The Wheel
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Index | Name | Payout | Global Effect |
---|---|---|---|
1 | Numbness | Pays Segments | |
2 | Rimless | Pays Segments | |
3 | Upturned | Pays Segments | |
4 | Laziness | Pays Segments | |
5 | Manatee | Pays Segments | |
6 | Ditzy | Gain 3 Points | Each Amnesiac gains number of Points equal to the Size of their Wager. |
7 | False | Pays Segments | Choose a random Segment. The Payout of this Segment becomes the same as the Payout of the chosen segment. |
8 | Shaft | ||
9 | Random | For each Winner, select another Segment at random and apply its Payout to them. | Select another Segment at random and apply its Global Effect. |
10 | Unearned | Pays Segments | Halve all Players’ Points (rounding towards zero). |
11 | Power | Gain 2 Power | |
12 | Rising | Set your Points to the first multiple of 10 that is higher than your current Points, then gain 1 power. | A random Spare Segment (if any exist) is moved to the wheel, and the Segment on the wheel with index 1 is moved to the Spare Segment list. |
Due Date = 4rd June 2020, 14:00:00 UTC
Amnesiac | Points | Wager | Locked In | Power | Defenses |
---|---|---|---|---|---|
Axemabaro | 1 | Manatee, Ditzy, Random, Power | False | 2 | 1 |
Clucky | 10 | Manatee | False | 2 | 1 |
Darknight | 5 | Numbness | False | 2 | 1 |
derrick | -5 | Rimless | False | 2 | 1 |
The Duke of Waltham | 5 | Numbness | False | 2 | 1 |
Josh | 9 | Numbness, Manatee, Ditzy | False | 2 | 1 |
Jumble | 9 | Upturned, Manatee, False, Power, Power | False | 2 | 1 |
Kevan | 10 | False, Rimless, Upturned, Manatee, Rising | False | 2 | 1 |
Marco Sulla | -1 | Rimless, Rimless, Upturned, Manatee, Power | False | 2 | 1 |
pokes | 7 | Numbness, Upturned, Laziness, Manatee, Random | False | 2 | 1 |
P. Scholasticus | -1 | Rimless, Upturned, Manatee | False | 2 | 1 |
Tantusar | 4 | Laziness | False | 2 | 1 |
Trigon | 5 | Numbness, Rimless, Upturned, False, Random | False | 2 | 1 |
Index | Name | Payout | Global Effect |
---|---|---|---|
13 | Tiptop | Gain 1 Point | Determine the amnesiac with the most points who does not have this segment in their wager, choosing randomly between said amnesiacs if there is a tie. Remove N of their points, where N is the amount of amnesiacs that have this segment in their wager |