Difference between revisions of "The Twentieth Dynasty of Kevan"
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== Posts of Interest == | == Posts of Interest == | ||
− | [https://blognomic.com/archive/say_ah Say "Ah"] Added diseases to the game and added 10% chance of gaining disease | + | *[https://blognomic.com/archive/say_ah Say "Ah"] Added diseases to the game and added 10% chance of gaining disease |
− | [https://blognomic.com/archive/rash_conclusions Rash Conclusions] Added Symptoms to the game, some visible, some not. Added symptoms to diseases | + | *[https://blognomic.com/archive/rash_conclusions Rash Conclusions] Added Symptoms to the game, some visible, some not. Added symptoms to diseases |
− | [https://blognomic.com/archive/the_reaper_man The Reaper Man] Added Death to symptoms | + | *[https://blognomic.com/archive/the_reaper_man The Reaper Man] Added Death to symptoms |
− | [https://blognomic.com/archive/out_and_about Out and About] Added Locations, defined near, and made some diseases contagious | + | *[https://blognomic.com/archive/out_and_about Out and About] Added Locations, defined near, and made some diseases contagious |
− | [https://blognomic.com/archive/contagion_restrictus Contagion Restrictus] made location changing daily | + | *[https://blognomic.com/archive/contagion_restrictus Contagion Restrictus] made location changing daily |
− | [https://blognomic.com/archive/the_long_run The Long Run] Added the victory condition of last villager to die, and memento Mori for breaking ties | + | *[https://blognomic.com/archive/the_long_run The Long Run] Added the victory condition of last villager to die, and memento Mori for breaking ties |
− | [https://blognomic.com/archive/snake_oil Snake Oil] Added Remedies | + | *[https://blognomic.com/archive/snake_oil Snake Oil] Added Remedies |
== Ascension == | == Ascension == |
Revision as of 15:19, 3 March 2017
December 10 2016 - March 3 2017
Ascension Address
After nine quiet years, a masked and curiously-attired stranger walks the mountain path into the isolated village of Zahndorf. The night watchman, still on patrol as the sun rises, calls out and raises a brightly glinting crossbow. The stranger nervously unbuckles his cumbersome leather mask, drops a heavy bundle of posters and brass instruments at his feet, and remaining at some distance, clears his throat.
“How many deaths since the summer?” he shouts.
Players
The following players were active at the end of this dynasty:
card, Cuddlebeam, derrick, Kevan, Matt, orkboi, pokes, Quincunx, Viv
Posts of Interest
- Say "Ah" Added diseases to the game and added 10% chance of gaining disease
- Rash Conclusions Added Symptoms to the game, some visible, some not. Added symptoms to diseases
- The Reaper Man Added Death to symptoms
- Out and About Added Locations, defined near, and made some diseases contagious
- Contagion Restrictus made location changing daily
- The Long Run Added the victory condition of last villager to die, and memento Mori for breaking ties
- Snake Oil Added Remedies
Ascension
Viv called a town meeting to agree the village cured, after performing a Saltwater Ritual, and had the most Memento Mori.