Difference between revisions of "Zahndorf Crypt"
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(It costs 4 to place a room, as its 3 + shadow sum, but shadow sum has a min of 1 so the cost is always 4.) |
(add gamestate template) |
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(402 intermediate revisions by 10 users not shown) | |||
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− | ''' | + | {{gamestate|The Fifteenth Dynasty of Josh}} |
− | ''' | + | |
+ | '''Witching Hour:''' 01:54, 31 July 2021 (UTC)<br/> | ||
+ | '''Richardo's Starting Location:''' Crypt Entrance<br/> | ||
+ | '''Cathedral Treasure:''' ''None''<br/> | ||
+ | ''The Organ is Not Playing'' | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
Line 6: | Line 10: | ||
! Vampire Lord !! Puissance !! Influence !! BMC !! Allegiance !! Sepulchre | ! Vampire Lord !! Puissance !! Influence !! BMC !! Allegiance !! Sepulchre | ||
|- | |- | ||
− | | ais523 || | + | | ais523 || 4 || 0 || style="background-color:#fdd;" | 0 || none || Library of Souls |
|- | |- | ||
− | | Brendan || | + | | Brendan || 12 || 0 || style="background-color:#fdd;" | 1 || none || |
|- | |- | ||
− | | Chiiika || | + | | Chiiika || 7 || 7 || style="background-color:#fdd;" | 7 || none || (, (") (") |
|- | |- | ||
− | | Clucky || 1 || | + | | Clucky || 1 || 15 || style="background-color:#fdd;" | 5 || none || Roundabout Room |
|- | |- | ||
| Darknight || 21 || 0 || 0 || none || | | Darknight || 21 || 0 || 0 || none || | ||
|- | |- | ||
− | | | + | | Jumble || 2 || 0 || style="background-color:#ddd;" | 5 || none || Grand Sluice |
|- | |- | ||
− | | | + | | Kevan || 3 || 5 || style="background-color:#ddd;" | 5 || none || Subterranean River |
|- | |- | ||
− | | | + | | lemonfanta || 4 || 2 || style="background-color:#fdd;" | 7 || none || Fitness Center |
|- | |- | ||
− | | | + | | pokes || 14 || 0 || style="background-color:#ddd;" | 0 || none || Tenuous Bridge |
|- | |- | ||
− | + | | Raven1207 || 3 || 0 || style="background-color:#ddd;" | 0 || none || | |
− | |||
− | | Raven1207 || | ||
|} | |} | ||
− | {| cellpadding="8" style="background-color:#444444; text-align:center; border-collapse: | + | {| cellpadding="8" style="background-color:#444444; text-align:center; border-collapse:separate" |
|+ Map of Dracula's Layer | |+ Map of Dracula's Layer | ||
| style="background-color:#fff; width:20px;" | | | style="background-color:#fff; width:20px;" | | ||
| style="background-color:#fff; width:90px;" | 1 | | style="background-color:#fff; width:90px;" | 1 | ||
− | | style="background-color:#fff; width:90px;" | 2 | + | | style="background-color:#fff; width:90px; {{ns:0}}" | 2 |
| style="background-color:#fff; width:90px;" | 3 | | style="background-color:#fff; width:90px;" | 3 | ||
| style="background-color:#fff; width:90px;" | 4 | | style="background-color:#fff; width:90px;" | 4 | ||
Line 42: | Line 44: | ||
|- | |- | ||
| style="background-color:#fff; height:40px" | A | | style="background-color:#fff; height:40px" | A | ||
− | | style="width:90px; | + | | style="width:90px; background:#585B1F; color:#FFFFFF; {{borders}}" | Yellow Bile Chamber |
| style="width:90px; border:1px solid #333" | - | | style="width:90px; border:1px solid #333" | - | ||
| style="width:90px; border:1px solid #333" | - | | style="width:90px; border:1px solid #333" | - | ||
+ | | style="width:90px; background:#88C; {{borders|west=blocked}}" | Mineshaft* | ||
| style="width:90px; border:1px solid #333" | - | | style="width:90px; border:1px solid #333" | - | ||
| style="width:90px; border:1px solid #333" | - | | style="width:90px; border:1px solid #333" | - | ||
| style="width:90px; border:1px solid #333" | - | | style="width:90px; border:1px solid #333" | - | ||
− | | style="width:90px; | + | | style="width:90px; background:#1B2E4F; color:#FFFFFF; {{borders}}" | Black Bile Chamber |
− | |||
|- | |- | ||
| style="background-color:#fff; height:40px" | B | | style="background-color:#fff; height:40px" | B | ||
+ | | style="width:90px; background:#CC0; {{borders}}" | Subterranean River<br> | ||
+ | | style="width:90px; background:#cc0; {{borders}}" | Grand Sluice<br>{{Skull and Crossbones}}{{Spatial}}{{Biohazard Sign}} | ||
+ | | style="width:90px; background:#888; {{borders|north=blocked|west=blocked|east=blocked}}" | Scree Slope<br>{{Biohazard Sign}}{{Collision}} | ||
+ | | style="width:90px; background:#888; {{borders|east=blocked}}" | Twisty Passage | ||
| style="width:90px; border:1px solid #333" | - | | style="width:90px; border:1px solid #333" | - | ||
| style="width:90px; border:1px solid #333" | - | | style="width:90px; border:1px solid #333" | - | ||
| style="width:90px; border:1px solid #333" | - | | style="width:90px; border:1px solid #333" | - | ||
− | | style="width:90px; | + | | style="width:90px; background:#888; {{borders}}" | Beeping Room<br>{{Spatial}}{{Collision}} |
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| style="background-color:#fff; height:40px" | C | | style="background-color:#fff; height:40px" | C | ||
− | |||
− | |||
− | |||
− | |||
| style="width:90px; border:1px solid #333" | - | | style="width:90px; border:1px solid #333" | - | ||
| style="width:90px; border:1px solid #333" | - | | style="width:90px; border:1px solid #333" | - | ||
+ | | style="width:90px; background:#88C; {{borders}}" | Blinding Cave | ||
+ | | style="width:90px; background:#88C; {{borders}}" | Rockfall<br>{{Biohazard Sign}}{{Skull and Crossbones}}{{Skull}} | ||
+ | | style="width:90px; background:#2FF3E0; {{borders}}" | Broken Backstage<br> | ||
| style="width:90px; border:1px solid #333" | - | | style="width:90px; border:1px solid #333" | - | ||
| style="width:90px; border:1px solid #333" | - | | style="width:90px; border:1px solid #333" | - | ||
+ | | style="width:90px; background:#CC0; {{borders}}" | Fitness Center<br>{{Collision}}{{Collision}}{{Collision}}{{Collision}}{{Collision}} | ||
|- | |- | ||
| style="background-color:#fff; height:40px" | D | | style="background-color:#fff; height:40px" | D | ||
| style="width:90px; border:1px solid #333" | - | | style="width:90px; border:1px solid #333" | - | ||
− | | style="width:90px; | + | | style="width:90px; background:#88C; {{borders}}" | Chicken Coop<br>{{Sparkles}} |
− | | style="width:90px; | + | | style="width:90px; background:#88C; {{borders}}" | The Nullith<br> |
− | | style="width:90px; | + | | style="width:90px; background:#88C; {{borders}}" | Room BA<br>{{Biohazard Sign}}{{Spatial}} |
− | | style="width:90px; | + | | style="width:90px; background:#2FF3E0; {{borders}}" | Broken Stage |
− | | style="width:90px; | + | | style="width:90px; background:#888; {{borders}}" | Ancient Vault<br>{{Spatial}}{{Reality}}{{Sparkles}} |
− | | style="width:90px; | + | | style="width:90px; background:#888; {{borders|south=blocked}}" | Subterranean Hothouse<br>{{Biohazard Sign}}{{Skull}}{{Sparkles}}{{Collision}} |
− | | style="width:90px; | + | | style="width:90px; background:#888; {{borders}}" | Zip Zap Zabby<br>{{Spatial}}{{Collision}} |
|- | |- | ||
| style="background-color:#fff; height:40px" | E | | style="background-color:#fff; height:40px" | E | ||
| style="width:90px; border:1px solid #333" | - | | style="width:90px; border:1px solid #333" | - | ||
− | | style="width:90px; | + | | style="width:90px; background:#888; {{borders|east=blocked}}" | Intestinal Tunnel |
− | | style="width:90px; | + | | style="width:90px; background:#CC0; {{borders}}" | Tenuous Bridge<br>{{Spatial}}{{Skull}} |
− | | style="width:90px; | + | | style="width:90px; background:#859F83; {{borders}}" | Crypt Entrance |
− | | style="width:90px; | + | | style="width:90px; background:#CC0; {{borders}}" | Library of Souls<br>{{Biohazard Sign}}{{Skull and Crossbones}}{{Spatial}} |
− | | style="width:90px; | + | | style="width:90px; background:#C66; {{borders}}" | Alchemists' Lab<br>{{Biohazard Sign}}{{Skull and Crossbones}}{{Skull}} |
− | | style="width:90px; | + | | style="width:90px; background:#888; {{borders}}" | 🎩 |
− | | style="width:90px; | + | | style="width:90px; background:#888; {{borders}}" | Boop<br>{{Spatial}} |
|- | |- | ||
| style="background-color:#fff; height:40px" | F | | style="background-color:#fff; height:40px" | F | ||
− | | style="width:90px; | + | | style="width:90px; background:#888; {{borders}}" | Shallow Swamp |
− | | style="width:90px; | + | | style="width:90px; background:#888; {{borders}}" | Marble Plaza |
− | | style="width:90px; | + | | style="width:90px; background:#88C; {{borders|north=blocked}}" | Cliff Edge<br>{{Biohazard Sign}}{{Skull}} |
− | | style="width:90px; | + | | style="width:90px; background:#88C; {{borders}}" | Entrance vestibule<br>{{Spatial}} |
− | | style="width:90px; | + | | style="width:90px; background:#88C; {{borders|north=blocked}}" | Blood Pit<br> |
− | | style="width:90px; | + | | style="width:90px; background:#88C; {{borders|east=blocked|south=blocked}}" | Prison Cells<br>{{Biohazard Sign}}{{Skull and Crossbones}}{{Collision}}{{Collision}} |
− | | style="width:90px; | + | | style="width:90px; background:#888; {{borders}}" | <nowiki>(='_' )</nowiki><br> |
− | | style="width:90px; | + | | style="width:90px; background:#888; {{borders|west=blocked}}" | Beep? <br> {{Spatial}} |
|- | |- | ||
| style="background-color:#fff; height:40px" | G | | style="background-color:#fff; height:40px" | G | ||
− | | style="width:90px; | + | | style="width:90px; background:#888; {{borders}}" | Bloodsoaked Plain |
− | | style="width:90px; | + | | style="width:90px; background:#888; {{borders|south=blocked}}" | Mirrored Room<br>{{Sparkles}} |
− | | style="width:90px; | + | | style="width:90px; background:#CC0; {{borders}}" | Roundabout Room<br>{{Biohazard Sign}}{{Sparkles}} |
− | | style="width:90px; | + | | style="width:90px; background:#2FF3E0; {{borders}}" | Shattered stairway<br> |
− | | style="width:90px; | + | | style="width:90px; background:#888; {{borders|north=blocked|east=blocked}}" | Gravity Room<br>{{Reality}} |
− | | style="width:90px; | + | | style="width:90px; background:#888; {{borders}}" | Room of Memories<br>{{Biohazard Sign}} |
− | | style="width:90px; | + | | style="width:90px; background:#CC0; {{borders}}" | (, (") (") |
− | | style="width:90px; | + | | style="width:90px; background:#888; {{borders|west=blocked}}" | Boop? <br> {{Spatial}} |
− | |||
|- | |- | ||
| style="background-color:#fff; height:40px" | H | | style="background-color:#fff; height:40px" | H | ||
− | | style="width:90px; | + | | style="width:90px; background:#591F2E; color:#FFFFFF; {{borders|east=blocked}}" | Blood Chamber<br>{{Skull}} |
| style="width:90px; border:1px solid #333" | - | | style="width:90px; border:1px solid #333" | - | ||
| style="width:90px; border:1px solid #333" | - | | style="width:90px; border:1px solid #333" | - | ||
| style="width:90px; border:1px solid #333" | - | | style="width:90px; border:1px solid #333" | - | ||
− | | style="width:90px; | + | | style="width:90px; background:#888; {{borders|west=blocked}}" | Cobwebbed Cellar<br>{{Spatial}} |
− | | style="width:90px; | + | | style="width:90px; background:#888; {{borders|north=blocked}}" | Straight Hallways<br>{{Biohazard Sign}} |
− | | style="width:90px; | + | | style="width:90px; background:#888; {{borders|north=blocked}}" | White Hallways<br>{{Biohazard Sign}} |
− | | style="width:90px; | + | | style="width:90px; background:#2C541D; color:#FFFFFF; {{borders}}" | Phlegm Chamber<br>{{Skull}} |
|} | |} | ||
− | {| class="wikitable" | + | [[File:Wikikey.png]] |
+ | |||
+ | {| class="wikitable sortable" | ||
|+ Room legend | |+ Room legend | ||
! Room name !! Description !! Effect !! Sigils | ! Room name !! Description !! Effect !! Sigils | ||
|- | |- | ||
− | | | + | | style="background-color:#ddd;" | Black Bile Chamber || This chamber is humid and pitch dark, but for red-glowing runes carved into the surface of a sacrificial altar. The room smells bitter. || none || |
+ | |- | ||
+ | | style="background-color:#ddd;" | Blood Chamber || The walls of this chamber sometimes drip with sharp, red, metallic blood. A menhir in the centre of the room radiates heat from the infernal glyphs that dance just below its surface. || Richardo von Nestor is Lightly Wounded if he is not Perceptive. The east exit is blocked. || | ||
+ | |- | ||
+ | | style="background-color:#ddd;" | Phlegm Chamber || A rotting tree stump stands in the middle of the room with a spear jutting out off it. From the wound seeps a thick bitter mucus. The wood has deep cuts in its surface telling dark truths in some infernal langauge. || Richardo von Nestor is Lightly Wounded if he is not Perceptive. || | ||
+ | |- | ||
+ | | style="background-color:#ddd;" | Yellow Bile Chamber || This chamber is dimly lit by luminescent pools of a sour yellow liquid. In the centre of the room, an obelisk, carved with demonic sigils, emanates a sense of dread. || None || | ||
+ | |- | ||
+ | | 🎩 || Top hat for Cats || This room contains a Glyph belonging to Raven1207. Richardo von Nestor is Grievously Injured if he is not Agile. Richardo approaches an average treasure chest. || | ||
+ | |- | ||
+ | | (, (") (") || This room contains just the feet of a giant rabbit. Chiiika's eternal Sepulchre was made with delicate craftsmanship, with a big three leaved clover and a star on the face of the tomb.|| || | ||
+ | |- | ||
+ | | (='_' ) || A vast charnel house, littered with bones and fur. || Each Vampire Lord gains 1 Puissance. Richardo von Nestor loses all of his equipped Items.|| | ||
+ | |- | ||
+ | | Alchemists' Lab || It is all too easy to knock over the delicate devices and containers crowding this room, releasing boiling fluids, toxic gases, or experimental health drinks. || This room contains a Glyph belonging to lemonfanta, Clucky, and Jumble. Richardo von Nestor is Grievously Injured if he is not Agile. Richardo von Nestor is Lightly Wounded if he is not Perceptive. This room is Daunting. Wretched. || | ||
+ | |- | ||
+ | | Ancient Vault || Someone has already destroyed all of the locks, and has taken most of the valuable treasures. Yet still, the vault fights to keep looters at bay. || Richardo approaches an average treasure chest [Secret Passage Map]. Richardo approaches a fine treasure chest [Roc’s Feather, Rod of Smoothing]. Richardo von Nestor’s next Move in this Enter the Crypt action must have his immediate previous location as its destination. || | ||
+ | |- | ||
+ | | Beeping Room || Beep Beep? Boop, Beep Beep., the loudspeaker from somewhere unseen in the bright room toned. If you can find the loudspeaker, you might find something. || Richardo approaches an ordinary treasure chest. || | ||
+ | |- | ||
+ | | Beep? || Beep? Beep Boop Beep Beep., the loudspeaker from somewhere unseen in the bright room toned. If you can find the loudspeaker, you might find something. || The west exit is blocked. Richardo approaches an average treasure chest. || | ||
+ | |- | ||
+ | | Blinding Cave || This room is too bright. As if it has been lit one too many times. || This room is Familiar. || | ||
+ | |- | ||
+ | | Blood Pit || A vampire seems to have thrown a horrible tantrum here, breaking the space-warping enchantment of this staircase. Now at their peak is scarred stone and at their base is a bubbling pit of blood. || The north exit is blocked. This room is Familiar. || | ||
+ | |- | ||
+ | | Bloodsoaked Plain || A grassy field, with occasional rains of blood. Blood-red clouds cover the sky, blocking out any view of the ceiling. || none || | ||
+ | |- | ||
+ | | Boop || Boop boop boop boop boop. || Richardo approaches an average treasure chest. || | ||
+ | |- | ||
+ | | Boop? || Beep Beep? Boop! Beep Beep., the loudspeaker from somewhere unseen in the bright room toned. If you can find the loudspeaker, you might find something. || The west exit is blocked. Richardo approaches an average treasure chest. || | ||
|- | |- | ||
− | | | + | | Broken Backstage || The backstage of the Stage Chiiika and her idol partners have used. A big three leaved clover sign is on each entrance, except for the locked west exit. || || |
|- | |- | ||
− | | | + | | Broken Stage || A stage with full sets of lights and sounds that were operated here in the past. Translucent images of Chika and her idol partners performing, along with the audience it was designed for can be seen here, much like a mirror of another space.|| None. || |
|- | |- | ||
− | | | + | | Chicken Coop || A natural cave which, bafflingly, contains a locked chicken coop with a few live chickens. Some of the chickens have had occult runes carved into their flesh; these creatures have grown large and beastly. The chickens drink from a pond at the cave's northern end. || Richardo von Nestor’s next Move in this Enter the Crypt action must have his immediate previous location as its destination. This room is Familiar. || |
|- | |- | ||
− | | | + | | Cliff Edge || A room carved out of open space. There is a chasm to the north . || This room contains a Glyph belonging to ais523. Richardo von Nestor is Lightly Wounded if he is not Perceptive. The north exit is blocked. This room is Familiar. || |
|- | |- | ||
− | | | + | | Cobwebbed Cellar || An abandoned room of the city above, its trapdoor nailed shut from the outside. || The west exit is blocked. Richardo approaches an average treasure chest. Richardo von Nestor loses all of his equipped Items. || Kevan |
|- | |- | ||
− | | | + | | Crypt Entrance || A dingy portal leading from the cathedral's undercellar to the mosaiced entrance of Dracula's crypt. || || Raven1207, pokes, Phil |
|- | |- | ||
− | | | + | | Entrance vestibule || A narrow but lavishly tiled corridor leading into the main area of the crypt. || Richardo approaches an average treasure chest. This room is Familiar. || |
|- | |- | ||
− | | | + | | Fitness Center || A repurposed torture chamber, filled with ancient lifting weights and rusted machinery. Ghoulish motivational posters speckle the walls like pox. A bar in the corner serves vampiric health drinks. || none || |
|- | |- | ||
− | | | + | | Grand Sluice || Torrents of water pour from the ceiling, and sweep any loose objects or careless people down the corridor. || Richardo von Nestor loses all of his equipped Items. Richardo von Nestor is Grievously Injured if he is not Agile. Richardo approaches an average treasure chest. This room contains a Glyph belonging to Bucky. || |
|- | |- | ||
− | | | + | | Gravity Room || A mysterious force pulls everything in this room to the south. || The north exit is blocked. The east exit is blocked. Richardo approaches a fine treasure chest. Each Vampire Lord that has an engraved Sigil in an orthogonally adjacent room to this room gains 1 Puissance. || |
|- | |- | ||
− | | | + | | Intestinal Tunnel || This is a narrow, low corridor whose walls are made of flesh. Pulses move down it every now and then, and digestive fluid oozes from the walls. || The east exit is blocked. || |
|- | |- | ||
− | | | + | | Library of Souls || After ages spent sitting dormant on dusty shelves, a spark of vampiric magic has brought these books to life. But their authors' souls remain trapped in their prisons of ink, and so these tomes thrash madly about the room in anguish. || Each Vampire Lord with an engraved Sigil here gains 1 Puissance. Each Vampire Lord gains 1 Puissance. Richardo approaches an average treasure chest [Secret Passage Map] [Holy Tincture] [Silver Needle]. Richardo von Nestor is Grievously Injured if he is not Agile. This room contains a Glyph belonging to lemonfanta, Jumble and Clucky. || pokes, ais523, Kevan, Jason, Brendan, Phil, Bucky, Raven1207 |
|- | |- | ||
− | | | + | | Marble Plaza || This wide open room, built entirely out of marble, looks as though it may have been a busy marketplace once. But nobody is here now. || none || |
|- | |- | ||
− | | | + | | Mineshaft || Digging gear is scattered around, and ancient chains disappear up into the darkness. || The west exit is blocked. This room is Familiar. || |
|- | |- | ||
− | | | + | | Mirrored Room || The walls of this room are made of shiny mirrors, allowing Richardo to gaze into infinity. || The south exit is blocked. Richardo von Nestor’s next Move in this Enter the Crypt action must have his immediate previous location as its destination. || |
|- | |- | ||
− | | | + | | Prison Cells || A corridor of dingy cells, their rusted doors poised to swing shut. || This room contains a Glyph belonging to Kevan. Richardo von Nestor is Grievously Injured if he is not Agile. The east exit is blocked. The south exit is blocked. This room is Familiar. || |
|- | |- | ||
− | | | + | | Rockfall || This ancient chamber has collapsed in on itself. || This room contains a Glyph belonging to Kevan and Chiiika. Richardo von Nestor is Lightly Wounded if he is not Perceptive. Richardo von Nestor is Grievously Injured if he is not Agile. This room is Familiar. || |
+ | |- | ||
+ | | Room BA || The floor of this room is stained in blood. Every once in a while, a small disklike object, armed with blades, scurries out from one of the walls and spins at a horrifying speed. || This room contains a Glyph belonging to lemonfanta, Jumble, and Clucky. Richardo approaches an average treasure chest. Richardo von Nestor loses all of his equipped Items. This room is Familiar. || | ||
+ | |- | ||
+ | | Room of Memories || The room of lost memories || This room contains a Glyph belonging to Raven1207 and ais523. Each Vampire Lord gains 1 Puissance. || | ||
+ | |- | ||
+ | | Roundabout Room || This circular room has a constantly rotating floor. Apparitions slide in and out of portraits on the walls. || This room contains a Glyph belonging to ais523. Richardo von Nestor’s next Move in this Enter the Crypt action must have his immediate previous location as its destination. || | ||
+ | |- | ||
+ | | Scree Slope || A room with a very steep slope, and a floor made of loose gravel which has a tendency to fall. || This room contains a Glyph belonging to ais523. The north exit is blocked. The west exit is blocked. The east exit is blocked. || | ||
+ | |- | ||
+ | | Shallow Swamp || This room is full of grass, covered by a thin layer of water. You can walk on the muddy ground, but your feet get wet. || none || | ||
+ | |- | ||
+ | | Shattered stairway || A grand hall bathed in a serene white light. Small plants have started to grow through the cracks of the broken masonry in this place, as nature starts to reclaim what was once cursed ground. || None || pokes, Phil, ais523, Kevan, Jason, Jumble, Bucky, Chiiika, Clucky | ||
+ | |- | ||
+ | | Subterranean Hothouse || Humid and surprisingly temperate, this room sustains a population of thorny vines that have learned to thrive without sunlight. || This room contains a Glyph belonging to Brendan. Richardo von Nestor is Lightly Wounded if he is not Perceptive. The south exit is blocked. Richardo von Nestor’s next Move in this Enter the Crypt action must have his immediate previous location as its destination. || | ||
+ | |- | ||
+ | | Subterranean River || A forgotten tributary of the river Zahn winds through the dark earth. || || | ||
+ | |- | ||
+ | | Straight Hallways || A Vampire Lore created this in a haste. || This room contains a Glyph belonging to Chiiika. The north exit is blocked. || | ||
+ | |- | ||
+ | | Tenuous Bridge || A large chasm with a rope bridge erected over it. The bridge is gradually falling apart. || Richardo von Nestor is Lightly Wounded if he is not Perceptive. Richardo approaches an average treasure chest [Roc's Feather]. This room is Familiar. || | ||
+ | |- | ||
+ | | The Nullith || A room that, after a war between Vampire Lords, ended up completely blank. || This room is Familiar. || | ||
+ | |- | ||
+ | | Twisty Passage || A narrow fissure zigzags through the bedrock. || The east exit is blocked. || | ||
+ | |- | ||
+ | | White Hallways || The hallway continues into a long stretch of bright white light. This is as plain as a room goes, and end in a blinding white light. || This room contains a Glyph belonging to Chiiika. The north exit is blocked. || | ||
+ | |- | ||
+ | | Zip Zap Zabby || A room devoted to Zs || Richardo approaches an average treasure chest. || | ||
|} | |} | ||
Line 168: | Line 229: | ||
! Crypt Denizen name !! Brutality !! Cunning !! Traits !! Location !! Sycophancy | ! Crypt Denizen name !! Brutality !! Cunning !! Traits !! Location !! Sycophancy | ||
|- | |- | ||
− | | | + | | Disembodied Pustule || 0 || 0 || Industrious || Scree Slope || lemonfanta |
+ | |- | ||
+ | | Unholy Nutritionist || 0 || 1 || Nutritious, Industrious || Zip Zap Zabby || lemonfanta | ||
+ | |- | ||
+ | | Button-Clicker Vines || 0 || 0 || Industrious || Prison Cells || Chiiika | ||
|- | |- | ||
− | | | + | | Shadow Boxer || 0 || 0 || Industrious || Fitness Center || Kevan |
|- | |- | ||
− | | | + | | Running Imp || 0 || 0 || Industrious || Beeping Room || Jumble |
− | |} | + | |- |
+ | | "The Management" || 0 || 1 || Industrious || Fitness Center || Jumble | ||
+ | |- | ||
+ | | The Noid || 0 || 0 || Industrious, Evasive, Quick, Mischievous, Loyal || Subterranean Hothouse || Brendan | ||
+ | |- | ||
+ | | Dracula || 3 || 5 || Bloodsoaked, Evasive || Prison Cells || Clucky | ||
+ | |- | ||
+ | | Momma Bear || 0 || 0 || Industrious || Fitness Center || Clucky | ||
+ | |- | ||
+ | | Papa Bear || 0 || 0 || Industrious || Fitness Center || Clucky | ||
+ | |- | ||
+ | | Baby Bear || 0 || 0 || Industrious || Fitness Center || Clucky | ||
+ | |-|} | ||
<!-- | <!-- | ||
Line 179: | Line 256: | ||
| Zack || 12 || 0 || none || | | Zack || 12 || 0 || none || | ||
− | | | + | | Phil || 25 || 0 || 0 || none || |
+ | | Darknight || 21 || 0 || 0 || none || | ||
+ | | Jason || 25 || 1 || 0 || none || | ||
+ | |- | ||
--> | --> |
Latest revision as of 14:43, 2 August 2021
This page was gamestate during The Fifteenth Dynasty of Josh. It is being kept for archival purposes and is not part of the current BlogNomic game. |
Witching Hour: 01:54, 31 July 2021 (UTC)
Richardo's Starting Location: Crypt Entrance
Cathedral Treasure: None
The Organ is Not Playing
Vampire Lord | Puissance | Influence | BMC | Allegiance | Sepulchre |
---|---|---|---|---|---|
ais523 | 4 | 0 | 0 | none | Library of Souls |
Brendan | 12 | 0 | 1 | none | |
Chiiika | 7 | 7 | 7 | none | (, (") (") |
Clucky | 1 | 15 | 5 | none | Roundabout Room |
Darknight | 21 | 0 | 0 | none | |
Jumble | 2 | 0 | 5 | none | Grand Sluice |
Kevan | 3 | 5 | 5 | none | Subterranean River |
lemonfanta | 4 | 2 | 7 | none | Fitness Center |
pokes | 14 | 0 | 0 | none | Tenuous Bridge |
Raven1207 | 3 | 0 | 0 | none |
Room name | Description | Effect | Sigils |
---|---|---|---|
Black Bile Chamber | This chamber is humid and pitch dark, but for red-glowing runes carved into the surface of a sacrificial altar. The room smells bitter. | none | |
Blood Chamber | The walls of this chamber sometimes drip with sharp, red, metallic blood. A menhir in the centre of the room radiates heat from the infernal glyphs that dance just below its surface. | Richardo von Nestor is Lightly Wounded if he is not Perceptive. The east exit is blocked. | |
Phlegm Chamber | A rotting tree stump stands in the middle of the room with a spear jutting out off it. From the wound seeps a thick bitter mucus. The wood has deep cuts in its surface telling dark truths in some infernal langauge. | Richardo von Nestor is Lightly Wounded if he is not Perceptive. | |
Yellow Bile Chamber | This chamber is dimly lit by luminescent pools of a sour yellow liquid. In the centre of the room, an obelisk, carved with demonic sigils, emanates a sense of dread. | None | |
🎩 | Top hat for Cats | This room contains a Glyph belonging to Raven1207. Richardo von Nestor is Grievously Injured if he is not Agile. Richardo approaches an average treasure chest. | |
(, (") (") | This room contains just the feet of a giant rabbit. Chiiika's eternal Sepulchre was made with delicate craftsmanship, with a big three leaved clover and a star on the face of the tomb. | ||
(='_' ) | A vast charnel house, littered with bones and fur. | Each Vampire Lord gains 1 Puissance. Richardo von Nestor loses all of his equipped Items. | |
Alchemists' Lab | It is all too easy to knock over the delicate devices and containers crowding this room, releasing boiling fluids, toxic gases, or experimental health drinks. | This room contains a Glyph belonging to lemonfanta, Clucky, and Jumble. Richardo von Nestor is Grievously Injured if he is not Agile. Richardo von Nestor is Lightly Wounded if he is not Perceptive. This room is Daunting. Wretched. | |
Ancient Vault | Someone has already destroyed all of the locks, and has taken most of the valuable treasures. Yet still, the vault fights to keep looters at bay. | Richardo approaches an average treasure chest [Secret Passage Map]. Richardo approaches a fine treasure chest [Roc’s Feather, Rod of Smoothing]. Richardo von Nestor’s next Move in this Enter the Crypt action must have his immediate previous location as its destination. | |
Beeping Room | Beep Beep? Boop, Beep Beep., the loudspeaker from somewhere unseen in the bright room toned. If you can find the loudspeaker, you might find something. | Richardo approaches an ordinary treasure chest. | |
Beep? | Beep? Beep Boop Beep Beep., the loudspeaker from somewhere unseen in the bright room toned. If you can find the loudspeaker, you might find something. | The west exit is blocked. Richardo approaches an average treasure chest. | |
Blinding Cave | This room is too bright. As if it has been lit one too many times. | This room is Familiar. | |
Blood Pit | A vampire seems to have thrown a horrible tantrum here, breaking the space-warping enchantment of this staircase. Now at their peak is scarred stone and at their base is a bubbling pit of blood. | The north exit is blocked. This room is Familiar. | |
Bloodsoaked Plain | A grassy field, with occasional rains of blood. Blood-red clouds cover the sky, blocking out any view of the ceiling. | none | |
Boop | Boop boop boop boop boop. | Richardo approaches an average treasure chest. | |
Boop? | Beep Beep? Boop! Beep Beep., the loudspeaker from somewhere unseen in the bright room toned. If you can find the loudspeaker, you might find something. | The west exit is blocked. Richardo approaches an average treasure chest. | |
Broken Backstage | The backstage of the Stage Chiiika and her idol partners have used. A big three leaved clover sign is on each entrance, except for the locked west exit. | ||
Broken Stage | A stage with full sets of lights and sounds that were operated here in the past. Translucent images of Chika and her idol partners performing, along with the audience it was designed for can be seen here, much like a mirror of another space. | None. | |
Chicken Coop | A natural cave which, bafflingly, contains a locked chicken coop with a few live chickens. Some of the chickens have had occult runes carved into their flesh; these creatures have grown large and beastly. The chickens drink from a pond at the cave's northern end. | Richardo von Nestor’s next Move in this Enter the Crypt action must have his immediate previous location as its destination. This room is Familiar. | |
Cliff Edge | A room carved out of open space. There is a chasm to the north . | This room contains a Glyph belonging to ais523. Richardo von Nestor is Lightly Wounded if he is not Perceptive. The north exit is blocked. This room is Familiar. | |
Cobwebbed Cellar | An abandoned room of the city above, its trapdoor nailed shut from the outside. | The west exit is blocked. Richardo approaches an average treasure chest. Richardo von Nestor loses all of his equipped Items. | Kevan |
Crypt Entrance | A dingy portal leading from the cathedral's undercellar to the mosaiced entrance of Dracula's crypt. | Raven1207, pokes, Phil | |
Entrance vestibule | A narrow but lavishly tiled corridor leading into the main area of the crypt. | Richardo approaches an average treasure chest. This room is Familiar. | |
Fitness Center | A repurposed torture chamber, filled with ancient lifting weights and rusted machinery. Ghoulish motivational posters speckle the walls like pox. A bar in the corner serves vampiric health drinks. | none | |
Grand Sluice | Torrents of water pour from the ceiling, and sweep any loose objects or careless people down the corridor. | Richardo von Nestor loses all of his equipped Items. Richardo von Nestor is Grievously Injured if he is not Agile. Richardo approaches an average treasure chest. This room contains a Glyph belonging to Bucky. | |
Gravity Room | A mysterious force pulls everything in this room to the south. | The north exit is blocked. The east exit is blocked. Richardo approaches a fine treasure chest. Each Vampire Lord that has an engraved Sigil in an orthogonally adjacent room to this room gains 1 Puissance. | |
Intestinal Tunnel | This is a narrow, low corridor whose walls are made of flesh. Pulses move down it every now and then, and digestive fluid oozes from the walls. | The east exit is blocked. | |
Library of Souls | After ages spent sitting dormant on dusty shelves, a spark of vampiric magic has brought these books to life. But their authors' souls remain trapped in their prisons of ink, and so these tomes thrash madly about the room in anguish. | Each Vampire Lord with an engraved Sigil here gains 1 Puissance. Each Vampire Lord gains 1 Puissance. Richardo approaches an average treasure chest [Secret Passage Map] [Holy Tincture] [Silver Needle]. Richardo von Nestor is Grievously Injured if he is not Agile. This room contains a Glyph belonging to lemonfanta, Jumble and Clucky. | pokes, ais523, Kevan, Jason, Brendan, Phil, Bucky, Raven1207 |
Marble Plaza | This wide open room, built entirely out of marble, looks as though it may have been a busy marketplace once. But nobody is here now. | none | |
Mineshaft | Digging gear is scattered around, and ancient chains disappear up into the darkness. | The west exit is blocked. This room is Familiar. | |
Mirrored Room | The walls of this room are made of shiny mirrors, allowing Richardo to gaze into infinity. | The south exit is blocked. Richardo von Nestor’s next Move in this Enter the Crypt action must have his immediate previous location as its destination. | |
Prison Cells | A corridor of dingy cells, their rusted doors poised to swing shut. | This room contains a Glyph belonging to Kevan. Richardo von Nestor is Grievously Injured if he is not Agile. The east exit is blocked. The south exit is blocked. This room is Familiar. | |
Rockfall | This ancient chamber has collapsed in on itself. | This room contains a Glyph belonging to Kevan and Chiiika. Richardo von Nestor is Lightly Wounded if he is not Perceptive. Richardo von Nestor is Grievously Injured if he is not Agile. This room is Familiar. | |
Room BA | The floor of this room is stained in blood. Every once in a while, a small disklike object, armed with blades, scurries out from one of the walls and spins at a horrifying speed. | This room contains a Glyph belonging to lemonfanta, Jumble, and Clucky. Richardo approaches an average treasure chest. Richardo von Nestor loses all of his equipped Items. This room is Familiar. | |
Room of Memories | The room of lost memories | This room contains a Glyph belonging to Raven1207 and ais523. Each Vampire Lord gains 1 Puissance. | |
Roundabout Room | This circular room has a constantly rotating floor. Apparitions slide in and out of portraits on the walls. | This room contains a Glyph belonging to ais523. Richardo von Nestor’s next Move in this Enter the Crypt action must have his immediate previous location as its destination. | |
Scree Slope | A room with a very steep slope, and a floor made of loose gravel which has a tendency to fall. | This room contains a Glyph belonging to ais523. The north exit is blocked. The west exit is blocked. The east exit is blocked. | |
Shallow Swamp | This room is full of grass, covered by a thin layer of water. You can walk on the muddy ground, but your feet get wet. | none | |
Shattered stairway | A grand hall bathed in a serene white light. Small plants have started to grow through the cracks of the broken masonry in this place, as nature starts to reclaim what was once cursed ground. | None | pokes, Phil, ais523, Kevan, Jason, Jumble, Bucky, Chiiika, Clucky |
Subterranean Hothouse | Humid and surprisingly temperate, this room sustains a population of thorny vines that have learned to thrive without sunlight. | This room contains a Glyph belonging to Brendan. Richardo von Nestor is Lightly Wounded if he is not Perceptive. The south exit is blocked. Richardo von Nestor’s next Move in this Enter the Crypt action must have his immediate previous location as its destination. | |
Subterranean River | A forgotten tributary of the river Zahn winds through the dark earth. | ||
Straight Hallways | A Vampire Lore created this in a haste. | This room contains a Glyph belonging to Chiiika. The north exit is blocked. | |
Tenuous Bridge | A large chasm with a rope bridge erected over it. The bridge is gradually falling apart. | Richardo von Nestor is Lightly Wounded if he is not Perceptive. Richardo approaches an average treasure chest [Roc's Feather]. This room is Familiar. | |
The Nullith | A room that, after a war between Vampire Lords, ended up completely blank. | This room is Familiar. | |
Twisty Passage | A narrow fissure zigzags through the bedrock. | The east exit is blocked. | |
White Hallways | The hallway continues into a long stretch of bright white light. This is as plain as a room goes, and end in a blinding white light. | This room contains a Glyph belonging to Chiiika. The north exit is blocked. | |
Zip Zap Zabby | A room devoted to Zs | Richardo approaches an average treasure chest. |
Crypt Denizen name | Brutality | Cunning | Traits | Location | Sycophancy |
---|---|---|---|---|---|
Disembodied Pustule | 0 | 0 | Industrious | Scree Slope | lemonfanta |
Unholy Nutritionist | 0 | 1 | Nutritious, Industrious | Zip Zap Zabby | lemonfanta |
Button-Clicker Vines | 0 | 0 | Industrious | Prison Cells | Chiiika |
Shadow Boxer | 0 | 0 | Industrious | Fitness Center | Kevan |
Running Imp | 0 | 0 | Industrious | Beeping Room | Jumble |
"The Management" | 0 | 1 | Industrious | Fitness Center | Jumble |
The Noid | 0 | 0 | Industrious, Evasive, Quick, Mischievous, Loyal | Subterranean Hothouse | Brendan |
Dracula | 3 | 5 | Bloodsoaked, Evasive | Prison Cells | Clucky |
Momma Bear | 0 | 0 | Industrious | Fitness Center | Clucky |
Papa Bear | 0 | 0 | Industrious | Fitness Center | Clucky |
Baby Bear | 0 | 0 | Industrious | Fitness Center | Clucky |