User:Chiiika
Hobbyist Linux sysadmin and blognomic player.
Not yet known under another alias yet.
My Blognomic Blog
Me as a player - Conventional Pooler with streaks of Computational Nomic
I’m a avid boardgamer in my free time, and that translates to a pretty conventional player, looking for powerful moves in the ruleset. Therefore, in a lot of my games I don’t propose much about the dynastic ruleset (which really isn’t ideal and is actively hurting my conventional game). I also do do a lot of pools - most of my close calls (and victory) is from pooling. I also use programs to help my conventional play by identifying good plays when the possibility space is uncertain.
Journal
My First Dynasty: The Fifteenth Dynasty of Josh: D
The Fifteenth Dynasty of Josh is about Vampires - we are Vampire Lords trying to kill off a explorer. In that dynasty, I was teaming up with ais523 who did most of the proposing work and I am the one who suggested plays. I think that is a reason why eventually we lost to Jumble + Clucky + lemon; not withstanding the three player vs two player dynamics I definitely did not pull my weight in terms of proposal work. In the middle of the dynasty; I discovered a play [1], to lock the explorer in a room before he could be killed and was immediately subsequently copied by the opposing team. To be very honest; this dynasty left a really bad taste of nomics in my mouth and I just became a inactive player; making one play then idling out in the next few subsequent dynasties - I have witnessed some "eff dynastic and core rules, and eff you in particular" moments, witnessed some really bad side of the nomic, witnessed some flaming rows for the entirety of the ending of the dynasty and thinking that I am the reason that it exploded like this, because it was "Chiiika vs Jumble". This dynasty was the reason why Community Guidelines was put in place [2] [3] [4] subsequently. Looking back, losing might not be that bad - there is another player who got their first dynasty; even though that player wasn't me. This dynasty couldn't be F because it did take off; but the social part of it feels like "I would not want to play BlogNomic again". In the end - I had about 25% into the win-roll.
I would go on and be a inactive player / semi-active player despite not idling during the subsequent dynasties - Misty I (inactive), ais523 VII (inactive), Josh XVI (semi-active where I worked on a player cipher to break NPC but got quashed and idled), Kevan XXIX (inactive), and Trapdoorspyder I (semi-active, proposed something, but more confused than actually playing and most of my proposals failed and my gamestate is ehh). At that point in time, I don't feel good enough to go thru what I have gone thru in Josh XV, working so hard into playing the game then lose to a win-roll, notwithstanding the bad social atmosphere. I mostly didn't really propose anything during those intervening dynasties.
I was mentored by Kevan, who did lead me thru how to play BlogNomic.
My Second Invested Dynasty: The Nineteenth Dynasty of Josh: A
Looking back at the logs; I seems to only have won one of the bouts after it has concluded incorrectly and CfJ'd. The Nineteenth Dynasty of Josh is about people building Battlebots; the concept was nice and I really liked the bot action - except I just couldn't catch up with the meta; every programmed move somehow turned wrong. I feel like I like the dynasty; but I didn't know how to interact with it nicely? Looking back at my proposal history, I made 2 proposal across the whole dynasty. I think at that time I was mostly locked into trying to understand and interface it conventionally, and additionally just don't understand the meta.
A Chop and not a Chop: The Eleventh Metadynasty: D
Again; I didn't propose much during the dynasty. I had had (?) at a time 20% win equity at the end; but 1) the roll again didn't land on me and 2) there was some competing DoVs and CfJs which made Josh win. Make of that as you will.
First Pooled Victory: The Third Dynasty of Trapdoorspyder: B
In the The Third Dynasty of Trapdoorspyder, it is about Catan - people farming Iron, Sheep and whatnot. The pace was pretty slow in my opinion, but at the end I and Habanero got into a pooling arrangement - they have the things that I don't have and we rushed to build Cones of Production. A funny proposal is I was trying to lock down the dynastic ruleset to prevent any random rules to cut our victory short only to find out that people think that there are 10 or 20 days before the end of the dynasty! Was a slow dynasty; I really feel like it was a competitive dynasty at the end. Again, 50% dice roll didn't land on me; but Habanero got their first dynasty.
Adminship: The Second Dynasty of JonathanDark
After the victory in the last dynasty, I finally feel experienced enough to Request for Adminiship [5]. Not really much else; didn't invest much into that dynasty.
I was present but semi-active during Josh XXII and snapped a pic but nothing much.
Computational Nomic: The Sixth Dynasty of JonathanDark: C
In The Sixth Dynasty of JonathanDark, we are making acronyms for words. As I joined halfway in, I was at the second-lowest by scores; and had to play risky plays into getting those points for a shot at victory. I turned my attention at the Buzzwords; surmising that they gives 4 points when hit (3 points for the jackpot, 1 extra point for being "containing the same set of characters" - they are two distinct step). I used python to aid me in finding the correct words to use in guessing; but faced huge blowbacks on the use of programs mainly by Clucky. A fight on discord ensued; a apt surmising of this and most of my BN being "does every argument we have seem to be a damn all out fight". Wouldn't argue on the legitimacy of computational nomic here; but this is another dynasty that made me feel the same thing as my first dynasty - "I don't want to play BN again".
Second Pooled Victory: The Thirty-Fourth Dynasty of Kevan: C
In The Thirty-Fourth Dynasty of Kevan, we are food trucks making food for others. I was playing on setting a high value dish; and getting the guaranteed $20. ESE found out the combo of Tips + 2 extra recipe; making hitting other player's recipe being way more likely. With the Performance rule enacted; at a night I was 2nd in networth but having zero extra augments; making my chances of converting this dynasty into a win unlikely. I surmised that I would need another player feeding business into me to keep the advantage; and decided to constrain the possibility into a 50/50 me and ESE. ESE won the throw, and I funneled sales to them for three days. Apparently; pooling should have been prohibited in some older player's point of view; and more fights ensued on the Discord - we seems unable to not argue as a community and getting into all out fights. I love this game, but I hate the fighting. Again, 50% dice roll didn't land on me; but ESE got their first dynasty.