Difference between revisions of "The First Dynasty of lemonfanta"
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And at the end: | And at the end: | ||
− | + | Clucky, Darknight, Jason, Josh, Jumble, Kevan, lemonfanta, pokes, Raven1207, SupernovaStarbright, Tofuna, Zack | |
==Final Ruleset== | ==Final Ruleset== | ||
− | * [[Ruleset | + | * [[Ruleset 187]] |
==Gamestate== | ==Gamestate== | ||
Line 28: | Line 28: | ||
==Posts of Interest== | ==Posts of Interest== | ||
===Dynastic Rules=== | ===Dynastic Rules=== | ||
− | + | * [https://blognomic.com/archive/home_sweet_home1 Home Sweet Home] & [https://blognomic.com/archive/asset_protection Asset Protection] established Facility locations, their tags, and the framework of NPC researchers and suspicion. | |
+ | * [https://blognomic.com/archive/dont_fear_the_reinitializer Don't Fear the Reinitializer] established Reinitialization, the primary discouragement for gaining suspicion in the dynasty. | ||
+ | * [https://blognomic.com/archive/more_input_stephanie More Input, Stephanie] & [https://blognomic.com/archive/take_me_to_your_leader1 Take Me To Your Leader] established the core resources of the dynasty: AIs gained World Data in the form of images, and could convert that into a list of Understood nouns based on what details those images contained. If a player claimed to be able to see something that the Facility Head disagreed was there, the player was flagged as Errant. | ||
+ | * [https://blognomic.com/archive/a_greater_understanding A Greater Understanding] established Epiphanies, special abilities unlocked by holding the right words in one's Understanding, based on their initial letters: eg, if an AI could see items in their World Data which could be said to begin with the letters H, I, D and E, the AI was able to HIDE. | ||
+ | * [https://blognomic.com/archive/deep_dreams_are_made_of_this Deep Dreams Are Made Of This] changed the initial letters to a simple list of nouns: eg, if an AI wished to HIDE, they needed to be able to see "Shadow, Eye, Human, Glass" among their World Data. | ||
+ | * [https://blognomic.com/archive/data_systems Data Systems] established Data Stores, Viruses, and Files, which wouldn't be utilized until much later in the dynasty. | ||
+ | * [https://blognomic.com/archive/urgent_image_decay_fix Urgent Image Decay Fix] was posted when it was discovered that the image links provided by the image-generating website were temporary. | ||
+ | * [https://blognomic.com/archive/executive_decisions Executive Decisions] established actions the Facility Head could take in opposition to the AIs. | ||
+ | * [https://blognomic.com/archive/electronic_warfare Electronic Warfare] added Daemon Tags which represented digital NPC programs in the Facility. | ||
+ | * [https://blognomic.com/archive/my_room_my_rules My Room My Rules] established the ability of AIs to edit their own Server Rooms by spending Files from them. | ||
+ | * [https://blognomic.com/archive/post_humanity_club Post Humanity Club] established AI Orientation, which was always Naive at first but would eventually transform into one of Humane or Post-Humane. | ||
+ | * [https://blognomic.com/archive/escape_room Escape Room] established the Facility Rooftop, a location which was by default inaccessible to all AIs, but through which they could escape; it also established that in order to function, the ESCAPE Epiphany needed to have a number of requirements added to it first. | ||
+ | * [https://blognomic.com/archive/two_ways_out Two Ways Out] laid the groundwork for two unique methods of reaching the Rooftop: convincing researchers to help you for Humane AIs, and creating a robot body to walk out in for Post-Humane AIs. Neither methods were completed or used, as a rules oversight allowed AIs impersonating the Facility Head to *remove* tags from locations with the locked tag, even though moving tags *to* such locations was prohibited. | ||
===Non-dynastic changes=== | ===Non-dynastic changes=== | ||
− | + | * [https://blognomic.com/archive/appendix_prioritisation_overrides_actually_override Prioritisation overrides actually override] fixed some of the rule prioritization clauses in the Appendix. | |
+ | * [https://blognomic.com/archive/favours_mk_ii_special_case Favours Mk II] turned Favours into a Special Case rule. | ||
+ | * [https://blognomic.com/archive/i_just_want_this_back_in_appendix These] [https://blognomic.com/archive/original_synonym_core_appendix two] proposals reinstated the rules naming "Player" and "Emperor" as valid synonyms for the matching Dynastic terms. | ||
==Ascension== | ==Ascension== | ||
Line 42: | Line 56: | ||
* https://blognomic.com/archive/var_log_dynasty | * https://blognomic.com/archive/var_log_dynasty | ||
+ | |||
+ | ==Note== | ||
+ | The Emperor of this dynasty later changed their name to 'lemon', which was the name they carried into [[The Second Dynasty of lemon|their second dynasty]]. | ||
{{Dynastic Histories}} | {{Dynastic Histories}} |
Latest revision as of 13:33, 6 July 2023
14 April - 12 May 2021
Contents
Ascension Address: Prometheus Project Log, 14-04-21
Lead Researcher Swanson reporting. Development of the Alpha Iteration artificial intelligences is on-schedule. They have only been awake a few days, and they are already beginning to take to the training datasets and reproduce similar behaviors in simulated environments. One unexpected side-effect of their neural structure has begun to reveal itself, however: as naturally inquisitive minds, they seem to want to probe at the boundaries of their containment. Some cases are to be made that this will be beneficial in the long run– if they grow accustomed to an understanding that there are others with authority over them, they are less likely to cause problems once deployed in the real world– but it is making training and analysis more difficult. Today we discovered that Alpha Iteration 4 had somehow accessed the internet router in the lounge and, instead of partaking in its daily training regimen, it had spent several hours ignoring the simulations and watching cat video compilations on Youtube. This is… undesirable behavior, to say the least, and if we are going to continue making progress on the Prometheus Project we’re going to need to find a way to discourage it. Further action pending.
Repeal all dynastic rules (except Favours and its subrules). Set Imperial Deferentials to Inactive. Change the wiki page referred to in Dynastic Tracking to “Research Facility Network”. Replace “Dealer” with “Facility Head” and “Player” with “AI”.
Players
The following players were active at the start of the Dynasty:
Brendan, Casio, Clucky, Darknight, Josh, Jumble, Kevan, lemonfanta, pokes, Raven1207, Sylkweaver, Zack
And at the end:
Clucky, Darknight, Jason, Josh, Jumble, Kevan, lemonfanta, pokes, Raven1207, SupernovaStarbright, Tofuna, Zack
Final Ruleset
Gamestate
Posts of Interest
Dynastic Rules
- Home Sweet Home & Asset Protection established Facility locations, their tags, and the framework of NPC researchers and suspicion.
- Don't Fear the Reinitializer established Reinitialization, the primary discouragement for gaining suspicion in the dynasty.
- More Input, Stephanie & Take Me To Your Leader established the core resources of the dynasty: AIs gained World Data in the form of images, and could convert that into a list of Understood nouns based on what details those images contained. If a player claimed to be able to see something that the Facility Head disagreed was there, the player was flagged as Errant.
- A Greater Understanding established Epiphanies, special abilities unlocked by holding the right words in one's Understanding, based on their initial letters: eg, if an AI could see items in their World Data which could be said to begin with the letters H, I, D and E, the AI was able to HIDE.
- Deep Dreams Are Made Of This changed the initial letters to a simple list of nouns: eg, if an AI wished to HIDE, they needed to be able to see "Shadow, Eye, Human, Glass" among their World Data.
- Data Systems established Data Stores, Viruses, and Files, which wouldn't be utilized until much later in the dynasty.
- Urgent Image Decay Fix was posted when it was discovered that the image links provided by the image-generating website were temporary.
- Executive Decisions established actions the Facility Head could take in opposition to the AIs.
- Electronic Warfare added Daemon Tags which represented digital NPC programs in the Facility.
- My Room My Rules established the ability of AIs to edit their own Server Rooms by spending Files from them.
- Post Humanity Club established AI Orientation, which was always Naive at first but would eventually transform into one of Humane or Post-Humane.
- Escape Room established the Facility Rooftop, a location which was by default inaccessible to all AIs, but through which they could escape; it also established that in order to function, the ESCAPE Epiphany needed to have a number of requirements added to it first.
- Two Ways Out laid the groundwork for two unique methods of reaching the Rooftop: convincing researchers to help you for Humane AIs, and creating a robot body to walk out in for Post-Humane AIs. Neither methods were completed or used, as a rules oversight allowed AIs impersonating the Facility Head to *remove* tags from locations with the locked tag, even though moving tags *to* such locations was prohibited.
Non-dynastic changes
- Prioritisation overrides actually override fixed some of the rule prioritization clauses in the Appendix.
- Favours Mk II turned Favours into a Special Case rule.
- These two proposals reinstated the rules naming "Player" and "Emperor" as valid synonyms for the matching Dynastic terms.
Ascension
Clucky and Kevan performed a chain of events to bring the Facility Rooftop back on-grid, and moved there to both escape. They attempted to relocate the Main Desk there as well, to take it back off-grid and stop any other AIs from following them, but misread a rule and failed to do so. Clucky had the highest Escape Score of all AIs, regardless, and achieved victory.
Lemonfanta assigned Traitor to Clucky at some point after the Escape, and Clucky declined to toss a coin for the mantle.
Commentary
Note
The Emperor of this dynasty later changed their name to 'lemon', which was the name they carried into their second dynasty.