Difference between revisions of "Workshop"
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(And selling all of it, also repairing my chassis to 100%.) |
SingularByte (talk | contribs) (Swapping out parts, trading in a chassis for a new one, and readying up) |
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| Maldor || 2 || ₩4,990 || Workshop || 0 || Bad Door || Nuclear (95%) || Incisor TRN9P (5%) || Ram (5%), Flipper (5%), Taser (5%) || - || - | | Maldor || 2 || ₩4,990 || Workshop || 0 || Bad Door || Nuclear (95%) || Incisor TRN9P (5%) || Ram (5%), Flipper (5%), Taser (5%) || - || - | ||
|- | |- | ||
− | | SingularByte || 10 || | + | | SingularByte || 10 || ₩845 || Ready || 0 || Hard Hat || Nuclear (100%) || Numenatics Featherlight 44714 (88%) || Cow Catcher (57%), Nox Tank (1%), LED Banner (1%) || Cow Catcher (100%), Ram (100%), Flipper (90%), Axe (50%), Taser(60%), Spikes (100%), Grapple (30%), Lead Weight (100%), Nox Tank (1%), Flamethrower (50%), Giant Mitt (30%), Ablative Plating (90%), Titanium Holdfast (40%), Frictionless Inquisitor (90%), Nuclear (40%), Advanced Logic Module (40%), Advanced Logic Module (40%), Advanced Logic Module (40%), Advanced Logic Module (40%) || - |
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| SupernovaStarbright || 8 || ₩15,785 || Workshop || 0 || Ducktank || Nuclear (60%) || Tundra Industries #9 (0%) || Ram (80%), Cow Catcher (100%) || Flipper (50%) || - | | SupernovaStarbright || 8 || ₩15,785 || Workshop || 0 || Ducktank || Nuclear (60%) || Tundra Industries #9 (0%) || Ram (80%), Cow Catcher (100%) || Flipper (50%) || - |
Revision as of 05:48, 23 August 2022
Operator | Bot | Spare Parts Bin | LED Banner Message | |||||||
---|---|---|---|---|---|---|---|---|---|---|
Name | Bout Count | Money | Readiness | Red Mist | Name | Engine | Chassis | System | ||
Brendan | 7 | ₩3,997 | Workshop | 0 | The Dark Lord | Nuclear (36%) | Titanium Holdfast (85%) | Modular Breakpoint (41%), Giant Mitt (90%), Cow Catcher (100%) | LED Banner (100%), Lead Weight (100%), Nox Tank (6%), Howitzer (100%), Titanium Holdfast (11%), Nuclear (100%), Grapple (100%), Mound-Shaped Body (100%), Signal Jammer (100%), Flipper (100%), Axe (100%) | chiiika, maldor, SingularByte, SupernovaStarbright |
Darknight | 3 | ₩17,200 | Workshop | 2 | The Killing Joke | Nitrogen (0%) | Echelon Hardcast (0%) | Flipper (92%), Axe (96%), Spikes (96%) | - | - |
Habanero | 2 | ₩13,435 | Workshop | 0 | CarolAIna Reaper | Nuclear (100%) | Titanium Holdfast (100%) | Spikes (100%), Ablative Plating (93%), Spikes (100%), Modular Breakpoint (1%), LED Banner (1%), Flipper (100%), Lead Weight (100%) | Raven1207 | |
Lendunistus | 6 | ₩7,061 | Workshop | 2 | Credit Score: F | Nuclear (100%) | Titanium Holdfast (0%) | Flipper (85%), Axe (75%), Lead Weight (5%), LED Banner (20%) | Flamethrower (80%), Taser (96%) | Raven1207 |
Maldor | 2 | ₩4,990 | Workshop | 0 | Bad Door | Nuclear (95%) | Incisor TRN9P (5%) | Ram (5%), Flipper (5%), Taser (5%) | - | - |
SingularByte | 10 | ₩845 | Ready | 0 | Hard Hat | Nuclear (100%) | Numenatics Featherlight 44714 (88%) | Cow Catcher (57%), Nox Tank (1%), LED Banner (1%) | Cow Catcher (100%), Ram (100%), Flipper (90%), Axe (50%), Taser(60%), Spikes (100%), Grapple (30%), Lead Weight (100%), Nox Tank (1%), Flamethrower (50%), Giant Mitt (30%), Ablative Plating (90%), Titanium Holdfast (40%), Frictionless Inquisitor (90%), Nuclear (40%), Advanced Logic Module (40%), Advanced Logic Module (40%), Advanced Logic Module (40%), Advanced Logic Module (40%) | - |
SupernovaStarbright | 8 | ₩15,785 | Workshop | 0 | Ducktank | Nuclear (60%) | Tundra Industries #9 (0%) | Ram (80%), Cow Catcher (100%) | Flipper (50%) | - |
Trapdoorspyder | 12 | ₩13,037 | Ready | 0 | B.A.D. | Nuclear (100%) | Titanium Holdfast (100%) | Mound-shaped Body (100%), Axe (100%), LED Banner (86%), Ablative Plating (100%) | - | SupernovaStarbright, lendunistus, chiiika, SingularByte |
Name | Engine | Chassis | Systems | Script |
---|---|---|---|---|
The Colonel | Hydraulic (80%) | Tundra Industries #9 (80%) | Ram (80%), Spikes (80%) | 1. If the current round is less than 3, turn to face the other way; 2. If any of the 2 spaces in front of the Actor are occupied by an Opponent, move forwards 5 times; 3. If any of the 2 spaces behind the Actor are occupied by an Opponent, turn around; 4. If the current round number is odd, move forward three times; 5. If the current round number is even, turn to face the other way. |
Cool Hand Luke | Hydraulic (80%) | Tundra Industries #9 (80%) | Axe (80%), Grapple (80%) | 1. If any of the 3 spaces in front of the Actor are occupied by an Opponent, use the following system on the closest Opponent: Grapple. 2. If any of the 3 spaces in front of the Actor are occupied by an Opponent, use the following system on the closest Opponent: Axe. 3. If the current turn number is odd, turn to face the other way. 4. If the current round number is higher than 1, move forward 3 times. |
The Pyramid | Nitrogen (80%) | Incisor TRN9P (80%) | Flamethrower (80%), Pincers (80%), Back-Up Battery (80%) | 1. If the current turn number is odd, turn to face the other way. 2. If any of the 3 spaces in front of the Actor are occupied by an opponent, and if the opponent does not have Scorched, use the following system on the closest opponent: Flamethrower. 3. If any of the 3 spaces in front of the Actor are occupied by an opponent, and if the does not have Loose, use the following system on the closest opponent: Pincers. 4. If the current turn is higher than 0, move forward 3 times. |