The Second Dynasty of Trapdoorspyder
October 11, 2022 - November 4, 2022
Contents
Ascension Address
https://blognomic.com/archive/party_time1
PAAAAAAAAAAAAARTYYYYYYYY All week, all month, however long we feel like! We’re gonna party so hard the roof is gonna get blown off EVERY HOUSE IN THIS NEIGHBORHOOD(!) WHOOOOOO’S READY?
P.S. There is a rubber ducky. That rubber ducky is why all of you are partying. We have one party game here at this party: GET THE RUBBER DUCKY AND HOLD ON TO IT. We’re not sure why, but it has to be important somewhy, right?
Repeal all Dynastic Rules Set the Special Case rule Bounties to active. Set the Synonym for the Emperor to “Host”. Set the Synonym for Player to “Partygoer”. Set the gamestate tracking page to “Party Central” Close all bounties.
Players
The following players were active at the beginning of this Dynasty:
The following players were active at the end of this Dynasty:
Benbot, Bucky*, Darknight*, Habanero, JonathanDark, Josh*, lendunistus, Madrid*, Raven1207, snail, Snisbo, Trapdoorspyder*, TyGuy6*
Final Ruleset
Gamestate
Posts of Interest
Proposals
- Location Based Menace - Defined a list of Locations that Partygoers might occupy, but added an Acoustic Guitar that prevented others sharing your location from gaining Party Score.
- Don't Tire Yourself - Defined Energy as a limiter on actions during a party - Partygoers had a budget of 10 Energy per event - and defined Activities playing Games tied to Locations as a massive source of Party Score... for the winner only.
- Ruleset Reorder - Moved a majority of the dynastic rules, which had already grown disordered over successive amendments.
- Party Pooling - Awarded a little Party Score by dice rolling to Partygoers ending an ordinary (not Grand) party in the Pool. As the main point source, Activities, wasn't reliable, this led to a running joke of people randomly jumping into pools as well as deciding one Party.
- Point Score Confusion replaced points with Medals as the dynasty-long scoring variable, because various proposals kept confusing them with Party Score.
- The loudest party on the block - Required party starters to announce it in a blog post. Unfortunately, this proposal marked the end of ordinary Parties as none were started after it.
- One Party Limit - Ended any other ongoing events whenever a Grand Party started, fixing a problem that had affected the first Grand Party.
- No non-party tricks allowed - Prevented Partygoers who weren't Partying from winning Parties or joining Activities.
- Extra Spicy Proposals - Created the "Cook Off" game, a proposal writing contest judged by non-participants. This was the only Game successfully played during the dynasty.
- Jams Jam - nerfed the Acoustic Guitar to no longer interfere with ongoing Activities, merely preventing them from being started.
- Limited Energizing - Allowed Partygoers to drink Soda for extra Energy once per party. Later expanded into a whole list of once-per-party Party Tricks.
- Beginning the End - Proposed a Victory condition of spending 100 Medals while Holding the Duck at a Grand Party. It passed during a Grand Party where its author, Bucky, held the Duck.
Parties
The First Party: Bucky won by being the only Partygoer to score at all, which was accomplished by winning the Pool lottery as the only participant.
The First Grand Party: Was reset partway through due to overlapping with the Party. After someone (who?) brought an Acoustic Guitar, there was a lot of activity with various partygoers attempting to evade the Guitar and score Party Points. However, nobody managed to score, so the Grand Party was won by a random Partygoer - Madrid, who wasn't even attending it.
(Second Grand Party goes here)
The third Grand Party never finished because the dynasty ended during it.
Ascension
describe scam here