Difference between revisions of "Dead City"

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(correcting my math: i should only have 15 Food after that)
(Dilemma 29 - Tolerate)
Line 2: Line 2:
 
! District      !! People !! Food !! Ing. !! Def. !! Energy !! Factions
 
! District      !! People !! Food !! Ing. !! Def. !! Energy !! Factions
 
|-
 
|-
| JonathanDark  ||    45 ||    8 ||    1 ||    2 ||      0 ||  
+
| JonathanDark  ||    45 ||    8 ||    1 ||    1 ||      4 ||  
 
|-
 
|-
 
| Josh          ||    89 ||    9 ||    4 ||    4 ||      7 || {{box|Seafolk}} {{box|Machinists}}
 
| Josh          ||    89 ||    9 ||    4 ||    4 ||      7 || {{box|Seafolk}} {{box|Machinists}}

Revision as of 13:12, 1 September 2023

District People Food Ing. Def. Energy Factions
JonathanDark 45 8 1 1 4
Josh 89 9 4 4 7
Seafolk
Machinists
lemon 30 15 1 -1 4
lendunistus 80 12 1 -3 11
Rafter 45 4 2 0 4

The Prospect is empty

District Order Calendar Commons Innovations
JonathanDark 4 26
Grazing Lands
Deserted Barracks
Grazing Lands
Shared Wisdom
Indoor Gardens
Community Food Banks
Military Research
Careful Rationing
Josh 16 30
Grazing Lands
Deserted Barracks
Shrine to Iclaseer
Stormbrow Peak
Shared Wisdom
Careful Rationing
lemon 3 30
Grazing Lands
Grazing Lands
Grazing Lands
Shared Wisdom
Gadget Repository
Scavenging Parties
Indoor Gardens
Careful Rationing
lendunistus 2 26
Grazing Lands
Grazing Lands
Shrine to Iclaseer
Shrine to Iclaseer
Shared Wisdom
Careful Rationing
Rafter 2 0
Silicon Lake
-
Key to Innovations:
0-cost
1-cost
2-cost