The Thirty-Second Dynasty of Kevan
28 April 2024 -
Contents
Ascension Address
Cheap tallow candles in a high garret room. A few handfuls of small gold and silver coins are scattered across the wooden table, meagre spoils from a long night’s work through the city’s winding streets and unsecured doors. With lowered but insistent voices, a group are pushing the coins around the table, occasionally gesturing to marks and crosses on a map of the city, and dividing up their takings.
The group look up as the door bangs open, one of them instinctively snatching up and folding away the map, but it is only the last of their number returning.
The newcomer strides up to the table and throws a few more coins down, before holding a dark gemstone up against the candlelight. When the map holder gestures for this to also be added to the table, the new arrival holds out his other arm, the sleeve of which is ragged and bloody with the marks of a guard dog’s teeth. As the group tilt their heads and glance at each other, the holder of the stone closes his fist around it.
The term “Seeker” becomes “Thief” and “Observer” becomes “City”. The Public Tracking page becomes “The Garret”. The Building Block “Mantle Limiations” is activated.
Declared Imperial Style is Gardener/Protective/Powerhouse/Scam-Neutral/Guarded/Methodical.
Players
The following players were active at the beginning of this Dynasty: 4st, Desertfrog, JonathanDark, Josh, Juniper.ohyegods, Kevan, NadNavillus, Xebec
The following players were active at the end of this Dynasty:
Gameplay summary
A random stash of loot is generated (some coins, some valuable items, some tools) and players have to agree on how to split it up among the group, with a majority being sufficient to resolve the situation. This repeats. Players can secretly chose what role to take during a burglary, determining the loot which will be generated. Players also have secret side-hustles that bring in money or apply other effects in between each burglary.
No victory condition yet.
Final Ruleset
Gamestate
Posts of Interest
- The Burlap Sack outlined the rules for Haul creation.
No Speed Roundsby Clucky attempted to stop alliances from completing Hauls quickly, but failed
- (This list of significant dynastic events is currently incomplete.)