Old Dusty Spellbook

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Spells

aelthwin

AndrewStiltman

Summon winged transport: RAH-TEM-ME-XE

  • Effect: This Spell is copied to the Wizard’s section of the Spellbook wiki page if it doesn’t already exist in that section. Change one of the Locations of the casting Apprentice to any location.
  • Cost: 1
  • Difficulty: T2

Clucky

Senor Bigsby's Everwhispering Flying Spyder: KRI-AL-VA-TE

  • If any Apprentice cast any spell in the past 72 hours at a current Location of the Caster, the Caster may copy that Spell to their own section of the Spellbook wiki page
  • Cost: 4
  • Difficulty: A2

The Shape of a Holy Moose: LEH-ME-ZO

  • Effect: Add one Level to the casting Apprentice‘s Mastery in Arcane.
  • Cost: 15 + 3 * {Mastery Level in Domain Chosen}

Henri

Kevan

Spectral Mulch: FLO-YA-LEH-YA

  • If the Caster has no Mastery in Nature, the remainder of this Spell's Effects are not carried out for this Casting. Add one Level to the casting Apprentice's Mastery in Nature.
  • Cost: 6 + {Mastery Level in Nature}

Birdskull: FOC-YA-NEW-ME

  • The effects of this Spell are not carried out unless the Caster is Present in a Location Associated with Nature. The casting Apprentice gains one Totem.
  • Cost: 7

Fizzle: RAH-IMP-TI-AL (TE = Teleport)

  • This Spell is copied to the Wizard’s section of the Spellbook wiki page if it doesn’t already exist in that section. The Caster may spend the Cost of "Teleport" in Energy to change any Apprentice‘s Imprinted Spell to that Spell.
  • Cost: 1

Kikar

Focus Magic: RAH-LEH-ME-ZO

  • Effect: This Spell is copied to the Wizard’s section of the Spellbook wiki page if it doesn’t already exist in that section. Add one Level to the casting Apprentice's Mastery in Arcane.
  • Cost: 12 + 3 * {Mastery Level in Arcane}

Natural Instinct: RAH-LEH-ME-YA

  • Effect: This Spell is copied to the Wizard’s section of the Spellbook wiki page if it doesn’t already exist in that section. Add one Level to the casting Apprentice‘s Mastery in Nature.
  • Cost: 2 + {Mastery Level in Nature}

Arcane Mastery: IMP-TI-ME (Choosing Focus Magic for TI)

  • Effect: The Caster may spend the Cost of Focus Magic in Energy to change the casting Apprentice‘s Imprinted Spell to that Spell.
  • Cost: 2

Larrytheturtle

Murphy

Waterbending: LEH-ME-VI

  • Add one Level to the casting Apprentice's Mastery in Water.
  • Cost: 5 + {Mastery Level in Water}

nqeron

Heat of the Moment: LEH-ME-FU

  • Add one Level to the casting Apprentice's Mastery in Fire.
  • Cost: 5 + {Mastery Level in Fire}

Purplebeard

Demeter: RAH-LEH-ME-YA
Effect: This Spell is copied to the Wizard’s section of the Spellbook wiki page if it doesn’t already exist in that section. Add one Level to the casting Apprentice‘s Mastery in Nature.
Cost: 2 + {Mastery Level in Nature}

Prometheus: RAH-LEH-ME-FU
Effect: This Spell is copied to the Wizard’s section of the Spellbook wiki page if it doesn’t already exist in that section. Add one Level to the casting Apprentice‘s Mastery in Fire.
Cost: 2 + {Mastery Level in Fire}

Chronos: RAH-LEH-ME-OH
Effect: This Spell is copied to the Wizard’s section of the Spellbook wiki page if it doesn’t already exist in that section. Add one Level to the Casting Apprentice‘s Mastery in Time.
Cost: 7 + 2 * {Mastery Level in Time}

Teleport: RAH TEM-HE-ZE

  • This Spell is copied to the Wizard’s section of the Spellbook wiki page if it doesn’t already exist in that section. Change one of the Locations of scshunt to The Ancient Temple.
  • Cost: 1

Focus Magic: RAH-LEH-ME-ZO

  • Effect: This Spell is copied to the Wizard’s section of the Spellbook wiki page if it doesn’t already exist in that section. Add one Level to the casting Apprentice's Mastery in Arcane.
  • Cost: 12 + 3 * {Mastery Level in Arcane}

Fizzle: RAH-IMP-TI-AL (TE = Teleport)

  • This Spell is copied to the Wizard’s section of the Spellbook wiki page if it doesn’t already exist in that section. The Caster may spend the Cost of "Teleport" in Energy to change any Apprentice‘s Imprinted Spell to that Spell.
  • Cost: 1

Oceana: RAH FOC-ZO LEH-ME-VI

  • This Spell is copied to the Wizard's section of the Spellbook wiki page if it doesn't already exist in that section. The Effects of this Spell are not carried out unless the Caster is in a Location Associated with Arcane. Add one level to the casting Apprentice's Mastery in Water.
  • Cost: 1 + {Mastery level in Water}

Ripple: RAH-LEH-ME-VI

  • Effect: This Spell is copied to the Wizard’s section of the Spellbook wiki page if it doesn’t already exist in that section. Add one Level to the casting Apprentice‘s Mastery in Water.
  • Cost: 2 + {Mastery Level in Water}

Quirck's Doom: FOC-ZO RAH DEL-HE (Choosing Quirck for HE)

  • The effects of this Spell are not carried out unless the Caster is Present in a Location Associated with Arcane. This Spell is copied to the Wizard's section of the Spellbook wiki page if it doesn't already exist in that section. Quirck loses one totem.
  • Cost: 1

Replicate: FOC-ZO RAH NEW-ME

  • The effects of this Spell are not carried out unless the Caster is Present in a Location Associated with Arcane. This Spell is copied to the Wizard's section of the Spellbook wiki page if it doesn't already exist in that section. The Caster gains one totem.
  • Cost: 2

The Doom of RaichuKFM: FOC-ZO RAH DEL-HE (Choosing RaichuKFM for HE)

  • The effects of this Spell are not carried out unless the Caster is Present in a Location Associated with Arcane. This Spell is copied to the Wizard's section of the Spellbook wiki page if it doesn't already exist in that section. RaichuKFM loses one totem.
  • Cost: 1

Kevan's Dooming: FOC-ZO RAH DEL-HE (Choosing Kevan for HE)

  • The effects of this Spell are not carried out unless the Caster is Present in a Location Associated with Arcane. This Spell is copied to the Wizard's section of the Spellbook wiki page if it doesn't already exist in that section. Kevan loses one totem.
  • Cost: 1

The Dooming of Clucky: FOC-ZO RAH DEL-HE (Choosing Clucky for HE)

  • The effects of this Spell are not carried out unless the Caster is Present in a Location Associated with Arcane. This Spell is copied to the Wizard's section of the Spellbook wiki page if it doesn't already exist in that section. Clucky loses one totem.
  • Cost: 1

Larrytheturtle's Doomedness: FOC-ZO RAH DEL-HE (Choosing Larrytheturtle for HE)

  • The effects of this Spell are not carried out unless the Caster is Present in a Location Associated with Arcane. This Spell is copied to the Wizard's section of the Spellbook wiki page if it doesn't already exist in that section. Larrytheturtle loses one totem.
  • Cost: 1

Purplebeard's Doom: FOC-ZO RAH DEL-HE (Choosing Purplebeard for HE)

  • The effects of this Spell are not carried out unless the Caster is Present in a Location Associated with Arcane. This Spell is copied to the Wizard's section of the Spellbook wiki page if it doesn't already exist in that section. Purplebeard loses one totem.
  • Cost: 1

Prevail: FOC-ZO RAH MAS-ME

  • The effects of this Spell are not carried out unless the Caster is Present in a Location Associated with Arcane. This Spell is copied to the Wizard's section of the Spellbook wiki page if it doesn't already exist in that section. This Spell cannot be imprinted. If the casting Apprentice is the only Apprentice with a non-zero amount of Totems, nothing happens.
  • Cost: 9
  • Difficulty: 1F1W1N1T1A

quirck

Prometheus: RAH-LEH-ME-FU
Effect: This Spell is copied to the Wizard’s section of the Spellbook wiki page if it doesn’t already exist in that section. Add one Level to the casting Apprentice‘s Mastery in Fire.
Cost: 2 + {Mastery Level in Fire}

Demeter: RAH-LEH-ME-YA
Effect: This Spell is copied to the Wizard’s section of the Spellbook wiki page if it doesn’t already exist in that section. Add one Level to the casting Apprentice‘s Mastery in Nature.
Cost: 2 + {Mastery Level in Nature}

Magic Wand: IMP-PA-ME (Choosing "Unearthing Mysteries" for PA)
Effect: The Caster may spend the Cost of "Unearthing Mysteries" in Energy to change the Casting Apprentice‘s Imprinted Spell to that Spell.
Cost: 3
Difficulty: 1N

Chronos: RAH-LEH-ME-OH
Effect: This Spell is copied to the Wizard’s section of the Spellbook wiki page if it doesn’t already exist in that section. Add one Level to the Casting Apprentice‘s Mastery in Time.
Cost: 7 + 2 * {Mastery Level in Time}

Sea treasure: FOC-VI-NEW-ME
Effect: The effects of this Spell are not carried out unless the Caster is Present in a Location Associated with Water. The casting Apprentice gains one Totem.
Cost: 7

RaichuKFM

Overgrowth: LEH-ME-YA

  • Add one Level to the casting Apprentice's Mastery in Nature.
  • Cost: 5 + {Mastery Level in Nature}

Channel: IMP-TI-ME (Choosing “Overgrowth” for TI)

  • The Caster may spend the Cost of Overgrowth in Energy to change The Casting Apprentice‘s Imprinted Spell to that Spell.
  • Cost: 2
  • Difficulty: 1N

Duplication: MUL-TE-ME

  • Append a current Location of the Caster to the casting Apprentice‘s list of Locations.
  • Cost: 5 * {Number of Locations already in the list}
  • Difficulty: 2N

Ripple: RAH-LEH-ME-VI

  • Effect: This Spell is copied to the Wizard’s section of the Spellbook wiki page if it doesn’t already exist in that section. Add one Level to the casting Apprentice‘s Mastery in Water.
  • Cost: 2 + {Mastery Level in Water}

scshunt

Empowerful: FOC-ZO IMP-PA-ME

  • The Effects of this Spell are not carried out unless the Caster is in a Location Associated with Arcane. The Caster may spend the cost of Focus Magic to change the Caster's imprinted Spell to that Spell.
  • Cost: 1
  • Difficulty: 1N

Teleport: RAH TEM-HE-ZE

  • This Spell is copied to the Wizard’s section of the Spellbook wiki page if it doesn’t already exist in that section. Change one of the Locations of scshunt to The Ancient Temple.
  • Cost: 1

Oceana: RAH FOC-ZO LEH-ME-VI

  • This Spell is copied to the Wizard's section of the Spellbook wiki page if it doesn't already exist in that section. The Effects of this Spell are not carried out unless the Caster is in a Location Associated with Arcane. Add one level to the casting Apprentice's Mastery in Water.
  • Cost: 1 + {Mastery level in Water}

Sphinx

Mastering the heat: LEH-ME-FU

  • Add one Level to the casting Apprentice's Mastery in Fire.
  • Cost: 5 + {Mastery Level in Fire}

Arcane Studies: LEH-ME-ZO

  • Add one Level to the casting Apprentice's Mastery in Arcane.
  • Cost: 15 + 3*{Mastery in Arcane Domain}

Spitemaster

Unearthing Mysteries: LEH-ME-ZO

  • Add one Level to the casting Apprentice's Mastery in Arcane.
  • Cost: 15 + 3*{Mastery Level in Arcane}

Undergrowth: LEH-ME-YA

  • Add one Level to the casting Apprentice's Mastery in Nature.
  • Cost: 5 + {Mastery Level in Nature}

Powerup: IMP-TI-ME (Choosing “Undergrowth” for TI)

  • The Caster may spend the cost of Undergrowth to change the Caster's imprinted Spell to that Spell.
  • Cost: 2
  • Difficulty: 1N

Empower: FOC-ZO IMP-VA-ME

  • The Effects of this Spell are not carried out unless the Caster is in a Location Associated with Arcane. The Caster may spend the cost of any Spell to change the Caster's imprinted Spell to that Spell.
  • Cost: 1
  • Difficulty: 1N1A

Quirck's Doom: FOC-ZO RAH DEL-HE (Choosing Quirck for HE)

  • The effects of this Spell are not carried out unless the Caster is Present in a Location Associated with Arcane. This Spell is copied to the Wizard's section of the Spellbook wiki page if it doesn't already exist in that section. Quirck loses one totem.
  • Cost: 1

The Doom of RaichuKFM: FOC-ZO RAH DEL-HE (Choosing RaichuKFM for HE)

  • The effects of this Spell are not carried out unless the Caster is Present in a Location Associated with Arcane. This Spell is copied to the Wizard's section of the Spellbook wiki page if it doesn't already exist in that section. RaichuKFM loses one totem.
  • Cost: 1

Kevan's Dooming: FOC-ZO RAH DEL-HE (Choosing Kevan for HE)

  • The effects of this Spell are not carried out unless the Caster is Present in a Location Associated with Arcane. This Spell is copied to the Wizard's section of the Spellbook wiki page if it doesn't already exist in that section. Kevan loses one totem.
  • Cost: 1

The Dooming of Clucky: FOC-ZO RAH DEL-HE (Choosing Clucky for HE)

  • The effects of this Spell are not carried out unless the Caster is Present in a Location Associated with Arcane. This Spell is copied to the Wizard's section of the Spellbook wiki page if it doesn't already exist in that section. Clucky loses one totem.
  • Cost: 1

Larrytheturtle's Doomedness: FOC-ZO RAH DEL-HE (Choosing Larrytheturtle for HE)

  • The effects of this Spell are not carried out unless the Caster is Present in a Location Associated with Arcane. This Spell is copied to the Wizard's section of the Spellbook wiki page if it doesn't already exist in that section. Larrytheturtle loses one totem.
  • Cost: 1

Sphinx's Doom: FOC-ZO RAH DEL-HE (Choosing Sphinx for HE)

  • The effects of this Spell are not carried out unless the Caster is Present in a Location Associated with Arcane. This Spell is copied to the Wizard's section of the Spellbook wiki page if it doesn't already exist in that section. Sphinx loses one totem.
  • Cost: 1

Purplebeard's Doom: FOC-ZO RAH DEL-HE (Choosing Purplebeard for HE)

  • The effects of this Spell are not carried out unless the Caster is Present in a Location Associated with Arcane. This Spell is copied to the Wizard's section of the Spellbook wiki page if it doesn't already exist in that section. Purplebeard loses one totem.
  • Cost: 1

Prevail: FOC-ZO RAH MAS-ME

  • The effects of this Spell are not carried out unless the Caster is Present in a Location Associated with Arcane. This Spell is copied to the Wizard's section of the Spellbook wiki page if it doesn't already exist in that section. This Spell cannot be imprinted. If the casting Apprentice is the only Apprentice with a non-zero amount of Totems, nothing happens.
  • Cost: 9
  • Difficulty: 1F1W1N1T1A

Replicate: FOC-ZO RAH NEW-ME

  • The effects of this Spell are not carried out unless the Caster is Present in a Location Associated with Arcane. This Spell is copied to the Wizard's section of the Spellbook wiki page if it doesn't already exist in that section. The Caster gains one totem.
  • Cost: 2

Zefareu