Difference between revisions of "The Council: Heist"

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# @lendun the Alan worshipper
 
# @lendun the Alan worshipper
 
# @MaidenOfAir
 
# @MaidenOfAir
 +
# @Secretsnail9
 
# @SingularByte
 
# @SingularByte
 
# @TDS [not red]
 
# @TDS [not red]

Revision as of 11:14, 18 October 2022

Started on the 17th October 2022, with Josh as the Outsider:

:Alright, crew, you know the drill: we get in, we get the stuff, and we get out clean. We don't leave any evidence, we don't leave any loot, and we don't leave any witnessess, you got it? That means if you get seen... deal with it.

House rules

  • Game is turnless, anyone can propose at any time.
  • Once a proposal is up for voting, other proposals can't be put up for voting. (?)
  • Outsider adversariality is limited to veto negotation and game-specific, non-core actions.
  • Outsider can only resolve ambiguities if there is a true group consensus that the ambiguity exists.
  • Group makes a number of seed proposals before Rebels are picked; Rebels are only picked when we enact a proposal to say so.
  • Timeout is raised to 120 hours. (?)
  • Players are not allowed to delete their own posts, nor edit them after ten (?) minutes.

Players

  1. @Bais
  2. @Kevan
  3. @lendun the Alan worshipper
  4. @MaidenOfAir
  5. @Secretsnail9
  6. @SingularByte
  7. @TDS [not red]
  8. @Votable Catter

Rules

Gamestate

Rulings

Proposals

Seed Proposal: Eyes on the Prize by Kevan (0 hours)

The Crew team have an amount of Proceeds, being a number of dollars that start at zero. This number is tracked privately by the Mastermind. If the Proceeds ever reach or exceed $1,000,000, then the Heist has achieved its aims, the Crew leave, and the Crew team win.

Votes
For Against No Vote
Votable Catter - Secretsnail
SingularByte - Lendun
Snisbo - Bais
TDS - -
Kevan - -

Game end