Difference between revisions of "The First Dynasty of lendunistus"

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'''20 June 2022 - present'''
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'''20 June - 10 July 2022'''
 
== [https://blognomic.com/archive/for_creation_to_occur Ascension Address] ==
 
== [https://blognomic.com/archive/for_creation_to_occur Ascension Address] ==
  
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==Final Ruleset==
 
==Final Ruleset==
* [[Ruleset]]
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* [[Ruleset 204]]
  
 
==Gamestate==
 
==Gamestate==
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==Posts of Interest==
 
==Posts of Interest==
 
{{to be completed}}
 
{{to be completed}}
 +
* [https://blognomic.com/archive/durability_of_item_flesh_has_been_reduced Durability of item "Flesh" has been reduced] introduced the concept of Health (which was a value given to every player and NPC) and non-player characters.
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* [https://blognomic.com/archive/who_even_put_this_thing_here Who even put this thing here] created The Guardian, a non-player character with 50000 Health.
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* [https://blognomic.com/archive/home_sweet_home2 Home sweet home] introduced locations that could be moved between.
 +
* [https://blognomic.com/archive/remember_to_pack_a_lunch Remember to pack a lunch] introduced Provisions along with a couple other locations and made it so that players had to spend Provisions to move between location.
 +
* [https://blognomic.com/archive/one_who_fashions_the_world_in_the_light_of_ideas One who fashions the world in the light of ideas] replaced the old term for player (Entity) with a new term (Demiurge) after the old term was found to be illegal.
 +
* [https://blognomic.com/archive/badump Badump] added the Heartbeat of Creation, which was an integer value that increased by 1 every Monday and Thursday, and the concept of Beat Actions, which could only be taken if the amount of Beat Actions a player had taken was below the Heartbeat of Creation.
 +
* [https://blognomic.com/archive/glabrous_ooze Glabrous Ooze] allowed players to create non-player characters called Phalanxes as a Beat Action by spending their Health.
 +
* [https://blognomic.com/archive/demilune Demilune] created Phases and gave each player one based on the first character of their username.
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* [https://blognomic.com/archive/rules_of_war Rules of war] failed, but is notable for being the only proposal besides "What we owe to each other" that would have allowed players to directly attack The Guardian.
 +
* [https://blognomic.com/archive/fast_food1 Fast food] allowed players to scavenge for supplies while in a location, with the results depending on the rules text of said location.
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* [https://blognomic.com/archive/religion_is_my_cup_of_tea Religion is my cup of tea] added Ideologies and allowed players to create and join them. Ideologies consisted of a title and body and if a player won while following an Ideology, they were required to use the title and body of that Ideology in their Ascension Address.
  
 
==Ascension==
 
==Ascension==
 
One of the dynamics of this dynasty was a battle between SingularByte (working with Raven1207) and Josh (working with Trapdoorspyder and occasionally Kevan) to push through a scam in an increasingly loopholey ruleset. The main avenue of attack was the victory criteria that allowed a Demiurge to declare victory if their Ideology was the Primary Ideology of a set number of Locations (initially two, rising to 3). The [https://blognomic.com/archive/leader_of_a_wide_empty_world first attempt] was SingularByte trying to exploit a proposal that appeared to strip out a key guardrail; it failed on the basis that a key proposal in the runup was found to have been enacted incorrectly. The [https://blognomic.com/archive/first_among_many second attempt] was by Josh in his cabal with Trapdoorspyder, and failed as it turned on arguing that he could round a negative number down to 1. The [https://blognomic.com/archive/thats_right_i_win third DoV] was Raven1207 on behalf of his alliance with SingularByte, and failed on complexities around skipping a long and complex series of actions in order to get straight to the outcome.
 
One of the dynamics of this dynasty was a battle between SingularByte (working with Raven1207) and Josh (working with Trapdoorspyder and occasionally Kevan) to push through a scam in an increasingly loopholey ruleset. The main avenue of attack was the victory criteria that allowed a Demiurge to declare victory if their Ideology was the Primary Ideology of a set number of Locations (initially two, rising to 3). The [https://blognomic.com/archive/leader_of_a_wide_empty_world first attempt] was SingularByte trying to exploit a proposal that appeared to strip out a key guardrail; it failed on the basis that a key proposal in the runup was found to have been enacted incorrectly. The [https://blognomic.com/archive/first_among_many second attempt] was by Josh in his cabal with Trapdoorspyder, and failed as it turned on arguing that he could round a negative number down to 1. The [https://blognomic.com/archive/thats_right_i_win third DoV] was Raven1207 on behalf of his alliance with SingularByte, and failed on complexities around skipping a long and complex series of actions in order to get straight to the outcome.
  
[https://blognomic.com/archive/nabohino The fourth] was comparatively straightforward; Josh had earlier [https://blognomic.com/archive/what_we_owe_to_each_other posted a proposal] that allowed Demiurges to Debate non-player characters to boost their own Health, and then exploited the fact that the ruleset defined non-player characters inadequately, such that other players were also considered to be non-player characters by the terms of the rule. He quickly used this to put his health up to a very high level, allowing him to quickly imprint his Ideology on the three key locations and score the win.
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[https://blognomic.com/archive/nabohino The fourth] was comparatively straightforward; Josh had earlier [https://blognomic.com/archive/what_we_owe_to_each_other posted a proposal] that allowed Demiurges to Debate non-player characters to boost their own Health, and then exploited the fact that the ruleset defined non-player characters inadequately, such that other players were also considered to be non-player characters by the terms of the rule. Kevan and TrapdoorSpyder both spotted what Josh was up to, and agreed to keep quiet for a 10% cut of the mantle (Kevan getting an additional 10% for withdrawing an earlier proposal that would have blocked the scam).
 +
 
 +
Josh quickly used this to put his health up to a very high level, allowing him to quickly imprint his Ideology on the three key locations and score the win. The mantle roll allowed him to keep the mantle.
  
 
==Commentary==
 
==Commentary==
 +
* [https://blognomic.com/archive/the_vortex_of_creation_and_destruction Post-dynastic discussion]
  
 
{{Dynastic Histories}}
 
{{Dynastic Histories}}

Latest revision as of 16:35, 14 July 2022

20 June - 10 July 2022

Ascension Address

For creation to occur...

...the previous world must first be destroyed.

The legends warned you of this event. Once our world had been declared unstable by our almighty ruler, bright beams of light would fall from the sky, massacring every living being on earth. You didn’t think it would actually happen, but lo and behold, the end of the world was in sight just two minutes ago. As you and the other survivors emerge from your destroyed and once underwater homes, you realise nothing is the same. The world you once knew is now filled with demons.

According to some scripture you read, this is only a temporary state and the artifact required to create the world is locked away in a vault meant to only be unlocked by the most worthy individual. When you arrive at the vault, you see a giant monster guarding it. According to said scripture, an ideology created by a human is required for the creation of the new world. Demonic help may even be required to vanquish this guardian…

Repeal all dynastic rules. Set the wiki page referred to in the rule Dynastic Tracking to World’s End. Replace all mentions of Guardian with Entity and all mentions of Oracle with Omnipotence throughout the ruleset.

Players

At the start of the dynasty, these players were active: Brendan, Darknight, Josh, Jumble, Kevan, lendunistus, LinkVanyali, MadisonSilver, Raven1207, SingularByte, SupernovaStarbright, Trapdoorspyder, wdtefv

And at the end: Brendan, Darknight, Josh, Jumble, Kevan, lendunistus, Raven1207, SingularByte, SupernovaStarbright, thundershrike, Trapdoorspyder, wdtefv

Final Ruleset

Gamestate

Posts of Interest

(This list of significant dynastic events is currently incomplete.)
  • Durability of item "Flesh" has been reduced introduced the concept of Health (which was a value given to every player and NPC) and non-player characters.
  • Who even put this thing here created The Guardian, a non-player character with 50000 Health.
  • Home sweet home introduced locations that could be moved between.
  • Remember to pack a lunch introduced Provisions along with a couple other locations and made it so that players had to spend Provisions to move between location.
  • One who fashions the world in the light of ideas replaced the old term for player (Entity) with a new term (Demiurge) after the old term was found to be illegal.
  • Badump added the Heartbeat of Creation, which was an integer value that increased by 1 every Monday and Thursday, and the concept of Beat Actions, which could only be taken if the amount of Beat Actions a player had taken was below the Heartbeat of Creation.
  • Glabrous Ooze allowed players to create non-player characters called Phalanxes as a Beat Action by spending their Health.
  • Demilune created Phases and gave each player one based on the first character of their username.
  • Rules of war failed, but is notable for being the only proposal besides "What we owe to each other" that would have allowed players to directly attack The Guardian.
  • Fast food allowed players to scavenge for supplies while in a location, with the results depending on the rules text of said location.
  • Religion is my cup of tea added Ideologies and allowed players to create and join them. Ideologies consisted of a title and body and if a player won while following an Ideology, they were required to use the title and body of that Ideology in their Ascension Address.

Ascension

One of the dynamics of this dynasty was a battle between SingularByte (working with Raven1207) and Josh (working with Trapdoorspyder and occasionally Kevan) to push through a scam in an increasingly loopholey ruleset. The main avenue of attack was the victory criteria that allowed a Demiurge to declare victory if their Ideology was the Primary Ideology of a set number of Locations (initially two, rising to 3). The first attempt was SingularByte trying to exploit a proposal that appeared to strip out a key guardrail; it failed on the basis that a key proposal in the runup was found to have been enacted incorrectly. The second attempt was by Josh in his cabal with Trapdoorspyder, and failed as it turned on arguing that he could round a negative number down to 1. The third DoV was Raven1207 on behalf of his alliance with SingularByte, and failed on complexities around skipping a long and complex series of actions in order to get straight to the outcome.

The fourth was comparatively straightforward; Josh had earlier posted a proposal that allowed Demiurges to Debate non-player characters to boost their own Health, and then exploited the fact that the ruleset defined non-player characters inadequately, such that other players were also considered to be non-player characters by the terms of the rule. Kevan and TrapdoorSpyder both spotted what Josh was up to, and agreed to keep quiet for a 10% cut of the mantle (Kevan getting an additional 10% for withdrawing an earlier proposal that would have blocked the scam).

Josh quickly used this to put his health up to a very high level, allowing him to quickly imprint his Ideology on the three key locations and score the win. The mantle roll allowed him to keep the mantle.

Commentary

Dynastic Histories

Round One - Myke I - Lyndse I - Myke II - Kevan I - Anthony I - Est I - Kevan II - Damanor I - Kevan III - Cayvie I - Josh I - Keitalia I - SatyrEyes I - Metadynasty I - Cayvie II - Brendan I - Kevan IV - Knightking I - Chronos Phaenon I - TrumanCapote I - Knightking II - Quazie I - Simon I - AngryGrasshopper I - Rodney I - Aaron I - Josh II - Metadynasty II - Chronos Phaenon II - Excalabur I - Excalabur II - 75th Trombone I - Elias IX I - Metadynasty III - Angry Grasshopper II - Hix I - Thelonious I - Elias IX II - Rodney II - Clucky I - Doremi I - Chronos Phaenon III - Amnistar I - Clucky II - Amnistar II - Bucky I - Clucky III - Josh III - Kevan V - Hix II - Spikebrennan I - Jack I - Purplebeard I - Rodlen I - Yoda I - Amnistar III - Darknight I - Bucky II - Yoda II - Metadynasty IV - Arthexis I - Amnistar IV - Devenger I - Ais523 I - Ienpw III I - Qwazukee I - Klisz I - Metadynasty V - Bucky III - Wakukee I - Kevan VI - Ais523 II - Josh IV - Purplebeard II - Ais523 III - Ienpw III II - Klisz II - Lilomar I - Coppro I - Ais523 IV - Kevan VII - Brendan II - Alecto I - Josh V - Clucky IV - Purplebeard III - Kevan VIII - Ais523 V - Purplebeard IV - Yoda III - Bucky IV - Kevan IX - Bateleur I - Metadynasty VI - Coppro II - Ais523 VI - Cpt Koen I - Southpointingchariot I - Josh VI - Scshunt III - Quirck I - Clucky V - Bucky V - Kevan X - Josh VII - Kevan XI - Scshunt IV - RaichuKFM I - Larrytheturtle I - Skju I - Metadynasty VII - Purplebeard V - Spitemaster I - Josh VIII - RaichuKFM II - The Alien I - Benzene I - RaichuKFM III - Purplebeard VI - Kevan XII - Ayesdeeef I - Bucky VI - Kevan XIII - Josh IX - Mideg I - Kevan XIV - Brendan III - Kevan XV - Tantusar I - Josh X - Kevan XVI - Thrawn I - Brendan IV - Kevan XVII - Moonroof I - RaichuKFM IV - Larrytheturtle II - Brendan V - Kevan XVIII - Brendan VI - RaichuKFM V - Kevan XIX - Brendan VII - Kevan XX - Viv I - Pokes I - Sphinx I - Madrid I - Pokes II - Madrid II - Metadynasty VIII - Axemabaro I - Diabecko I - Kevan XXI - Diabecko & Card I - Kevan XXII - Derrick I - Card I - Madrid III - Card II - Kevan XXIII - Pokes III - Kevan XXIV - Trigon I - Derrick II - Kevan XXV - Derrick III - Farsight I - TyGuy6 I - Pokes IV - Madrid IV - TyGuy6 II - Kevan XXVI - The Duke of Waltham I - Josh XI - Clucky VI - Naught I - Metadynasty IX - Kevan XXVII - Josh XII - Clucky VII - Josh XIII - Bucky VII - Josh XIV - Kevan XXVIII - Lemonfanta I - Clucky VIII - Josh XV - Misty I - ais523 VII - Josh XVI - Kevan XXIX - Trapdoorspyder I - Metadynasty X - Brendan VIII - Brendan IX - Zack I - Misty II - Josh XVII - MadisonSilver I - Josh XVIII - Kevan XXX - Lendunistus I - Josh XIX - SingularByte I - Trapdoorspyder II - Bucky XIII - JonathanDark I - Trapdoorspyder III - Habanero I - JonathanDark II - Misty III - Metadynasty XI - Josh XX - Lemon II - Kevan XXXI - Josh XXI - Clucky IX - Vovix I - JonathanDark III - Zack II - JonathanDark IV - Josh XXII - Kevan XXXII - JonathanDark V - Darknight II - Clucky X - Lukas I