Difference between revisions of "The Wheel"

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(Enacting Too bad segments)
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! Index !! Name !! Payout !! Global Effect
 
! Index !! Name !! Payout !! Global Effect
 
|-
 
|-
| 1 || Numbness || Pays Segments ||
+
| 1 || Rimless || Pays Segments ||
 
|-
 
|-
| 2 || Rimless || Pays Segments ||
+
| 2 || Upturned || Pays Segments ||
 
|-
 
|-
| 3 || Upturned || Pays Segments ||
+
| 3 || Manatee || Pays Segments ||
 
|-
 
|-
| 4 || Laziness || Pays Segments ||
+
| 4 || Ditzy || Gain 3 Points || Each Gambler gains number of Points equal to the Size of their Wager.
 
|-
 
|-
| 5 || Manatee || Pays Segments ||
+
| 5 || False || Pays Segments || Choose a random Segment.  The Payout of this Segment becomes the same as the Payout of the chosen segment.
 
|-
 
|-
| 6 || Ditzy || Gain 3 Points || Each Gambler gains number of Points equal to the Size of their Wager.
+
| 6 || Shaft || ||
 
|-
 
|-
| 7 || False || Pays Segments || Choose a random Segment.  The Payout of this Segment becomes the same as the Payout of the chosen segment.
+
| 7 || Random || For each Winner, select another Segment at random and apply its Payout to them. || Select another Segment at random and apply its Global Effect.
 
|-
 
|-
| 8 || Shaft || ||
+
| 8 || Unearned|| Pays Segments || Halve all Players’ Points (rounding towards zero).
 
|-
 
|-
| 9 || Random || For each Winner, select another Segment at random and apply its Payout to them. || Select another Segment at random and apply its Global Effect.
+
| 9 || Power || Gain 2 Power ||
 
|-
 
|-
| 10 || Unearned|| Pays Segments || Halve all Players’ Points (rounding towards zero).
+
| 10 || Rising || Gain 1 power || A random Spare Segment (if any exist) is moved to the wheel, and the Segment on the wheel with index 1 is moved to the Spare Segment list.
|-
 
| 11 || Power || Gain 2 Power ||
 
|-
 
| 12 || Rising || Gain 1 power || A random Spare Segment (if any exist) is moved to the wheel, and the Segment on the wheel with index 1 is moved to the Spare Segment list.
 
 
|}
 
|}
  
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| Clucky || 4 || Manatee || False || 2 || 1
 
| Clucky || 4 || Manatee || False || 2 || 1
 
|-
 
|-
| Darknight || 2 || Numbness || False || 2 || 1
+
| Darknight || 2 || - || False || 2 || 1
 
|-
 
|-
 
| derrick || -3 || Rimless || False || 2 || 1
 
| derrick || -3 || Rimless || False || 2 || 1
 
|-
 
|-
| The Duke of Waltham || 2 || Numbness || False || 2 || 1
+
| The Duke of Waltham || 2 || - || False || 2 || 1
 
|-
 
|-
| Josh || 3 || Numbness, Manatee, Ditzy, Random || False || 2 || 1
+
| Josh || 3 || Manatee, Ditzy, Random || False || 2 || 1
 
|-
 
|-
 
| Jumble || 2 || Random, Random, False, Power, Power || False || 2 || 1
 
| Jumble || 2 || Random, Random, False, Power, Power || False || 2 || 1
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| P. Scholasticus || -2 || Rimless, Upturned, Manatee, Random, Random || False || 2 || 1
 
| P. Scholasticus || -2 || Rimless, Upturned, Manatee, Random, Random || False || 2 || 1
 
|-
 
|-
| Tantusar || 1 || Laziness || False || 2 || 1
+
| Tantusar || 1 || - || False || 2 || 1
 
|-
 
|-
| Trigon || 12 || Numbness, Rimless, Upturned, False, Random || False || 4 || 1
+
| Trigon || 12 || Rimless, Upturned, False, Random || False || 4 || 1
 
|}
 
|}
  
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<!-- Idle Gamblers
 
<!-- Idle Gamblers
| ais523 || 1 || Numbness, Rimless, Upturned || False
+
| ais523 || 1 || Rimless, Upturned || False
| ayesdeeef || 3 || Numbness, Rimless, Upturned, Laziness, Manatee || False
+
| ayesdeeef || 3 || Rimless, Upturned, Manatee || False
 
-->
 
-->

Revision as of 23:02, 4 June 2020

Wheel Segments
Index Name Payout Global Effect
1 Rimless Pays Segments
2 Upturned Pays Segments
3 Manatee Pays Segments
4 Ditzy Gain 3 Points Each Gambler gains number of Points equal to the Size of their Wager.
5 False Pays Segments Choose a random Segment. The Payout of this Segment becomes the same as the Payout of the chosen segment.
6 Shaft
7 Random For each Winner, select another Segment at random and apply its Payout to them. Select another Segment at random and apply its Global Effect.
8 Unearned Pays Segments Halve all Players’ Points (rounding towards zero).
9 Power Gain 2 Power
10 Rising Gain 1 power A random Spare Segment (if any exist) is moved to the wheel, and the Segment on the wheel with index 1 is moved to the Spare Segment list.

Due Date = 5th June 2020, 21:00:00 UTC

Gamblers
Gambler Points Wager Locked In Power Defenses
Axemabaro 16 Manatee, Ditzy, Random, Power False 2 1
Clucky 4 Manatee False 2 1
Darknight 2 - False 2 1
derrick -3 Rimless False 2 1
The Duke of Waltham 2 - False 2 1
Josh 3 Manatee, Ditzy, Random False 2 1
Jumble 2 Random, Random, False, Power, Power False 2 1
Kevan 2 Random, Random, Random, Random, Random False 2 1
Marco Sulla -3 Rimless, Rimless, Manatee, Power, Rising False 2 1
pokes 14 Rimless, Random, Upturned, Manatee, Rising False 2 1
P. Scholasticus -2 Rimless, Upturned, Manatee, Random, Random False 2 1
Tantusar 1 - False 2 1
Trigon 12 Rimless, Upturned, False, Random False 4 1
Spare Segments
Index Name Payout Global Effect
13 Tiptop Gain 1 Point Determine the gambler with the most points who does not have this segment in their wager, choosing randomly between said gamblers if there is a tie. Remove N of their points, where N is the amount of gamblers that have this segment in their wager