Difference between revisions of "The First Dynasty of Vovix"
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==Gameplay== | ==Gameplay== | ||
− | + | Players were competing to obtain Claims to the throne, based on personal criteria such as their Age and Reputation, which were randomly generated upon joining the game - the single Claim with the highest score was the one that would decide the winner when the Old King (whose health was gradually dwindling) finally died. Players who met particular criteria were part of the Tyngwall parliament, able to vote every few days on a number of semi-random alterations to the weights of the Claims. Players could, at a cost, pass their role to a Successor, rerolling some of their stats. | |
==Final Ruleset== | ==Final Ruleset== | ||
− | *[[Ruleset | + | *[[Ruleset 220]] |
==Gamestate== | ==Gamestate== | ||
Line 28: | Line 28: | ||
==Ascension== | ==Ascension== | ||
− | With the highest age, JonathanDark had the most valuable Claim in the game. Working with Clucky, he conspired to [https://blognomic.com/archive/trying_again3 accelerate the death of the King] by direct proposal and by milling Private Kitchens on their various estates. When this seemed likely to leave them just short, JonathanDark cashed in a favour owed to him by Josh to secure the extra bump they needed to kill the King. Jonathan agreed to allow Clucky to attempt two Succession actions to possibly generate a higher-aged character than JonathanDark's, but they did not succeed; JonathanDark was thus free to [https://blognomic.com/archive/et_tu_brute declare Victory]. | + | With the highest age, JonathanDark had the most valuable Claim in the game. Working with Clucky, he conspired to [https://blognomic.com/archive/trying_again3 accelerate the death of the King] by direct proposal and by milling Private Kitchens on their various estates. When this seemed likely to leave them just short, JonathanDark cashed in a favour owed to him by Josh from a previous dynasty to secure the extra bump they needed to kill the King. Jonathan agreed to allow Clucky to attempt two Succession actions to possibly generate a higher-aged character than JonathanDark's, but they did not succeed; JonathanDark was thus free to [https://blognomic.com/archive/et_tu_brute declare Victory]. |
==Commentary== | ==Commentary== | ||
+ | * [https://blognomic.com/archive/lying_in_state Lying in State] | ||
{{dynastic Histories}} | {{dynastic Histories}} |
Latest revision as of 15:32, 19 February 2024
27 November - 20 December 2023
Contents
Ascension Address
Rumors and whispers spread through the court. King Vovix is old. King Vovix is ill. Everyone has a time to go, and his time is soon. As the old king lives out his final days, many eyes turn towards the soon to be empty throne. Some wait patiently for the day to come, while others begin to plot to expedite the succession process… Distant relations and junior princes work to strengthen their claims to the throne, as the favorites plan to eliminate any potential rivals. There are many contenders, many paths to the throne, and many merits to consider. But in the end, there is only one King…”
"I have no idea what I’m doing as far as Imperial Styles, but I guess Guide/Protective/Hands-Off/Scam-Neutral/Servile/Instinctual sounds reasonable."
Players
The following players were active when player gamestate was created: Bucky, Clucky, Forest, JonathanDark, Josh, Kevan, lendunistus, SingularByte, Snisbo, Zack
The following players were active at the end of this Dynasty: Clucky, Desertfrog, Forest, JonathanDark, Josh, Kevan, lendunistus, Vovix
Gameplay
Players were competing to obtain Claims to the throne, based on personal criteria such as their Age and Reputation, which were randomly generated upon joining the game - the single Claim with the highest score was the one that would decide the winner when the Old King (whose health was gradually dwindling) finally died. Players who met particular criteria were part of the Tyngwall parliament, able to vote every few days on a number of semi-random alterations to the weights of the Claims. Players could, at a cost, pass their role to a Successor, rerolling some of their stats.
Final Ruleset
Gamestate
Posts of Interest
- (This list of significant dynastic events is currently incomplete.)
Ascension
With the highest age, JonathanDark had the most valuable Claim in the game. Working with Clucky, he conspired to accelerate the death of the King by direct proposal and by milling Private Kitchens on their various estates. When this seemed likely to leave them just short, JonathanDark cashed in a favour owed to him by Josh from a previous dynasty to secure the extra bump they needed to kill the King. Jonathan agreed to allow Clucky to attempt two Succession actions to possibly generate a higher-aged character than JonathanDark's, but they did not succeed; JonathanDark was thus free to declare Victory.