Marketplace

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Revision as of 11:23, 18 February 2019 by Pokes (talk | contribs) (Enacting "Wild Boars")
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List of Items

Coins

Fashioned out of pure copper, these are the official currency of the entire civilized world.

  • Trades:
    • 1 bat wing → 3 coins
    • 1 bone → 15 coins
    • 1 monster guts → 20 coins
    • 1 Meat → 5 coins
    • 1 Small Tusk → 2 coins
    • 1 Small Tusk + 15 coins → 1 Carving Knife

Bat Wing

Thin and delicate, these wings are rather easy to salvage. They’re not extremely useful, but they fetch a decent price.

  • Trades:
    • 1 bat wing → 3 coins

Monster Bones

Famously dense, monster bones are great for making weapons and for fertilization.

  • Trades:
    • 1 bone → 15 coins

Monster Guts

They look and smell disgusting, but if you can stand the scent long enough to get them to a trading post, they’ll fetch a high price, as many see them as a delicacy.

  • Trades:
    • 1 monster guts → 20 coins


Carving Knife

"A handy tool for butchers and hunters alike. Once per Hunt, if an Adventurer has a Carving Knife in their inventory, they may add 1 to the value of a valid spoil roll. They must specify which spoil roll they wish to increase before rolling."

  • Trades:
    • 1 Small Tusk + 15 coins → 1 Carving Knife

Small Tusk

“A pointy tooth, not particularly impressive, but a useful material to some tool makers.”

  • Trades:
    • 1 Small Tusk → 2 coins
    • 1 Small Tusk + 15 coins → 1 Carving Knife

Meat

“A tasty source of protein from a monster of the less sentient variety.”

  • Trades:
    • 1 Meat → 5 coins