
|-&lt;br /&gt;
| Axemabaro || 0 || Numbness, Rimless, Upturned, Laziness, Manatee, Ditzy || False&lt;br /&gt;
|-&lt;br /&gt;
| ayesdeeef || 1 || Numbness, Rimless, Upturned, Laziness, Manatee || False&lt;br /&gt;
|-&lt;br /&gt;
| Clucky || 11 || Manatee || False&lt;br /&gt;
|-&lt;br /&gt;
| Darknight || -1 || Numbness || False&lt;br /&gt;
|-&lt;br /&gt;
| derrick || -4 || Rimless || False&lt;br /&gt;
|-&lt;br /&gt;
| The Duke of Waltham || -1 || Numbness || False&lt;br /&gt;
|-&lt;br /&gt;
| Josh || 2 || Numbness, Manatee, Ditzy || False&lt;br /&gt;
|-&lt;br /&gt;
| Jumble || 7 || Numbness, Rimless, Upturned, Laziness, Manatee || False&lt;br /&gt;
|-&lt;br /&gt;
| Kevan || 7 || Numbness, Rimless, Upturned, Manatee || False&lt;br /&gt;
|-&lt;br /&gt;
| Marco Sulla || 0 || Laziness || True&lt;br /&gt;
|-&lt;br /&gt;
| pokes || 5 || Numbness, Rimless, Upturned, Laziness, Manatee || False&lt;br /&gt;
|-&lt;br /&gt;
| P. Scholasticus || 2 || Rimless, Upturned, Manatee || False&lt;br /&gt;
|-&lt;br /&gt;
| Tantusar || 5 || Laziness || False&lt;br /&gt;
|-&lt;br /&gt;
| Trigon || 0 || Numbness, Rimless, Upturned, Ditzy, False || False&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Idle Amnesiacs&lt;br /&gt;
|-&lt;br /&gt;
| ais523 || 1 || Numbness, Rimless, Upturned || False&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trigon</name></author>
	</entry>
</feed>