Difference between revisions of "Imperial Styles"

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Taken from [https://blognomic.com/archive/live_laugh_veto_appendix this proposal], by Kevan.
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Kevan [https://blognomic.com/archive/live_laugh_veto_appendix proposed an Imperial Styles draft] in July 2021, that:
  
The Richardo von Nestor may announce their Imperial Style for a dynasty, to inform Vampire Lords of how they intend to behave during it. An Imperial Style is a list of any number of keywords from the following lists, such as “Protective, Designer, Casual, Scam-Neutral”. It puts no constraint on the Richardo von Nestor’s behaviour, and simply serves as a guide.
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<blockquote>The Richardo von Nestor may announce their Imperial Style for a dynasty, to inform Vampire Lords of how they intend to behave during it. An Imperial Style is a list of any number of keywords from the following lists, such as “Protective, Designer, Casual, Scam-Neutral”. It puts no constraint on the Richardo von Nestor’s behaviour, and simply serves as a guide.</blockquote>
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It failed, with some players saying this should be written in an unregulated manner on the wiki instead, so here it is. The text below is based on the original proposal with modifications by whoever may have modified it since.
  
 
==Proposal style==
 
==Proposal style==

Revision as of 10:35, 9 July 2021

Kevan proposed an Imperial Styles draft in July 2021, that:

The Richardo von Nestor may announce their Imperial Style for a dynasty, to inform Vampire Lords of how they intend to behave during it. An Imperial Style is a list of any number of keywords from the following lists, such as “Protective, Designer, Casual, Scam-Neutral”. It puts no constraint on the Richardo von Nestor’s behaviour, and simply serves as a guide.

It failed, with some players saying this should be written in an unregulated manner on the wiki instead, so here it is. The text below is based on the original proposal with modifications by whoever may have modified it since.

Proposal style

  • Designer (will attempt to build and maintain a playable game, balancing it accordingly)
  • Provocateur (will tend towards proposing new mechanics and elements rather than focusing on fixes or balance)
  • Gardener (will keep the dynasty tidy but try not to influence its direction too much)
  • Onlooker (will let the dynasty become what it becomes)

Player protection

  • Protective (when taking any actions - including voting - will try to be fair to all players, including potential future players)
  • Laissez-faire (will not consider fairness when making such decisions)
  • Libertarian (will generally abstain from matters of player balance, allowing players to resolve such issues between themselves)
  • Dungeonmaster (will target leading players, or support aggressive moves against them, if they feel this makes the game more interesting)
  • Adversary (will propose and vote in a way that is actively hostile to some or all players, generally or selectively)

Desired workload

  • Powerhouse (happy to process frequent, complex game actions and track secret information)
  • Casual (happy to process a moderate level of game actions, and simple tracking)
  • Hands-off (would prefer all game actions to be left to the players)

Attitude to scams

  • Friendly (won’t remark on or move to close loopholes in proposals or the ruleset; will gladly assist a player’s scam if privately asked to)
  • Neutral (won’t remark on or move to close loopholes in proposals or the ruleset; may assist a scam if the rules allow them to)
  • Averse (will alert players to any loopholes they notice; will veto major scams; will only assist a scam if the rules require them to)

Attitude to vetoes

  • Benign (will only raise a veto on an issue related to the safety of the core rules)
  • Restrained (will raise a veto when necessary, but only in restricted circumstances, such as a proposal that is close to passing; would generally prefer to argue against a proposal and have it fail than use a veto)
  • Activist (will veto freely, effectively using it as a stronger form of AGAINST vote)

Predictability

  • Methodical (will carefully consider their own track record and will aim to be as consistent and predictable as possible in their decision-making)
  • Instinctual (will generally make decisions in the moment, and regards predictability and consistency as being emergent from their own decision-making process rather than an end to be pursued)
  • Wildcard (may actively choose to defy predictability and may vary their style without warning)