Difference between revisions of "Sandbox"

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== Individuals ==
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Any human may apply to join BlogNomic (if they are not already an Individual) by registering at http://blognomic.com via the Register link in the sidebar, and then making a post making clear their wish to be an '''Individual''' (plural form '''Individuals'''). An Admin shall make them an Individual by adding them to the roster in the sidebar.
  
== Ruleset and Gamestate ==
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Some Individuals are '''Admins''', responsible for updating the site and the Ruleset, and are signified as such in the sidebar. Individuals who wish to become Admins may submit a Proposal to make themself an Admin. Existing Admins may be removed from their posts by Proposal, CfJ, or voluntary resignation.
This is the '''Ruleset''' for BlogNomic; all Individuals shall obey it. The Sections and their purpose are
 
;Section One: Rules that are necessary for passing proposals and handling Victory.
 
;Section Two: Rules of the current Dynasty.
 
;Section Three: Rules which apply in special cases.
 
;Section Four: Rules which complements and clarifies the Ruleset.
 
  
The Ruleset and Gamestate can only change as specified by the Ruleset.
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===Idle Individuals===
  
Individuals may correct obvious spelling and typographical mistakes in the Ruleset and their own Pending Proposals at any time, including replacing gender-specific pronouns with the singular “they” or "them" as appropriate.
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If an Individual is not listed in the Sidebar in the section “Current Active Players” or only appears there in a comment, they are ‘’‘Idle’‘’. For the purposes of all Gamestate and the Ruleset, excluding Rules “Ruleset and Gamestate”, “Individuals”, “Dynasties”, “Fair Play”, Idle Individuals are not considered Individuals.
  
If the Ruleset does not properly reflect all legal alterations, any Individual may update it.
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If a Proposal or Rule contains a provision that targets either a specifically named Idle Individual or explicitly mentions Idle Individuals, then Idle Individuals are considered to be Unidle
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for the purposes of that provision.
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When an Individual is unidled, if they went Idle in the same Dynasty, their personal gamestate retains the last legal values it had, if they are still valid. Otherwise (including if a value is invalid, does not exist, or the Individual Idled in a different Dynasty), the Individual is given the default value for new Individuals, if such a value exists.
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An Admin may render an Individual Idle if any of the following is true:
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*That Individual has asked on the blog to become Idle in the past four days.
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*That Individual has not posted an entry or comment in the last seven days.
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*They are that Individual.
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An Admin may Unidle an Individual if #1 is true and either #2 or #3 are true:
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#That Individual has not asked to become Idle or Idled themselves within the past four days within the current Dynasty.
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#That Individual has asked to become Unidle in an entry or comment in the past four days.
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#They are that Individual.
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When Idling or Unidling themselves, Admins should announce it in a post or comment. When Idling an Individual who has not requested it, the Admin must announce it in a blog post.
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Admins who are unidling themselves should, in their first vote following each unidling, highlight their changed idle status and any changes to Quorum to have come about as a result of it.
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Idle Admins can enact and fail Votable Matters.

Revision as of 21:20, 4 February 2020

This page intentionally left blank for now. Feel free to edit to test things out.


Individuals

Any human may apply to join BlogNomic (if they are not already an Individual) by registering at http://blognomic.com via the Register link in the sidebar, and then making a post making clear their wish to be an Individual (plural form Individuals). An Admin shall make them an Individual by adding them to the roster in the sidebar.

Some Individuals are Admins, responsible for updating the site and the Ruleset, and are signified as such in the sidebar. Individuals who wish to become Admins may submit a Proposal to make themself an Admin. Existing Admins may be removed from their posts by Proposal, CfJ, or voluntary resignation.

Idle Individuals

If an Individual is not listed in the Sidebar in the section “Current Active Players” or only appears there in a comment, they are ‘’‘Idle’‘’. For the purposes of all Gamestate and the Ruleset, excluding Rules “Ruleset and Gamestate”, “Individuals”, “Dynasties”, “Fair Play”, Idle Individuals are not considered Individuals.

If a Proposal or Rule contains a provision that targets either a specifically named Idle Individual or explicitly mentions Idle Individuals, then Idle Individuals are considered to be Unidle

for the purposes of that provision.

When an Individual is unidled, if they went Idle in the same Dynasty, their personal gamestate retains the last legal values it had, if they are still valid. Otherwise (including if a value is invalid, does not exist, or the Individual Idled in a different Dynasty), the Individual is given the default value for new Individuals, if such a value exists.

An Admin may render an Individual Idle if any of the following is true:

  • That Individual has asked on the blog to become Idle in the past four days.
  • That Individual has not posted an entry or comment in the last seven days.
  • They are that Individual.

An Admin may Unidle an Individual if #1 is true and either #2 or #3 are true:

  1. That Individual has not asked to become Idle or Idled themselves within the past four days within the current Dynasty.
  2. That Individual has asked to become Unidle in an entry or comment in the past four days.
  3. They are that Individual.

When Idling or Unidling themselves, Admins should announce it in a post or comment. When Idling an Individual who has not requested it, the Admin must announce it in a blog post.

Admins who are unidling themselves should, in their first vote following each unidling, highlight their changed idle status and any changes to Quorum to have come about as a result of it.

Idle Admins can enact and fail Votable Matters.