Difference between revisions of "Workshop"

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(Like taking candy from a baby.)
(Need some quick cash. Farewell, taser, old friend.)
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| Brendan            || 5 || ₩5,015|| Workshop || 0 || The Dark Lord || Nuclear (100%) || Titanium Holdfast (60%) || LED Banner (100%), Grapple (100%), Mound-Shaped Body (100%), Axe (85%) || Lead Weight (100%), Signal Jammer (100%), Flipper (100%), Taser (100%) || chiiika, maldor
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| Brendan            || 5 || ₩5,765|| Workshop || 0 || The Dark Lord || Nuclear (100%) || Titanium Holdfast (60%) || Axe (85%) || LED Banner (100%), Grapple (100%), Mound-Shaped Body (100%), Lead Weight (100%), Signal Jammer (100%), Flipper (100%) || chiiika, maldor
 
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| chiiika            || 4 || ₩5,713|| Staging || 0 || Yvette the Botmistress™️ || Hydraulic (100%) || Titanium Holdfast (85%) ||  Mound Shaped Body (100%), Pincers (95%), Taser (75%), LED Banner (100%) || -
 
| chiiika            || 4 || ₩5,713|| Staging || 0 || Yvette the Botmistress™️ || Hydraulic (100%) || Titanium Holdfast (85%) ||  Mound Shaped Body (100%), Pincers (95%), Taser (75%), LED Banner (100%) || -

Revision as of 20:16, 11 August 2022

Operator Bot Spare Parts Bin LED Banner Message
Name Bout Count Money Readiness Red Mist Name Engine Chassis System
Brendan 5 ₩5,765 Workshop 0 The Dark Lord Nuclear (100%) Titanium Holdfast (60%) Axe (85%) LED Banner (100%), Grapple (100%), Mound-Shaped Body (100%), Lead Weight (100%), Signal Jammer (100%), Flipper (100%) chiiika, maldor
chiiika 4 ₩5,713 Staging 0 Yvette the Botmistress™️ Hydraulic (100%) Titanium Holdfast (85%) Mound Shaped Body (100%), Pincers (95%), Taser (75%), LED Banner (100%) -
Darknight 3 ₩14,200 Workshop 0 The Killing Joke Nitrogen (0%) Echelon Hardcast (0%) Flipper (92%), Axe (96%), Spikes (96%) - -
Lendunistus 6 ₩4,061 Workshop 0 Credit Score: F Nuclear (100%) Titanium Holdfast (0%) Flipper (85%), Axe (75%), Lead Weight (5%), LED Banner (20%) Flamethrower (80%), Taser (96%) Raven1207
Maldor 1 ₩6,200 Workshop 0 Bad Door Nuclear (70%) Echelon Hardcast (0%) Ram (93%), Flipper (100%), Taser (100%) - -
Raven1207 3 ₩2,080 Workshop 0 CrowBot2000 Hydraulic (60%) Apex Systems X1500 (100%) Flamethrower (99%), Axe (100%) - -
SingularByte 8 ₩17,020 Workshop 0 Hard Hat Nuclear (100%) Frictionless Inquisitor (100%) Cow Catcher (100%) Cow Catcher (67%) -
SupernovaStarbright 6 ₩20,000 Workshop 0 Ducktank Hydraulic (100%) Tundra Industries #9 (82%) Ram (96%), Cow Catcher (50%) Flipper (50%) -
thundershrike 2 ₩20,000 Workshop 0 Min-mox Nitrogen (100%) Incisor TRN9P (0%) Flipper (1%), Axe (1%) -
Trapdoorspyder 10 ₩7,472 Set 0 Annoy-o-Tron Nuclear (80%) Titanium Holdfast (96%) Mound-shaped Body (100%), Axe (100%), LED Banner (71%), Ablative Plating (100%) - SupernovaStarbright, lendunistus
House Bots
Name Engine Chassis Systems Script
The Colonel Hydraulic (80%) Tundra Industries #9 (80%) Ram (80%), Spikes (80%) 1. If the current round is less than 3, turn to face the other way; 2. If any of the 2 spaces in front of the Actor are occupied by an Opponent, move forwards 5 times; 3. If any of the 2 spaces behind the Actor are occupied by an Opponent, turn around; 4. If the current round number is odd, move forward three times; 5. If the current round number is even, turn to face the other way.
Cool Hand Luke Hydraulic (80%) Tundra Industries #9 (80%) Axe (80%), Grapple (80%) 1. If any of the 3 spaces in front of the Actor are occupied by an Opponent, use the following system on the closest Opponent: Grapple. 2. If any of the 3 spaces in front of the Actor are occupied by an Opponent, use the following system on the closest Opponent: Axe. 3. If the current turn number is odd, turn to face the other way. 4. If the current round number is higher than 1, move forward 3 times.
The Pyramid Nitrogen (80%) Incisor TRN9P (80%) Flamethrower (80%), Pincers (80%), Back-Up Battery (80%) 1. If the current turn number is odd, turn to face the other way. 2. If any of the 3 spaces in front of the Actor are occupied by an opponent, and if the opponent does not have Scorched, use the following system on the closest opponent: Flamethrower. 3. If any of the 3 spaces in front of the Actor are occupied by an opponent, and if the does not have Loose, use the following system on the closest opponent: Pincers. 4. If the current turn is higher than 0, move forward 3 times.