Difference between revisions of "The Wheel"

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(enacting "The Rake")
 
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{{gamestate|The Ninth Metadynasty}}
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|+Wheel Segments
 
|+Wheel Segments
 
|-
 
|-
! Index !! Name !! Payout !! Global Effect
+
! Index !! Name !! Payout !! Global Effect !! Primed?
 
|-
 
|-
| 1 || Upturned || Pays Segments ||
+
| 1 || Rimless || Pays Segments || || N/A
 
|-
 
|-
| 2 || Manatee || Pays Segments ||
+
| 2 || Anatomist || Gain 6 points || Detach all Segments which are not in the Wagers of Gamblers who have Anatomist in their Wager. || N/A
 
|-
 
|-
| 3 || Ditzy || Gain 3 Points || Each Gambler gains number of Points equal to the Size of their Wager.
+
| 3 || Dolphin || Pays Segments || Set every Gambler’s Annoyingness to zero. || N/A
 
|-
 
|-
| 4 || False || Pays Segments || Choose a random Segment.  The Payout of this Segment becomes the same as the Payout of the chosen segment.
+
| 4 || Sweat || Pays Segments || Every Gambler loses 1 point for every instance of Sweat in every Wager and Hustle || N/A
 
|-
 
|-
| 5 || Shaft || ||
+
| 5 || Upturned || Pays Segments || || N/A
 
|-
 
|-
| 6 || Random || Apply the Payout of another Segment on the Wheel, selected at random. || Apply the Global Effect of another Segment on the Wheel, selected at random.
+
| 6 || Delta || If you have no Annoyingness, gain 3 annoyingness. || || N/A
 
|-
 
|-
| 7 || Unearned || Pays Segments || Halve all Players’ Points (rounding towards zero).
+
| 7 || Repossesses || Pays Segments || Choose a random player with this segment in their wager. Set the score of every player with this segment in their wager to the score of that player.  || N/A
 
|-
 
|-
| 8 || Rising || Gain 1 Annoyingness || A random Spare Segment which is not Primed (if any exist) becomes Primed, and the first Segment on the Wheel is moved to the Spare Segment list and is not Primed.
+
| 8 || Majority || Gain points equal to quorum, if a quorum of Gamblers with non-blank Wagers have Majority in their Wager || || N/A
|-
 
| 9 || Tiptop || Gain 1 Point || Determine the gambler with the most points who does not have this segment in their wager, choosing randomly between said gamblers if there is a tie. Remove N of their points, where N is the amount of gamblers that have this segment in their wager
 
|-
 
| 10 || Delta || If you have no Annoyingness, gain 3 annoyingness. ||  
 
 
|}
 
|}
 
Due Date = '''10th June 2020, 11:00:00 UTC'''
 
  
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|+Gamblers
 
|+Gamblers
 
|-
 
|-
! Gambler !! Points !! Wager !! Locked In !! Annoyingness !! Focus !! Plaques
+
! Gambler !! Points !! Wager !! Locked In !! Annoyingness !! Focus !! Plaques !! Hustle
 
|-
 
|-
| Axemabaro || 0 || Random, Random, Random|| False || 2 || 1 || 0
+
| Bais || 0 || - || Off || 2 || 1 || 0 || -
 
|-
 
|-
| Clucky || -2 || Manatee, Rising, Upturned  || False || 3 || 1 || 0
+
| Cuddlebeam || 4 || Upturned, Upturned, Sweat, Sweat, Delta || Off || 0 || 1 || 0 || -
 
|-
 
|-
| Darknight || 0 || - || False || 2 || 1 || 0
+
| Darknight || -4 || - || Off || 0 || 1 || 0 || -
 
|-
 
|-
| derrick || -11 || Delta , Rising , Rising , Rising , Rising || False || 2 || 1 || 0
+
| derrick || 21 || Anatomist, Anatomist, Anatomist, Anatomist, Anatomist || Off || 0 || 2 || 0 || -
 
|-
 
|-
| The Duke of Waltham || 2 || - || False || 2 || 1 || 0
+
| Josh || 21 || Rimless, Anatomist, Dolphin, Sweat, Sweat || Off || 0 || 1 || 0 || -
 
|-
 
|-
| Josh || 2 || Manatee, Random, Tiptop, Delta || False || 2 || 1 || 0
+
| Jumble || 35 || Upturned, Upturned, Sweat, Sweat,  Sweat|| Off || 1 || 2 || 1 || -
 
|-
 
|-
| Jumble || 38 || Tiptop, Delta || False || 0 || 2 || 0
+
| Kevan || 40 || Upturned, Upturned, Sweat, Sweat, Delta || Off || 0 || 2 || 2 || -
 
|-
 
|-
| Kevan || -17 || Rising, Rising, Rising, Rising, Rising || False || 3 || 1 || 0
+
| P. Scholasticus || -4 || - || Off || 0 || 1 || 0 || -
 
|-
 
|-
| Marco Sulla || -11 || Rimless, Rimless, Manatee, Rising || False || 3 || 1 || 0
+
| pokes || 43 || Upturned, Upturned, Sweat, Sweat, Delta || Off || 0 || 3 || 2 || -
 
|-
 
|-
| pokes || 2 || Rising, Rising, Rising, Rising, Rising || False || 3 || 1 || 0
+
| Raven1207 || 1 || Anatomist || Off || 0 || 1 || 0 || -
 
|-
 
|-
| P. Scholasticus || -22 || Rising, Rising, Random, Random, Random || False || 2 || 1 || 0
+
| Zyborg || 26 || Dolphin, Dolphin, Dolphin, Dolphin, Dolphin || Off || 0 || 1 || 0 || -  
|-
 
| Rebecca Lee || -5 || Ditzy, Ditzy, Ditzy, Ditzy, Ditzy || False || 2 || 1 || 0
 
|-
 
| Tantusar || 1 || - || False || 2 || 1 || 0
 
|-
 
| Trigon || -5 || Delta, Rising, Rising, Rising, Rising || False || 0 || 2 || 0
 
 
|}
 
|}
  
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|+Spare Segments
 
|+Spare Segments
 
|-
 
|-
! Index !! Name !! Payout !! Global Effect !! Primed?
+
! Index !! Name !! Payout !! Global Effect !!Primed?
 +
|-
 +
| - || Rising || Gain 4 points and 1 Annoyingness || Prime a random unprimed Spare Segment (if any exist). Detach the first Segment of the Wheel. || Not Primed
 +
|-
 +
| - || Payroll || Lose 4 points and gain 2 annoyingness || Every Gambler gains 3 Points.  || Not Primed
 +
|-
 +
| - || False || Pays Segments || Choose a random Segment.  The Payout of this Segment becomes the same as the Payout of the chosen segment.  || Not Primed
 +
|-
 +
| - || Bronco || Gain 11 points || Randomly select an instance of this segment within all Wagers and Hustles. The gambler with that random instance in their Wager or Hustle is the Cowboy. If the Points of the Cowboy are positive, set their Points to zero. || Not Primed
 +
|-
 +
| - || Shaft|| || || Not Primed
 +
|-
 +
| - || Manatee || Pays Segments || || Not Primed
 +
|-
 +
| - || Slobbery || Pays Segments || Blank all Wagers || Not Primed
 +
|-
 +
| - || Random || Apply the Payout of another Segment on the Wheel, selected at random. || Apply the Global Effect of another Segment on the Wheel, selected at random. || Primed
 +
|-
 +
| - || Rimmed || If Rimless is not on the Wheel, gain 6 points.  Otherwise, gain 2 annoyingness. || If Rimless is on the Wheel, detach it. || Not Primed
 
|-
 
|-
| 1 || Rimless || Pays Segments || || Not Primed
+
| - || Tiptop || Gain 5 points || Determine the gambler with the most points who does not have this segment in their wager, choosing randomly between said gamblers if there is a tie. Remove N of their points, where N is the amount of gamblers that have this segment in their wager|| Not Primed
 
|}
 
|}
 
 
<!-- Idle Gamblers
 
<!-- Idle Gamblers
 
| ais523 || 1 || Rimless, Upturned || False
 
| ais523 || 1 || Rimless, Upturned || False
 +
| Axemabaro || -15 || Random, Random, Random|| False || 2 || 1 || 0
 
| ayesdeeef || 3 || Rimless, Upturned, Manatee || False
 
| ayesdeeef || 3 || Rimless, Upturned, Manatee || False
 +
| Clucky || 39 || Manatee, Manatee, Rising, Upturned, Upturned  || False || 5 || 1 || 0 || - || 0
 +
| The Duke of Waltham || 0 || - || False || 2 || 1 || 0
 +
| Marco Sulla || -4 || Rimless, Rimless, Manatee, Rising || False || 3 || 1 || 0
 +
| Rebecca Lee || -5 || - || False || 2 || 1 || 0
 +
| Trigon || 41 || Rising, Anatomist, Upturned, Upturned, Upturned || False || 5 || 2 || 0 || - || 0
 +
| FamilyMan || 0 || - || Off || 2 || 1 || 0 || - || 0
 +
| Tantusar || 0 || - || Off || 2 || 1 || 0 || - || 0
 +
| Kaia || 0 || - || Off || 2 || 1 || 0 || - || 0
 
-->
 
-->

Latest revision as of 17:30, 5 June 2021

Go stones.png This page was gamestate during The Ninth Metadynasty. It is being kept for archival purposes and is not part of the current BlogNomic game.
Wheel Segments
Index Name Payout Global Effect Primed?
1 Rimless Pays Segments N/A
2 Anatomist Gain 6 points Detach all Segments which are not in the Wagers of Gamblers who have Anatomist in their Wager. N/A
3 Dolphin Pays Segments Set every Gambler’s Annoyingness to zero. N/A
4 Sweat Pays Segments Every Gambler loses 1 point for every instance of Sweat in every Wager and Hustle N/A
5 Upturned Pays Segments N/A
6 Delta If you have no Annoyingness, gain 3 annoyingness. N/A
7 Repossesses Pays Segments Choose a random player with this segment in their wager. Set the score of every player with this segment in their wager to the score of that player. N/A
8 Majority Gain points equal to quorum, if a quorum of Gamblers with non-blank Wagers have Majority in their Wager N/A
Gamblers
Gambler Points Wager Locked In Annoyingness Focus Plaques Hustle
Bais 0 - Off 2 1 0 -
Cuddlebeam 4 Upturned, Upturned, Sweat, Sweat, Delta Off 0 1 0 -
Darknight -4 - Off 0 1 0 -
derrick 21 Anatomist, Anatomist, Anatomist, Anatomist, Anatomist Off 0 2 0 -
Josh 21 Rimless, Anatomist, Dolphin, Sweat, Sweat Off 0 1 0 -
Jumble 35 Upturned, Upturned, Sweat, Sweat, Sweat Off 1 2 1 -
Kevan 40 Upturned, Upturned, Sweat, Sweat, Delta Off 0 2 2 -
P. Scholasticus -4 - Off 0 1 0 -
pokes 43 Upturned, Upturned, Sweat, Sweat, Delta Off 0 3 2 -
Raven1207 1 Anatomist Off 0 1 0 -
Zyborg 26 Dolphin, Dolphin, Dolphin, Dolphin, Dolphin Off 0 1 0 -
Spare Segments
Index Name Payout Global Effect Primed?
- Rising Gain 4 points and 1 Annoyingness Prime a random unprimed Spare Segment (if any exist). Detach the first Segment of the Wheel. Not Primed
- Payroll Lose 4 points and gain 2 annoyingness Every Gambler gains 3 Points. Not Primed
- False Pays Segments Choose a random Segment. The Payout of this Segment becomes the same as the Payout of the chosen segment. Not Primed
- Bronco Gain 11 points Randomly select an instance of this segment within all Wagers and Hustles. The gambler with that random instance in their Wager or Hustle is the Cowboy. If the Points of the Cowboy are positive, set their Points to zero. Not Primed
- Shaft Not Primed
- Manatee Pays Segments Not Primed
- Slobbery Pays Segments Blank all Wagers Not Primed
- Random Apply the Payout of another Segment on the Wheel, selected at random. Apply the Global Effect of another Segment on the Wheel, selected at random. Primed
- Rimmed If Rimless is not on the Wheel, gain 6 points. Otherwise, gain 2 annoyingness. If Rimless is on the Wheel, detach it. Not Primed
- Tiptop Gain 5 points Determine the gambler with the most points who does not have this segment in their wager, choosing randomly between said gamblers if there is a tie. Remove N of their points, where N is the amount of gamblers that have this segment in their wager Not Primed