The Eleventh Dynasty of ais523

04 April 2026 - 01 June 2026
Ascension Address
Welcome to the Defusal School! This is a safe place for new Defusers to experiment and learn defusal in a safe environment – the bombs we use here are practice bombs, and they won’t kill or injure you (although if you do end up accidentally detonating some, expect to end up on the shameful list of Defusers Who Failed). We’re going to start with something very simple, with no tools but a wire cutter; but once you get the hang of those (or maybe even if you don’t), I imagine we’ll be moving on to more complex designs and a wider range of technique for dealing with them.
You’ll also get the chance to come up with your own designs to challenge your fellow Defusers with. Try to prove you’re the best!
Change “Trail” to “Supervisor” and “Settler” to “Defuser”. Keep zero of the existing dynastic rules. Remove the existing building blocks except for “Precondition Unidling”, and add “No Cooperation”. Set the gamestate tracking page to “Defusal School”.
Imperial Styles: Designer, Protective, Casual, Scam-Averse, Guarded, Instinctual, Obedient
Gameplay
Players create Designs which consist of a number of coloured wires, each having some secretly chosen effect. Other players then attempt to defuse those devices by cutting one wire at a time, with the designer revealing what, if anything, happens.
Players
The following players were active at the beginning of the game: ais523, Automaticat, Darknight, Desertfrog, JonathanDark, Josh, Kevan and Lawnomos.
The following players were active at the end of the game: ais523, Darknight, JonathanDark, Lawnomos and redtara
Final Ruleset
Gamestate
- Defusal School
- Design tracking posts:
- Round 1
-
- Get defusing! (ais523)
- Bomb in the crawlspace (ServusCallidus)
- Design for Living II (Josh)
- Failsafe (JonathanDark)
- What's in box #12 (Darknight)
- Cut the Red Wire (Lawnomos)
- RGB (Desertfrog)
- i18n (Chiiika)
- Round 2
-
- The First Boss Fight (ais523)
- Empty Column (ServusCallidus)
- Two Bars (JonathanDark)
- Lèse-majesté (Josh)
- Double Cross (whirlingstars)
- l10n (Chiiika)
- Snip Snip Boom (Lawnomos)
- Fresh box, hold the anchovies (Darknight)
- [Design [Design] [Design [Design]]] (Desertfrog)
- Round 3
-
- Design ngiseD (Desertfrog)
- nothing Fancy (Darknight)
- Circling the Drain (JonathanDark)
- Tsar Bomba (Josh)
- A Lesson in Repair (ais523)
- The Colors are the Clue (Lawnomos)
Posts of Interest
- In which ais523 fights against the Appendix (ais523) defined Designs as being made up of various types of Wires which could be cut, possibly using Tools
- A Real Live Wire (Kevan) allowed some wires to power others (and to lose power when cut)
- Experts at Exploding (Desertfrog) added Expertise scores
- Testing Circumstances (Josh) added Test Chambers with various environmental conditions
- Wire Cut Timing (ais523) allowed players to optionally claim a Design that they wanted to work on alone
- Tools of the Trade (JonathanDark) introduced a way to gather tools, and the first example: the Tracer
- Wire Out of Place (Kevan) added some constraints on how wires could be placed
- Round Window (Kevan)
- Bomb Refusal (JonathanDark)
- Clingboom (Josh)
- Unconditional (ais523)
- School Shenanigans (ServusCallidus)
- Getting ready for round 2 (ais523)
- Running out of time (JonathanDark)
- Another carrot and stick (JonathanDark)
- Today's lesson is about... (ServusCallidus)
- Top of the class (JonathanDark)
- In for the assist (ais523)
- Accelerated start (ais523)
- Defuse, not Refuse (Lawnomos)
- Square slices of the pie (Lawnomos)
Core Amendments
- The Mirror Meta (Josh) added some guidance to the Community Guidelines
- Strategic Advise vs Collaboration (JonathanDark)
Ascension
During Round 3, there was a general feeling that the rounds were taking long enough. Josh proposed to change the conditions for victory to be whoever was the Lead Defuser for the past two instances of Ending the Round rather than three, which may have positioned Josh to take the win at the end of Round 3 depending on the interpretation of the phrase "last two instances", but if not, might have extended the dynasty to Round 4 or beyond depending on whether the Lead Defuser would have remained the same Defuser over the next Round.
Instead, both JonathanDark and Lawnomos countered with a chop based on Expertise and ending the dynasty after the end of Round 3, JonathanDark proposing a linear chop and Lawnomos proposing a quadratic chop, the latter of which was enacted. Following this, Desertfrog idled out due to blog inactivity before attempting Josh's design, in theory robbing Josh of potential Expertise for the chop, so Josh proposed to earn the Expertise he would have had if Desertfrog had started and failed his Design. This notion was rejected (on the basis that Desertfrog might not have started or failed it even if not idle) and a debate ensued in which Josh idled out, mostly reflecting some dismay at the premise of a chop being used to resolve the dynasty. The resulting chop was between Darknight, JonathanDark, and Lawnomos. ais523 performed the Graduation action and Lawnomos won the chop and achieved victory.