Cleanup Comparison

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Dynastic Rules

Cycles

At 00:01 UTC on Thursday 2 September 2021, the first Cycle of the dynasty will begin. Each Cycle is 72 hours long, and the number of the current Cycle and the time at which the Cycle will next change is publicly tracked.

A Cyclical Action is an action that can only be taken once per cycle.

For the purposes of this dynasty, the #current-dynasty channel of the BlogNomic Discord may also be used for public discussion of the dynasty, as per the rule No Collaborations [Active] [ Rare].

No Public Communication may include the uncensored text of any Message that has been sent in this dynasty, or a Message which the poster intends to send.

Communications

No more than twice per Cycle, a Cell may create a Communication and send it to the Ministry of Information, and no other recipients. Communications may be sent to the Ministry of Information via the DM functionality at blognomic.com or by DM on the BlogNomic Discord. This action is not considered a private communication for the purposes of the rule “No Collaboration [Active] [Rare].”

The body of a Communication must contain the following elements: a list of Intended Recipients, which must be a list of names of other Cells; a list of Restricted Recipients, which must be a list of names of other Cells; and a Message, which may be up to 300 characters of text without images.

Each Cycle, for each Communication that they received in the previous Cycle, the Ministry of Information must carry out the following atomic action (known as Processing that Communication):

  • Review the Communication’s Message against the list of Censorship Terms. For each word or string of words that matches a Censorship Term, censor it in the Communication.
  • If the Cell that created the Communication is Hot, then censor every word in it which is longer than three characters.
  • Send the censored Message individually to each of the Cells on the Intended Recipients list via the BlogNomic DM function.

Censorship Terms

To censor a string of text is to replace every character in it (including spaces) with a █ character.

This rule contains the list of Censorship Terms against which each Communication must be assessed. Censorship terms may be identified in Communications despite being mispelled, incomplete, or converted into a different part of speech (eg a verb being turned into an adverb).

  • The name of any Cell.
  • Links to other sites.
  • Strings of characters that the Ministry of Information suspects are, contain, or comprise parts of codes or ciphers.
  • Any term found in the List of Ideologies.
  • Terms that indirectly but specifically refer to any of the above (eg "The second item on the Ideologies List", "the third Cell alphabetically").

As a Cyclical Action, the Ministry of Information may Issue a Notice, which is an atomic action with the following steps:

  • Make a post to the Blog detailing a single addition that will be made to the list of Censorship Terms;
  • Add the specified new Censorship Term to the list of Censorship Terms in this rule.

No Censorship Term may apply to any Communication created before the Notice that established it was posted.

Constitutionality

A High Court Challenge is a post in the Story Post: Votable Matter category with a [HCC] tag. Any Cell may raise a High Court Challenge if they feel that a Censorship Term is unconstitutional, or if they feel that a Message was censored incorrectly as per the Censorship Terms. A High Court Challenge must mandate that a Censorship Term be removed or amended to a specific text, or that a previously-sent Message be resent to its Intended Recipients with a specific censored passage left uncensored.

The Ministry of Information may veto High Court Challenges.

When a High Court Challenge is Enacted, its poster gains 1 Buzz and its specified effects are made on the ruleset and/or gamestate. The oldest Pending High Court Challenge may be Enacted by any Admin if all of the following are true:

  • It is Popular.
  • It has been open for voting for at least 24 hours.
  • It has not been Vetoed.

The oldest Pending High Court Challenge may be Failed by any Admin, if any of the following are true:

  • It is Unpopular.
  • It has been Vetoed.

A Censorship Term is Unconstitutional if any of the following are true:

  • It specifically and explicitly targets one or more named Cells.

Heat

Each Cell is Hot or Cold (defaulting to Cold), and this status is publicly tracked. A Cell can also be Exposed if certain conditions are fulfilled; an Exposed Cell is always Hot. When a Cycle begins, every Cell that is Hot but not Exposed becomes Cold.

Ideologies

Each Cell has an Ideology, which is privately tracked by the Ministry of Information (although a Cell can and should keep track of their Ideology themselves). A Cell’s Ideology consists of up to three terms from the List of Ideologies wiki page, and may be changed by the Cell as a Cyclical action by privately communicating the change with the Ministry of Information.

The Ideological Proximity of two Cells is defined as the number of terms that are present in both Cell’s Ideologies. If it is an Interregnum then no Cell may pass the mantle to any Cell that does not have an Ideological Distance of at least one with them.

The Ministry of Information has an Ideology, which is always Autocracy-Colonialist-Corporatist. The Ideological Proximity of a Cell with the Ministry of Information is defined as the number of terms that are present in both the Cell’s Ideology and the Ministry’s.

Adherents

Clatoc Colony is home to a number of Citizens, each with a Name (defaulting to “Anonymous”), optionally a single Ideology (defaulting to none), optionally a single Building as their Workplace (defaulting to none) and optionally a Cell or Idle Cell to which they are an Adherent (defaulting to no Cell). This list of Citizens and their qualities is tracked privately by the Ministry of Information.

The number of Adherents a Cell has is publicly tracked. If a Cell has at least as many Adherents as every other Cell, and more Adherents than the median number of Adherents among all Cells, that Cell is Exposed.

When a Citizen is Arrested, their Workplace is set to none and they cease Adhering to any Cell.

Each Cell has an amount of Buzz, reflecting some fleeting fame or notoriety among the grassroots citizens of the colony, and leading to the recruitment of further members. A Cell’s Buzz defaults to zero and is publicly tracked by a corresponding number of “+” signs after the number of Adherents the Cell has.

Whenever a Citizen becomes an Adherent of a Cell, the Ministry of Information should privately inform that Cell of that fact. The Ministry of Information may privately provide a Cell with a list of all Citizens who are Adherents of it, and their corresponding Ideologies and Workplaces, upon request.

As a Cyclical Action, a Cell may create a Vouch (naming at least one Citizen, and a single Cell) and send it to the Ministry of Information, and no other recipients. Vouches may be sent to the Ministry of Information via the DM functionality at blognomic.com or by DM on the BlogNomic Discord.

Each Cycle, the Ministry of Information must carry out the following atomic action:

  • Secretly randomly order the set of Cells with no Adherents.
  • For each Cell in that set, in the above order, if there are at least two Citizens who Adhere to no Cell: select the first two Citizens (in alphabetical order by Citizen name) who Adhere to no Cell and set their Adherence to the chosen Cell.
  • For each Vouch received during the previous Cycle which named only Citizens who Adhere to the Vouching Cell, and which named a Cell with an Ideological Proximity of at least 1 with the Vouching Cell, in order of receipt by the Ministry of Information: change the Cell to which those Citizens Adhere to to the Cell named in the Vouch (unless after doing so the Vouching Cell would have fewer than two Adherents).
  • For each point of Buzz that exists in the game (in a secretly random order), remove it from the Cell that has it, then select the first Citizen (in alphabetical order by Citizen name) who Adheres to no Cell and assign them to that Cell.
  • For each Application received during the previous Cycle which named only Citizens who both Adhere to the Applying Cell and do not have a Secret Building as a Workplace, change those Citizens’ Workplaces to the corresponding Buildings specified.
  • Update the Workplace Registry according to any changes in gamestate that have occurred since the beginning of this Cycle.

The Census

If there are fewer than 100 Citizens, the Ministry of Information may generate a new Citizen with the following qualities:

Buildings

At the end of each Cycle, each Building gains 3 Progress per Citizen who has that Building as their Workplace.

There are Public Buildings (publicly tracked) and Secret Buildings (privately tracked by the Ministry of Information). Buildings have a name, a Progress Amount (defaulting to 0), a Progress Requirement (defaulting to 100), and an Effect. When a Building’s Progress Amount equals or exceeds their Progress Requirement, its Effect occurs immediately, and then its Progress Amount is returned to 0.

The following are the Public Buildings, their Progress Requirements in brackets, and then their Effects:

  • Committee Hall [300]: All Cells become Leaders.
  • Earthlink Tower [400]: The rule Buildings is repealed.
  • Surveillance Center [100]: The Progress Amount of the Secret Building with the lowest Progress Amount becomes 0.
  • Copbot Depot [100]: The Progress Amount of the Secret Building with the highest Progress Amount becomes 0.

The following are the Secret Buildings, their Progress Requirement in brackets and then their Effect:

  • Criminal Hideout [200]: All Cells that are Leaders cease to be Leaders, then Cell/s that contributed the most Progress to this Building become Leader/s.
  • Covert Listening Station [150]: The Cell/s that contributed the most Progress to this Building become Leader/s. All other Secret Buildings’ Progress Amounts become 0.
  • Underground Printhouse [100]: The Cell/s that contributed the most Progress to this Building become Leader/s.
  • Demolition Lab [200]: The Progress Amount of the Public Building with the highest Progress Amount becomes 0.

Each Cell is a Leader or not (defaulting to not), and this is privately tracked by the Ministry of Information. Non-Leaders cannot achieve victory.

As a Cyclical Action, a Cell may create an Application (being a list of Citizens and corresponding Buildings) and send it to the Ministry of Information.

Workplace Registry

The Workplace Registry is a publicly tracked list of only the Names and Workplaces of all Citizens whose Workplace names a Public Building.

Anonymous Tips

A Cell is an Informant or not (defaulting to not); this is privately tracked by the Ministry of Information. A Cell with 1 or more Adherents can become an Informant by unambiguously and privately informing the Ministry of Information that they are now an Informant. A Cell whose Ideological Proximity with the Ministry of Information is less than 1 is never an Informant.

As a Cyclical Action, an Informant (the Accuser) may create a Tip and send it to the Ministry of Information, and no other recipients. Tips may be sent to the Ministry of Information via the PM functionality at blognomic.com or by DM on Discord.

The body of a Tip must contain the name of another Cell (the Accused) as well as one, two, or three terms (the Accusation(s)) from the List of Ideologies wiki page. A Tip may not contain any terms found in the Ideology of the Ministry of Information.

Each Cycle, before Processing any Communications, for each Tip that they received in the previous Cycle, the Ministry of Information must carry out the following atomic action (known as Processing that Tip):

  • Compare the Tip’s Accusation(s) against the Ideology of the Tip’s Accused; ignore all other Tips’ Accusers, Accused, and Accusations during the remainder of this atomic action.
  • If no Accusation(s) match terms in the Accused’s Ideology, set the Accuser to Hot and not an Informant, then privately inform them of this.
  • If at least 1 Accusation matches a term in the Accused’s Ideology, set the Accused to Hot.
  • If at least 2 Accusations match terms in the Accused’s Ideology, Arrest half of the Citizens (rounding up, and chosen at secretly random) who are Adherents of the Accused Cell.
  • Privately inform the Accused that they have been the subject of a Tip.
  • If any Accusations matched during this action, make a blog post announcing this, including the Names of any Adherents who were Arrested as a result, and congratulating by Name a secretly random Adherent of a secretly random Informant Cell

Stability Threat Index

As a Cyclical Action, the Ministry of Information should publish its Stability Threat Index.

The Stability Threat Index consists of an ordered list of all Cells and their Most Wanted scores, arranged from largest to smallest by their Most Wanted score. A Cell’s Most Wanted score is privately tracked by the Ministry of Information, and is a subjective score out of 20 that assesses that Cell’s personal gamestate, the state of the game and the current rules, and the player’s own private communications and personal skill and apparent motivation for the game to determine how close to victory they are. If the Ministry of Information assesses that no Cell is close to achieving victory then the highest Most Wanted score that any Cell can be issued is 15.