The Seventh Dynasty of Josh
Revision as of 11:19, 23 January 2013 by Kevan (talk | contribs) (→Posts of Interest: making a start)
November 11, 2012 - December 14, 2012
Players
Final Ruleset
Posts of Interest
- Josh's 7 - defined a six-person team (Security, Muscle, Explosives, Con Artist, Acrobat, Getaway Driver) whose roles would become filled by the players.
- Lock-Up, Stock Up and Two Smoking Barrel-Ups - gave each Crook their own two-berth Garage to store things, including Cars.
- Grand Theft Auto - let players steal new Cars.
- Honour Amongst Thieves - gave each Garage a Key, of which copies could be cut.
- Lawyers, Guns and Money - introduced Cash and car parts which could be bought with it.
This list is incomplete.