Difference between revisions of "The Wheel"

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(Spinning the Wheel (Anatomist); detaching all Segments except Anatomist/Tiptop/False; attaching Rimless/Slobbery; priming Delta.)
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! Index !! Name !! Payout !! Global Effect
 
! Index !! Name !! Payout !! Global Effect
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| 1 || Tiptop || Gain 1 Point || Determine the gambler with the most points who does not have this segment in their wager, choosing randomly between said gamblers if there is a tie. Remove N of their points, where N is the amount of gamblers that have this segment in their wager
 
| 1 || Tiptop || Gain 1 Point || Determine the gambler with the most points who does not have this segment in their wager, choosing randomly between said gamblers if there is a tie. Remove N of their points, where N is the amount of gamblers that have this segment in their wager
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| 2 || False || Pays Segments || Choose a random Segment.  The Payout of this Segment becomes the same as the Payout of the chosen segment.
 
| 2 || False || Pays Segments || Choose a random Segment.  The Payout of this Segment becomes the same as the Payout of the chosen segment.
 
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| 3 || Majority || Gain points equal to quorum, if a quorum of Gamblers have Majority in their Wager ||
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| 3 || Anatomist || Gain 6 points || Detach all Segments which are not in the Wagers of Gamblers who have Anatomist in their Wager.
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| 4 || Random || Apply the Payout of another Segment on the Wheel, selected at random. || Apply the Global Effect of another Segment on the Wheel, selected at random.
 
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| 5 || Upturned || Pays Segments ||
 
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| 6 || Anatomist || Gain 6 points || Detach all Segments which are not in the Wagers of Gamblers who have Anatomist in their Wager.
 
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| 7 || Payroll || || Every Gambler gains 3 Points.  
 
 
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| 8 || Repossesses || Pays Segments || Choose a random player with this segment in their wager. Set the score of every player with this segment in their wager to the score of that player. 
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| 4 || Rimless || Pays Segments ||  
 
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| 5 || Slobbery || Pays Segments || Blank all Wagers
 
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| FamilyMan || 0 || - || Off || 2 || 1 || 0 || - || 0
 
| FamilyMan || 0 || - || Off || 2 || 1 || 0 || - || 0
 
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| Josh || 11 || Rising, Anatomist, Tiptop || Off || 3 || 1 || 0 || - || 0
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| Josh || 17 || Rising, Anatomist, Tiptop || Off || 3 || 1 || 0 || - || 0
 
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| Jumble || 85 || False, False, False, False, Upturned|| Off || 2 || 2 || 1 || - || 0
 
| Jumble || 85 || False, False, False, False, Upturned|| Off || 2 || 2 || 1 || - || 0
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| Kaia || 0 || - || Off || 2 || 1 || 0 || - || 0
 
| Kaia || 0 || - || Off || 2 || 1 || 0 || - || 0
 
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| Kevan || 75 || Anatomist, Anatomist, Anatomist, Anatomist, False || Off || 4 || 1 || 0 || - || 0
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| Kevan || 99 || Anatomist, Anatomist, Anatomist, Anatomist, False || Off || 4 || 1 || 0 || - || 0
 
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| P. Scholasticus || 43 || Anatomist, Anatomist, Anatomist, Anatomist, Tiptop || Off || 7 || 1 || 0 || - || 0
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| P. Scholasticus || 67 || Anatomist, Anatomist, Anatomist, Anatomist, Tiptop || Off || 7 || 1 || 0 || - || 0
 
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| pokes || 16 || Upturned, Upturned, Upturned, Upturned, Upturned || Off || 3 || 1 || 2 || - || 0
 
| pokes || 16 || Upturned, Upturned, Upturned, Upturned, Upturned || Off || 3 || 1 || 2 || - || 0
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| Tantusar || 22 || Upturned, Manatee || Off || 2 || 1 || 0 || - || 0
 
| Tantusar || 22 || Upturned, Manatee || Off || 2 || 1 || 0 || - || 0
 
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| Zyborg || 38 || False, False, False, Anatomist, Anatomist|| Off || 1 || 1 || 0 || - || 0
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| Zyborg || 50 || False, False, False, Anatomist, Anatomist|| Off || 1 || 1 || 0 || - || 0
 
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! Index !! Name !! Payout !! Global Effect !!Primed?
 
! Index !! Name !! Payout !! Global Effect !!Primed?
 
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| - || Rimless || Pays Segments || || Primed
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| - || Delta || If you have no Annoyingness, gain 3 annoyingness. || || Primed
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| - || Delta || If you have no Annoyingness, gain 3 annoyingness. || || Not Primed
 
 
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| - || Manatee || Pays Segments || || Not Primed
 
| - || Manatee || Pays Segments || || Not Primed
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| - || Rising || Gain 1 Annoyingness || Prime a random unprimed Spare Segment (if any exist). Detach the first Segment of the Wheel. || Not Primed
 
| - || Rising || Gain 1 Annoyingness || Prime a random unprimed Spare Segment (if any exist). Detach the first Segment of the Wheel. || Not Primed
 
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| - || Slobbery || Pays Segments || Blank all Wagers || Primed
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| - || Majority || Gain points equal to quorum, if a quorum of Gamblers have Majority in their Wager ||  || Not Primed
 +
|-
 +
| - || Random || Apply the Payout of another Segment on the Wheel, selected at random. || Apply the Global Effect of another Segment on the Wheel, selected at random. || Not Primed
 +
|-
 +
| - || Upturned || Pays Segments || || Not Primed
 +
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 +
| - || Payroll || || Every Gambler gains 3 Points.  || Not Primed
 +
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 +
| - || Repossesses || Pays Segments || Choose a random player with this segment in their wager. Set the score of every player with this segment in their wager to the score of that player.  || Not Primed
 
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Revision as of 12:27, 20 July 2020

Wheel Segments
Index Name Payout Global Effect
1 Tiptop Gain 1 Point Determine the gambler with the most points who does not have this segment in their wager, choosing randomly between said gamblers if there is a tie. Remove N of their points, where N is the amount of gamblers that have this segment in their wager
2 False Pays Segments Choose a random Segment. The Payout of this Segment becomes the same as the Payout of the chosen segment.
3 Anatomist Gain 6 points Detach all Segments which are not in the Wagers of Gamblers who have Anatomist in their Wager.
4 Rimless Pays Segments
5 Slobbery Pays Segments Blank all Wagers
Gamblers
Gambler Points Wager Locked In Annoyingness Focus Plaques Hustle Winner Medallions
Darknight 0 - Off 2 1 0 - 0
derrick -5 Repossesses , Repossesses , False , Upturned , Upturned Off 18 2 0 - 0
FamilyMan 0 - Off 2 1 0 - 0
Josh 17 Rising, Anatomist, Tiptop Off 3 1 0 - 0
Jumble 85 False, False, False, False, Upturned Off 2 2 1 - 0
Kaia 0 - Off 2 1 0 - 0
Kevan 99 Anatomist, Anatomist, Anatomist, Anatomist, False Off 4 1 0 - 0
P. Scholasticus 67 Anatomist, Anatomist, Anatomist, Anatomist, Tiptop Off 7 1 0 - 0
pokes 16 Upturned, Upturned, Upturned, Upturned, Upturned Off 3 1 2 - 0
Tantusar 22 Upturned, Manatee Off 2 1 0 - 0
Zyborg 50 False, False, False, Anatomist, Anatomist Off 1 1 0 - 0
Spare Segments
Index Name Payout Global Effect Primed?
- Delta If you have no Annoyingness, gain 3 annoyingness. Primed
- Manatee Pays Segments Not Primed
- Rising Gain 1 Annoyingness Prime a random unprimed Spare Segment (if any exist). Detach the first Segment of the Wheel. Not Primed
- Majority Gain points equal to quorum, if a quorum of Gamblers have Majority in their Wager Not Primed
- Random Apply the Payout of another Segment on the Wheel, selected at random. Apply the Global Effect of another Segment on the Wheel, selected at random. Not Primed
- Upturned Pays Segments Not Primed
- Payroll Every Gambler gains 3 Points. Not Primed
- Repossesses Pays Segments Choose a random player with this segment in their wager. Set the score of every player with this segment in their wager to the score of that player. Not Primed