Difference between revisions of "The Seventeenth Dynasty of Kevan"

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==Posts of Interest==
 
==Posts of Interest==
 +
 +
* [https://blognomic.com/archive/largely_ignored_jugs_of_water Largely Ignored Jugs of Water] created the framework for Committees with limited seats, each having a "Power". It created the Recruitment Committee.
 +
* [https://blognomic.com/archive/poetry_in_motion Poetry in Motion] allowed Committees to issue proposals which did nothing other than exercise their Powers: these could only be voted on by the members of the Committee.
 +
* [https://blognomic.com/archive/king_of_pentacles King of Pentacles] established the Executive Committee, a one-seat committee which could assign victory (although this was initially unplugged)
 +
* [https://blognomic.com/archive/its_only_payroll_but_i_like_it It's Only Payroll (But I Like It)] added Money, and a Finance Committee to hand it out.
 +
* [https://blognomic.com/archive/musical_chairs Musical Chairs] created the Supply Committee, whose power was to increment or decrement numbers in other Committees.
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* [https://blognomic.com/archive/downsizing2 Downsizing] created the Termination Committee, which could remove excess players from oversubscribed Committees
 +
* [https://blognomic.com/archive/id_like_to_call_this_meeting_to_order I’d Like To Call This Meeting To Order] added a Chairperson to each Committee, who got paid more
 +
* [https://blognomic.com/archive/the_gravy_train The Gravy Train] created the Bonus Committee, who could hand money out at will
 +
* [https://blognomic.com/archive/sit_up_and_shut_down Sit Up and Shut Down] created the Legal Committee, who could put other Committees under investigation, causing their members to lose money when powers were used.
 +
* [https://blognomic.com/archive/ofveto OFVETO] allowed the Emperor to privately rank players at his whim, with the highest ranked player achieving victory should the Emperor himself win. Also added a mechanic for the Emperor to veto motions, at a cost.
 +
* [https://blognomic.com/archive/the_big_chair The Big Chair] allowed Chairpersons to veto motions within their own Committees
 +
* [https://blognomic.com/archive/i_didnt_get_where_i_am_today I Didn't Get Where I Am Today] created the Performance Committee, which could remove people from Committees if they failed to vote on that Committee's Motions.
 +
* [https://blognomic.com/archive/t_1000 T-1000] upgraded the Terminations Committee so that it could remove any single player from any Committee
 +
* [https://blognomic.com/archive/doughnut_run Doughnut Run] created the Welcoming Committee, who could hand out money to (and based on) new players joining
 +
* [https://blognomic.com/archive/whats_good_for_ford What's Good for Ford] switched on the victory condition, with a clause that the game should have at least seven players (much like the Dormancy Special Rule, but pre-dating it)
 +
* [https://blognomic.com/archive/wage_avoidance Wage Avoidance] introduced the Investment Committee, who could remove money from players
  
 
==Ascension==
 
==Ascension==
  
 +
As the only person on the Executive Committee, and after slowly using the Supply Committee to lower the player requirement for the Executive Power to be used, Kevan posted an [https://blognomic.com/archive/motion_e_executive_decision Executive Motion] to award himself victory. When it enacted, this [https://blognomic.com/archive/unbeleaguered_victory automatically] gave victory to the player with the higher Appraisal score: Quirck. Quick chose to pass the mantle to Moonroof.
 +
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==Commentary==
 +
This dynasty was inspired by Reiner Knizia's senatorial negotiation game ''[https://boardgamegeek.com/boardgame/122/quo-vadis Quo Vadis?]'', which I still haven't played. --[[User:Kevan|Kevan]] ([[User talk:Kevan|talk]]) 12:11, 4 July 2019 (UTC)
  
 
{{Dynastic Histories}}
 
{{Dynastic Histories}}

Latest revision as of 12:14, 4 July 2019

Banner-kevan17.png

December 3, 2015 - January 17, 2016

Ascension Address: Your New Office

Pushing open the door with the blank nameplate, you find yourself in a new but identical windowless office, on what feels like a higher floor. On the cheap grey desk sits a manila folder announcing proposed changes to the organisation’s committee system, and a red and a green pen. In the wastepaper basket, some coffee-stained memo paper and a colourful deck of cards. A wall clock ticks.

Change “Reader” to “Clerk” and “High Arcanist” to “Director”.

Players

The following players were active at the end of the Dynasty: Kevan*, moonroof, quirck*, Tantusar*

Final Ruleset

Ruleset 135

Posts of Interest

  • Largely Ignored Jugs of Water created the framework for Committees with limited seats, each having a "Power". It created the Recruitment Committee.
  • Poetry in Motion allowed Committees to issue proposals which did nothing other than exercise their Powers: these could only be voted on by the members of the Committee.
  • King of Pentacles established the Executive Committee, a one-seat committee which could assign victory (although this was initially unplugged)
  • It's Only Payroll (But I Like It) added Money, and a Finance Committee to hand it out.
  • Musical Chairs created the Supply Committee, whose power was to increment or decrement numbers in other Committees.
  • Downsizing created the Termination Committee, which could remove excess players from oversubscribed Committees
  • I’d Like To Call This Meeting To Order added a Chairperson to each Committee, who got paid more
  • The Gravy Train created the Bonus Committee, who could hand money out at will
  • Sit Up and Shut Down created the Legal Committee, who could put other Committees under investigation, causing their members to lose money when powers were used.
  • OFVETO allowed the Emperor to privately rank players at his whim, with the highest ranked player achieving victory should the Emperor himself win. Also added a mechanic for the Emperor to veto motions, at a cost.
  • The Big Chair allowed Chairpersons to veto motions within their own Committees
  • I Didn't Get Where I Am Today created the Performance Committee, which could remove people from Committees if they failed to vote on that Committee's Motions.
  • T-1000 upgraded the Terminations Committee so that it could remove any single player from any Committee
  • Doughnut Run created the Welcoming Committee, who could hand out money to (and based on) new players joining
  • What's Good for Ford switched on the victory condition, with a clause that the game should have at least seven players (much like the Dormancy Special Rule, but pre-dating it)
  • Wage Avoidance introduced the Investment Committee, who could remove money from players

Ascension

As the only person on the Executive Committee, and after slowly using the Supply Committee to lower the player requirement for the Executive Power to be used, Kevan posted an Executive Motion to award himself victory. When it enacted, this automatically gave victory to the player with the higher Appraisal score: Quirck. Quick chose to pass the mantle to Moonroof.

Commentary

This dynasty was inspired by Reiner Knizia's senatorial negotiation game Quo Vadis?, which I still haven't played. --Kevan (talk) 12:11, 4 July 2019 (UTC)

Dynastic Histories

Round One - Myke I - Lyndse I - Myke II - Kevan I - Anthony I - Est I - Kevan II - Damanor I - Kevan III - Cayvie I - Josh I - Keitalia I - SatyrEyes I - Metadynasty I - Cayvie II - Brendan I - Kevan IV - Knightking I - Chronos Phaenon I - TrumanCapote I - Knightking II - Quazie I - Simon I - AngryGrasshopper I - Rodney I - Aaron I - Josh II - Metadynasty II - Chronos Phaenon II - Excalabur I - Excalabur II - 75th Trombone I - Elias IX I - Metadynasty III - Angry Grasshopper II - Hix I - Thelonious I - Elias IX II - Rodney II - Clucky I - Doremi I - Chronos Phaenon III - Amnistar I - Clucky II - Amnistar II - Bucky I - Clucky III - Josh III - Kevan V - Hix II - Spikebrennan I - Jack I - Purplebeard I - Rodlen I - Yoda I - Amnistar III - Darknight I - Bucky II - Yoda II - Metadynasty IV - Arthexis I - Amnistar IV - Devenger I - Ais523 I - Ienpw III I - Qwazukee I - Klisz I - Metadynasty V - Bucky III - Wakukee I - Kevan VI - Ais523 II - Josh IV - Purplebeard II - Ais523 III - Ienpw III II - Klisz II - Lilomar I - Coppro I - Ais523 IV - Kevan VII - Brendan II - Alecto I - Josh V - Clucky IV - Purplebeard III - Kevan VIII - Ais523 V - Purplebeard IV - Yoda III - Bucky IV - Kevan IX - Bateleur I - Metadynasty VI - Coppro II - Ais523 VI - Cpt Koen I - Southpointingchariot I - Josh VI - Scshunt III - Quirck I - Clucky V - Bucky V - Kevan X - Josh VII - Kevan XI - Scshunt IV - RaichuKFM I - Larrytheturtle I - Skju I - Metadynasty VII - Purplebeard V - Spitemaster I - Josh VIII - RaichuKFM II - The Alien I - Benzene I - RaichuKFM III - Purplebeard VI - Kevan XII - Ayesdeeef I - Bucky VI - Kevan XIII - Josh IX - Mideg I - Kevan XIV - Brendan III - Kevan XV - Tantusar I - Josh X - Kevan XVI - Thrawn I - Brendan IV - Kevan XVII - Moonroof I - RaichuKFM IV - Larrytheturtle II - Brendan V - Kevan XVIII - Brendan VI - RaichuKFM V - Kevan XIX - Brendan VII - Kevan XX - Viv I - Pokes I - Sphinx I - Madrid I - Pokes II - Madrid II - Metadynasty VIII - Axemabaro I - Diabecko I - Kevan XXI - Diabecko & Card I - Kevan XXII - Derrick I - Card I - Madrid III - Card II - Kevan XXIII - Pokes III - Kevan XXIV - Trigon I - Derrick II - Kevan XXV - Derrick III - Farsight I - TyGuy6 I - Pokes IV - Madrid IV - TyGuy6 II - Kevan XXVI - The Duke of Waltham I - Josh XI - Clucky VI - Naught I - Metadynasty IX - Kevan XXVII - Josh XII - Clucky VII - Josh XIII - Bucky VII - Josh XIV - Kevan XXVIII - Lemonfanta I - Clucky VIII - Josh XV - Misty I - ais523 VII - Josh XVI - Kevan XXIX - Trapdoorspyder I - Metadynasty X - Brendan VIII - Brendan IX - Zack I - Misty II - Josh XVII - MadisonSilver I - Josh XVIII - Kevan XXX - Lendunistus I - Josh XIX - SingularByte I - Trapdoorspyder II - Bucky XIII - JonathanDark I - Trapdoorspyder III - Habanero I - JonathanDark II - Misty III - Metadynasty XI - Josh XX - Lemon II - Kevan XXXI - Josh XXI - Clucky IX - Vovix I - JonathanDark III - Zack II - JonathanDark IV - Josh XXII