Difference between revisions of "The Third Dynasty of card"
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== Ascension Address == | == Ascension Address == | ||
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Brendan*, card*, derrick*, Kevan*, Trigon, Zaphod | Brendan*, card*, derrick*, Kevan*, Trigon, Zaphod | ||
+ | |||
+ | The following players were active at the end of the Dynasty: | ||
+ | |||
+ | Brendan*, derrick*, Kevan*, Trigon, Zaphod | ||
==Final Ruleset== | ==Final Ruleset== | ||
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==Proposals of Interest== | ==Proposals of Interest== | ||
+ | |||
+ | * [https://blognomic.com/archive/the_core_mechanic The Core Mechanic] made a rule that was not meant to be followed; instead it would be code to be executed. | ||
+ | * [https://blognomic.com/archive/code_monkey Code Monkey] allowed players to run JavaScript from the Master Control Program using a special website. | ||
+ | * [https://blognomic.com/archive/gigo Gigo] gave each player Input and Output GNDT values, defaulting to the first two and last two letters of their names. | ||
+ | * [https://blognomic.com/archive/clean_machine Clean Machine] brought back cleanup proposals from [[The Third Dynasty of Cuddlebeam|the previous dynasty]]. | ||
+ | * [https://blognomic.com/archive/the_unemperor_special_case The Unemperor] created a special case rule that changed the way Deferentials work. | ||
+ | * [https://blognomic.com/archive/walls_of_fire_and_light Walls of Fire and Light] gave each person a firewall, which was an 8x8 grid of characters. | ||
+ | * [https://blognomic.com/archive/forty_two Forty Two] created a way to change GNDT values as output of the Master Control Program. | ||
+ | * [https://blognomic.com/archive/v0.1 v0.1] created a very basic Master Control Program to read the GNDT. | ||
+ | * [https://blognomic.com/archive/needs_more_randomization needs more randomization] expanded the Master Control Program to include some random generation utilities. | ||
+ | * [https://blognomic.com/archive/clean_deterministic_hardware Clean Deterministic Hardware] simplified how the MCP would run, and implemented random seeds. | ||
+ | * [https://blognomic.com/archive/front_door Front Door] simplified the way Input and Output worked. | ||
+ | * [https://blognomic.com/archive/dictionary_of_fire dictionary of fire] made more functions, relating to numberpads. | ||
+ | * [https://blognomic.com/archive/stay_on_target Stay on Target!] allowed players to target each other when running the MCP. | ||
+ | * [https://blognomic.com/archive/in_like_flynn1 In Like Flynn] expanded the Access mechanic. | ||
+ | * [https://blognomic.com/archive/crown_joules Crown Joules] gave every player a GNDT-tracked Energy switch. If one player had more energy than any other player, they could win under this rule. | ||
+ | * [https://blognomic.com/archive/resting_energy Resting Energy] set each player's Energy to 1 instead of 0, allowing for a win. | ||
==Ascension== | ==Ascension== | ||
+ | |||
+ | When the proposal [https://blognomic.com/archive/resting_energy Resting Energy] passed, Kevan adminned it. This proposal increased everyone's energy switch to 1 from 0. As having more energy than any other person was a win condition, this would have worked perfectly if it had all happened simultaniously, but since Kevan was the first row in the GNDT, they were able to achieve victory by setting their Energy first. | ||
==Commentary== | ==Commentary== | ||
{{Dynastic Histories}} | {{Dynastic Histories}} |
Revision as of 18:05, 19 October 2018
'27 September 2018 -'19 October 2018
Contents
Ascension Address
The extinction left no life behind; all that remains are computers and possibly robotic “life”.
Repeal all Dynastic rules and change “Monolith” to “Flynn” and “Ape” to “Program”
Players
The following players were active at the start of the Dynasty:
Brendan*, card*, derrick*, Kevan*, Trigon, Zaphod
The following players were active at the end of the Dynasty:
Brendan*, derrick*, Kevan*, Trigon, Zaphod
Final Ruleset
Proposals of Interest
- The Core Mechanic made a rule that was not meant to be followed; instead it would be code to be executed.
- Code Monkey allowed players to run JavaScript from the Master Control Program using a special website.
- Gigo gave each player Input and Output GNDT values, defaulting to the first two and last two letters of their names.
- Clean Machine brought back cleanup proposals from the previous dynasty.
- The Unemperor created a special case rule that changed the way Deferentials work.
- Walls of Fire and Light gave each person a firewall, which was an 8x8 grid of characters.
- Forty Two created a way to change GNDT values as output of the Master Control Program.
- v0.1 created a very basic Master Control Program to read the GNDT.
- needs more randomization expanded the Master Control Program to include some random generation utilities.
- Clean Deterministic Hardware simplified how the MCP would run, and implemented random seeds.
- Front Door simplified the way Input and Output worked.
- dictionary of fire made more functions, relating to numberpads.
- Stay on Target! allowed players to target each other when running the MCP.
- In Like Flynn expanded the Access mechanic.
- Crown Joules gave every player a GNDT-tracked Energy switch. If one player had more energy than any other player, they could win under this rule.
- Resting Energy set each player's Energy to 1 instead of 0, allowing for a win.
Ascension
When the proposal Resting Energy passed, Kevan adminned it. This proposal increased everyone's energy switch to 1 from 0. As having more energy than any other person was a win condition, this would have worked perfectly if it had all happened simultaniously, but since Kevan was the first row in the GNDT, they were able to achieve victory by setting their Energy first.