Workshop

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Revision as of 04:11, 6 August 2022 by Trapdoorspy (talk | contribs) (Ready to go for my next fight! I hope no fights break out :))
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Operator Bot Spare Parts Bin LED Banner Message
Name Bout Count Money Readiness Name Engine Chassis System
Brendan 4 ₩15 Ready The Dark Lord Nuclear (100%) Titanium Holdfast (100%) LED Banner (100%), Grapple (100%), Mound-Shaped Body (100%), Axe (85%) Lead Weight (100%), Signal Jammer (100%), Flipper (100%), Taser (100%) chiiika
chiiika 3 ₩5,013 Workshop Yvette the Botmistress™️ Hydrolic (100%) Titanium Holdfast (80%) Mound Shaped Body (98%), Pincers (90%), Taser (70%), LED Banner (100%) {} -
Darknight 3 ₩11,200 Workshop The Killing Joke Nitrogen (0%) Echelon Hardcast (0%) Flipper (92%), Axe (96%), Spikes (96%) - -
Lendunistus 5 ₩1,061 Workshop Credit Score: F Nuclear (95%) Titanium Holdfast (95%) Flipper (80%), Axe (70%), Lead Weight (0%), LED Banner (15%) {} Flamethrower (80%), Taser (96%) Raven1207
Maldor 0 ₩2,200 Ready Bad Door Nuclear (100%) Echelon Hardcast (100%) Ram (100%), Flipper (100%), Taser (100%) - -
Raven1207 3 ₩6,800 Workshop CrowBot2000 Hydrolic (20%) Apex Systems X1500 (0%) Flamethrower (99%), Axe (100%) - -
SingularByte 8 ₩16,300 Staging Hard Hat Nuclear (100%) Frictionless Inquisitor (100%) Cow Catcher (67%) - -
SupernovaStarbright 6 ₩19,388 Workshop Ducktank Hydrolic (100%) Tundra Industries #9 (82%) Ram (96%), Cow Catcher (50%) Flipper (50%) -
thundershrike 2 ₩20,000 Workshop Min-mox Nitrogen (100%) Incisor TRN9P (0%) Flipper (1%), Axe (1%) -
Trapdoorspyder 8 ₩13,615 Set Annoy-o-Tron Nuclear (100%) Incisor TRN9P (100%) Mound-shaped Body (99%), Axe (100%), LED Banner (61%) - SupernovaStarbright
House Bots
Name Engine Chassis Systems Script
The Colonel Hydrolic (80%) Tundra Industries #9 (80%) Ram (80%), Spikes (80%) 1. If the current round is less than 3, turn to face the other way; 2. If any of the 2 spaces in front of the Actor are occupied by an Opponent, move forwards 5 times; 3. If any of the 2 spaces behind the Actor are occupied by an Opponent, turn around; 4. If the current round number is odd, move forward three times; 5. If the current round number is even, turn to face the other way.
Cool Hand Luke Hydrolic (80%) Tundra Industries #9 (80%) Axe (80%), Grapple (80%) 1. If any of the 3 spaces in front of the Actor are occupied by an Opponent, use the following system on the closest Opponent: Grapple. 2. If any of the 3 spaces in front of the Actor are occupied by an Opponent, use the following system on the closest Opponent: Axe. 3. If the current turn number is odd, turn to face the other way. 4. If the current round number is higher than 1, move forward 3 times.