Difference between revisions of "The Wheel"
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(Fix Zyborg's wager which I reset somehow.) |
(Enacting "Stake Out".) |
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|+Wheel Segments | |+Wheel Segments | ||
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− | ! Index !! Name !! Payout !! Global | + | ! Index !! Name !! Payout !! Global Effect |
|- | |- | ||
− | | 1 || Manatee || Pays Segments | + | | 1 || Manatee || Pays Segments || |
|- | |- | ||
− | | 2 || False || Gain 1 Annoyingness || Choose a random Segment. The Payout of this Segment becomes the same as the Payout of the chosen segment. | + | | 2 || False || Gain 1 Annoyingness || Choose a random Segment. The Payout of this Segment becomes the same as the Payout of the chosen segment. |
|- | |- | ||
− | | 3 || Rising || Gain 1 Annoyingness || A random Spare Segment which is not Primed (if any exist) becomes Primed, and the first Segment on the Wheel is moved to the Spare Segment list and is not Primed. | + | | 3 || Rising || Gain 1 Annoyingness || A random Spare Segment which is not Primed (if any exist) becomes Primed, and the first Segment on the Wheel is moved to the Spare Segment list and is not Primed. |
|- | |- | ||
− | | 4 || Delta || If you have no Annoyingness, gain 3 annoyingness. | + | | 4 || Delta || If you have no Annoyingness, gain 3 annoyingness. || |
|- | |- | ||
− | | 5 || Anatomist || Gain 6 points || Detach all Segments which are not in the Wagers of Gamblers who have Anatomist in their Wager. | + | | 5 || Anatomist || Gain 6 points || Detach all Segments which are not in the Wagers of Gamblers who have Anatomist in their Wager. |
|- | |- | ||
− | | 6 || Repossesses || Pays Segments || Choose a random player with this segment in their wager. Set the score of every player with this segment in their wager to the score of that player. | + | | 6 || Repossesses || Pays Segments || Choose a random player with this segment in their wager. Set the score of every player with this segment in their wager to the score of that player. |
|- | |- | ||
− | | 7 || Random || Apply the Payout of another Segment on the Wheel, selected at random. || Apply the Global Effect of another Segment on the Wheel, selected at random. | + | | 7 || Random || Apply the Payout of another Segment on the Wheel, selected at random. || Apply the Global Effect of another Segment on the Wheel, selected at random. |
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|+Spare Segments | |+Spare Segments | ||
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− | ! Index !! Name !! Payout !! Global | + | ! Index !! Name !! Payout !! Global Effect !!Primed? |
|- | |- | ||
− | | - || Rimless || Pays Segments | + | | - || Rimless || Pays Segments || || Not Primed |
|- | |- | ||
− | | - || Unearned || Pays Segments || Halve all Players’ Points (rounding towards zero). | + | | - || Unearned || Pays Segments || Halve all Players’ Points (rounding towards zero). || Not Primed |
|- | |- | ||
− | | - || Tiptop || Gain 1 Point || Determine the gambler with the most points who does not have this segment in their wager, choosing randomly between said gamblers if there is a tie. Remove N of their points, where N is the amount of gamblers that have this segment in their wager | + | | - || Tiptop || Gain 1 Point || Determine the gambler with the most points who does not have this segment in their wager, choosing randomly between said gamblers if there is a tie. Remove N of their points, where N is the amount of gamblers that have this segment in their wager || Not Primed |
|- | |- | ||
− | | - || Shaft | + | | - || Shaft || || || Not Primed |
|- | |- | ||
− | | - || Upturned || Pays Segments | + | | - || Upturned || Pays Segments || || Not Primed |
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | + | | - || Bronco || Gain 11 points || Randomly select an instance of this segment within all Wagers and Hustles. The gambler with that random instance in their Wager or Hustle is the Cowboy. If the Points of the Cowboy are positive, set their Points to zero. || Not Primed | |
|- | |- | ||
− | + | | - || Payroll || || Every Gambler gains 3 Points. || Not Primed | |
− | |||
− | | - || Payroll || || Every Gambler gains 3 Points. | ||
|} | |} | ||
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− | |||
<!-- Idle Gamblers | <!-- Idle Gamblers |
Revision as of 08:45, 29 June 2020
Index | Name | Payout | Global Effect |
---|---|---|---|
1 | Manatee | Pays Segments | |
2 | False | Gain 1 Annoyingness | Choose a random Segment. The Payout of this Segment becomes the same as the Payout of the chosen segment. |
3 | Rising | Gain 1 Annoyingness | A random Spare Segment which is not Primed (if any exist) becomes Primed, and the first Segment on the Wheel is moved to the Spare Segment list and is not Primed. |
4 | Delta | If you have no Annoyingness, gain 3 annoyingness. | |
5 | Anatomist | Gain 6 points | Detach all Segments which are not in the Wagers of Gamblers who have Anatomist in their Wager. |
6 | Repossesses | Pays Segments | Choose a random player with this segment in their wager. Set the score of every player with this segment in their wager to the score of that player. |
7 | Random | Apply the Payout of another Segment on the Wheel, selected at random. | Apply the Global Effect of another Segment on the Wheel, selected at random. |
Gambler | Points | Wager | Locked In | Annoyingness | Focus | Plaques | Hustle | Winner Medallions |
---|---|---|---|---|---|---|---|---|
Clucky | 25 | Manatee, Manatee, Rising, Upturned, Upturned | False | 4 | 1 | 0 | - | 0 |
Darknight | 0 | - | False | 2 | 1 | 0 | - | 0 |
derrick | -5 | Rising, Rising , Rising , Rising , Rising | False | 8 | 2 | 0 | - | 0 |
Josh | 4 | Manatee, Random, Tiptop, Delta | False | 2 | 1 | 0 | - | 0 |
Jumble | 25 | Anatomist, Anatomist, Anatomist, Anatomist, Anatomist | False | 3 | 2 | 1 | - | 0 |
Kevan | 28 | Manatee, Manatee, Anatomist, Anatomist, Anatomist | True | 4 | 1 | 0 | - | 0 |
pokes | 16 | Anatomist, Anatomist, Anatomist, Anatomist, Anatomist | False | 3 | 1 | 2 | - | 0 |
P. Scholasticus | 19 | Rising, Rising, False, False, False | False | 4 | 1 | 0 | - | 0 |
Tantusar | 15 | Upturned, Manatee | False | 2 | 1 | 0 | - | 0 |
Trigon | 30 | Rising, Anatomist, Upturned, Upturned, Upturned | False | 4 | 2 | 0 | - | 0 |
Zyborg | 13 | Rising, Repossessed, Repossessed, Manatee, Upturned | True | 3 | 1 | 0 | Anatomist | 0 |
Index | Name | Payout | Global Effect | Primed? |
---|---|---|---|---|
- | Rimless | Pays Segments | Not Primed | |
- | Unearned | Pays Segments | Halve all Players’ Points (rounding towards zero). | Not Primed |
- | Tiptop | Gain 1 Point | Determine the gambler with the most points who does not have this segment in their wager, choosing randomly between said gamblers if there is a tie. Remove N of their points, where N is the amount of gamblers that have this segment in their wager | Not Primed |
- | Shaft | Not Primed | ||
- | Upturned | Pays Segments | Not Primed | |
- | Bronco | Gain 11 points | Randomly select an instance of this segment within all Wagers and Hustles. The gambler with that random instance in their Wager or Hustle is the Cowboy. If the Points of the Cowboy are positive, set their Points to zero. | Not Primed |
- | Payroll | Every Gambler gains 3 Points. | Not Primed |