Difference between revisions of "The Wheel"
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(Blanking the Index of Spare Segments, but may as well keep the column for ease of copying.) |
(Changing my Wager) |
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Line 32: | Line 32: | ||
! Gambler !! Points !! Wager !! Locked In !! Annoyingness !! Focus | ! Gambler !! Points !! Wager !! Locked In !! Annoyingness !! Focus | ||
|- | |- | ||
− | | Axemabaro || 16 || | + | | Axemabaro || 16 || Random, Random, Random, Annoyingness, Annoyingness || False || 2 || 1 |
|- | |- | ||
| Clucky || 4 || Manatee, Annoyingness, Annoyingness, Rising, Rimless || True || 2 || 1 | | Clucky || 4 || Manatee, Annoyingness, Annoyingness, Rising, Rimless || True || 2 || 1 |
Revision as of 15:08, 5 June 2020
Index | Name | Payout | Global Effect |
---|---|---|---|
1 | Rimless | Pays Segments | |
2 | Upturned | Pays Segments | |
3 | Manatee | Pays Segments | |
4 | Ditzy | Gain 3 Points | Each Gambler gains number of Points equal to the Size of their Wager. |
5 | False | Pays Segments | Choose a random Segment. The Payout of this Segment becomes the same as the Payout of the chosen segment. |
6 | Shaft | ||
7 | Random | Apply the Payout of another Segment on the Wheel, selected at random. | Apply the Global Effect of another Segment on the Wheel, selected at random. |
8 | Unearned | Pays Segments | Halve all Players’ Points (rounding towards zero). |
9 | Annoyingness | Gain 2 Annoyingness | |
10 | Rising | Gain 1 Annoyingness | A random Spare Segment which is not Primed (if any exist) becomes Primed, and the first Segment on the Wheel is moved to the Spare Segment list and is not Primed. |
Due Date = 5th June 2020, 21:00:00 UTC
Gambler | Points | Wager | Locked In | Annoyingness | Focus |
---|---|---|---|---|---|
Axemabaro | 16 | Random, Random, Random, Annoyingness, Annoyingness | False | 2 | 1 |
Clucky | 4 | Manatee, Annoyingness, Annoyingness, Rising, Rimless | True | 2 | 1 |
Darknight | 2 | - | False | 2 | 1 |
derrick | -3 | Rimless | False | 2 | 1 |
The Duke of Waltham | 2 | - | False | 2 | 1 |
Josh | 3 | Manatee, Ditzy, Random | False | 2 | 1 |
Jumble | 2 | Random, Random, False, Annoyingness, Annoyingness | False | 2 | 1 |
Kevan | 2 | Random, Random, Random, Random, Random | False | 2 | 1 |
Marco Sulla | -3 | Rimless, Rimless, Manatee, Annoyingness, Rising | False | 2 | 1 |
pokes | 14 | Rimless, Random, Upturned, Manatee, Rising | False | 2 | 1 |
P. Scholasticus | -2 | Rimless, Upturned, Manatee, Random, Random | False | 2 | 1 |
Tantusar | 1 | - | False | 2 | 1 |
Trigon | 12 | Rimless, Manatee, False, Random, Random | False | 4 | 1 |
Index | Name | Payout | Global Effect | Primed? |
---|---|---|---|---|
- | Tiptop | Gain 1 Point | Determine the gambler with the most points who does not have this segment in their wager, choosing randomly between said gamblers if there is a tie. Remove N of their points, where N is the amount of gamblers that have this segment in their wager | Primed |