Difference between revisions of "The Wheel"

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(Removing the Hustle.)
(Wager, then Hustle change)
Line 26: Line 26:
 
! Gambler !! Points !! Wager !! Locked In !! Annoyingness !! Focus !! Plaques !! Hustle  
 
! Gambler !! Points !! Wager !! Locked In !! Annoyingness !! Focus !! Plaques !! Hustle  
 
|-
 
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| Cuddlebeam || 0 || Rimless, Rimless, Rimless, Upturned, Upturned || Off || 0 || 1 || 0 || Dolphin
+
| Cuddlebeam || 0 || Random, Random, Upturned, Upturned, Upturned || Off || 0 || 1 || 0 || -
 
|-
 
|-
 
| Darknight || 0 || - || Off || 2 || 1 || 0 || -  
 
| Darknight || 0 || - || Off || 2 || 1 || 0 || -  

Revision as of 18:31, 2 August 2020

Wheel Segments
Index Name Payout Global Effect
1 Rimless Pays Segments
2 Anatomist Gain 6 points Detach all Segments which are not in the Wagers of Gamblers who have Anatomist in their Wager.
3 Random Apply the Payout of another Segment on the Wheel, selected at random. Apply the Global Effect of another Segment on the Wheel, selected at random.
4 Majority Gain points equal to quorum, if a quorum of Gamblers have Majority in their Wager
5 Repossesses Pays Segments Choose a random player with this segment in their wager. Set the score of every player with this segment in their wager to the score of that player.
6 Rimmed If Rimless is not on the Wheel, gain 6 points. Otherwise, gain 2 annoyingness. If Rimless is on the Wheel, detach it.
7 Dolphin Pays Segments Set every Gambler’s Annoyingness to zero.
8 Upturned Pays Segments
Gamblers
Gambler Points Wager Locked In Annoyingness Focus Plaques Hustle
Cuddlebeam 0 Random, Random, Upturned, Upturned, Upturned Off 0 1 0 -
Darknight 0 - Off 2 1 0 -
derrick 0 - Off 18 2 0 -
Josh 0 Rimless, Anatomist, Dolphin, Upturned, Upturned Off 3 1 0 -
Jumble 0 Upturned, Upturned, Upturned, Upturned, Upturned Off 0 2 1 -
Kevan 0 Random, Random, Upturned, Upturned, Upturned Off 0 2 2 -
P. Scholasticus 0 - Off 7 1 0 -
pokes 0 Dolphin, Dolphin, Dolphin, Rimless, Rimless Off 2 3 2 -
Raven1207 0 - Off 2 1 0 -
Zyborg 0 Dolphin, Dolphin, Dolphin, Dolphin, Dolphin Off 1 1 0 -
Spare Segments
Index Name Payout Global Effect Primed?
- Rising Gain 4 points and 1 Annoyingness Prime a random unprimed Spare Segment (if any exist). Detach the first Segment of the Wheel. Not Primed
- Payroll Lose 4 points and gain 2 annoyingness Every Gambler gains 3 Points. Not Primed
- False Pays Segments Choose a random Segment. The Payout of this Segment becomes the same as the Payout of the chosen segment. Not Primed
- Delta If you have no Annoyingness, gain 3 annoyingness. Not Primed
- Bronco Gain 11 points Randomly select an instance of this segment within all Wagers and Hustles. The gambler with that random instance in their Wager or Hustle is the Cowboy. If the Points of the Cowboy are positive, set their Points to zero. Not Primed
- Shaft Not Primed
- Tiptop Gain 5 points Determine the gambler with the most points who does not have this segment in their wager, choosing randomly between said gamblers if there is a tie. Remove N of their points, where N is the amount of gamblers that have this segment in their wager Primed
- Manatee Pays Segments Not Primed
- Slobbery Pays Segments Blank all Wagers Not Primed