Difference between revisions of "The Twenty-Ninth Dynasty of Kevan"
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==Posts of Interest== | ==Posts of Interest== | ||
*[https://blognomic.com/archive/the_uprising Ascension Address: The Uprising] On Sept 14, 2021, Kevan rose to power as the "Drone" of the Earthlink Tower. | *[https://blognomic.com/archive/the_uprising Ascension Address: The Uprising] On Sept 14, 2021, Kevan rose to power as the "Drone" of the Earthlink Tower. | ||
+ | *[https://blognomic.com/archive/in_at_the_ground_floor In at the Ground Floor] and [https://blognomic.com/archive/gamestate_is_gamestate Gamestate is Gamestate] created Earthlink Tower, a 72 floor structure, and tied each dynastic rule (aka zones) to an equal number of those floors. Thus, as rules and subrules were created throughout the dynasty, the floors representing in the zones shifted in number and location. | ||
*[https://blognomic.com/archive/time_to_crate2 Time to Crate] Creation of the Clock rule. Over time, "Advance Time" grew into a complex admin undertaking that was triggered each time any proposal had those words. | *[https://blognomic.com/archive/time_to_crate2 Time to Crate] Creation of the Clock rule. Over time, "Advance Time" grew into a complex admin undertaking that was triggered each time any proposal had those words. | ||
*[https://blognomic.com/archive/all_aboard_action All Aboard!] [https://blognomic.com/archive/automated_deliveries Automated Deliveries] [https://blognomic.com/archive/gearing_up Gearing Up (failed)] [https://blognomic.com/archive/automated_deliveries_ii Automated Deliveries II] Many proposals directly offered many or all players something they ostensibly wanted, such as movement to a floor or an item. | *[https://blognomic.com/archive/all_aboard_action All Aboard!] [https://blognomic.com/archive/automated_deliveries Automated Deliveries] [https://blognomic.com/archive/gearing_up Gearing Up (failed)] [https://blognomic.com/archive/automated_deliveries_ii Automated Deliveries II] Many proposals directly offered many or all players something they ostensibly wanted, such as movement to a floor or an item. |
Revision as of 00:03, 20 October 2021
24 September - 19 October 2021
Contents
Ascension Address: The Uprising
Angling and zooming the cameras up from the shapeless white glow of the palace, the infrared glare balanced out and Comms Director Alger could see further packs of drones swarming through the smoke clouds.
Hillman didn’t look up from the service panel. “So is this an attack or a liberation?”
Alger switched the camera feed. “Unclear.” Military drones were skimming over the city towards Earthlink Tower. Their callsigns had all been scrambled, but the silhouettes were unmistakable. Rangefinder numbers span down on Alger’s monitor, a few turning green as she watched. “Barrels aren’t hot. But they’re not in weapons range yet. Maybe five minutes.”
“Defence control is only three floors up.” said Hillman, “If the grid isn’t up already, I can bring it online.”
Hillman closed up the panel and stood back. With a melodious ping, the executive elevator doors slid open, revealing a plushly carpeted chamber that was only three feet lower than it should have been. “See, I told you they—”
And all the lights went out.
Change the term “Cell” to “Citizen” and “Ministry of Information” to “Drone”. Change the dynastic tracking page to “Earthlink Tower”.
Players
The following players were active at the beginning of the dynasty:
Brendan*, Chiiika, Clucky*, Cuddlebeam*, Darknight*, Ienpw III*, Josh*, Jumble*, Kevan*, lemonfanta, pokes*, Raven1207, SupernovaStarbright, Trapdoorspyder, utina, Zack.
Final Ruleset
Gamestate
Posts of Interest
- Ascension Address: The Uprising On Sept 14, 2021, Kevan rose to power as the "Drone" of the Earthlink Tower.
- In at the Ground Floor and Gamestate is Gamestate created Earthlink Tower, a 72 floor structure, and tied each dynastic rule (aka zones) to an equal number of those floors. Thus, as rules and subrules were created throughout the dynasty, the floors representing in the zones shifted in number and location.
- Time to Crate Creation of the Clock rule. Over time, "Advance Time" grew into a complex admin undertaking that was triggered each time any proposal had those words.
- All Aboard! Automated Deliveries Gearing Up (failed) Automated Deliveries II Many proposals directly offered many or all players something they ostensibly wanted, such as movement to a floor or an item.
- Punk-Neo-Mutually Assured Destruction Creation of Katelyn Dubose, and the first of the two victory conditions. She never made it past floor 5, for various reasons.
- Come out to the coast Though Brendan's duct system was voted down, due to a loophole it might have caused Katelyn to jump from a low floor to Earthlink Zone, and triggered the victory condition.
- Roborally Added Antimatter Cables to the lowest Floor of each Zone, with a victory condition based on collecting them.
- The Dirac-Anderson Summit The last step in the TyGuy6-Cuddlebeam-Trapdoorspyder-redtara cabal's path to victory. It was Vetoed by emperor Kevan, demonstrating that he was willing to block proposals to promote his own ends.
- Petition to the People of Blognomic A failed Declaration of Victory by TyGuy6. Though he admitted in the comments that he didn't believe he had achieved victory, and therefore the DoV was illegal, the dramatic response to Kevan's Veto sparked a rousing debate in both Discord and on the Blog.
- Winning, Status Quo Part 2 The CfJ that resolved the dynasty, by directly and unveto-ably giving Trapdoorspyder victory.
Core changes
- (This list of significant dynastic events is currently incomplete.)
Ascension
Commentary
IenpwIII changed their name to User:redtara in this dynasty.
lemonfanta changed her name to lemon in this dynasty.
The Blognomic Discord Server was used heavily for communication during this dynasty. Other simultaneous games on the server included Zendo and a second round of Fastnomic.
See also Post-dynastic discussion thread for more commentary.
Cuddlebeam
My votes were initially bound to Trapdoorspyder by agreement (they got to choose what I voted for, which was abbreviated into just having me imitate all of Trap's votes) in exchange for favors on Agora nomic. Once that was over mid-dynasty, I still didn't have enough stamina or time to play the dynasty seriously, so I sold my player self to TyGuy in exchange for 30% of their mantle - they would control all of my actions, for payment. We agreed on having me default to voting the same as whatever they voted. Later on, as the endgame approached, I started to 'wake up' gradually and take more initiative in the game. Me and Ty agreed to trying to assemble a 4-person cabal, and I suggested Trap, and later redtara was added too. I initially wanted to add Brendan and Josh, because I had been added to a now-stray Discord group with them that had been formed early on, and discussion about making an alliance between us started, but I didn't manage to convince TyGuy to renegotiate my agreement with him to allow it. At the time, I would have preferred to join Josh and Brendan because they had a defined plan at the time, even if it wasn't all that great (to Advance Time until Brendan won), and I was offered 20% of the mantle for my help (I pointed out a late-reveal scam that could have screwed the whole thing, which I suppose was helpful). But yeah. I couldn't do it, because I was stuck with TyGuy. I'm committed to my deals.
It's interesting to compare Josh and TyGuy. I was initially going to offer selling my player self to Josh, but I felt guilty about not giving less veteran players a chance, so I went with TyGuy instead. Both seemed to have a leader role of their respective cabals, but they had pretty contrasting surface personalities. Josh is more confident, brazen, sometimes too aggressive, while TyGuy is more diplomatic, adaptable but sometimes too meek. I suspect that some volume of those traits is due to player experience - Josh is just way more veteran than TyGuy is.
In the end, that scam that let me pick up an Antimatter Cable was just coincidence that I caught on the fly. I didn't intend to have "Jerry, the Myth (...)" allow me to do it, I was just lucky enough to decide to read the Item rules and realize that I could do that before it enacted.
Once Kevan started vetoing I was admittedly very surprised, and pissed. But, in dire situations I just have to try to make the best of things, so I offered Kevan 25% of the mantle in exchange for having them veto on our side instead. It didn't work out.
Overall, it was great, up until that shitshow at the end which caught me by surprise. I interacted the most with TyGuy and they're honestly a great guy, and they were the mastermind behind the Antimatter thing in the first place. Trap and redtara were swell too.
TyGuy6
I've had way too much free time, lately, and so I've put a lot of time and energy into this game. Cuddlebeam had several good ideas that I played off of. He offered his servitude, (which I guess is fun,) and that gave us a start toward forming a cabal. His Jerry...Legend proposal conveniently got us moved around so we could pick up the 3rd and 4th Cables. I'm glad the die roll didn't fall to me, as I still don't feel creative enough to be an emperor, again.
Lessons from previous dynasties taught me that pooling is a strong strategy, and you want to have your group be as small as can still probably win. The game has a boom and bust cycle for rule creation and activity. The rules/gamestate got very complex, and voters were down, and that swung things in our favor. Seems like there's always something that comes out of left field in the endgame. I think I overreacted with the instant DoV response; sometimes it's best to just ride it out.