Difference between revisions of "The First Dynasty of southpointingchariot"

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<div style="float:right">http://i.imgur.com/Vqwof.png</div>
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[[File:SouthPointingChariot1.png|right]]
  
 
'''March 16, - May 28, 2012'''
 
'''March 16, - May 28, 2012'''
 
==Ascension Address==
 
==Ascension Address==
Welcome to our planet….
 
  
    This is Blogia, the 99th Colony of the Once and Future Empire. Blogia is an enormous dark planet, located lightyears from its nearest neighbor. Though remote, the soil is rich, and colony’s minerals bring in a substantial income from across the galaxy.
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[https://blognomic.com/archive/here_we_go_again Here We Go Again]:
 
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:Welcome to our planet….
    The Colony has received orders and conducted discussions with the Empire via the Ansible, a method of communication which can move information faster than light. As the most talented and savvy citizens, you have risen to positions of power: bureaucrats, businessmen, clergy. You are the Power Players of Blogia.
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:This is Blogia, the 99th Colony of the Once and Future Empire. Blogia is an enormous dark planet, located lightyears from its nearest neighbor. Though remote, the soil is rich, and colony’s minerals bring in a substantial income from across the galaxy.
 
+
:The Colony has received orders and conducted discussions with the Empire via the Ansible, a method of communication which can move information faster than light. As the most talented and savvy citizens, you have risen to positions of power: bureaucrats, businessmen, clergy. You are the Power Players of Blogia.
    But suddenly, the Ansible has gone dark. Nothing coming in, no response going out. It is unclear whether technical failure, invasion, or sabotage is to blame. Without the Ansible, citizens must now use the antiquated Net for communication. More gravely, without contact with the Empire, the colony’s balance of power has begun to disintegrate. Now the real games begin. Who will control Blogia?
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:But suddenly, the Ansible has gone dark. Nothing coming in, no response going out. It is unclear whether technical failure, invasion, or sabotage is to blame. Without the Ansible, citizens must now use the antiquated Net for communication. More gravely, without contact with the Empire, the colony’s balance of power has begun to disintegrate. Now the real games begin. Who will control Blogia?
 
 
————————————————————————————————————————————————————————————————————————————
 
Replace Musician with Player. Replace Frontman with Net. Repeal all dynastic rules except “Koen’s Band”.
 
  
 +
Replace Musician with Player. Replace Frontman with Net. Repeal all dynastic rules except "Koen's Band".
  
 
==Players==
 
==Players==
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==Posts of Interest==
 
==Posts of Interest==
  
===Proposals===
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*[https://blognomic.com/archive/blogia1 Blogia] introduced all the major mechanics. Basic Resources are bid double-blind to temporarily control Institutions (initially the Mine, the Council and the Legion) that produce Resources (Power, Councilmen and Marines, respectively).  Also, whoever has the most power at the 'end' wins.
http://blognomic.com/archive/blogia1 - The first proposal introduced all the major mechanics. Basic Resources are bid double-blind to temporarily control Insitutions that produce Resources.  Also, whoever has the most power at the 'end' wins.
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*[https://blognomic.com/archive/usury Usury] added a Bank.
 +
*[https://blognomic.com/archive/slavering Slavering] added Slave Pits.
 +
*[https://blognomic.com/archive/inflation2 Inflation] dynamically calculated an appropriate starting rate of currency for new players.
 +
*[https://blognomic.com/archive/taking_it_to_the_top Taking It To The Top] added the Courthouse, which could shut down institutions.
 +
*[https://blognomic.com/archive/buffering Buffering] made it so that newly created Institutions only became available for bidding in the next round.
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*[https://blognomic.com/archive/power_it_up Power It Up] created the Reactor, which could be used to shut off power to Institutions (but not the same one twice in a row).
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*[https://blognomic.com/archive/fast_track_ii Fast Track II] allowed a proposal to be enacted immediately if a quorum of players commented FAST TRACK when voting
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*[https://blognomic.com/archive/men_from_the_council Men from the Council] capped the maximum number of Councilmen across all players at 12.
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*[https://blognomic.com/archive/turns_out_its_really_just_a_deep_purple Turns out its really just a deep purple] created the Black Market, where Marines could be bought for credits.
 +
*[https://blognomic.com/archive/who_will_control_blogia Who Will Control Blogia?] created The Public, control of whom could trigger victory if the player could predict how all other players would act during a round.
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*'''[https://blognomic.com/archive/cycle_1_resolution Cycle 1 Resolution]'''
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*''[https://blognomic.com/archive/a_vibrating_sieve_and_efficiency_in_manufacturing A Vibrating Sieve and Efficiency in Manufacturing]'' was a stone crusher spam post that we mocked instead of deleting
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*[https://blognomic.com/archive/lets_try_to_limit_the_star_wars_references Lets Try to Limit the Star Wars References] added the Rebels Institution
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*[https://blognomic.com/archive/tick_tock Tick tock] created the Watchtower, an Institution which could spy on other players
 +
*[https://blognomic.com/archive/galactic_galatea Galactic Galatea] added an NPC who could be controlled
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*[https://blognomic.com/archive/practical_diplomacy Practical Diplomacy] proposed an Institution which could interact with Agora Nomic, but it was voted down
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*'''[https://blognomic.com/archive/cycle_3_resolution Cycle 3 Resolution]'''
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*'''[https://blognomic.com/archive/cycle_4_resolution Cycle 4 Resolution]'''
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*[https://blognomic.com/archive/an_offer_they_cant_refuse An Offer They Can’t Refuse] added the Mob
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*'''[https://blognomic.com/archive/cycle_5_resolution Cycle 5 Resolution]'''
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*'''[https://blognomic.com/archive/cycle_6_resolution Cycle 6 Resolution]'''
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*[https://blognomic.com/archive/self_balancing_binary_search_instituions Self Balancing Binary Search Instituions] added increasing bonuses for picking an unpicked Institution
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*'''[https://blognomic.com/archive/cycle_7_resolution Cycle 7 Resolution]'''
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*[https://blognomic.com/archive/syncopathy Syncopathy] took out some any-time actions which had crept into a cycle-based dynasty
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*'''[https://blognomic.com/archive/cycle_8_resolution Cycle 8 Resolution]'''
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*[https://blognomic.com/archive/a_smaller_coup A Smaller Coup] made the Public's victory condition a little easier
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*'''[https://blognomic.com/archive/cycle_9_resolution Cycle 9 Resolution]'''
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*'''[https://blognomic.com/archive/cycle_10_resolution Cycle 10 Resolution]'''
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*'''[https://blognomic.com/archive/cycle_11_resolution_and_courthouse Cycle 10 Resolution and courthouse]'''
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*[https://blognomic.com/archive/dum_dum_dum_dum_dum-dum_dum-dum_dum-dum Dum, Dum, Dum, Dum Dum-Dum, Dum-Dum, Dum-Dum] added The Fleet, which allowed players to guarantee control of an invaded Institution next round
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*'''[https://blognomic.com/archive/cycle_12_resolution Cycle 12 Resolution]'''
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{{to be completed}}
  
 
==Ascension==
 
==Ascension==
 +
*[https://blognomic.com/archive/the_harbourmaster The Harbourmaster]: Josh had the greatest Power at the end of [https://blognomic.com/archive/cycle_21_resolution the final Cycle].
  
 
==Miscellaneous==
 
==Miscellaneous==

Latest revision as of 16:39, 5 March 2020

SouthPointingChariot1.png

March 16, - May 28, 2012

Ascension Address

Here We Go Again:

Welcome to our planet….
This is Blogia, the 99th Colony of the Once and Future Empire. Blogia is an enormous dark planet, located lightyears from its nearest neighbor. Though remote, the soil is rich, and colony’s minerals bring in a substantial income from across the galaxy.
The Colony has received orders and conducted discussions with the Empire via the Ansible, a method of communication which can move information faster than light. As the most talented and savvy citizens, you have risen to positions of power: bureaucrats, businessmen, clergy. You are the Power Players of Blogia.
But suddenly, the Ansible has gone dark. Nothing coming in, no response going out. It is unclear whether technical failure, invasion, or sabotage is to blame. Without the Ansible, citizens must now use the antiquated Net for communication. More gravely, without contact with the Empire, the colony’s balance of power has begun to disintegrate. Now the real games begin. Who will control Blogia?

Replace Musician with Player. Replace Frontman with Net. Repeal all dynastic rules except "Koen's Band".

Players

The following players (among others) were active during this dynasty: Alda, Bucky*, Clucky*, ChronosPhaenon*, Cpt_Koen, Darknight*, Greytyphoon, Josh*, Kevan, Klisz*, Murphy, omd, Patrick, scshunt*, SlamCrackle, southpointingchariot, Soviet Brendon

Final Ruleset

Ruleset 99a

Posts of Interest

(This list of significant dynastic events is currently incomplete.)

Ascension

Miscellaneous

Commentary

Dynastic Histories

Round One - Myke I - Lyndse I - Myke II - Kevan I - Anthony I - Est I - Kevan II - Damanor I - Kevan III - Cayvie I - Josh I - Keitalia I - SatyrEyes I - Metadynasty I - Cayvie II - Brendan I - Kevan IV - Knightking I - Chronos Phaenon I - TrumanCapote I - Knightking II - Quazie I - Simon I - AngryGrasshopper I - Rodney I - Aaron I - Josh II - Metadynasty II - Chronos Phaenon II - Excalabur I - Excalabur II - 75th Trombone I - Elias IX I - Metadynasty III - Angry Grasshopper II - Hix I - Thelonious I - Elias IX II - Rodney II - Clucky I - Doremi I - Chronos Phaenon III - Amnistar I - Clucky II - Amnistar II - Bucky I - Clucky III - Josh III - Kevan V - Hix II - Spikebrennan I - Jack I - Purplebeard I - Rodlen I - Yoda I - Amnistar III - Darknight I - Bucky II - Yoda II - Metadynasty IV - Arthexis I - Amnistar IV - Devenger I - Ais523 I - Ienpw III I - Qwazukee I - Klisz I - Metadynasty V - Bucky III - Wakukee I - Kevan VI - Ais523 II - Josh IV - Purplebeard II - Ais523 III - Ienpw III II - Klisz II - Lilomar I - Coppro I - Ais523 IV - Kevan VII - Brendan II - Alecto I - Josh V - Clucky IV - Purplebeard III - Kevan VIII - Ais523 V - Purplebeard IV - Yoda III - Bucky IV - Kevan IX - Bateleur I - Metadynasty VI - Coppro II - Ais523 VI - Cpt Koen I - Southpointingchariot I - Josh VI - Scshunt III - Quirck I - Clucky V - Bucky V - Kevan X - Josh VII - Kevan XI - Scshunt IV - RaichuKFM I - Larrytheturtle I - Skju I - Metadynasty VII - Purplebeard V - Spitemaster I - Josh VIII - RaichuKFM II - The Alien I - Benzene I - RaichuKFM III - Purplebeard VI - Kevan XII - Ayesdeeef I - Bucky VI - Kevan XIII - Josh IX - Mideg I - Kevan XIV - Brendan III - Kevan XV - Tantusar I - Josh X - Kevan XVI - Thrawn I - Brendan IV - Kevan XVII - Moonroof I - RaichuKFM IV - Larrytheturtle II - Brendan V - Kevan XVIII - Brendan VI - RaichuKFM V - Kevan XIX - Brendan VII - Kevan XX - Viv I - Pokes I - Sphinx I - Madrid I - Pokes II - Madrid II - Metadynasty VIII - Axemabaro I - Diabecko I - Kevan XXI - Diabecko & Card I - Kevan XXII - Derrick I - Card I - Madrid III - Card II - Kevan XXIII - Pokes III - Kevan XXIV - Trigon I - Derrick II - Kevan XXV - Derrick III - Farsight I - TyGuy6 I - Pokes IV - Madrid IV - TyGuy6 II - Kevan XXVI - The Duke of Waltham I - Josh XI - Clucky VI - Naught I - Metadynasty IX - Kevan XXVII - Josh XII - Clucky VII - Josh XIII - Bucky VII - Josh XIV - Kevan XXVIII - Lemonfanta I - Clucky VIII - Josh XV - Misty I - ais523 VII - Josh XVI - Kevan XXIX - Trapdoorspyder I - Metadynasty X - Brendan VIII - Brendan IX - Zack I - Misty II - Josh XVII - MadisonSilver I - Josh XVIII - Kevan XXX - Lendunistus I - Josh XIX - SingularByte I - Trapdoorspyder II - Bucky XIII - JonathanDark I - Trapdoorspyder III - Habanero I - JonathanDark II - Misty III - Metadynasty XI - Josh XX - Lemon II - Kevan XXXI - Josh XXI - Clucky IX - Vovix I - JonathanDark III - Zack II - JonathanDark IV - Josh XXII