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2 June 2026
- 10:1010:10, 2 June 2026 The First Dynasty of Lawnomos (hist | edit) [3,593 bytes] Law (talk | contribs) (creating this)
- 08:5508:55, 2 June 2026 Guild Business (hist | edit) [1,099 bytes] Law (talk | contribs) (Dynastic Reset - Step 5.1)
- 08:4908:49, 2 June 2026 Ruleset 248 (hist | edit) [87,993 bytes] Law (talk | contribs) (Dynastic Reset - Step 1.1)
1 June 2026
- 11:0211:02, 1 June 2026 Chops Considered Harmful (hist | edit) [5,896 bytes] Josh (talk | contribs) (Created page with ":''By Josh, June 2026, in response to The Eleventh Dynasty of ais523'' A chop, sometimes called a 'merit random' outcome, is the resolution of a dynasty by assigning each player a slice of probability, laying those slices end to end, and rolling a number to see where the pointer lands. It is sold as a way of ending a game. It is better understood as the admission that the game was never finished. The first problem is structural. Good game design rests on a simple b...")
- 10:1110:11, 1 June 2026 List of Stars (hist | edit) [4,284 bytes] Law (talk | contribs) (creating a page of corpora)
19 April 2026
- 11:0211:02, 19 April 2026 The Art of the Scam (hist | edit) [13,915 bytes] Josh (talk | contribs) (Created page with "The scam is, culturally, perhaps the single mechanic that is most conceptually inextricable from BlogNomic as a game. It is, however, largely only passively understood, intuitive to those attuned to the mechanism, obscure to those blindsided by it. Attempts have been made to either protect against or deny scams by proposal, usually floundering on the problem of definition - that none has ever articulated a clear concept of what a scam is. This suits the scammers, whose...")
11 April 2026
- 12:4512:45, 11 April 2026 Dynastic ruleset lengths (hist | edit) [14,219 bytes] Kevan (talk | contribs) (Created page with "A quick and dirty scan of dynastic ruleset lengths over the game's history, in response to [https://blognomic.com/archive/that_was_why_we_label_the_bombs#comment214823 a comment by Lawnomos]. The script was just grabbing each ruleset and counting the number of characters between the starts of the "Dynastic rules" and "Building Blocks" sections (or "Special Case", "Appendix" or "Glossary" as the case may have been). {| class="wikitable sortable" ! Ruleset !! Length |- |...")
4 April 2026
- 15:0415:04, 4 April 2026 The Eleventh Dynasty of ais523 (hist | edit) [8,166 bytes] JonathanDark (talk | contribs) (Created page with "right|600px '''04 April 2026 - ''' ==Ascension Address== [https://blognomic.com/archive/time_to_defuse Time to Defuse] Welcome to the Defusal School! This is a safe place for new Defusers to experiment and learn defusal in a safe environment – the bombs we use here are practice bombs, and they won’t kill or injure you (although if you do end up accidentally detonating some, expect to end up on the shameful list of Defusers Who Failed)....")
- 14:1514:15, 4 April 2026 Ruleset 247 (hist | edit) [77,886 bytes] Ais523 (talk | contribs) (dynastic reset, part 1)
- 13:1213:12, 4 April 2026 Defusal School (hist | edit) [1,398 bytes] JonathanDark (talk | contribs) (Created blank page)