Space Tech
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Contents
Displacer Shield (DPS)
- Tech Level: 15
- By investing this device with energy, it creates a minor rift in space that can protect the DDA Member from incoming attacks for a short period of time.
- Ability: Negate all the effects of the next Tech ability that targets the user.
- Cost: 5 Energy.
Container Cluster Cell (CCC)
- Tech Level: 10
- A single device focuses a large amount of field energy, amplifying it’s containment capabilities. Single Use.
- Ability: Add 30 to your Energy. The user of this Tech loses it.
- Cost: 10 Energy
Matter Displacement System (MAD)
- Tech Level: 10
- Allows the user to retrieve items that have been trapped within a containment field.
- Ability: Transfer the ownership of any one tech owned by a Contained Planar to the user.
- Cost:15 Energy.
Space Blaster Key (KEY)
- Tech Level: 30
- Creates a powerful rift in space, capable of displacing Planar Entities across the universe. It is rumored that one of these malfunctioned in Antarctica.
- Ability: Uncontain Target Planar Entity (remove the “(Contained)” tag from its entry in the Planar Entities wiki page).
- Cost: 25 Energy.