The First Dynasty of Quirck
July 24 - August 9, 2012
Ascension Address
—MEEOOOWWWWWW!!!
“Again!” He sprang from the bed and rushed to the window. Familiar dark silhouettes of two-storeyed houses, night forest far away,—everything was usual. Only rustling of the leaves disturbed the silence. Nobody was at the street, the village was in deep sleep. “What was it?”—he asked himself. “I certainly heard this violent scream. It is not the first night that I can’t understand what’s happening. Calm peaceful village, where people always warmly welcome guests, give them delicious tea and proudly show stock-raising farms, after sunset turns into a nightmare. Cats yell as if they were possessed by a demon. And these recent rumours about an ancient rite with five manuls…” He walked downstairs and went out to the yard. Fresh night wind tickled face with pleasant coolness. Manuls were quietly sleeping at their usual places, as if nothing had happened. But wait… One of them had always been wearing an amulet. And now it was missing! “It’s an ill omen.”
Repeal all dynastic rules. Fail all pending votable matters. Throughout the ruleset, rename “Worker” to “Farmer”, and “Foreman” to “Demon”.
Players
Final Ruleset
Posts of Interest
- (This list of significant dynastic events is currently incomplete.)
Ascension
Clucky performed an exorcism and won, with some philosophical discussion of what it meant for a rule to say that several die rolls happened automatically "every day, starting July 31st 2012, at 20:30:00 UTC" even if nobody was actually rolling them at that time.