Difference between revisions of "Workshop"

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(Hard Hat Set)
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| Maldor              || 2 || ₩4,990 || Set || 2 || Bad Door || Nuclear (90%) || Incisor TRN9P (100%) || Ram (100%), Flipper (100%), Taser (100%) || - || -
 
| Maldor              || 2 || ₩4,990 || Set || 2 || Bad Door || Nuclear (90%) || Incisor TRN9P (100%) || Ram (100%), Flipper (100%), Taser (100%) || - || -
 
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| SingularByte        || 10 || ₩20,000 || Staging || 2 ||    Hard Hat    || Nuclear (100%) || Frictionless Inquisitor (100%) ||    Cow Catcher (67%) || Cow Catcher (100%) || -
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| SingularByte        || 10 || ₩20,000 || Set || 2 ||    Hard Hat    || Nuclear (100%) || Frictionless Inquisitor (100%) ||    Cow Catcher (67%) || Cow Catcher (100%) || -
 
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| SupernovaStarbright || 8 || ₩15,785 || Workshop || 0 ||        Ducktank          || Nuclear (60%) || Tundra Industries #9 (0%) ||    Ram (80%), Cow Catcher (100%) || Flipper (50%) || -
 
| SupernovaStarbright || 8 || ₩15,785 || Workshop || 0 ||        Ducktank          || Nuclear (60%) || Tundra Industries #9 (0%) ||    Ram (80%), Cow Catcher (100%) || Flipper (50%) || -

Revision as of 23:19, 19 August 2022

Operator Bot Spare Parts Bin LED Banner Message
Name Bout Count Money Readiness Red Mist Name Engine Chassis System
Brendan 7 ₩6,557 Workshop 0 The Dark Lord Nuclear (100%) Titanium Holdfast (60%) LED Banner (100%), Lead Weight (100%) Modular Breakpoint (16%), Nox Tank (6%), Howitzer (100%), Giant Mitt (65%), Titanium Holdfast (11%), Nuclear (11%), Grapple (100%), Mound-Shaped Body (100%), Signal Jammer (100%), Flipper (100%), Axe (100%) chiiika, maldor, SingularByte, SupernovaStarbright
chiiika 4 ₩8,713 Workshop 0 Yvette the Botmistress™️ Hydraulic (70%) Titanium Holdfast (0%) Mound Shaped Body (97%), Pincers (95%), Taser (75%), LED Banner (100%) - -
Darknight 3 ₩17,200 Workshop 2 The Killing Joke Nitrogen (0%) Echelon Hardcast (0%) Flipper (92%), Axe (96%), Spikes (96%) - -
Habanero 2 ₩1,153 Set 0 CarolAIna Reaper Nuclear (100%) Titanium Holdfast (51%) Spikes (100%), Ablative Plating (100%), Spikes (100%) Modular Breakpoint (1%), LED Banner (1%), Flipper (100%), Lead Weight (100%) Raven1207
Lendunistus 6 ₩7,061 Workshop 2 Credit Score: F Nuclear (100%) Titanium Holdfast (0%) Flipper (85%), Axe (75%), Lead Weight (5%), LED Banner (20%) Flamethrower (80%), Taser (96%) Raven1207
Maldor 2 ₩4,990 Set 2 Bad Door Nuclear (90%) Incisor TRN9P (100%) Ram (100%), Flipper (100%), Taser (100%) - -
SingularByte 10 ₩20,000 Set 2 Hard Hat Nuclear (100%) Frictionless Inquisitor (100%) Cow Catcher (67%) Cow Catcher (100%) -
SupernovaStarbright 8 ₩15,785 Workshop 0 Ducktank Nuclear (60%) Tundra Industries #9 (0%) Ram (80%), Cow Catcher (100%) Flipper (50%) -
thundershrike 2 ₩20,000 Workshop 2 Min-mox Nitrogen (100%) Incisor TRN9P (0%) Flipper (1%), Axe (1%) - -
Trapdoorspyder 12 ₩11,037 Staging 0 B.A.D. Nuclear (100%) Titanium Holdfast (100%) Mound-shaped Body (100%), Axe (100%), LED Banner (81%), Ablative Plating (95%) - SupernovaStarbright, lendunistus, chiiika
House Bots
Name Engine Chassis Systems Script
The Colonel Hydraulic (80%) Tundra Industries #9 (80%) Ram (80%), Spikes (80%) 1. If the current round is less than 3, turn to face the other way; 2. If any of the 2 spaces in front of the Actor are occupied by an Opponent, move forwards 5 times; 3. If any of the 2 spaces behind the Actor are occupied by an Opponent, turn around; 4. If the current round number is odd, move forward three times; 5. If the current round number is even, turn to face the other way.
Cool Hand Luke Hydraulic (80%) Tundra Industries #9 (80%) Axe (80%), Grapple (80%) 1. If any of the 3 spaces in front of the Actor are occupied by an Opponent, use the following system on the closest Opponent: Grapple. 2. If any of the 3 spaces in front of the Actor are occupied by an Opponent, use the following system on the closest Opponent: Axe. 3. If the current turn number is odd, turn to face the other way. 4. If the current round number is higher than 1, move forward 3 times.
The Pyramid Nitrogen (80%) Incisor TRN9P (80%) Flamethrower (80%), Pincers (80%), Back-Up Battery (80%) 1. If the current turn number is odd, turn to face the other way. 2. If any of the 3 spaces in front of the Actor are occupied by an opponent, and if the opponent does not have Scorched, use the following system on the closest opponent: Flamethrower. 3. If any of the 3 spaces in front of the Actor are occupied by an opponent, and if the does not have Loose, use the following system on the closest opponent: Pincers. 4. If the current turn is higher than 0, move forward 3 times.