Difference between revisions of "Workshop"
Jump to navigation
Jump to search
Tag: Undo |
(Corrected) |
||
Line 15: | Line 15: | ||
! style="background-color:#d8050b; color:#fff; border:0px" | System | ! style="background-color:#d8050b; color:#fff; border:0px" | System | ||
|- | |- | ||
− | | Brendan || 5 || | + | | Brendan || 5 || ₩5,015|| Workshop || 0 || The Dark Lord || Nuclear (100%) || Titanium Holdfast (50%) || LED Banner (100%), Grapple (100%), Mound-Shaped Body (100%), Axe (85%) || Lead Weight (100%), Signal Jammer (100%), Flipper (100%), Taser (100%) || chiiika, maldor |
|- | |- | ||
− | | chiiika || 3 || | + | | chiiika || 3 || ₩5,713|| Ready || 0 || Yvette the Botmistress™️ || Hydraulic (100%) || Titanium Holdfast (85%) || Mound Shaped Body (100%), Pincers (95%), Taser (75%), LED Banner (100%) || - |
|- | |- | ||
− | | Darknight || 3 || | + | | Darknight || 3 || ₩14,200 || Workshop || 0 || The Killing Joke || Nitrogen (0%) || Echelon Hardcast (0%) || Flipper (92%), Axe (96%), Spikes (96%)|| - || - |
|- | |- | ||
− | | Lendunistus || 6 || | + | | Lendunistus || 6 || ₩4,061 || Workshop || 0 || Credit Score: F || Nuclear (100%) || Titanium Holdfast (0%) || Flipper (85%), Axe (75%), Lead Weight (5%), LED Banner (20%) || Flamethrower (80%), Taser (96%) || Raven1207 |
|- | |- | ||
− | | Maldor || 1 || | + | | Maldor || 1 || ₩6,200 || Workshop || 0 || Bad Door || Nuclear (60%) || Echelon Hardcast (0%) || Ram (93%), Flipper (100%), Taser (100%) || - || - |
|- | |- | ||
− | | Raven1207 || 3 || | + | | Raven1207 || 3 || ₩7,500 || Workshop || 0 || CrowBot2000 || Hydraulic (20%) || Apex Systems X1500 (0%) || Flamethrower (99%), Axe (100%) || - || - |
|- | |- | ||
− | | SingularByte || 8 || | + | | SingularByte || 8 || ₩17,020 || Workshop || 0 || Hard Hat || Nuclear (100%) || Frictionless Inquisitor (100%) || Cow Catcher (100%) || Cow Catcher (67%) || - |
|- | |- | ||
− | | SupernovaStarbright || 6 || | + | | SupernovaStarbright || 6 || ₩20,000 || Workshop || 0 || Ducktank || Hydraulic (100%) || Tundra Industries #9 (82%) || Ram (96%), Cow Catcher (50%) || Flipper (50%) || - |
|- | |- | ||
| thundershrike || 2 || ₩20,000 || Workshop || 0 || Min-mox || Nitrogen (100%) || Incisor TRN9P (0%) || Flipper (1%), Axe (1%) || - | | thundershrike || 2 || ₩20,000 || Workshop || 0 || Min-mox || Nitrogen (100%) || Incisor TRN9P (0%) || Flipper (1%), Axe (1%) || - | ||
|- || - | |- || - | ||
− | | Trapdoorspyder || 9 || | + | | Trapdoorspyder || 9 || ₩7,472 || Ready || 0 || Annoy-o-Tron || Nuclear (80%) || Titanium Holdfast (96%) || Mound-shaped Body (100%), Axe (100%), LED Banner (71%), Ablative Plating (100%) || - || SupernovaStarbright, lendunistus |
|} | |} | ||
Revision as of 14:40, 10 August 2022
Operator | Bot | Spare Parts Bin | LED Banner Message | |||||||
---|---|---|---|---|---|---|---|---|---|---|
Name | Bout Count | Money | Readiness | Red Mist | Name | Engine | Chassis | System | ||
Brendan | 5 | ₩5,015 | Workshop | 0 | The Dark Lord | Nuclear (100%) | Titanium Holdfast (50%) | LED Banner (100%), Grapple (100%), Mound-Shaped Body (100%), Axe (85%) | Lead Weight (100%), Signal Jammer (100%), Flipper (100%), Taser (100%) | chiiika, maldor |
chiiika | 3 | ₩5,713 | Ready | 0 | Yvette the Botmistress™️ | Hydraulic (100%) | Titanium Holdfast (85%) | Mound Shaped Body (100%), Pincers (95%), Taser (75%), LED Banner (100%) | - | |
Darknight | 3 | ₩14,200 | Workshop | 0 | The Killing Joke | Nitrogen (0%) | Echelon Hardcast (0%) | Flipper (92%), Axe (96%), Spikes (96%) | - | - |
Lendunistus | 6 | ₩4,061 | Workshop | 0 | Credit Score: F | Nuclear (100%) | Titanium Holdfast (0%) | Flipper (85%), Axe (75%), Lead Weight (5%), LED Banner (20%) | Flamethrower (80%), Taser (96%) | Raven1207 |
Maldor | 1 | ₩6,200 | Workshop | 0 | Bad Door | Nuclear (60%) | Echelon Hardcast (0%) | Ram (93%), Flipper (100%), Taser (100%) | - | - |
Raven1207 | 3 | ₩7,500 | Workshop | 0 | CrowBot2000 | Hydraulic (20%) | Apex Systems X1500 (0%) | Flamethrower (99%), Axe (100%) | - | - |
SingularByte | 8 | ₩17,020 | Workshop | 0 | Hard Hat | Nuclear (100%) | Frictionless Inquisitor (100%) | Cow Catcher (100%) | Cow Catcher (67%) | - |
SupernovaStarbright | 6 | ₩20,000 | Workshop | 0 | Ducktank | Hydraulic (100%) | Tundra Industries #9 (82%) | Ram (96%), Cow Catcher (50%) | Flipper (50%) | - |
thundershrike | 2 | ₩20,000 | Workshop | 0 | Min-mox | Nitrogen (100%) | Incisor TRN9P (0%) | Flipper (1%), Axe (1%) | - | |
Trapdoorspyder | 9 | ₩7,472 | Ready | 0 | Annoy-o-Tron | Nuclear (80%) | Titanium Holdfast (96%) | Mound-shaped Body (100%), Axe (100%), LED Banner (71%), Ablative Plating (100%) | - | SupernovaStarbright, lendunistus |
Name | Engine | Chassis | Systems | Script |
---|---|---|---|---|
The Colonel | Hydraulic (80%) | Tundra Industries #9 (80%) | Ram (80%), Spikes (80%) | 1. If the current round is less than 3, turn to face the other way; 2. If any of the 2 spaces in front of the Actor are occupied by an Opponent, move forwards 5 times; 3. If any of the 2 spaces behind the Actor are occupied by an Opponent, turn around; 4. If the current round number is odd, move forward three times; 5. If the current round number is even, turn to face the other way. |
Cool Hand Luke | Hydraulic (80%) | Tundra Industries #9 (80%) | Axe (80%), Grapple (80%) | 1. If any of the 3 spaces in front of the Actor are occupied by an Opponent, use the following system on the closest Opponent: Grapple. 2. If any of the 3 spaces in front of the Actor are occupied by an Opponent, use the following system on the closest Opponent: Axe. 3. If the current turn number is odd, turn to face the other way. 4. If the current round number is higher than 1, move forward 3 times. |
The Pyramid | Nitrogen (80%) | Incisor TRN9P (80%) | Flamethrower (80%), Pincers (80%), Back-Up Battery (80%) | 1. If the current turn number is odd, turn to face the other way. 2. If any of the 3 spaces in front of the Actor are occupied by an opponent, and if the opponent does not have Scorched, use the following system on the closest opponent: Flamethrower. 3. If any of the 3 spaces in front of the Actor are occupied by an opponent, and if the does not have Loose, use the following system on the closest opponent: Pincers. 4. If the current turn is higher than 0, move forward 3 times. |