Difference between revisions of "The Eighth Dynasty of Kevan"

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<div style="float:right">http://blognomic.com/images/banner/kevan8.png</div>
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[[File:kevan8.png|right]]
  
 
'''March 28th - April 10th, 2011'''
 
'''March 28th - April 10th, 2011'''
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==Posts of Interest==
 
==Posts of Interest==
===Proposals===
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*[https://blognomic.com/archive/tickets Tickets] gave everyone a Tickets variable
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*[https://blognomic.com/archive/im_sorry_ill_read_that_again I'm Sorry I'll Read That Again] created a playing board, Pieces and a victory condition, after couple of [https://blognomic.com/archive/preparing_the_board false] [https://blognomic.com/archive/a_fresh_board starts] that could have allowed an instant win
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*[https://blognomic.com/archive/location_hopping Location Hopping] allowed players to roll a 13-sided die and hop to a Station on that Line
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*[https://blognomic.com/archive/start_your_engines Start Your Engines] allowed players to move their Pieces along Lines, or place them on any station (other than Mornington Crescent) if they were not on the board
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*[https://blognomic.com/archive/i_think_this_map_is_upside_down I Think This Map Is Upside Down] made hopping a weekly action and a 2D6 roll
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*[https://blognomic.com/archive/check_before_you_travel Check Before You Travel] gave some Stations special rules known as Oddities
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*[https://blognomic.com/archive/whose_line_is_it_anyway Whose Line Is It Anyway?] required players to track which Line they were on at all times
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*[https://blognomic.com/archive/my_oyster_card_is_paid_by_direct_debit My Oyster card is paid by Direct Debit] gave everyone seven Tickets per week
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*[https://blognomic.com/archive/a_tour_of_london A Tour of London] allowed players to add Stations to a Photo Album
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*[https://blognomic.com/archive/change_after_you_travel Change Rules After You Travel] allowed players to propose Oddities for Stations they visited, which didn't count towards their proposal limit
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*[https://blognomic.com/archive/1946_scrabble_ruleset_ii 1946 Scrabble Ruleset (II)] let players assemble a Trail of letters from the names of stations visited, with certain combinations of letters having special effects - including unlocking Mornington Crescent
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*[https://blognomic.com/archive/recall_becons Recall Becons] allowed players to return to Stations in their Photo Album
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*[https://blognomic.com/archive/secret_passages_and_walking_in_circles Secret Passages and Walking in Circles] added shortcuts and a null move
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*[https://blognomic.com/archive/tower_hill_defence Tower Hill Defence] prevents players from sharing Stations
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*'''[https://blognomic.com/archive/odd_kings_cross_st._pancras_platform_9 Odd: King’s Cross St. Pancras, platform 9¾]'''
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*'''[https://blognomic.com/archive/odd_old_street_old_trails Odd: Old Street, Old Trails]'''
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*'''[https://blognomic.com/archive/odd_london_bridge Odd: London Bridge]''' (failed)
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*'''[https://blognomic.com/archive/odd_barbican Odd: Barbican]'''
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*[https://blognomic.com/archive/the_key_turns_both_ways The key turns both ways] allowed Stations to be re-locked
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*'''[https://blognomic.com/archive/odd_euston Odd: Euston]''' (failed)
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*[https://blognomic.com/archive/know_your_names Know Your Names] allowed a player to directly move to a station if its full name appeared in their Trail
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*[https://blognomic.com/archive/checkers Checkers] defined Leaping, which removed letters from players when leapt over
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*[https://blognomic.com/archive/mr._smith_goes_to_washington Mr. Smith Goes to Washington] added the Washington Metro map, but no way to reach it
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*'''[https://blognomic.com/archive/odd_greenwich_in_the_mean_time Odd: Greenwich, in the mean time…]'''
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*'''[https://blognomic.com/archive/odd_baker_street Odd: Baker Street]'''
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*'''[https://blognomic.com/archive/odd_free_hugs_in_marble_arch Odd: Free Hugs in Marble Arch]'''
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*'''[https://blognomic.com/archive/odd_east_putney Odd: East Putney]'''
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*'''[https://blognomic.com/archive/odd_canary_wharf Odd: Canary Wharf]'''
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*'''[https://blognomic.com/archive/odd_piccadilly_circus Odd: Piccadilly Circus]''' (failed)
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*'''[https://blognomic.com/archive/odd_leicester_square Odd: Leicester Square]''' (failed)
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*'''[https://blognomic.com/archive/adding_a_lock Adding a Lock]''': ais523 locked Leicester Square
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*[https://blognomic.com/archive/i_was_standin_at_the_station I was standin’ at the station] clarified some map symbols
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*'''[https://blognomic.com/archive/odd_turnpike_lane Odd: Turnpike Lane]'''
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*'''[https://blognomic.com/archive/odd_barking_dog Odd: Barking Dog]'''
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*'''[https://blognomic.com/archive/odd_ealing_common Odd: Ealing Common]''' (failed)
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*'''[https://blognomic.com/archive/unlocking_mornington_crescent Unlocking Mornington Crescent]'''
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===Core===
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*[https://blognomic.com/archive/server_outages_hold_up_queues Server outages hold up queues] ruled that proposals left pending for more than 7 days are failed
  
 
==Ascension==
 
==Ascension==
After an early victory condition (move to Mornington Crescent, which it's illegal to move to) and an early proposal to make it achievable (move in a pattern on the map that spells out UNLOCK in the initial letters of station names to make moving there legal), ais523 immediately attempted to fulfil the condition before it could be made more difficult, and florw followed. One proposed victory limitation was sabotaged by a scam from Ais523 and Lilomar, in which a normal "add a new rule" proposal was adminned so that it added a new rule at the ''start'' of the ruleset rather than the end (adding to the end merely being an unspoken convention), meaning that the later fix proposal (which referred to a rule by number instead of title) fizzled with no effect. A slew of other attempts to limit the victory condition failed or were self-killed for various reasons.
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After an early victory condition (move to Mornington Crescent, which it's illegal to move to) and an early proposal to make it achievable (move in a pattern on the map that spells out UNLOCK in the initial letters of station names to make moving there legal), ais523 immediately attempted to fulfil the condition before it could be made more difficult, and florw followed. One proposed victory limitation was sabotaged by a scam from Ais523 and Lilomar, in which [https://blognomic.com/archive/checkers a normal "add a new rule" proposal] was adminned so that it added a new rule at the ''start'' of the ruleset rather than the end (adding to the end merely being an unspoken convention), meaning that the [https://blognomic.com/archive/changing_the_lock#comments later fix proposal] (which referred to a rule only by its number and not its title) fizzled with no effect. (The wiki software at the time assigned automatically generated numbers to section headings.) A slew of other attempts to limit the victory condition failed or were self-killed for various reasons.
  
ais523's original win attempt failed when Josh Leaped him to remove a key letter, so he and lilomar instead joined forces with florw, Locking a station to make the path easier for him. The conspiracy kept the queue in a state of confusion for long enough to fulfil the simple unlocking condition, with florw spelling out UNLEOCK and ais523 Leaping him to remove the stray E, allowing lilomar to move to Mornington Crescent and declare victory. At that time a proposal to limit the victory condition had reached quorum, but as Lilomar appeared to be the only admin active over that weekend, he chose not to enact it. Lilomar declared victory and passed the mantle to ais523.
+
ais523's original win attempt failed when Josh Leaped him to remove a key letter, so he and lilomar instead joined forces with florw, Locking a station to make the path easier for him. The conspiracy kept the queue in a state of confusion for long enough to fulfil the simple unlocking condition, with florw spelling out UNLEOCK and ais523 Leaping him to remove the stray E, allowing lilomar to move to Mornington Crescent and declare victory. At that time [https://blognomic.com/archive/automatic_locks a proposal to limit the victory condition] had reached quorum, but as Lilomar appeared to be the only admin active over that weekend, he chose not to enact it. Lilomar declared victory and passed the mantle to ais523.
  
 
==Miscellaneous==
 
==Miscellaneous==

Latest revision as of 10:00, 14 October 2020

Kevan8.png

March 28th - April 10th, 2011

Ascension Address

It's now time to play the game called Mornington Crescent.

This week we'll be playing under Stovold's Self-Modifying Rules, starting from the minimal 1863 base set and using standard Regency "piece" notation.

(Throughout the ruleset, rename "Chief" to "Chairman" and "Caveman" to "Player".)

Players

Final Ruleset

Ruleset 89

Posts of Interest

Core

Ascension

After an early victory condition (move to Mornington Crescent, which it's illegal to move to) and an early proposal to make it achievable (move in a pattern on the map that spells out UNLOCK in the initial letters of station names to make moving there legal), ais523 immediately attempted to fulfil the condition before it could be made more difficult, and florw followed. One proposed victory limitation was sabotaged by a scam from Ais523 and Lilomar, in which a normal "add a new rule" proposal was adminned so that it added a new rule at the start of the ruleset rather than the end (adding to the end merely being an unspoken convention), meaning that the later fix proposal (which referred to a rule only by its number and not its title) fizzled with no effect. (The wiki software at the time assigned automatically generated numbers to section headings.) A slew of other attempts to limit the victory condition failed or were self-killed for various reasons.

ais523's original win attempt failed when Josh Leaped him to remove a key letter, so he and lilomar instead joined forces with florw, Locking a station to make the path easier for him. The conspiracy kept the queue in a state of confusion for long enough to fulfil the simple unlocking condition, with florw spelling out UNLEOCK and ais523 Leaping him to remove the stray E, allowing lilomar to move to Mornington Crescent and declare victory. At that time a proposal to limit the victory condition had reached quorum, but as Lilomar appeared to be the only admin active over that weekend, he chose not to enact it. Lilomar declared victory and passed the mantle to ais523.

Miscellaneous

This is actually Kevan's ninth dynasty; he was passed back the mantle after a quick win in his Seventh, and there is some controversy about how to number the second part of the resulting dynasty, which acted like one rather than two.

Yeah, I still think they were separate for the same reasons I stated back when this was first discussed. - Roujo 16:49, 18 Apr 2011 (GMT)

Erg, I don't like the idea of talking all my dynasties up as if I won more of them than I actually did. The number of dynasties somebody has run seems like quite a big deal, and I wouldn't want to take anything away from another person's eighth dynasty by saying "actually, of course, I had nine". --Kevan 12:00, 7 Jul 2011 (GMT)

The number of dynasties someone has doesn't have much to do with the number of times they won. Several of my dynasties were mantle-passes, and several of other people's dynasties were engineered at least partly by me. If you wanted to look for cases of me winning/engineering a win, looking for dynasties just before ones I hosted wouldn't be a very good way to do it. Along those lines, I don't see why it's incorrect to bump someone's "dynasty number" upon the mantle being passed to them, even if they had nothing to do with the win (or were only tangentially responsible, by accidentally leaving a loophole open). CallForJudgement 13:01, 7 Jul 2011 (GMT)

Commentary

Dynastic Histories

Round One - Myke I - Lyndse I - Myke II - Kevan I - Anthony I - Est I - Kevan II - Damanor I - Kevan III - Cayvie I - Josh I - Keitalia I - SatyrEyes I - Metadynasty I - Cayvie II - Brendan I - Kevan IV - Knightking I - Chronos Phaenon I - TrumanCapote I - Knightking II - Quazie I - Simon I - AngryGrasshopper I - Rodney I - Aaron I - Josh II - Metadynasty II - Chronos Phaenon II - Excalabur I - Excalabur II - 75th Trombone I - Elias IX I - Metadynasty III - Angry Grasshopper II - Hix I - Thelonious I - Elias IX II - Rodney II - Clucky I - Doremi I - Chronos Phaenon III - Amnistar I - Clucky II - Amnistar II - Bucky I - Clucky III - Josh III - Kevan V - Hix II - Spikebrennan I - Jack I - Purplebeard I - Rodlen I - Yoda I - Amnistar III - Darknight I - Bucky II - Yoda II - Metadynasty IV - Arthexis I - Amnistar IV - Devenger I - Ais523 I - Ienpw III I - Qwazukee I - Klisz I - Metadynasty V - Bucky III - Wakukee I - Kevan VI - Ais523 II - Josh IV - Purplebeard II - Ais523 III - Ienpw III II - Klisz II - Lilomar I - Coppro I - Ais523 IV - Kevan VII - Brendan II - Alecto I - Josh V - Clucky IV - Purplebeard III - Kevan VIII - Ais523 V - Purplebeard IV - Yoda III - Bucky IV - Kevan IX - Bateleur I - Metadynasty VI - Coppro II - Ais523 VI - Cpt Koen I - Southpointingchariot I - Josh VI - Scshunt III - Quirck I - Clucky V - Bucky V - Kevan X - Josh VII - Kevan XI - Scshunt IV - RaichuKFM I - Larrytheturtle I - Skju I - Metadynasty VII - Purplebeard V - Spitemaster I - Josh VIII - RaichuKFM II - The Alien I - Benzene I - RaichuKFM III - Purplebeard VI - Kevan XII - Ayesdeeef I - Bucky VI - Kevan XIII - Josh IX - Mideg I - Kevan XIV - Brendan III - Kevan XV - Tantusar I - Josh X - Kevan XVI - Thrawn I - Brendan IV - Kevan XVII - Moonroof I - RaichuKFM IV - Larrytheturtle II - Brendan V - Kevan XVIII - Brendan VI - RaichuKFM V - Kevan XIX - Brendan VII - Kevan XX - Viv I - Pokes I - Sphinx I - Madrid I - Pokes II - Madrid II - Metadynasty VIII - Axemabaro I - Diabecko I - Kevan XXI - Diabecko & Card I - Kevan XXII - Derrick I - Card I - Madrid III - Card II - Kevan XXIII - Pokes III - Kevan XXIV - Trigon I - Derrick II - Kevan XXV - Derrick III - Farsight I - TyGuy6 I - Pokes IV - Madrid IV - TyGuy6 II - Kevan XXVI - The Duke of Waltham I - Josh XI - Clucky VI - Naught I - Metadynasty IX - Kevan XXVII - Josh XII - Clucky VII - Josh XIII - Bucky VII - Josh XIV - Kevan XXVIII - Lemonfanta I - Clucky VIII - Josh XV - Misty I - ais523 VII - Josh XVI - Kevan XXIX - Trapdoorspyder I - Metadynasty X - Brendan VIII - Brendan IX - Zack I - Misty II - Josh XVII - MadisonSilver I - Josh XVIII - Kevan XXX - Lendunistus I - Josh XIX - SingularByte I - Trapdoorspyder II - Bucky XIII - JonathanDark I - Trapdoorspyder III - Habanero I - JonathanDark II - Misty III - Metadynasty XI - Josh XX - Lemon II - Kevan XXXI - Josh XXI - Clucky IX - Vovix I - JonathanDark III - Zack II - JonathanDark IV - Josh XXII - Kevan XXXII - JonathanDark V - Darknight II - Clucky X - Lukas I