Difference between revisions of "The Wheel"

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(enacting "False Friend")
(Spinning the Wheel (Rising). Rising leaves the Wheel; Anatomist, Payroll and Repossesses all join it; Rimless is Primed.)
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| 1 || Rising || Gain 1 Annoyingness || A random Spare Segment which is not Primed (if any exist) becomes Primed, and the first Segment on the Wheel is moved to the Spare Segment list and is not Primed.
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| 1 || Tiptop || Gain 1 Point || Determine the gambler with the most points who does not have this segment in their wager, choosing randomly between said gamblers if there is a tie. Remove N of their points, where N is the amount of gamblers that have this segment in their wager
 
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| 2 || Tiptop || Gain 1 Point || Determine the gambler with the most points who does not have this segment in their wager, choosing randomly between said gamblers if there is a tie. Remove N of their points, where N is the amount of gamblers that have this segment in their wager
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| 2 || False || Pays Segments || Choose a random Segment. The Payout of this Segment becomes the same as the Payout of the chosen segment.
 
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| 3 || False || Pays Segments || Choose a random Segment.  The Payout of this Segment becomes the same as the Payout of the chosen segment.
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| 3 || Majority || Gain points equal to quorum, if a quorum of Gamblers have Majority in their Wager || ||  
 
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| 4 || Majority || Gain points equal to quorum, if a quorum of Gamblers have Majority in their Wager || ||  
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| 4 || Random || Apply the Payout of another Segment on the Wheel, selected at random. || Apply the Global Effect of another Segment on the Wheel, selected at random.
 
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| 5 || Random || Apply the Payout of another Segment on the Wheel, selected at random. || Apply the Global Effect of another Segment on the Wheel, selected at random.
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| 5 || Upturned || Pays Segments ||
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| 6 || Anatomist || Gain 6 points || Detach all Segments which are not in the Wagers of Gamblers who have Anatomist in their Wager. || Primed
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| 7 || Payroll || || Every Gambler gains 3 Points. || Primed
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| 8 || Repossesses || Pays Segments || Choose a random player with this segment in their wager. Set the score of every player with this segment in their wager to the score of that player. || Primed
 
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| 6 || Upturned || Pays Segments ||
 
 
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| Darknight || 0 || - || Off || 2 || 1 || 0 || - || 0
 
| Darknight || 0 || - || Off || 2 || 1 || 0 || - || 0
 
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| derrick || -5 || Rising, Rising , Rising , Rising , Rising || Off || 13 || 2 || 0 || - || 0
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| derrick || -5 || Rising, Rising , Rising , Rising , Rising || Off || 18 || 2 || 0 || - || 0
 
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| FamilyMan || 0 || - || Off || 2 || 2 || 0 || - || 0
 
| FamilyMan || 0 || - || Off || 2 || 2 || 0 || - || 0
 
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| Josh || 11 || Rising, Anatomist, Tiptop || Off || 2 || 1 || 0 || - || 0
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| Josh || 11 || Rising, Anatomist, Tiptop || Off || 3 || 1 || 0 || - || 0
 
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| Jumble || 85 || False, False, False, False, Tiptop|| Off || 2 || 2 || 1 || - || 0
 
| Jumble || 85 || False, False, False, False, Tiptop|| Off || 2 || 2 || 1 || - || 0
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| Tantusar || 22 || Upturned, Manatee || Off || 2 || 1 || 0 || - || 0
 
| Tantusar || 22 || Upturned, Manatee || Off || 2 || 1 || 0 || - || 0
 
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| Zyborg || 38 || Rising, Upturned, False, Tiptop, Tiptop|| Off || 0 || 1 || 0 || - || 0
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| Zyborg || 38 || Rising, Upturned, False, Tiptop, Tiptop|| Off || 1 || 1 || 0 || - || 0
 
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! Index !! Name !! Payout !! Global Effect !!Primed?
 
! Index !! Name !! Payout !! Global Effect !!Primed?
 
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| - || Rimless || Pays Segments || || Not Primed
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| - || Rimless || Pays Segments || || Primed
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| - || Payroll || || Every Gambler gains 3 Points. || Primed
 
 
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| - || Delta || If you have no Annoyingness, gain 3 annoyingness. || || Not Primed
 
| - || Delta || If you have no Annoyingness, gain 3 annoyingness. || || Not Primed
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| - || Repossesses || Pays Segments || Choose a random player with this segment in their wager. Set the score of every player with this segment in their wager to the score of that player.  || Not Primed
 
 
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| - || Manatee || Pays Segments || || Not Primed
 
| - || Manatee || Pays Segments || || Not Primed
 
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| - || Anatomist || Gain 6 points || Detach all Segments which are not in the Wagers of Gamblers who have Anatomist in their Wager. || Primed  
+
| - || Rising || Gain 1 Annoyingness || A random Spare Segment which is not Primed (if any exist) becomes Primed, and the first Segment on the Wheel is moved to the Spare Segment list and is not Primed. || Not Primed
 
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Revision as of 18:59, 16 July 2020

Wheel Segments
Index Name Payout Global Effect
1 Tiptop Gain 1 Point Determine the gambler with the most points who does not have this segment in their wager, choosing randomly between said gamblers if there is a tie. Remove N of their points, where N is the amount of gamblers that have this segment in their wager
2 False Pays Segments Choose a random Segment. The Payout of this Segment becomes the same as the Payout of the chosen segment.
3 Majority Gain points equal to quorum, if a quorum of Gamblers have Majority in their Wager
4 Random Apply the Payout of another Segment on the Wheel, selected at random. Apply the Global Effect of another Segment on the Wheel, selected at random.
5 Upturned Pays Segments
6 Anatomist Gain 6 points Detach all Segments which are not in the Wagers of Gamblers who have Anatomist in their Wager. Primed
7 Payroll Every Gambler gains 3 Points. Primed
8 Repossesses Pays Segments Choose a random player with this segment in their wager. Set the score of every player with this segment in their wager to the score of that player. Primed
Gamblers
Gambler Points Wager Locked In Annoyingness Focus Plaques Hustle Winner Medallions
Darknight 0 - Off 2 1 0 - 0
derrick -5 Rising, Rising , Rising , Rising , Rising Off 18 2 0 - 0
FamilyMan 0 - Off 2 2 0 - 0
Josh 11 Rising, Anatomist, Tiptop Off 3 1 0 - 0
Jumble 85 False, False, False, False, Tiptop Off 2 2 1 - 0
Kevan 75 False, False, False, False, False Off 4 1 0 - 0
P. Scholasticus 43 Anatomist, Anatomist, Anatomist, Anatomist, Tiptop Off 7 1 0 - 0
pokes 16 Upturned, Upturned, Upturned, Upturned, Upturned Off 3 1 2 - 0
Tantusar 22 Upturned, Manatee Off 2 1 0 - 0
Zyborg 38 Rising, Upturned, False, Tiptop, Tiptop Off 1 1 0 - 0
Spare Segments
Index Name Payout Global Effect Primed?
- Rimless Pays Segments Primed
- Delta If you have no Annoyingness, gain 3 annoyingness. Not Primed
- Manatee Pays Segments Not Primed
- Rising Gain 1 Annoyingness A random Spare Segment which is not Primed (if any exist) becomes Primed, and the first Segment on the Wheel is moved to the Spare Segment list and is not Primed. Not Primed